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billymandy

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  1. Any advice in terms of changing the settings to have the actors face 180 degrees for bed animations? Most of the time, the actors are doing it with their heads on the opposite side of the opposite, which is a bit strange for me.
  2. Sorry. I didn't phrase it correctly. It's not a natural pace of body language. The character is fidgeting rapidly between poses.
  3. Edit: Apparently getting laid fixes weird panting/shivering sounds On another note: Anyone have body language bugging out when holding a conversation with an NPC? My PC keeps shifting posture repeatedly.
  4. Thank you for this guide. It helped me set up skyrim with loverslab content. My only confusion is in regards to the Obody mod. I may be misreading this but the idea is that I add all the provided preset files in the guide and activate them to get the job done. However, I'm confused in how I'd then open up Obody and select bodytypes. I'm fairly new to Obody and from the MCM menu I could only see the option to enable Orefirt, randomized nipples and genitals, and the edit preset hotkey. From the Obody tutorial video, there seems to be a separate button intended to select the various bodies installed for this mod. Am I mistaken in some way? Edit: Tinkered around such as creating a zeroed slider in studio but pressing the button O doesn't seem to do anything after booting up a new Player Character. I am fully aware I must have done something incredibly wrong but I'd really appreciate any advice on the matter.
  5. Been curious so I tested out this mod. So far so good! Kinda gave myself some bad vibes when some of the stuff that happened in my prisoner colony went kinda dark. Superb job nonetheless. I have only one question though. In the mod setting, I noticed that you can only tweak minimum age and age of consent based on numbers. I have this recent alien race mod called Anty the war ant race (https://steamcommunity.com/sharedfiles/filedetails/?id=2297729625) where the anty race has a life span of only 10 years. How would I go about making this compatible with other alien races, given that they would never hit the age of consent before they expire?
  6. I don't think the foreplay option can be turned off (and I like that for any type) but you can toggle what is removed during foreplay in Sexlab's MCM. You can also look at the Stripping options in the MCM and set the cloaks to always be removed if you want that instead.... or as well. Is that an option? There's a stripping option in the menus, but it doesn't seem to entirely apply during foreplay scenes. I'll check and be sure. Thanks again!
  7. Hello. This is a great mod. I find it a good option for a few extra coins right quick. Just one thing. The animations involving anal or normal sex starts with a foreplay animation before moving on. While that's great and all, the problem lies in the fact characters do not remove everything during foreplay. So I'd have people with their cloaks on. Is there a way to remove them during foreplay? Or perhaps just disable foreplay entirely with this mod?
  8. Hello, Thanks for making this tutorial. I was hoping to use WICO textures since I found them more appealing, but due to the Animated Pussy pack not having a particular mode set for it, I was set to find some sort of compromise. This seems to be it, and I did as the steps asked. However, I am having trouble figuring out what I may be doing wrong, as it seems that with all the mods installed, the bodies (while correct texture) does not seems to possess any jiggly effects, nor is the pussy actually with collission. I'm using mod organizer, so I ordered the installation order as WICO Bodyslide Bodyslide built patch SOS Naturalistic HDT Jiggle and Collission Beast HDT HDT Physics Extensions XPMSE Skeleton I wryebash, then DSR, then FNIS patch before running the game to test how it goes. Now, the result is odd. The texture are certainly WICO, and the bodies are in the correct shape. However, the chest is not at all jiggly and there are no collisions for the vagina. The male models also seem to have a weird "bushy zone" in their lower half that seems more strange than anything. Not sure if it is part of WICO, since I never checked out WICO nudity. I did not install clams of skyrim, so I don't know if that was an essential part of the entire process. Even so, it doesn't explain why the chest is not with the jiggle effects. I'd like to know if I missed something or failed to include a necessary part.
  9. Hey guys, need some help figuring the mod out. Character is freshly capture and I thought I'd try to escape. Killing the master with the collar on seems to bug the player character out since it compels you not to attack, yet using defeat mod for killing while sleeping, he is already dead. This then forces on a yoke and PC is forced to be still and unable to move. It was only after nearby other bandits attacked and forced player character out of standing still could the player character move. Is this due to incorrect installation or an intended result for resisting masters while under the collar's effect?
  10. Totally unrelated. The "Vampire Fix" I mentioned has to do with my "Playable Dremora" AddOn. In Skyrim, vampires are "created" by changing a character's race into a different vampire version (which is a duplicate of the original one with certain spells and keywords). Skyrim knows what vampire race matches each regular one (Like Nord > Nord Vampire), but it doesn't happen with non-playable or custom races. In that case, the game needs some scripts to tell it "the vampire version of X is Y" so there are no bugs related to Vampirism. As Dremora are originally non-playable (and a huge mess as far as "playable" goes), such fix was needed to tell the game "this new race that I added in the .esp is the vampire version of the Dremora". Thank you for replying. I was with half the mind to uninstall this mod just to see if that would fix it. Saves me a lot of time.
  11. Vampire fix? I've been having Better Vampire acting up on me by not picking up on updating during feeding. I'm not sure if this is the mod that's getting in the way. I thought it was something like Cursed Loot.
  12. The new mods works quite well at the moment. Bravo! My only concern is that does the vanilla race count as custom? Better Vampires are being finicky by refusing to update player status and I'm not sure if this mod or something else is at fault.
  13. There's an option to always sleep naked. Uncheck it. Thank you. After taking tedious checking, I found it in rape. I didn't expect it to be there.
  14. Hello, I got curious so I gave this mod a whirl. For some odd reason, whenever the player character sleeps, she will strip naked entirely before doing so. I'd prefer that feature not to occur. I don't have serial strip installed so I can't put the blame on that one.
  15. Allright, here you go. Just drag and drop, and say "Yes" to replace files. As I said, this restores the XPMSE skeleton, so no more digitigrade feet, but they also look good as plantigrade and mod-added armors/footwear should work fine. Vanilla gear will still be "barefoot", though (though I prefer it that way. Gotta show off dem paws, yo). Yiffy_Age_of_Skyrim v0.7 - Plantigrade Skeletons.7z Then something is wrong with either the plugin or your setup concerning race probabilities. Most probably the latter. Does it also happen in a new game? Have you tried reinstalling SOS, Hoodies, and this mod (in that order)? SOS does not equip underwear on anybody. It just "seems" to do that by adding the underwear ArmorAddon to "SkinNaked" and "SkinNakedBeast", so it shows up when no schlong is assigned to take up its slot. This mod gives most of the races custom naked skins, so they don't include the underwear. Thanks! For the order thing, I use Mod Organizer and I place them in the order of the guide. Afterwards, have loot sort the plugins. I also made it so that Loot sorted the plugins in the same order I load them in the Mod Organizer
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