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Telling Starfield Stories: Division of Labor


gregaaz

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Hi folks, I hope you are all having a great week! Some of the more observant folks here may have noticed a new link on the sidebar of my blog that doesn't correspond to a new post. 

 

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Grace's Story is the Starfield game-story blog that I recently started. It is going to be a SFW story and I don't think it's an appropriate use of Loverslab site resources to host it here and potentially take visibility away from other NSFW blogs in the blog roll, so I'll be posting it on intelser.org. I will include the episodes in the table of contents here and from time to time I may mention them in my other posts, but I won't be fully cross-posting them. I hope you'll drop by Intelser and read up on Grace's voyages, but if a SFW adventure isn't your bag I won't take offense if you stick to my Loverslab stuff either :) 

 

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My technical blogs, including technical posts regarding Starfield, will still be hosted here on Loverslab. Even strictly SFW modding can still benefit from an NSFW platform since even without sex or fetish stuff a game like this sometimes requires discussions that involve illustrations of nude bodies or discussion of dual-use mods (c.f., the way YPS Immersive Hairs relies on Devious Devices for its technical implementation) and it's inefficient to try and split those blogs between an SFW and NSFW platform dynamically based on their contents. 

 

Historically, Intelser has not allowed comments on blog posts, a policy that stemmed from extensive vandalism that occured a decade ago. I've tentatively reconsidered that position, and if spam doesn't get too heavy to manage I'll leave the comments open. I invite questions and comments on the Intelser blog posts just like they're welcome here, but please do remember that Intelser is not an NSFW platform and save discussion of sexual or fetish themes for the Loverslab side :) 

 

Now, lest you fear that the pipeline of NSFW stuff is getting cut off, I'm also working on several projects for Fallout 4 that I hope to start sharing more on soon:

 

  • Charley's World: Concord Rangers -- An expansion and overhaul of Raider Communications that adds Red Tourette's Concord Rangers to the game. This one is currently hung up one some permissions issues with the outfits, but I've secured the other permissions I need and I'm working on learning the CK skills I need to implement it in a way that will be friendly for dropping into other games.
  • Charley's World: The Third Rail -- An artistic overhaul of the eponymous bar that incorporates a new outfit for Magnolia and unique posters and billboards, as well as a small fetch quest with some worldbuilding involving Hubris Comics and the Warren Theatre. 90% of the artwork is done for this one and now I'm working through learning some of the nuts and bolts of creating new quests in the CK.
  • Charley's World: Golden Oldies -- A new collectibles quest involving a demented reality show based on the work of Immanuel Rand. Art assets are done, but still needs CK work to set up the quests and writing work for holotapes and terminal entries.

 

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So stay tuned for more on those projects. I'm also working on an updated for Charley's World: Pubic Hair that will address some compatibility issues with AAF Violate and maybe (maybe!) finally address the problems its been having with color matching. 

 

But for now, I'm off to have some more space adventures. Keep an eye on the table of contents banner for new chapters as they get published!

 

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