Monoman1 Posted September 19, 2022 Author Posted September 19, 2022 (edited) 24 minutes ago, Power_Girl said: Is there a button to check the stash information (Like how likely it is to be stolen from.)? I could of sworn it had one on an older version, Have I just missed it in the MCM menu? There's a magic power IIRC. Ah... If you're using the beta I'm not sure I'd trust it. Can't remember if I updated the power to reflect this but basically nothing is safe for very long in the betas. Better prioritize buying home (use 'easy home' options). Edited September 19, 2022 by Monoman1
Anunya Posted September 19, 2022 Posted September 19, 2022 26 minutes ago, Power_Girl said: Is there a button to check the stash information (Like how likely it is to be stolen from.)? I could of sworn it had one on an older version, Have I just missed it in the MCM menu? There's a magic power under the shout menu - Assess Stash - but no matter what it says, the stash will get looted almost immediately if you're using the Beta. One option is to use the MCM (Stashes submenu) to add any given stash to the exception json, if you think it's necessary/ appropriate. I did that in one game, and it worked out alright.
Power_Girl Posted September 19, 2022 Posted September 19, 2022 19 hours ago, Anunya said: There's a magic power under the shout menu - Assess Stash - but no matter what it says, the stash will get looted almost immediately if you're using the Beta. One option is to use the MCM (Stashes submenu) to add any given stash to the exception json, if you think it's necessary/ appropriate. I did that in one game, and it worked out alright. 19 hours ago, Monoman1 said: There's a magic power IIRC. Ah... If you're using the beta I'm not sure I'd trust it. Can't remember if I updated the power to reflect this but basically nothing is safe for very long in the betas. Better prioritize buying home (use 'easy home' options). Ah of course the one place I didn't check, Thanks both of you. ?
PolskiHusarz20 Posted September 20, 2022 Posted September 20, 2022 Hello, I would like to request help with small issue. When I'm being caught pickpocketing and my victim wants to bind me the devious devices are not being equipped. Anyone knows how to fix that?
Monoman1 Posted September 20, 2022 Author Posted September 20, 2022 6 hours ago, PolskiHusarz20 said: Hello, I would like to request help with small issue. When I'm being caught pickpocketing and my victim wants to bind me the devious devices are not being equipped. Anyone knows how to fix that? https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=3858319 1
ck2modfan Posted September 26, 2022 Posted September 26, 2022 Am using SLSF as well as SLSF Comments. Got to point where Jarl angry because of fame too high. Gave me an idea for possible future feature. If fame (config via MCM?, total or specific category) is too high, steward blocks purchase of house. Don't want your kind taking up residence in town. If house is already owned, trigger eviction and possibly revoke house ownership. 1
Karkhel Posted September 26, 2022 Posted September 26, 2022 3 hours ago, ck2modfan said: Am using SLSF as well as SLSF Comments. Got to point where Jarl angry because of fame too high. Gave me an idea for possible future feature. If fame (config via MCM?, total or specific category) is too high, steward blocks purchase of house. Don't want your kind taking up residence in town. If house is already owned, trigger eviction and possibly revoke house ownership. There is one issue with this, YPS fashion stuff and drool etc, and possibly other stuff using tats that are visible are being considered for exhibitionist fame, so this particular fame would have to be excluded.
easims4tw Posted September 26, 2022 Posted September 26, 2022 Does the "crawl" stance in the survival wheel have a actual animation that it uses?
Monoman1 Posted September 26, 2022 Author Posted September 26, 2022 3 hours ago, ck2modfan said: Got to point where Jarl angry because of fame too high. Never noticed that. What's that from? 3 hours ago, ck2modfan said: If fame (config via MCM?, total or specific category) is too high, steward blocks purchase of house. Don't want your kind taking up residence in town. If house is already owned, trigger eviction and possibly revoke house ownership. Hmm. How would you get your house back? I don't think fame goes down much. If ever...? 12 minutes ago, Karkhel said: There is one issue with this, YPS fashion stuff and drool etc, and possibly other stuff using tats that are visible are being considered for exhibitionist fame, so this particular fame would have to be excluded. Could just look for a specific type of fame. 'Slut' probably a decent choice. 11 minutes ago, easims4tw said: Does the "crawl" stance in the survival wheel have a actual animation that it uses? Needs amputator framework TWEAK 1
ck2modfan Posted September 26, 2022 Posted September 26, 2022 1 hour ago, Monoman1 said: Never noticed that. What's that from? Hmm. How would you get your house back? I don't think fame goes down much. If ever...? Could just look for a specific type of fame. 'Slut' probably a decent choice. Never noticed that. What's that from?... SLSF Fame Comments Mod (says it is LE compatible) Hmm. How would you get your house back? Fame reduction over time or you don't. Or maybe need to repurchase at higher price. Could just look for a specific type of fame. 'Slut' probably a decent choice. That works. Public Whore has option where you can be made Public Whore then SLSF total fame reached a configurable limit. Any implementation of Fame as consequence is interesting.
Monoman1 Posted September 27, 2022 Author Posted September 27, 2022 8 hours ago, ck2modfan said: Fame reduction over time Dont think this'll happen with slaverun doing its thing...
Kendal9901 Posted September 27, 2022 Posted September 27, 2022 Going to ask here I guess, but how do you store cum for later? The game always tells me I need an empty container but I'm not sure what it is looking for since empty bottles/waterskins don't work.
Genterric Posted September 28, 2022 Posted September 28, 2022 22 hours ago, Kendal9901 said: Going to ask here I guess, but how do you store cum for later? The game always tells me I need an empty container but I'm not sure what it is looking for since empty bottles/waterskins don't work. You need an empty cumtainer. Judging by the changelogs, you can buy those at the alchemy stores, but in non-beta version they are bugged in a way that when you have one, you basically have an infinite amount.
Genterric Posted September 28, 2022 Posted September 28, 2022 How stable is 0.685, and what's the proper procedure on updating withing the same savegame, if it's possible? I'm running 0.635 for a very long time now, but it looks like the betas added a lot of interesting things. Is it safe to update? Are things going to break more often?
Herowynne Posted September 28, 2022 Posted September 28, 2022 10 minutes ago, Genterric said: How stable is 0.685, and what's the proper procedure on updating withing the same savegame, if it's possible? I'm running 0.635 for a very long time now, but it looks like the betas added a lot of interesting things. Is it safe to update? Are things going to break more often? 0.685 is very stable. I have been using it for months. Regarding upgrade from 0.635 -- there are a lot of changes between 0.635 and 0.685. It might be more prudent to start a new game with 0.685.
Genterric Posted September 29, 2022 Posted September 29, 2022 10 hours ago, Herowynne said: 0.685 is very stable. I have been using it for months. Regarding upgrade from 0.635 -- there are a lot of changes between 0.635 and 0.685. It might be more prudent to start a new game with 0.685. more prudent as in "it's a whole new set of rules so it makes more sense for it to be in a whole new world" or as in "the ame will get very confused with such a jump and bad things will happen"? I'd rather keep the progress, if possible.
Herowynne Posted September 29, 2022 Posted September 29, 2022 8 hours ago, Genterric said: "the game will get very confused with such a jump and bad things will happen"? Yes, that is the kind of concern that I was referring to.
H Bof Posted September 30, 2022 Posted September 30, 2022 (edited) I have a suggestion/question for integration with Morphology. For events in SLS that apply a force drink event like when you can't afford to pay tolls, aggressive events, etc. I think that the potions from morphology would be a good addition or option for the inflate potion with the buffs and debuffs it applies to add a new gameplay loop of re-normalizing yourself. I like the idea of the inflate potion but feel that it would add to the overall theme of the mod if people were "modifying" you to their tastes and you had to actively seek out ways to correct it rather than just waiting it out. As for the question I had, I would like to edit the list of potions that SLS uses for these events to do it myself but I am extremely limited in my knowledge of SSEdit and just cannot seem to find it, so if anyone more knowledgeable than me could either make a patch or just point me in the right direction to find the list I'm looking for it would be much appreciated. Thanks! Edited September 30, 2022 by H Bof
easims4tw Posted September 30, 2022 Posted September 30, 2022 On 9/26/2022 at 4:08 PM, Monoman1 said: Never noticed that. What's that from? Hmm. How would you get your house back? I don't think fame goes down much. If ever...? Could just look for a specific type of fame. 'Slut' probably a decent choice. Needs amputator framework TWEAK Do you know what the name of the animation is? I installed the amputator framework tweak and had it working but after installing fertility mode and creature support its back to the normal stance so im not sure if its being overwritten or
Monoman1 Posted October 1, 2022 Author Posted October 1, 2022 I'm pretty sure there is an update path from the file download version to the beta but new games are probably a little safer. If you scan through the changelog it should at least reduce confusion on differences. Next version will most likely require a new game though. 12 hours ago, H Bof said: I would like to edit the list of potions that SLS uses for these events to do it myself but I am extremely limited in my knowledge of SSEdit Due to the soft dependency nature of the forced potion mechanism, it is scripted. I've been meaning to look at morphology but I spend too much time modding and not enough time (none really) playing to actually check things out proper. I'll try to keep it in mind but I've no time frame. 10 hours ago, easims4tw said: Do you know what the name of the animation is? I installed the amputator framework tweak and had it working but after installing fertility mode and creature support its back to the normal stance so im not sure if its being overwritten or It's a set of animations. Probably stupid question but you reran fnis? If yes I don't know what could be wrong. I use FM (but maybe not creature support). I don't see why it'd conflict either way.
H Bof Posted October 1, 2022 Posted October 1, 2022 13 minutes ago, Monoman1 said: Due to the soft dependency nature of the forced potion mechanism, it is scripted. I've been meaning to look at morphology but I spend too much time modding and not enough time (none really) playing to actually check things out proper. I'll try to keep it in mind but I've no time frame. All good, I appreciate all the work you do for all the different mods on here. An alternative that I'm not sure would be any easier would be to instead add a functionality into MCM to select and item from your inventory to be added into the pool rather than a hard dependency much like how you can add living armors and such in MME's MCM. Again not sure if that'd be any easier, but doesn't hurt to throw the idea out there. Either way thanks for the reply!
DewyCave Posted October 3, 2022 Posted October 3, 2022 (edited) Is there a way to disable the headtracking? I think it's messing with the first person camera. Arms pointing to the side, or bows covering the screen. It's even breaking pillory poses lol Edited October 3, 2022 by DewyCave
Monoman1 Posted October 3, 2022 Author Posted October 3, 2022 3 hours ago, DewyCave said: Is there a way to disable the headtracking? I think it's messing with the first person camera. Arms pointing to the side, or bows covering the screen. It's even breaking pillory poses lol Wheel - misc - debug - look at debug - set is npc 0 2
iceta Posted October 3, 2022 Posted October 3, 2022 have you thought of adding an item called "falmer blood elixir" that allows you (as brynjolf says) "grow back that missing limb"? 1
safado Posted October 3, 2022 Posted October 3, 2022 (edited) 1 hour ago, iceta said: have you thought of adding an item called "falmer blood elixir" that allows you (as brynjolf says) "grow back that missing limb"? If you mean to recover "amputation" effects, then the Troll cum already has that. You also want the effect in the falmer's items? I think that if it is added to the "falmer blood elixir" from Brynjolf, it will not be a scam. Edited October 3, 2022 by safado
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