<?xml version="1.0"?>
<rss version="2.0"><channel><title/><link>https://www.loverslab.com/blogs/blog/1570-slaverim-on-the-making-of-a-new-slaverun/</link><description><![CDATA[<p>
	A personal blog to write and design a long time project of mine : a rebuilt Slaverun.  Its primary goal is to gather ideas and have a solid vision of how things should work.
</p>

<p>
	This blog is a work-in-progress.  Entries are being written.
</p>
]]></description><language>en</language><item><title>Previous hiatus and the current state of things</title><link>https://www.loverslab.com/blogs/entry/16054-previous-hiatus-and-the-current-state-of-things/</link><description><![CDATA[<p>
	So, I think I owe you all an explanation on why things have been so quiet.   Basically, it comes down to a mix between issues on my Skyrim installation and real-life commitments. 
</p>

<p>
	 
</p>

<p>
	&lt;rant&gt;
</p>

<p>
	As covid started to fade out, I basically went reverse-lockdown for my mental health and filled every little bit of free time I had with activities.  To cut short, I currently have access to my main gaming/modding rig 3 evenings per week, and I'm only motivated to work on Slaverim when the 'sex drive' is there too.  Also, I'm in the process of buying a house, which on the one hand takes me time, but should liberate me a lot of time once I'm settled in (way less commute to do). 
</p>

<p>
	 
</p>

<p>
	On the technical side, my Skyrim installation has been broken for ... 4 months or so.  I guess I'm quite experienced in modding the game, but this one made me pull my hair for so long, I just didn't have the will to develop on a game I couldn't play.<br />
	I tried everything, from removing 'heavy' mods, upgrading/downgrading them, to reconsider the hardware (500 plugins on a 6 years old PC), try to alter SKSE plugins settings, you name it.  Two thirds of the time when I launched a new game, Devious Devices MCM -among others- would not show up.  The mod simply didn't initialize, I could add the assets in my inventory, but not wear them.  A lot of DD-dependant mods were broken, it was a mess.
</p>

<p>
	Then, two weeks ago, I thought 'what if my starting mod is broken', and there it was.  A few years ago, I ditched 'Live another life' to use 'Skyrim Unbound Reborn', which worked fine as long as my load order was 'manageable'.  I think either something changed in that mod in the recent updates, or loading all those mods on a new game directly in an exterior cell just is too much for the game.  Anyway, I went back to LAL and everything works again...
</p>

<p>
	Then, Seasons of Skyrim came out, and Dyndolod3 was updated to support it.  For two weeks, I tried to generate the lod for the four seasons, but the process was so heavy it sometimes crashed my graphics drivers or my whole computer (I have 16GB of RAM, mind it).  Two weeks of trial/errors, and I went back to only generate the winter lods.  With dyndolod done, a smashed patch and the game is running fine again.
</p>

<p>
	&lt;/rant&gt;
</p>

<p>
	 
</p>

<p>
	I've seen a lot of you post comments on this blog, first of all thank you for believing in this project, my next step is to read your comments and give you a feedback, then relaunch the CK.  I'm not giving it up, I know you expected it to arrive sooner, but life is what it is...  <img alt=";)" data-emoticon="" src="https://www.loverslab.com/resources/emoticons/wink.png" title=";)" />
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	I'll delete or archive this entry in a few days, so everyone that subscribed to the blog can get the notification.
</p>
]]></description><guid isPermaLink="false">16054</guid><pubDate>Thu, 10 Mar 2022 11:59:00 +0000</pubDate></item><item><title>Slavery Headquarters - The Cellar</title><link>https://www.loverslab.com/blogs/entry/14434-slavery-headquarters-the-cellar/</link><description><![CDATA[<p>
	I'm planning to release an alpha build soon, which means I have to finish the following first <span>:</span>
</p>

<p>
	<span>- The headquarter cells (the point of this blog)</span>
</p>

<p>
	<span>- </span>Navmeshing (done)
</p>

<p>
	- AI packages (a pain in the arse)
</p>

<p>
	- A basic MCM and settings storage (next step)
</p>

<p>
	 
</p>

<p>
	This first build will only ship the headquarters, mostly for its lobby that can be used as a Devious Devices shop.  It will have some NPCs but don't expect too much interaction with them yet.  Using users feedback, I'll be able to improve and set the right direction for what's next.
</p>

<p>
	Also, don't forget to check the 'HQ - Inside' entry if you haven't done so in a while.  I updated it lately with some pictures.
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedauthorid="493705" data-embedcontent="" data-embedid="embed623662760" scrolling="no" src="https://www.loverslab.com/blogs/entry/13855-slavery-heaquarters-the-inside/?do=embed" style="height:452px;max-width:502px;"></iframe>

<p>
	 
</p>

<p>
	<strong><u>The Cellar</u></strong>
</p>

<p>
	In the slavers quarters, there's a stairway leading down to a deeper cave, called 'Headquarters cellars'.  That cell is composed of three caves so far <span>:</span>
</p>

<p>
	<span>- A laboratory for the slavers alchemist (will find a more unique name later)</span>
</p>

<p>
	<span>- A treasure room to </span>highlight the lucrative nature of slavery
</p>

<p>
	- An archive room, where all documents related to the slaves are kept
</p>

<p>
	 
</p>

<p>
	The purpose of the laboratory is to give a background to the drug that will be the core mechanic of the mod.  There's a cell in it with a test subject, a punishment for the player could be to become that test subject for new drugs and their new 'effects'.
</p>

<p>
	 
</p>

<p>
	The treasure room and archive room are more of an 'endgame' content.  You probably won't have to use them unless you want to escape or hurt the organization.
</p>

<p>
	 
</p>

<p>
	Pictures are worth a thousand words, anyway.  Note that the archive room is still WIP.  It looks much better with a custom ENB, custom textures etc by the way, the following pictures are basically vanilla.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			The door that leads to the headquarters
		</p>

		<p>
			<img alt="475787707_2021-08-2123_59_59-Window.png.864fdac1d4c8fb1bea38b6227eefe856.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243131" data-ratio="56.12" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/475787707_2021-08-2123_59_59-Window.png.864fdac1d4c8fb1bea38b6227eefe856.png" />
		</p>

		<p>
			The archives (wip)
		</p>

		<p>
			<img alt="105922764_2021-08-2123_58_51-Window.png.4c7971b23f0a8562b03ca3aab957faef.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243130" data-ratio="56.28" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/105922764_2021-08-2123_58_51-Window.png.4c7971b23f0a8562b03ca3aab957faef.png" />
		</p>

		<p>
			Treasure room
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1243129" href="https://www.loverslab.com/uploads/monthly_2021_08/1085225665_2021-08-2123_58_32-Window.png.a1a433a1b538d04e7f788ec86351cea2.png" rel=""><img alt="1933507112_2021-08-2123_58_32-Window.thumb.png.3be6693c550258fae4e25002235eff1d.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243129" data-ratio="56.34" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/1933507112_2021-08-2123_58_32-Window.thumb.png.3be6693c550258fae4e25002235eff1d.png" /></a>
		</p>

		<p>
			The laboratory (that damn slave is supposed to be in the cave but somehow sandboxes out of it)
		</p>

		<p>
			<img alt="93199976_2021-08-2123_58_06-Window.png.cd5eae9d7deae46890e7ac8c295c0140.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243128" data-ratio="56.23" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/93199976_2021-08-2123_58_06-Window.png.cd5eae9d7deae46890e7ac8c295c0140.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1243132" href="https://www.loverslab.com/uploads/monthly_2021_08/image.png.3ebda2333605b82b64362f8f853c289d.png" rel=""><img alt="image.thumb.png.98d00353dbef5b2145b2baf46fe03278.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243132" data-ratio="67.42" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/image.thumb.png.98d00353dbef5b2145b2baf46fe03278.png" /></a>
		</p>

		<p>
			The way down from the slavers quarters (Missing textures on the candles on my end)
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1243139" href="https://www.loverslab.com/uploads/monthly_2021_08/2031865313_2021-08-2200_29_19-Window.png.39515582fa6e3312af2f81ec85974954.png" rel=""><img alt="1445863972_2021-08-2200_29_19-Window.thumb.png.3abe56dd2ea638d3de71efbb66ad3934.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1243139" data-ratio="92.86" width="1163" src="https://www.loverslab.com/uploads/monthly_2021_08/1445863972_2021-08-2200_29_19-Window.thumb.png.3abe56dd2ea638d3de71efbb66ad3934.png" /></a>
		</p>

		<p>
			 
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" href="https://www.loverslab.com/uploads/monthly_2021_08/1866519858_2021-08-2200_35_20-SkyrimSpecialEdition.png.771bd210b08c0ee919943c2028f225c9.png" data-fileid="1243141" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="1243141" data-ratio="56.25" width="1200" alt="1280354628_2021-08-2200_35_20-SkyrimSpecialEdition.thumb.png.2778f81c7c17636463f3d2a7b07e726a.png" src="https://www.loverslab.com/uploads/monthly_2021_08/1280354628_2021-08-2200_35_20-SkyrimSpecialEdition.thumb.png.2778f81c7c17636463f3d2a7b07e726a.png" /></a><a class="ipsAttachLink ipsAttachLink_image" href="https://www.loverslab.com/uploads/monthly_2021_08/84484135_2021-08-2200_34_55-SkyrimSpecialEdition.png.5f2a7c1e6e1845a341028a73b1bab7a3.png" data-fileid="1243140" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="1243140" data-ratio="56.25" width="1200" alt="507780543_2021-08-2200_34_55-SkyrimSpecialEdition.thumb.png.700fd72723ce1e31af590841ba63359f.png" src="https://www.loverslab.com/uploads/monthly_2021_08/507780543_2021-08-2200_34_55-SkyrimSpecialEdition.thumb.png.700fd72723ce1e31af590841ba63359f.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Stay tuned !
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">14434</guid><pubDate>Sat, 21 Aug 2021 22:19:00 +0000</pubDate></item><item><title>Slavery Headquarters - The inside</title><link>https://www.loverslab.com/blogs/entry/13855-slavery-headquarters-the-inside/</link><description><![CDATA[<p>
	(Disclaimer : There will be one blog entry per new cell, and I'll update them with their progress.  To get notified on updates, I suggest following this entry)
</p>

<p>
	 
</p>

<p>
	I'm slowly starting to get a grip with the level design of the CK.  It's a great tool, until you have to fit different architecture styles together !
</p>

<p>
	As the Headquarters are located kind of dug under Dragonsreach, I wanted to keep a "stony" feeling to it.  The idea is to have three main parts to the HQ :
</p>

<p>
	 
</p>

<p>
	- One for the guests (Lobby and Reception/Auction Room)
</p>

<p>
	- One for the slaver staff (Bedrooms, Drug and Devices Storage, Soulgems storage - I'll get to that later)
</p>

<p>
	- The last is more of a prison part (Newcomers cells, Stairs to the training grounds)
</p>

<p>
	 
</p>

<p>
	<u><strong>07-06-2021</strong></u>
</p>

<p>
	I started working on the Reception/Auction room.  The main idea of the guest quarters is to give an impression of power to the slavers, and show how well organized it is.  Citizens and new buyers are invited to auctions and parties to acknowledge the pleasures of slavery.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="692137110_2021-06-0720_19_17-SkyrimSpecialEdition.png.ee7c1341e488d4b557eac8ef4d784845.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1193043" data-ratio="56.29" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/692137110_2021-06-0720_19_17-SkyrimSpecialEdition.png.ee7c1341e488d4b557eac8ef4d784845.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="1809858335_2021-06-0720_20_10-SkyrimSpecialEditionModOrganizerv2.4.2(dubenfire).png.0ecf03c6e1a5a3292c84cca17c10250c.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1193045" data-ratio="56.31" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1809858335_2021-06-0720_20_10-SkyrimSpecialEditionModOrganizerv2.4.2(dubenfire).png.0ecf03c6e1a5a3292c84cca17c10250c.png" />
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	The auction stage is where you would be sold as a House Slave.  You might also have to participate in various parties as a Street Slut.  Still have to place some clutter and furnitures here and there, and a room with beds along this one and we'll have a nice start.  Oh, and some restraints <span><img alt=":)" data-emoticon="" src="https://www.loverslab.com/resources/emoticons/smile.png" title=":)" /> </span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>08-06-2021</strong></u>
</p>

<p>
	Some progress on the clutter and the pleasure rooms for guests.  Still trying to find a way to lock items in place (the "Don't settle havok" option in the CK doesn't seem very effective).  I hope I won't have to turn things into statics for that.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="453167681_2021-06-0902_00_07-Window.png.31eb41b0b60a080d8dc671ce051fe651.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1194088" data-ratio="58.87" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/453167681_2021-06-0902_00_07-Window.png.31eb41b0b60a080d8dc671ce051fe651.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="782012198_2021-06-0901_59_39-Window.png.1395e8d591f1e7b49877b940c019ab66.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1194087" data-ratio="56.22" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/782012198_2021-06-0901_59_39-Window.png.1395e8d591f1e7b49877b940c019ab66.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="1808992674_2021-06-0901_59_09-Window.png.330b1f4caa6987c8e84fd10e8b9fcdcd.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1194086" data-ratio="56.23" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1808992674_2021-06-0901_59_09-Window.png.330b1f4caa6987c8e84fd10e8b9fcdcd.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="870573204_2021-06-0902_11_27-Window.png.974b833370fe1f5aad10b4501fdb0e4e.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1194089" data-ratio="47.80" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/870573204_2021-06-0902_11_27-Window.png.974b833370fe1f5aad10b4501fdb0e4e.png" />
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>09-06-2021</strong></u>
</p>

<p>
	 
</p>

<p>
	Done with the guests hall architecture.  It still needs some clutter but at least all the holes are closed.  Looking for inspiration for the slavers quarters and the main entrance/lobby.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="1557392359_2021-06-1000_58_33-Window.png.e34b19a08bd0e45cadd775d6f626d4ae.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1194878" data-ratio="56.11" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1557392359_2021-06-1000_58_33-Window.png.e34b19a08bd0e45cadd775d6f626d4ae.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>09-06-2021</strong></u>
</p>

<p>
	Guest quarters done for now
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1195530" href="https://www.loverslab.com/uploads/monthly_2021_06/image.png.1562e95263c74ffa8efbb43e3778eee1.png" rel=""><img alt="image.thumb.png.18f67fd3815a3129bafbf960673dc9ae.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1195530" data-ratio="69.59" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/image.thumb.png.18f67fd3815a3129bafbf960673dc9ae.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>13-06-2021</strong></u>
</p>

<p>
	After finishing the major parts of the guest quarters, something felt wrong.  The place is supposed to have been mined in the rock, its ceilings are not supposed to have arches.  So I'll keep the arches for the fancy parts and use plain rocks for the rest, to give more of an underground vibe.
</p>

<p>
	With that in mind, I started working on the prisoner quarters.  When you end up captured, you'll wake up in one of those cells, be fed the drug and begin your sex slave journey.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1197830" href="https://www.loverslab.com/uploads/monthly_2021_06/image.png.298f635403905a720e43ad2c83c33e0b.png" rel=""><img alt="image.thumb.png.6268fff632320f6033c8a8cd607a7fcf.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1197830" data-ratio="55.26" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/image.thumb.png.6268fff632320f6033c8a8cd607a7fcf.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>15-06-2021</strong></u>
</p>

<p>
	Progress on the cells.  I hope I'm not overkilling it...
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="338861133_2021-06-1501_58_58-SkyrimSpecialEdition.png.c1daaf59d7cb0413db2bbcf344753ff7.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1198526" data-ratio="56.31" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/338861133_2021-06-1501_58_58-SkyrimSpecialEdition.png.c1daaf59d7cb0413db2bbcf344753ff7.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="488914117_2021-06-1501_57_21-SkyrimSpecialEdition.png.eeaa0ace2a8271633794c1ccebbafb34.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1198525" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/488914117_2021-06-1501_57_21-SkyrimSpecialEdition.png.eeaa0ace2a8271633794c1ccebbafb34.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="1780033526_2021-06-1501_56_04-SkyrimSpecialEdition.png.35fe2628582d07c4178f8e336d443a37.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1198524" data-ratio="56.29" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1780033526_2021-06-1501_56_04-SkyrimSpecialEdition.png.35fe2628582d07c4178f8e336d443a37.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>16-06-2021</strong></u>
</p>

<p>
	Still digging
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1199194" href="https://www.loverslab.com/uploads/monthly_2021_06/image.png.bba1ffe4b61d98bd11614c8685b71b65.png" rel=""><img alt="image.thumb.png.80cb9945651597fafb6346e81e9f83ca.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1199194" data-ratio="53.49" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/image.thumb.png.80cb9945651597fafb6346e81e9f83ca.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>17-06-2021</strong></u>
</p>

<p>
	Tired of paying rent ?  Need some place to sleep ?  The slavery organization will gladly offer its slaves a nice doghouse.  Not like they'll have a choice anyway.
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="1669620056_2021-06-1722_09_19-SkyrimSpecialEdition.png.0da4cb0f76c84a9607e5918d51b1e209.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1200057" data-ratio="56.19" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1669620056_2021-06-1722_09_19-SkyrimSpecialEdition.png.0da4cb0f76c84a9607e5918d51b1e209.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="1459263020_2021-06-1722_08_29-SkyrimSpecialEdition.png.a8e25666a7f35a3682fbc44d3500c1b4.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1200056" data-ratio="56.23" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1459263020_2021-06-1722_08_29-SkyrimSpecialEdition.png.a8e25666a7f35a3682fbc44d3500c1b4.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1200055" href="https://www.loverslab.com/uploads/monthly_2021_06/752096944_2021-06-1721_59_21-SLRWhiterunHQTopviewperspective-M_10.21(18.07MB_177.00MB).png.97187b07de24701944d1ff53ba3b0149.png" rel=""><img alt="1693552711_2021-06-1721_59_21-SLRWhiterunHQTopviewperspective-M_10.21(18.07MB_177.00MB).thumb.png.b6eb99e1b4f432fcbb149ef083876087.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1200055" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/1693552711_2021-06-1721_59_21-SLRWhiterunHQTopviewperspective-M_10.21(18.07MB_177.00MB).thumb.png.b6eb99e1b4f432fcbb149ef083876087.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>25-06-2021</strong></u>
</p>

<p>
	Done with the layout, still have to add furniture etc
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1204841" href="https://www.loverslab.com/uploads/monthly_2021_06/image.png.f9c6c4b342ecd23bec5089a444fea747.png" rel=""><img alt="image.thumb.png.0e871cf5329d4fbfd0b90fbea1d7cfd1.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1204841" data-ratio="63.12" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/image.thumb.png.0e871cf5329d4fbfd0b90fbea1d7cfd1.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>15-07-2021</strong></u>
</p>

<p>
	Not dead yet.  Polishing the lobby (still more to do) and started placing actors.  Basically there are two booths, one for regular citizens (the nice one) and another booth for slaves.  Citizens will be able to buy devious devices at their booth.  The slave booth will handle slave requests.
</p>

<p>
	As for the storyline, I'm moving towards a redguard house being responsible for slavery.  So, redguard actors, let me know what you think.
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1218472" href="https://www.loverslab.com/uploads/monthly_2021_07/image.png.2251f66128f0bfed1e06f156defffea4.png" rel=""><img alt="image.thumb.png.b4d4fbc9dc9c37f5d27b909c38ba3184.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1218472" data-ratio="63.57" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_07/image.thumb.png.b4d4fbc9dc9c37f5d27b909c38ba3184.png" /></a>
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="image.png.427711490ba63b8e7804aa41ec53ce05.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1218473" data-ratio="50.87" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_07/image.png.427711490ba63b8e7804aa41ec53ce05.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="image.png.358af70bbf50233ac6d1c1dde30884bc.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1218474" data-ratio="55.42" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_07/image.png.358af70bbf50233ac6d1c1dde30884bc.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>09-08-2021</strong></u>
</p>

<p>
	Back from vacation.  As I need NPCs to improve my CK skills, I decided to add two hostesses and a slaver to headquarters lobby.  The first two will sell restraints and slavery-related items, while the latter will act as a "Mundus" replacement.  For now, I see him as a taskgiver, and the one who'll escort you to the cells.
</p>

<p>
	Had to create factions (potential change of rank names) and outfits (the one shown bellow are only a proof-of-concept, still trying to find something nice for Slave Agents).
</p>

<p>
	Also decided to use a Redguard family as the cornerstone of the story.  So, expect redguards <span><img alt=":)" data-emoticon="" src="https://www.loverslab.com/resources/emoticons/smile.png" title=":)" /> </span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="1218904199_2021-08-0917_08_41-SkyrimSpecialEdition.png.d3ddcda35bddd2c78ab6552f8b6d5357.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1235516" data-ratio="56.23" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/1218904199_2021-08-0917_08_41-SkyrimSpecialEdition.png.d3ddcda35bddd2c78ab6552f8b6d5357.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>13-08-2021</strong></u>
</p>

<p>
	Some furniture have... interesting behavior.  Improving the HQ lobby, playing with AI packages and slowly wondering how I'm going to do some things.  Guess I'll have to read the code of modern mods such as SLS to find inspiration.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="image.png.c5bb13f047a6e5e8a79eed80eb73bae8.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1238290" data-ratio="56.13" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/image.png.c5bb13f047a6e5e8a79eed80eb73bae8.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>17-08-2021</strong></u>
</p>

<p>
	Navmeshing isn't as bad as I thought it would be.  Also had to improvise some invisible activator boxes on hay piles to trigger sleeping.  Plus a screenshot of the lobby on my main MO2 profile.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="82887971_2021-08-1511_15_12-SkyrimSpecialEdition.png.95699aab3dabd12d418271c045aa1770.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1240193" data-ratio="60.27" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/82887971_2021-08-1511_15_12-SkyrimSpecialEdition.png.95699aab3dabd12d418271c045aa1770.png" /><img alt="2086525558_2021-08-1623_31_01-Window.png.2bc7c0e5a2a3434938aa04eb55c99e39.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1240192" data-ratio="57.67" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/2086525558_2021-08-1623_31_01-Window.png.2bc7c0e5a2a3434938aa04eb55c99e39.png" />
		</p>

		<p>
			 
		</p>

		<p>
			Bonus
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1240199" href="https://www.loverslab.com/uploads/monthly_2021_08/643906181_2021-08-1700_23_50-SkyrimSpecialEdition.png.f4d56a47ad3db10a39f57074e70f9a7b.png" rel=""><img alt="697884405_2021-08-1700_23_50-SkyrimSpecialEdition.thumb.png.ebde660c07cca31363fde1527aadbaf1.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1240199" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/697884405_2021-08-1700_23_50-SkyrimSpecialEdition.thumb.png.ebde660c07cca31363fde1527aadbaf1.png" /></a><a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1240198" href="https://www.loverslab.com/uploads/monthly_2021_08/189200368_2021-08-1700_20_50-Window.png.bb9f1d5f6b4d176ac42d26034bcaa970.png" rel=""><img alt="1232813744_2021-08-1700_20_50-Window.thumb.png.9ef0c395f0876599ed1849ed4eb577a6.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1240198" data-ratio="53.70" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/1232813744_2021-08-1700_20_50-Window.thumb.png.9ef0c395f0876599ed1849ed4eb577a6.png" /></a>
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1240200" href="https://www.loverslab.com/uploads/monthly_2021_08/31180787_2021-08-1700_21_41-SkyrimSpecialEdition.png.d5b7b0ab1901ffef56c0829ea49cb77e.png" rel=""><img alt="192892846_2021-08-1700_21_41-SkyrimSpecialEdition.thumb.png.96ba9b8c023f42ac0cb0f876fffce5ed.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1240200" data-ratio="56.25" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_08/192892846_2021-08-1700_21_41-SkyrimSpecialEdition.thumb.png.96ba9b8c023f42ac0cb0f876fffce5ed.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13855</guid><pubDate>Mon, 16 Aug 2021 22:26:00 +0000</pubDate></item><item><title>Slavery Headquarters - Training Grounds</title><link>https://www.loverslab.com/blogs/entry/13857-slavery-headquarters-training-grounds/</link><description><![CDATA[<p>
	(Disclaimer : There will be one blog entry per new cell, and I'll update them with their progress)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	The training grounds are planned to be a large facility dug deep bellow the surface.  Slaves get their training and hard punishments there.  You won't get to see the sunlight again until you've learned to be a good toy.
</p>

<p>
	You can only get in through the headquarters, rest assured they'll be well guarded.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>07-06-2021</strong></u>
</p>

<p>
	Designing the tunnels leading to your new home was a bit tricky.  You're not the only slave, so, many people should be able to go through them.  I had to resize most of the assets, which makes it a pain to fit them together.  But it's okay enough for now.
</p>

<p>
	I'm using the Riften ratways style for this cell.  We don't need anything to be fancy, no customers will ever see what's going on in here.
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="212590153_2021-06-0720_22_59-SkyrimSpecialEdition.png.c1fef8909dfe6f1c4ca999737f16035c.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1193051" data-ratio="56.23" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/212590153_2021-06-0720_22_59-SkyrimSpecialEdition.png.c1fef8909dfe6f1c4ca999737f16035c.png" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="667036501_2021-06-0720_22_42-SkyrimSpecialEdition.png.4731de4217e43db2fb3d6bbbc1e12453.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1193050" data-ratio="56.24" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_06/667036501_2021-06-0720_22_42-SkyrimSpecialEdition.png.4731de4217e43db2fb3d6bbbc1e12453.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>01-09-2021</strong></u>
</p>

<p>
	Time to attack the last big architectural piece.  I feel like I'm overkilling it, making such a deep complex, but I decided I don't care.  I'll have to find a reason how the slavers managed to build that much and dig that deep, but I can always pretend it took time or it was mostly already there (because ... reasons...).  It needs to be the central place of slavery, so all the reasons to make it big.
</p>

<p>
	Anyway, there's more of an underground Riften style here, the inspiration comes from a cave from <a href="https://www.nexusmods.com/skyrimspecialedition/mods/50253" rel="external nofollow">this mod</a> <span><span>.  I'll expand it a bit more with the same style.</span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1250316" href="https://www.loverslab.com/uploads/monthly_2021_09/228856212_2021-09-0116_06_08-Window.png.47b7488dcc5ae7e439a2bb2130bf0e36.png" rel=""><img alt="2130296341_2021-09-0116_06_08-Window.thumb.png.86b25dd3779ec7ae51aa4622e8209e9a.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1250316" data-ratio="76.22" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_09/2130296341_2021-09-0116_06_08-Window.thumb.png.86b25dd3779ec7ae51aa4622e8209e9a.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<u><strong>17-09-2021</strong></u>
</p>

<p>
	Went through two quite busy weeks and only resumed yesterday.   The bridge to the grounds is kind of done, which leads to only minor details in that room before the last big piece which are the grounds themselves.  But I think I'll try to release the store before that.<span> </span><span> </span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1260985" href="https://www.loverslab.com/uploads/monthly_2021_09/2067387319_2021-09-1714_31_38-SkyrimSpecialEdition.png.661c7733d81968db999acd53045548e5.png" rel=""><img alt="2060882305_2021-09-1714_31_38-SkyrimSpecialEdition.thumb.png.c05b2c82e7521cef52b8c3b4ba42df1a.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1260985" data-ratio="36.72" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_09/2060882305_2021-09-1714_31_38-SkyrimSpecialEdition.thumb.png.c05b2c82e7521cef52b8c3b4ba42df1a.png" /></a>
		</p>

		<p>
			 
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="1260986" href="https://www.loverslab.com/uploads/monthly_2021_09/1544799258_2021-09-1714_34_22-SkyrimSpecialEdition.png.9eca19a982f4e1d0de6e081a6a7176ec.png" rel=""><img alt="987436208_2021-09-1714_34_22-SkyrimSpecialEdition.thumb.png.244031d130dd3dc9cdfe29a2a761c0ed.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1260986" data-ratio="41.56" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_09/987436208_2021-09-1714_34_22-SkyrimSpecialEdition.thumb.png.244031d130dd3dc9cdfe29a2a761c0ed.png" /></a>
		</p>

		<p>
			 
		</p>

		<p>
			<a class="ipsAttachLink ipsAttachLink_image" href="https://www.loverslab.com/uploads/monthly_2021_09/image.png.0c63f1c17d6198f57863440fe5b2c336.png" data-fileid="1260988" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="1260988" data-ratio="56.25" width="1200" alt="image.thumb.png.045d26c981e25a5132ad8cf0f1ed3046.png" src="https://www.loverslab.com/uploads/monthly_2021_09/image.thumb.png.045d26c981e25a5132ad8cf0f1ed3046.png" /></a>
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13857</guid><pubDate>Mon, 07 Jun 2021 18:50:00 +0000</pubDate></item><item><title>Slavery Headquarters - Entrance</title><link>https://www.loverslab.com/blogs/entry/13796-slavery-headquarters-entrance/</link><description><![CDATA[<p>
	Sooo, I haven't given you a lot of news lately.  Quite busy to be honest, and I warned you, it might take time.  But I found some time to think about the architectural styles and what would be where.
</p>

<p>
	 
</p>

<p>
	As planned, I chose to put the headquarters in Whiterun and not a remote location (a bit too decentralized to my taste).  The problem with Whiterun is that <span>:</span>
</p>

<p>
	<span>1) There isn't a lot of space</span>
</p>

<p>
	<span>2) City overhauls take the little space left</span>
</p>

<p>
	 
</p>

<p>
	<span>Which means I had to come up with an alternative to simply putting the dungeon in Dragonsreach like Slaverun.  Here it goes <span><img alt=":)" data-emoticon="" src="https://www.loverslab.com/resources/emoticons/smile.png" title=":)" /></span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="test.png.c67fb18aa5d1a66c2ae0b6d9704d54b0.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1185997" data-ratio="56.26" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_05/test.png.c67fb18aa5d1a66c2ae0b6d9704d54b0.png" />
		</p>

		<p>
			 
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="test2.png.9d71bb1519f37a8deb76dd58607f0eab.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1185994" data-ratio="54.69" width="1200" src="https://www.loverslab.com/uploads/monthly_2021_05/test2.png.9d71bb1519f37a8deb76dd58607f0eab.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Of course this is all very basic but since I had some space, I figured out "why not put a slave auction stage" there.  Furthermore, the stage is nicely exposed so the citizens can watch the goods under all aspects <span><img alt=":)" data-emoticon="" src="https://www.loverslab.com/resources/emoticons/smile.png" title=":)" /> </span>
</p>

<p>
	 
</p>

<p>
	The cages are mostly there as a test, I might put some other things there instead (suggestions are welcome !)
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	By the way, does anyone knows how to remove the accidental edits I could have made to other cells from the active mod in the CK ?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13796</guid><pubDate>Fri, 28 May 2021 15:25:00 +0000</pubDate></item><item><title>Roadmap</title><link>https://www.loverslab.com/blogs/entry/13616-roadmap/</link><description><![CDATA[<p>
	Bellow are listed the various steps of progress of the project.
</p>

<p>
	 
</p>

<p>
	<u>First phase</u>
</p>

<p>
	 
</p>

<ol>
	<li>
		[ <span style="color:#2ecc71;"><strong>Done</strong></span> ] Setting up dev environment (<a href="https://www.nexusmods.com/skyrimspecialedition/mods/20061?tab=description" rel="external nofollow">CK Fixes</a>, <a href="https://www.nexusmods.com/skyrimspecialedition/mods/20061" rel="external nofollow">VSCode support</a>, MO2 profile, Git - private until first alphas);
	</li>
	<li>
		[ <strong><span style="color:#e67e22;">Ongoing</span></strong> ] CK Baby steps;
		<ol>
			<li>
				Currently creating a prototype cell for the slave training grounds.  Made a basic MCM.  Mostly trying the basics, starting a quest, create a drug item, placing NPCs, that sort of stuff.
			</li>
		</ol>
	</li>
	<li>
		[ <strong><span style="color:#e67e22;">Ongoing</span></strong> ] Slavery headquarters design
	</li>
	<li>
		Basic rank implementation (Street &amp; House), ranking some NPCs and put Devices on them;
	</li>
	<li>
		Nudity enforcer;
	</li>
	<li>
		Uniforms definitions and MCM integration;
	</li>
	<li>
		External mods detection;
	</li>
	<li>
		Basic street slave tasks implementation;
	</li>
	<li>
		Polishing the drug system effects;
	</li>
	<li>
		Token system for street slaves;
	</li>
	<li>
		Daily street slave token delivery and drug dose;
	</li>
	<li>
		[ <strong><span style="color:#e67e22;">Ongoing</span></strong> ] Enslavement scene and training;
	</li>
	<li>
		Basic house slave tasks implementation;
	</li>
	<li>
		Daily house slave tokens delivery and drug dose;
	</li>
</ol>

<p>
	 
</p>

<p>
	<u>Second phase</u>
</p>

<p>
	Order to be defined.
</p>

<p>
	 
</p>

<ul>
	<li>
		Street slave to house slave promotion scene;
	</li>
	<li>
		Slaver implementation (PAHE requirement detection);
	</li>
	<li>
		Expand the training scenes (Anal, pain, etc like in Slaverun);
	</li>
	<li>
		Punishments;
	</li>
	<li>
		Slavery Perk Trees;
	</li>
	<li>
		Rank destitution;
	</li>
	<li>
		NPCs shaving and tattooing;
	</li>
	<li>
		More complex street and house slave tasks;
	</li>
	<li>
		Crime management;
	</li>
	<li>
		External mod action (disabling conflicting features);
	</li>
</ul>

<p>
	 
</p>

<p>
	<u>Third phase</u>
</p>

<p>
	Order to be defined.
</p>

<p>
	 
</p>

<ul>
	<li>
		NPC slaves sandboxing;
	</li>
	<li>
		Basic Agent slave and Adventurer slave rank definition;
	</li>
	<li>
		Cities expansion quests;
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p>
	It'll be a long ride so be prepared <span>!</span>
</p>
]]></description><guid isPermaLink="false">13616</guid><pubDate>Mon, 03 May 2021 11:34:00 +0000</pubDate></item><item><title>Slaver</title><link>https://www.loverslab.com/blogs/entry/13549-slaver/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:20px;"><u><strong><span style="color:#e67e22;">=== Slaver ===</span></strong></u></span>
</p>

<p>
	 
</p>

<p>
	The Slaver path is a separate path that would allow female and male characters to benefit from the slavery setting rather than being subject to it.  You are a mercenary wandering Skyrim, capturing bandits and sell them as slaves for a good amount of money.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><u><strong>Playing as a female</strong></u></span>
</p>

<p>
	 
</p>

<p>
	To obtain this rank, you'll have to meet the following requirements <span>:</span>
</p>

<ul>
	<li>
		<span>A high enough speechcraft skill</span>
	</li>
	<li>
		<span>A consequent amount of gold for an initial bribe</span>
	</li>
	<li>
		Be a free female and never have been a Slave
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Basically, you will still be a free female with an ability to sell the slaves you captures during your adventures.  You won't be going through a training and won't be subject to the drug system.
</p>

<p>
	However, to maintain this rank, you'll have to bring in slaves on a regular basis or pay a fine for failing to deliver.  If you don't, your Slaver rank will be revoked.
</p>

<p>
	 
</p>

<p>
	As a free female, you still won't be allowed to wear clothes in the cities.  You'll be given an item (to be decided) as a proof you are a slaver.  You'd better not lose it, or you will have to "buy" it back.
</p>

<p>
	 
</p>

<p>
	You will be generously rewarded for the slaves you bring in.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u>Turnaround</u>
</p>

<p>
	 
</p>

<p>
	What happens if you get sent to slavery during a Death Alternative/ Simple Slavery event ?  If you met your deadlines, you'll be freed.  If you didn't, prepare to go the Slave route from the bottom.  You will never be able to be a Slaver again.
</p>

<p>
	Beware, as even a good slaver might make a wrong move and find herself being turned into a slave...
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><u><strong>Playing as a male</strong></u></span>
</p>

<p>
	Being a member of the superior sex, you'll get all the benefits from trading slaves without any drawbacks (no deadlines or bribes to pay).
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><strong><u>Mods Integration</u></strong></span>
</p>

<ol>
	<li>
		There are already a few enslavement mods, I'm considering using <a href="https://www.loverslab.com/topic/102948-paradise-halls-enhanced-pahe-special-edition-with-the-customary-addons/" rel="">PAHE</a> as a requirement for the slaver route.
	</li>
	<li>
		<a href="https://www.loverslab.com/topic/99955-sexlab-survival/" rel="">Sexlab Survival</a> : A female slaver will be given every license she needs, and they will be renewed on the delivery of new slaves.
	</li>
</ol>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13549</guid><pubDate>Sun, 25 Apr 2021 14:00:00 +0000</pubDate></item><item><title>General feedback and Ideas</title><link>https://www.loverslab.com/blogs/entry/13364-general-feedback-and-ideas/</link><description><![CDATA[<p style="text-align:center;">
	<strong><u><span style="color:#e67e22;"><span style="font-size:20px;">General feedback and ideas</span></span></u></strong>
</p>

<p style="text-align:center;">
	 
</p>

<p>
	Here's the place where I'll list the ideas I don't want to include in the general design yet, but keep warm as inspiration.
</p>

<p>
	Feel free to use the comment section of this entry to suggest changes.
</p>

<p>
	 
</p>

<p>
	- <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.loverslab.com/profile/2896-docclox/?do=hovercard" data-mentionid="2896" href="https://www.loverslab.com/profile/2896-docclox/" rel="">@DocClox</a> <a href="https://www.loverslab.com/blogs/entry/13332-introduction-and-core-ideas/?do=findComment&amp;comment=56137" rel="">On Magic use</a> : Add a jewelry item charged with a limit amount of magic.  Allows the slave to cast a few spells.
</p>

<p>
	- <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.loverslab.com/profile/1731965-sidewasy/?do=hovercard" data-mentionid="1731965" href="https://www.loverslab.com/profile/1731965-sidewasy/" rel="">@Sidewasy</a> <a href="https://www.loverslab.com/blogs/entry/13338-maid-slaves/?comment=56276" rel="">On Maid Tasks</a> : Make some tasks mandatory
</p>

<p>
	- <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.loverslab.com/profile/1126702-catnapper2/?do=hovercard" data-mentionid="1126702" href="https://www.loverslab.com/profile/1126702-catnapper2/" rel="">@Catnapper2</a> <a href="https://www.loverslab.com/blogs/entry/13364-general-feedback-and-ideas/?tab=comments#comment-56645" rel="">On Level Design</a> : Include Milk Farms
</p>

<p>
	- <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.loverslab.com/profile/162390-syntonic/?do=hovercard" data-mentionid="162390" href="https://www.loverslab.com/profile/162390-syntonic/" rel="">@Syntonic</a> <a href="https://www.loverslab.com/blogs/entry/13337-street-sluts/?tab=comments#comment-56905" rel="">On Crime</a> : Allow stealing/rivalry with other slaves
</p>

<p style="text-align:center;">
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13364</guid><pubDate>Mon, 05 Apr 2021 20:32:00 +0000</pubDate></item><item><title>Maid Slaves</title><link>https://www.loverslab.com/blogs/entry/13338-maid-slaves/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:20px;"><u><strong><span style="color:#e67e22;">=== Maid Slave ===</span></strong></u></span>
</p>

<p>
	 
</p>

<p>
	The Maid Slave is the personal fuck toy of its owner, its only goal in life is to please her owner.
</p>

<p>
	 
</p>

<p>
	You must bring back <span style="color:#e74c3c;"><strong>15 tokens per day</strong></span> to your owner.
</p>

<p>
	 
</p>

<p>
	Tasks <span>: </span>
</p>

<ul>
	<li>
		Tasks from Street Sluts
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		Clean up dust and spider webs in your owner's home (2 tokens, once a day)
	</li>
	<li>
		Prepare a meal for your owners (2 tokens, 3 times a day max - 4 hours interval between meals)
	</li>
	<li>
		Fetch requested items by your owners (2 tokens)
	</li>
	<li>
		Bring gold to your owner (1 token per 100 gold - 3 tokens per day max)
	</li>
	<li>
		Act as a dog for two ingame-hours (3 tokens)
	</li>
	<li>
		(External mod) Pregnancy : Bear a child for your owner (5 tokens per day)
	</li>
	<li>
		(External mod) Milk Mod Economy : Agree to turn into a milk maid (15 tokens, once)
	</li>
	<li>
		(External mod) Milk Mod Economy : Bring milk to your owner (3 tokens, once a day)
	</li>
	<li>
		(External mod) Pee and Fart : Act as a piss pot for your owner (2 tokens)
	</li>
	<li>
		(External mod) Pee and Fart : Clean up the toilets of your owner's house  (2 tokens)
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	Limitations <span>:</span>
</p>

<ul>
	<li>
		You can only wear Devious Devices
	</li>
	<li>
		You mustn't take off your chastity belt and basic outfit (behavior penalty),
	</li>
	<li>
		The only way to have vaginal sex is to ask your owner to unlock and fuck you,
	</li>
	<li>
		You must at least ask your owner once a day to take care of his/her sexual needs (behavior penalty),
	</li>
	<li>
		You mustn't sleep outside of your owner's home (behavior penalty),
	</li>
	<li>
		You mustn't go to sleep before 9PM and must wake up before 5 AM (behavior penalty),
	</li>
	<li>
		You must be back to your owner's home at 7PM (behavior penalty),
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	Perk Tree <span><span>:</span></span>
</p>

<ul>
	<li>
		<span><span>Breather : You are free of bringing back tokens for the day, (3 days cooldown)</span></span>
	</li>
	<li>
		Fresh Air : You can ask your owner to accompany you outside the city for 4 ingame-hours as a follower, (2 days cooldown)
	</li>
	<li>
		Cook : Preparing at least two meals per day will grant you 2 bonus tokens, (permanent)
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u>Behavior penalties</u>
</p>

<p>
	 
</p>

<p>
	You are a living furniture to your owner, and live your life to satisfy his/her needs.  Violence against your owner is forbidden <span>:</span>
</p>

<p>
	<span>- Hitting your owner once in the day <span>:</span></span>
</p>

<p>
	<span>   - With tokens : All your tokens being removed from your inventory and no food being given to you that day.</span>
</p>

<p>
	   - Without holding any token : Breating, no food nor drug on that day.
</p>

<p>
	- Hitting your owner more than once in the day <span>:</span>
</p>

<p>
	  - Beating, Hands and Feet restraints for the rest of the day, no food/drug on that day.
</p>

<p>
	<span>- The death of your owner (voluntary or not)  will result in being re-trained in discipline and you'll be stripped of your Maid Slave status.  You will start again as a Street Slut.</span>
</p>

<p>
	 
</p>

<p>
	Failing to deliver the requested amount of tokens at the end of the day will result in <span>:</span>
</p>

<p>
	<span>- If happened only once in the last three days : Beating, no drug dose for the day.</span>
</p>

<p>
	<span>- If happened twice in the last three days : Beating, no drug dose and additional restraints.</span>
</p>

<p>
	<span>- If happened thrice in the last three days : You're stripped of your Maid Slave title and put back to a Street Slut.</span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13338</guid><pubDate>Sun, 04 Apr 2021 21:00:00 +0000</pubDate></item><item><title>Street Sluts</title><link>https://www.loverslab.com/blogs/entry/13337-street-sluts/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:20px;"><u><strong><span style="color:#e67e22;">=== Street Sluts ===</span></strong></u></span>
</p>

<p style="text-align:center;">
	<span style="font-size:20px;"><u><strong><span style="color:#e74c3c;">Looking for a better name !</span></strong></u></span>
</p>

<p>
	 
</p>

<p>
	This is where you'll start.  After your training, you'll be put on the streets of Whiterun where you can perform various tasks for tokens.  For details on the training, see the "Story" blog entry.
</p>

<p>
	 
</p>

<p>
	You must bring back <span style="color:#e74c3c;"><strong>10 tokens per day</strong></span> to the Masters. 
</p>

<p>
	 
</p>

<p>
	Tasks <span>: </span>
</p>

<ul>
	<li>
		<span>Prostitute yourself (1 token),</span>
	</li>
	<li>
		Relieve an animal (2 tokens),
	</li>
	<li>
		Eat scrubs/feces on the ground (1 token),
	</li>
	<li>
		Agree to equip an additional Device (4 tokens),
	</li>
	<li>
		Bring gold to the Masters (1 token per 200 gold - 3 tokens per day max),
	</li>
	<li>
		(External mod) Pee and Fart <span>: Act as a pisspot (1 token),</span>
	</li>
	<li>
		(External mod) Slavetats : Agree to get tattooed (2 tokens),
	</li>
	<li>
		(External mod) Immersive Fashion : Ask to be fully shaved (1 token),
	</li>
	<li>
		(External mod) Immersive Fashion : Ask to get a piercing (1 token)
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	Limitations :
</p>

<ul>
	<li>
		Masturbating without authorization is forbidden (behavior penalty),
	</li>
	<li>
		You can not leave the city without authorization (behavior penalty),
	</li>
	<li>
		You can only wear Devious Devices
	</li>
	<li>
		You cannot hold more than X gold (no behavior penalty, gold confiscated)
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	Perk Tree <span>:</span>
</p>

<ul>
	<li>
		Anal Enthusiast : You'll get an additional token when prostituting anally, (permanent)
	</li>
	<li>
		Gold Digger : You'll get 1 token per 100 gold instead of 200, (permanent)
	</li>
	<li>
		Team Spirit : Taking part in a orgy with two or more citizens will grant you 2 tokens, (permanent)
	</li>
	<li>
		Team Spirit + : Taking part in a orgy with two or more citizens will grant you 3 tokens, (permanent)
	</li>
	<li>
		&lt; your idea ?&gt;
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>Behavior penalties</strong></u>
</p>

<p>
	 
</p>

<p>
	As a Slave, any forbidden action will hold heavy consequences <span>:</span>
</p>

<p>
	<span>- If you hit someone, you'll get beaten and your tokens will be seized, no drug dose will be given that day,</span>
</p>

<p>
	<span>- If you kill someone (while seen), in addition to your crime free, </span>
</p>

<p>
	- If you steal something (while seen), you'll get beaten, your tokens will be seized,
</p>

<p>
	<span>- (External mod) Amputator Framework Tweaked <span>:</span> If you steal something and get caught twice, one of your hands will be amputated.</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	You'll have to present yourself to the Masters every day between 7PM and 12PM. 
</p>

<p>
	 
</p>

<p>
	If you present yourself but can't prove your good work on the streets with enough tokens <span>:</span>
</p>

<p>
	<span>- If happened only once in the last three days : Beating,</span>
</p>

<p>
	<span>- If happened twice in the last three days : Beating, no drug dose and additional restraints,</span>
</p>

<p>
	<span>- If happened thrice in the last three days : Your training starts over.</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	&lt; your idea ?&gt;<br />
	 
</p>
]]></description><guid isPermaLink="false">13337</guid><pubDate>Sun, 04 Apr 2021 20:59:00 +0000</pubDate></item><item><title>Slavery highlights</title><link>https://www.loverslab.com/blogs/entry/13334-slavery-highlights/</link><description><![CDATA[<p>
	Adding diversity and freedom of choice in a game with so much mecanics as Skyrim.  Slaverun has basically two scenarios : you get fucked or you play normally and bring back money.  I absolutely agree with the fact that the game should only be halted at certain stages of Slaverim, and you should somehow be able to wander the region and play the actual game as a slave.  On the other hand, I think there should be more to the "locked" stages of the mod.
</p>

<p>
	 
</p>

<p>
	<u><strong>Classes</strong></u>
</p>

<p>
	 
</p>

<p>
	I want to give an incentive to be a good slave and submit to the training.  The player should be rewarded for acting like a good slave.  In that optic, here is how I see it <span>:</span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="1146231" data-ratio="60.38" width="626" alt="image.png.0b58c08230e67d2ce1d7ea440b14b766.png" src="https://www.loverslab.com/uploads/monthly_2021_04/image.png.0b58c08230e67d2ce1d7ea440b14b766.png" />
</p>

<p style="text-align:center;">
	 
</p>

<p>
	 
</p>

<p>
	<u><strong>Skill Trees</strong></u>
</p>

<p>
	 
</p>

<p>
	In addition, through your training and good actions, you will be rewarded with Slave Skill Points.  You'll be able to invest those points in a Slavery tree, one tree for each class.  Behave badly and you will regress in those skills, losing the advantages they provided.  For more details on this, check the blog entries dedicated to each class.
</p>

<p>
	 
</p>

<p>
	<u><strong>Currency</strong></u>
</p>

<p>
	 
</p>

<p>
	There's another issue with slavery in Skyrim in general.  Slaves shouldn't hold money, not too much at least.  However, the game would be unplayable if you couldn't hold enough : you still have to eat (if you use need mods), buy some items, etc.
</p>

<p>
	The old Slaverun wanted you to bring back shining gold, and to do so, you were free to use prostitution mods, make potions, smith, or simply go loot dungeons.   That said, I don't think having much gold is a good reflection of how well you performed as a slave.
</p>

<p>
	 
</p>

<p>
	To counter this, I want to introduce a slave currency, a "slave reward" item that would be given to you by citizens when performing as you should.  Gave a man a blowjob ?  You'll get one token.  Do a harder task ?  You'll get more.  Your ability to bring back the requested amount of tokens to your Masters at the end of the day(/week/...) will act on your behavior trait on the social scale.  Those token won't have any significant value at stores.
</p>

<p>
	 
</p>

<p>
	In order to keep the game playable and still get gold, there will be ways to sell your tokens (or buy them, at a higher price of course).  Giving tokens to your Master will grant you perk points.
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="1146241" data-ratio="56.79" width="861" alt="image.png.b10992e6e5f92c91867c3d73cdcc3fe7.png" src="https://www.loverslab.com/uploads/monthly_2021_04/image.png.b10992e6e5f92c91867c3d73cdcc3fe7.png" />
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span>Like in Slaverun, you'll have to periodically report and bring back tokens to prove your hard work.  Each class has its own rules regarding your reports.</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	On a regular route, you'll never escape being a slave.  But I hope this system will help make things a bit more diverse and enjoyable.  You'll find more details on each class perks and tasks in their dedicated blog entry.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13334</guid><pubDate>Sun, 04 Apr 2021 19:11:00 +0000</pubDate></item><item><title>Introduction and core ideas</title><link>https://www.loverslab.com/blogs/entry/13332-introduction-and-core-ideas/</link><description><![CDATA[<p style="text-align:center;">
	 
</p>

<p>
	First of all, welcome on this blog and thanks for the attention you gave it,
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	The goal of this blog entry isn't to write an auto-biography so I'll try to keep it short and simple.
</p>

<p>
	It's been a few years since I joined Loverslab and I was lucky to see the birth of many great mods.  Among all of them, there's one masterpiece to my eyes : Slaverun.
</p>

<p>
	 
</p>

<p>
	Already the first version of Slaverun and its enforcer were genius to me.  The player being treated like a common rag, the use of the Devious Devices, having to report to your Masters.  Slavery modding was still a bit of a mess at that time, but great ideas came out of that version.  Then came Kenjoka and its V2 and V3, which expanded the mod with various scenarios on the whole map of the game.
</p>

<p>
	 
</p>

<p>
	Unfortunately, Kenjoka left, leaving Slaverun in a playable but unstable state.  It's so much of a complex mod that no one can really fix it from the ground.  There are a few directions the mod took that I don't like, which I'll explain further.  That's why I decided I wanted to create a whole new mod inspired by it.  But I need ideas, and I need to write them down.  I need peoples feedback.  And most of all : I need a starting point.
</p>

<p>
	 
</p>

<p>
	In real life, I'm a programmer.  However, I never played with the papyrus system, and only a little bit with the CK.  At this point, you might be rolling your eyes and think "shame, it'll never happen" and you might be right.  I'm not the kind of programmer that spends its free time coding.  However I have a deep desire to make the mod what it should have been.  I'm not promising anything and have a lot to learn, but I know that this community has a great mindset and great ideas.  If I don't make this blog with a solid design first, I'll never be able to start nor achieve this goal.  So, yay, first step !
</p>

<p>
	 
</p>

<p>
	Also, like Kenjoka, English isn't my first language, so don't hesitate on correcting the mistakes I could make.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Now, why a blog ?  I think that we're in a design phase, and I don't want to get anyone's hopes too high.  A blog is a simple way to keep things public, organized and open to comments, without creating a topic in the modding section.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	_________________________________________________________________________________________________
</p>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><strong><u>==== Why ====</u></strong></span>
</p>

<p>
	 
</p>

<p>
	Here are, in my opinion, the flaws of the current Slaverun:
</p>

<ol>
	<li>
		The player is treated as a special character, with a family that is enslaved through the storyline.  To the people roleplaying, I think this is a first obstacle to the immersion.
	</li>
	<li>
		The only incentive for the player to submit is to win some points and avoid having other slaves (looking at you Ivanna) being hurt.  Again, this is very short-sighted when it comes to roleplay.
	</li>
	<li>
		The use of Devious Devices is too limited to my taste.
	</li>
	<li>
		The slave has too much liberty to wander around Skyrim.
	</li>
	<li>
		Compatibility with newer mods is difficult.
	</li>
</ol>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><u><strong>==== How ====</strong></u></span>
</p>

<p>
	 
</p>

<p>
	I thought long and hard on how to improve those points, and came up with new foundations for the mod <span>:</span>
</p>

<ol>
	<li>
		<span>The player will no longer get a "preferential treatment".  You will start like every other slave, and be trained the absolute same way.  You will wear the exact same outfit, with the same color as the others.  You'll get tattooed a number, which will be your new name.  An inescapable collar will be put around your neck.  Your head will be shaved, as every other slave (if the engine allows it).</span>
	</li>
	<li>
		<span>No longer will your story be tied with another slave that you want to protect.  From the start, you will be administered an addictive semen-based drug that will inflict huge debuffs and lead to your death if you don't take it regularly.  You guessed it, to earn this daily dose of the drug, you'll have to obey your Masters.  Refusing to obey will only lead in your training taking longer.  Personal punishment will be an incentive to obey, but I'm open to other ideas.</span>
	</li>
	<li>
		As I said, I want every slave to wear the same outfit.  To diversify the use of outfits, a larger system comes into play :  there will be <strong>various classes of slaves</strong>, each with its own gear:
		<ol>
			<li>
				<strong>Street Slut</strong> (Rank 0):  You'll begin at this stage and undergo various training.  The Devious Devices put on you will be revealing and degrading, giving free view to your intimate parts.
			</li>
			<li>
				<strong>Maid Slave</strong> (Rank 1):  By climbing up the ladder and being a good sex slave, someone might buy you, making you their official maid.  Your tasks will change and so will your outfit.  As I don't want to restrict the movements too much, I'm thinking about putting the player in a chastity belt and a latex catsuit.
			</li>
			<li>
				<strong>Slave Agent </strong>(Rank 2):  At some point, you might climb up even higher and serve the organization directly, going on trips to enslave Skyrim.  I'm thinking of hobbledresses for an outfit.
			</li>
			<li>
				<strong>Adventurer Slave</strong> (Rank 2): You're allowed to roam through Skyrim again, while still being a slave.  There are no specific outfit outside of your collar.
			</li>
		</ol>
	</li>
	<li>
		The drug system should force you not to wander too far.  In the first stages, I do not intend on letting the slave escape Whiterun (outside of quests).  I really liked the escape patrols and the enforced follower from Slaverun, so I think I'll also keep those ideas.  Your collar will allow the Masters to track you.
	</li>
	<li>
		There are a lot of new wonderful mods both on Loverslab and Nexus that I want to make use of.  There's a list bellow.
	</li>
</ol>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><u><strong>==== What will be kept ====</strong></u></span>
</p>

<p>
	 
</p>

<ul>
	<li>
		The progression of cities enslavement,
	</li>
	<li>
		Having to report periodically,
	</li>
	<li>
		Whiterun as a central hub,
	</li>
	<li>
		The nudity rules and enforcer.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><u><strong>==== What won't be kept ====</strong></u></span>
</p>

<p>
	 
</p>

<p>
	I'm very open to suggestions, but there are a few lines I'll have to draw:
</p>

<p>
	 
</p>

<ul>
	<li>
		There will be animal content, but in lesser proportions than in Slaverun.  The coliseum is typically something I would not have put in the mod;
	</li>
	<li>
		No content sexually involving children (not that there was any in the original mod);
	</li>
	<li>
		An enslavement system.  Not until the PC enslavement is done, at least.  There already are some great NPC enslavement mods;
	</li>
	<li>
		The whole romance thing.
	</li>
</ul>

<p>
	 
</p>

<p>
	<u><strong><span style="color:#e67e22;">==== Hard requirements ====</span></strong></u>
</p>

<p>
	 
</p>

<p>
	First of all, let's address a conflicting point.  Due to the requirements, this mod will work <strong><span style="color:#e74c3c;">only for Special Edition</span></strong>.  I know this will bother some people, and I was a long time LE player myself.  But we have to face it: SE has outmatched LE in functionalities.  Every LE mod is now playable on SE, and a lot of SKSE plugins just don't exist on LE.
</p>

<p>
	 
</p>

<p>
	I'll put a (?) on mods I'm not sure yet are totally required.
</p>

<p>
	 
</p>

<ul>
	<li>
		The usual suspects <span>:</span>

		<ul>
			<li>
				SexLab Framework
			</li>
			<li>
				Sexlab Aroused (redux/extended/...),
			</li>
			<li>
				Devious Devices (5),
			</li>
			<li>
				Fuz Ro Doh
			</li>
		</ul>
	</li>
	<li>
		(?) The ZaZ Framework (for its factions ?)
	</li>
	<li>
		The <a href="https://www.nexusmods.com/skyrimspecialedition/mods/41780" rel="external nofollow">Custom Skills Framework</a>
	</li>
	<li>
		The <a href="https://www.nexusmods.com/skyrimspecialedition/mods/36869" rel="external nofollow">Spell Perk Items Distributor</a>
	</li>
	<li>
		powerofthree's <a href="https://www.nexusmods.com/skyrimspecialedition/mods/22854" rel="external nofollow">Papyrus Extender</a>
	</li>
	<li>
		(?) SlaveTats (soft requirement ?)
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><u><strong>==== Soft requirements ====</strong></u></span>
</p>

<p>
	 
</p>

<p>
	I'm still thinking about what mod should or shouldn't be required, but I want to be able to use the following mods <span>:</span>
</p>

<ul>
	<li>
		SexLab Survival
	</li>
	<li>
		Immersive Fashion
	</li>
	<li>
		Simple Slavery Plus Plus
	</li>
	<li>
		(?) Pee and Fart
	</li>
	<li>
		Hydragon Slavegirls
	</li>
	<li>
		SexLab Inflation Framework
	</li>
	<li>
		Milk Mod Economy
	</li>
</ul>

<p>
	 
</p>

<p>
	That's a lot of mods and I'm seeing things big, but those mod support implementation will be gradual.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><u><strong>==== Licensing ====</strong></u></span>
</p>

<p>
	 
</p>

<p>
	The licensing might have been what stalled Slaverun.  No one was really allowed to remaster it as Kenjoka didn't explicitly give permissions for it.
</p>

<p>
	 
</p>

<p>
	Slaverim, however, will be completely open-source and anyone will be able to take it for adoption.  You'll always be allowed to make a patch for it.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13332</guid><pubDate>Sun, 04 Apr 2021 15:54:00 +0000</pubDate></item></channel></rss>
