Gwentag Posted September 13, 2022 Posted September 13, 2022 Hey Monoman, I've been trying for hours to compile a script to integrate SLACS+DirtBloodandCum into SLSurvival for my purposes(am already weeks into wartimes and just realized it's not working as intended), installing dependencies and their respective dependencies, but I just can't get it to compile. Still missing something. And because i'm tired and I still get like thousands of error messages, I thought I'd just ask if you by chance have a folder with the source files you use to develop you mod. It would be highly appreciated ? 1
Monoman1 Posted September 13, 2022 Author Posted September 13, 2022 43 minutes ago, Gwentag said: Hey Monoman, I've been trying for hours to compile a script to integrate SLACS+DirtBloodandCum into SLSurvival for my purposes(am already weeks into wartimes and just realized it's not working as intended), installing dependencies and their respective dependencies, but I just can't get it to compile. Still missing something. And because i'm tired and I still get like thousands of error messages, I thought I'd just ask if you by chance have a folder with the source files you use to develop you mod. It would be highly appreciated ? Afraid I don't have a folder. I know what it's like though. Just yesterday in fact I had to rebuild my compiling environment for SLS and it took half the day...
Monoman1 Posted September 13, 2022 Author Posted September 13, 2022 1 hour ago, kapibar said: I'm not exactly sure, but I think I saw a similar solution in one mod, Fall of the Dragonborn I believe. It had some kind of mechanic that would cause a "breakdown" - dialogues get blocked and PC falls on her knees. It was - as I recall - related to humiliation. And it worked quite fine. Maybe this gives you some inspiration. I'd still bet that it fairly often occurred at times that were less than ideal...
Yuni Posted September 13, 2022 Posted September 13, 2022 Helpful Incompatibility Report: I figured out what was my specific source of "onkeydown" press spam. https://www.loverslab.com/files/file/14220-sslx-succubus-skill-loss-lese/ It was succubus skill loss!!! That's why it was saying "oral level, anal level, vaginal level", because the Report SexLab Skills button, while it starts as off, it actually defaults to onkeydown! For those having my problem: If you are going to install succubus skill loss and sexlab survival, install skill loss first, CHANGE THE BUTTON, that "report sexlab skills" is assigned to, save, then install SexLab Survival.
Monoman1 Posted September 13, 2022 Author Posted September 13, 2022 8 minutes ago, Yuni said: Helpful Incompatibility Report: I figured out what was my specific source of "onkeydown" press spam. https://www.loverslab.com/files/file/14220-sslx-succubus-skill-loss-lese/ It was succubus skill loss!!! That's why it was saying "oral level, anal level, vaginal level", because the Report SexLab Skills button, while it starts as off, it actually defaults to onkeydown! For those having my problem: If you are going to install succubus skill loss and sexlab survival, install skill loss first, CHANGE THE BUTTON, that "report sexlab skills" is assigned to, save, then install SexLab Survival. https://www.loverslab.com/topic/158818-modder-psa-re-registerforkey/
kapibar Posted September 13, 2022 Posted September 13, 2022 38 minutes ago, Monoman1 said: I'd still bet that it fairly often occurred at times that were less than ideal... D'uh! Being raped is not exactly an ideal scenario. It's supposed to be inconvenient.
Monoman1 Posted September 13, 2022 Author Posted September 13, 2022 7 minutes ago, kapibar said: D'uh! Being raped is not exactly an ideal scenario. It's supposed to be inconvenient. Not sure if is joke but I meant at times where other mods are doing things, leading to stuck in animation, interruptions and breaking other things etc.
kapibar Posted September 13, 2022 Posted September 13, 2022 47 minutes ago, Monoman1 said: Not sure if is joke but I meant at times where other mods are doing things, leading to stuck in animation, interruptions and breaking other things etc. Sorry, I'm not so big on adding emojis. Yeah, it was a joke. Honestly, you'd have to check it out. I don't recall it doing anything stuff-breaking.
Yuni Posted September 13, 2022 Posted September 13, 2022 1 hour ago, Monoman1 said: https://www.loverslab.com/topic/158818-modder-psa-re-registerforkey/ Yes. You linked me to this before. I was merely sharing that I found the which mod had it registered in case someone else can't find the source of the conflict. I managed to get them to work together and was trying to be helpful. XD I document when I figure out what caused a thing. 1
Yuni Posted September 13, 2022 Posted September 13, 2022 Speaking of, does anyone remember where cum bottles are sold? I checked alchemist/general store/bar in whiterun, and the kennel didn't have a shop yet, so I'm trying to figure it out.
Anunya Posted September 13, 2022 Posted September 13, 2022 5 hours ago, Monoman1 said: I'd still bet that it fairly often occurred at times that were less than ideal... Not that I should assume that you want to develop this feature (as you say, lots of plans not so much time)... but if you were, one way to potentially deal with it could be: There's a variable tracking emotional trauma - let's call it ET When ET is greater than BREAKDOWN THRESHOLD, the PC has a massive debuff in place. The way to clear the breakdown debuff is to use the BREAKDOWN power, which causes the PC to curl up in a ball etc etc. If the PC does not use the BREAKDOWN power, the breakdown debuff dissipates quite slowly. Character is raped = ET increases massively, above the BREAKDOWN THRESHOLD. Maybe if ET = some multiple of BREAKDOWN THRESHOLD, the PC has a breakdown no matter what. Potentially other things could add or subtract ET. Anyways... I have exactly 0 expectation that you'll implement this (and in fact, it seems to me that this could be standalone mod)... it's more of a mental exercise of "how would Anunya approach this issue".
Monoman1 Posted September 14, 2022 Author Posted September 14, 2022 7 hours ago, Yuni said: Yes. You linked me to this before. I was merely sharing that I found the which mod had it registered in case someone else can't find the source of the conflict. I managed to get them to work together and was trying to be helpful. XD I document when I figure out what caused a thing. Sorry I don't remember. Perhaps send the mod author of SSL the link I posted. 6 hours ago, Yuni said: Speaking of, does anyone remember where cum bottles are sold? I checked alchemist/general store/bar in whiterun, and the kennel didn't have a shop yet, so I'm trying to figure it out. From alchemists. If not then probably need TesEdit patch. 4 hours ago, Anunya said: Not that I should assume that you want to develop this feature (as you say, lots of plans not so much time)... but if you were, one way to potentially deal with it could be: There's a variable tracking emotional trauma - let's call it ET When ET is greater than BREAKDOWN THRESHOLD, the PC has a massive debuff in place. The way to clear the breakdown debuff is to use the BREAKDOWN power, which causes the PC to curl up in a ball etc etc. If the PC does not use the BREAKDOWN power, the breakdown debuff dissipates quite slowly. Character is raped = ET increases massively, above the BREAKDOWN THRESHOLD. Maybe if ET = some multiple of BREAKDOWN THRESHOLD, the PC has a breakdown no matter what. Potentially other things could add or subtract ET. Anyways... I have exactly 0 expectation that you'll implement this (and in fact, it seems to me that this could be standalone mod)... it's more of a mental exercise of "how would Anunya approach this issue". Thanks but its not the system I have a problem with. Its the where, when & how to interrupt player control thats the issue. 1
Anunya Posted September 14, 2022 Posted September 14, 2022 18 minutes ago, Monoman1 said: Thanks but its not the system I have a problem with. Its the where, when & how to interrupt player control thats the issue. Yeah I'm sure it's much more finicky than I imagine when I'm dreaming up new features
ck2modfan Posted September 15, 2022 Posted September 15, 2022 Just noticed while messing around. Using the wheel, misc/debug, issue license options... property and freedom licenses are reversed. Was looking at the SLS_Api functions. I see event for On_SLS_IncreaseGroundTime but no register mod event. Please consider adding the register mod event unless was specific reason not to. I was looking for SLS_Api functions that could trigger the punishment events. Increase ground time, send to kennel, and license are defined. Would you consider adding API events for other punishments? Apply DD (either from toll punishment or pickpocket punishment), YPS fails (smudge, cut hair), etc...?
Monoman1 Posted September 15, 2022 Author Posted September 15, 2022 1 hour ago, ck2modfan said: Just noticed while messing around. Using the wheel, misc/debug, issue license options... property and freedom licenses are reversed. Yep. I think I fixed this a little while back. 1 hour ago, ck2modfan said: Please consider adding the register mod event unless was specific reason not to. Done. 1 hour ago, ck2modfan said: Would you consider adding API events for other punishments? Apply DD (either from toll punishment or pickpocket punishment) I suppose I could but there's nothing particularly special about SLS's device function. It would seem a bit odd to me to go though SLS to add devious devices...? 1 hour ago, ck2modfan said: YPS fails (smudge, cut hair), etc...? YPS events should be handled directly through yps tweak itself. I think they're mostly mod events in ypsPiercingTicker. There may be some more in the hair script too I can't remember exactly.
ucglow Posted September 15, 2022 Posted September 15, 2022 Any one know how to increase the width/size of this UI stats screen? Spoiler
ck2modfan Posted September 15, 2022 Posted September 15, 2022 18 hours ago, Monoman1 said: Yep. I think I fixed this a little while back. Done. I suppose I could but there's nothing particularly special about SLS's device function. It would seem a bit odd to me to go though SLS to add devious devices...? YPS events should be handled directly through yps tweak itself. I think they're mostly mod events in ypsPiercingTicker. There may be some more in the hair script too I can't remember exactly. Thanks! If easy and not expect to break anything could you post the _SLS_Api compiled version? Will look into YPS mod events. I am sure there are also plenty for DD in mod list.
Guest Posted September 16, 2022 Posted September 16, 2022 On 12/30/2021 at 3:51 PM, Herowynne said: I prefer the simple iron ring collar to be used as the Magic Curse collar. I edit the SKSE\Plugins\StorageUtilData\SL Survival\DeviceList.json file to change the following sections to only have one entry each: "collars" : [ "124552|Devious Devices - Expansion.esm" ], "steelcollars" : [ "124551|Devious Devices - Expansion.esm" ], Hi, I'm messing around with DeviceList.json currently, trying to rule out some devices I really don't like. When I saw the list the first time, I thought the numbers in front of every item are FormIDs or RefIDs. I already noticed they are a bit short for that, not fulfilling the 8 digits Hex code. SSEEdit also turned out to not showing any results under these IDs. So, what are they and how do I know which entry adresses which item?
Monoman1 Posted September 16, 2022 Author Posted September 16, 2022 (edited) 6 hours ago, Gopostal said: Hi, I'm messing around with DeviceList.json currently, trying to rule out some devices I really don't like. When I saw the list the first time, I thought the numbers in front of every item are FormIDs or RefIDs. I already noticed they are a bit short for that, not fulfilling the 8 digits Hex code. SSEEdit also turned out to not showing any results under these IDs. So, what are they and how do I know which entry adresses which item? Have a look at 'Customising DeviceList.json' on page 1 here. And 'Advanced-ish understanding:' Know that if you're LE the numbers should be decimal. If you are SE the numbers should be in hex with a '0x' in front. 16 hours ago, ck2modfan said: If easy and not expect to break anything could you post the _SLS_Api compiled version? Don't know that I can do that. Changes to the API script require rerunning the registerformodevents block which requires change to SLS_Main which requires a version change. And I'm not sure that that won't break stuff without the rest of the mod. And the rest of the mod aint done. Edited September 16, 2022 by Monoman1
ck2modfan Posted September 16, 2022 Posted September 16, 2022 1 hour ago, Monoman1 said: Don't know that I can do that. Changes to the API script require rerunning the registerformodevents block which requires change to SLS_Main which requires a version change. And I'm not sure that that won't break stuff without the rest of the mod. And the rest of the mod aint done. No problem. Thanks!
obama6923 Posted September 16, 2022 Posted September 16, 2022 Hey, I've been trying to figure this out for a bit now and I decided it's best I get some advice before I make a mistake. I wanted to see if I could possibly add a license to the list of locked licenses. I want to move the curfew license to the locked licenses, so that I have to pay to unlock the curfew license first before I can actually buy one. 1
lcewolf Posted September 17, 2022 Posted September 17, 2022 5 hours ago, obama6923 said: Hey, I've been trying to figure this out for a bit now and I decided it's best I get some advice before I make a mistake. I wanted to see if I could possibly add a license to the list of locked licenses. I want to move the curfew license to the locked licenses, so that I have to pay to unlock the curfew license first before I can actually buy one. I like the idea. It's could also make sense.
Guest Posted September 18, 2022 Posted September 18, 2022 (edited) On 9/16/2022 at 5:07 PM, Monoman1 said: Have a look at 'Customising DeviceList.json' on page 1 here. And 'Advanced-ish understanding:' Know that if you're LE the numbers should be decimal. If you are SE the numbers should be in hex with a '0x' in front. Sorry for the late reply, I was overflowing in work over the weekend. Thanks a lot for this information. It gave me exactly what I needed and currently, I am modifying my DeviceList.json according to your tab. The next thing I will try is to include devices from mods such as DDe or so. The only reason I didn't find your reference was that the search engine on this site only seems to list visible posts. Your information about customizing devices was hidden under spoilers or in subtext afaik. Also for mods from other users this makes it sometimes very hard to find what I am looking for. EDIT: I also experienced reproducable crashes when leaving the city with an escort. I guess this is the same problem that another user alread mentioned. you told him to move to a newer beta. In was on Survival 0.662 beta for SE back then... because it was the only version I found in this and other threads where searching for it didn't take me more than 15 minutes. Since the conversions are not easy to spot because they are mostly not in the attached threads where you would think they are, it took me a good 45 minutes to find the 0.685 SE conversion I will post the linked comment to the conversion of Survival 0.685 beta SE for Special Edition once more here: Sexlab Survival 0.685 beta for SE This brought up once again a question I already had for mods from other authors: is there no way we can clean the chaotic distribution of files up a bit? And if no, why? I mean, we will never get to Nexus level order since the engine of this website is mostly created in BBoard style. But at least a bit less chaos would be possible. Edited September 18, 2022 by Gopostal
Monoman1 Posted September 18, 2022 Author Posted September 18, 2022 On 9/16/2022 at 9:31 PM, obama6923 said: Hey, I've been trying to figure this out for a bit now and I decided it's best I get some advice before I make a mistake. I wanted to see if I could possibly add a license to the list of locked licenses. I want to move the curfew license to the locked licenses, so that I have to pay to unlock the curfew license first before I can actually buy one. Honestly don't remember now and I really don't have the time to look at it but you're at least talking dialogue modification/script fragment creation and possibly main mod/scripts modification - won't exactly be easy. 3 hours ago, Gopostal said: is there no way we can clean the chaotic distribution of files up a bit? Not really. Uploading a new file will ping everyone which I don't really want. People that read the thread etc are more likely to be invested + more likely to actually report stuff which is far more useful for a BETA than people that just read a notification, download, install, don't read anything and are never heard from again or show up complaining that xyz isn't working but is something that was explained in the notes etc. Saves me time. Saves them time too, usually... CTD issue is unfortunate but it's limited to the SE version for some reason.
Power_Girl Posted September 19, 2022 Posted September 19, 2022 Is there a button to check the stash information (Like how likely it is to be stolen from.)? I could of sworn it had one on an older version, Have I just missed it in the MCM menu?
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