Jump to content
  • entries
    16
  • comments
    203
  • views
    20,949

About this blog

A personal blog to write and design a long time project of mine : a rebuilt Slaverun.  Its primary goal is to gather ideas and have a solid vision of how things should work.

This blog is a work-in-progress.  Entries are being written.

Entries in this blog

Slavery Headquarters - The inside

(Disclaimer : There will be one blog entry per new cell, and I'll update them with their progress.  To get notified on updates, I suggest following this entry)   I'm slowly starting to get a grip with the level design of the CK.  It's a great tool, until you have to fit different architecture styles together ! As the Headquarters are located kind of dug under Dragonsreach, I wanted to keep a "stony" feeling to it.  The idea is to have three main parts to the HQ :   - One

mangalo

mangalo in Progress

Slavery Headquarters - The Cellar

I'm planning to release an alpha build soon, which means I have to finish the following first : - The headquarter cells (the point of this blog) - Navmeshing (done) - AI packages (a pain in the arse) - A basic MCM and settings storage (next step)   This first build will only ship the headquarters, mostly for its lobby that can be used as a Devious Devices shop.  It will have some NPCs but don't expect too much interaction with them yet.  Using users feedback, I'll b

mangalo

mangalo in Progress

Slavery Headquarters - Training Grounds

(Disclaimer : There will be one blog entry per new cell, and I'll update them with their progress)     The training grounds are planned to be a large facility dug deep bellow the surface.  Slaves get their training and hard punishments there.  You won't get to see the sunlight again until you've learned to be a good toy. You can only get in through the headquarters, rest assured they'll be well guarded.     07-06-2021 Designing the tunnels leading to your

mangalo

mangalo in Progress

Slavery Headquarters - Entrance

Sooo, I haven't given you a lot of news lately.  Quite busy to be honest, and I warned you, it might take time.  But I found some time to think about the architectural styles and what would be where.   As planned, I chose to put the headquarters in Whiterun and not a remote location (a bit too decentralized to my taste).  The problem with Whiterun is that : 1) There isn't a lot of space 2) City overhauls take the little space left   Which means I had to come up with

mangalo

mangalo in Progress

Previous hiatus and the current state of things

So, I think I owe you all an explanation on why things have been so quiet.   Basically, it comes down to a mix between issues on my Skyrim installation and real-life commitments.    <rant> As covid started to fade out, I basically went reverse-lockdown for my mental health and filled every little bit of free time I had with activities.  To cut short, I currently have access to my main gaming/modding rig 3 evenings per week, and I'm only motivated to work on Slaverim when the

mangalo

mangalo in Progress

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use