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Posted
46 minutes ago, MrBig said:
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can anyone help tell me whats happening here please? i've tried multiple HDT versions (normal and faster), redone bodyslide multiple times (using cbbe body and the DD cbbe bodyslide, not 3ba ), reinstalled things like DD, skeleton etc.

the petsuit/catsuit combo is easiest way to trigger it but I get similar breast/butt issues if say my character ragdolls while wearing a hobble dress for example, or if on a contraption the breasts sink in.

I'm not super knowledgable, just enough to kind of get things working but I don't really know where to look to fix the problem so if anyone could point me in a direction it would be much appreciated.

 

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Something is overwriting your XPMSSE skeleton. XPMSSE needs to win all conflicts. If you have MNC/ABC those are the only mods that can overwrite XPMSSE, but they shouldn't overwrite the human skeleton (skeleton.nif and skeleton_female.nif) or the beast race skeleton (skeletonbeast.nif and skeletonbeast_female.nif), just creatures. So find out all the mods you have overwriting XPMSSE and fix your mod order.

Posted (edited)

thank you, i will focus there

 

 

edit: found the issue and fixed, thank you! was starting to drive me up the wall trying to figure it out

Edited by MrBig
Posted
On 9/8/2024 at 2:51 PM, zarantha said:

 

Unless you reinstalled DD and every other FNIS mod when you disabled Nemesis, it left remnants. Disabling is not sufficient.

If you need to use both, you can try the old, and no longer maintained standalone conversion of DD's animations to DAR/OAR. OAR is recommended. It's on the troubleshooting post.

 

I really recommend DD NG instead. If you have an issue, mention it in the discord or on the DD NG thread, ponz and krzp are really good about looking into things. If it's not something that's fixed with the 3.7 release, it could be in the future.

 

Edit: Just as an FYI though, unless you're using creature sex anims, running both FNIS and Nemesis gets you nothing. Nemesis will overwrite whatever you generated for FNIS for non creature stuff.

Okay, I'll try that and completely re-install DD before running FNIS again. I've completed removed Nemesis since I have Skyrim installed on two gaming laptops, one modded to actually play and the other modded for this kind of thing so I've no need for it on this one.

 

DD NG does have a lot of better animations and fixes a few things, but I really utilize that struggle animation, I don't really do the sex stuff, so since it stops after the attempt fails, those new animations don't really matter. That's why I stick to this one. I think that's actually a fix though and not an issue, but I guess I can ask them if it'd be possible to revert it.

 

Posted

Is this a known issue? The two non-colored rope armbinders are black instead of brown.

Spoiler

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All the other non-colored rope devices are brown, and every other variant is properly colored. It's just these two pieces that have this color mismatch.

 

Setup Info and relevant mods

Spoiler
  • Skyrim SE 1.5.97
  • CBBE
  • DD 5.2
  • DD NG 0.2.9 / 0.3.7 (texture bug persists even after updating)
  • ZAP 8+

 

Posted
2 hours ago, Lucci213 said:

Is this a known issue? The two non-colored rope armbinders are black instead of brown.

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All the other non-colored rope devices are brown, and every other variant is properly colored. It's just these two pieces that have this color mismatch.

 

Setup Info and relevant mods

  Reveal hidden contents
  • Skyrim SE 1.5.97
  • CBBE
  • DD 5.2
  • DD NG 0.2.9 / 0.3.7 (texture bug persists even after updating)
  • ZAP 8+

 

 

It's fine for me. You have something overwriting DD and DD NG.

This is with DD NG 3.7 as well:


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Posted
11 minutes ago, guliguliradish said:

I want to learn how to implement dd's gag morphs? Can you teach me? be deeply grateful

 

Base DD gags don't morph. It's one head fits all for that race (human, elf, khajiit, argonian). If you mean the facial expression used to open the mouth, that's scripted i think and uses phenomes. You can see those in racemenu or sexlab.

 

Either way, I think either the DD NG discord is probably a better place to ask.

Posted
30 minutes ago, zarantha said:

 

Base DD gags don't morph. It's one head fits all for that race (human, elf, khajiit, argonian). If you mean the facial expression used to open the mouth, that's scripted i think and uses phenomes. You can see those in racemenu or sexlab.

 

Either way, I think either the DD NG discord is probably a better place to ask.

Thank you, I just joined it. In fact, what I want to learn is precisely such a script

Posted (edited)
9 hours ago, zarantha said:

It's fine for me. You have something overwriting DD and DD NG.

This is with DD NG 3.7 as well:

 

I checked and couldn't find anything that would overwrite it. I even made a minimal modlist with just DD 5.2, its requirements, and DD NG, and I still get the same result.

Spoiler

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May I know if you have a texture pack, like Cathedral Armory, installed? I encountered a similar bug in a different mod, and it turns out that mod maker was using non-vanilla cube maps for the model textures. This resulted in odd-looking textures if you ran it without a texture pack.

 

QUICK FOLLOW-UP

I figured it out. It's the CBBE SE version that's bugged. Tried rebuilding it using the 3BA version and it was fixed

Spoiler

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Still don't know what's causing the bug tho.

Edited by Lucci213
Posted (edited)
4 hours ago, Lucci213 said:

 

I checked and couldn't find anything that would overwrite it. I even made a minimal modlist with just DD 5.2, its requirements, and DD NG, and I still get the same result.

  Reveal hidden contents

ScreenShot131.png.799d7cae0bf43c526e99e9bc5ef5c346.png

May I know if you have a texture pack, like Cathedral Armory, installed? I encountered a similar bug in a different mod, and it turns out that mod maker was using non-vanilla cube maps for the model textures. This resulted in odd-looking textures if you ran it without a texture pack.

 

QUICK FOLLOW-UP

I figured it out. It's the CBBE SE version that's bugged. Tried rebuilding it using the 3BA version and it was fixed

  Reveal hidden contents

ScreenShot132.png.17e806ea9f34da502eaa965d684de665.png

Still don't know what's causing the bug tho.

 

I don't know, it's the same mesh for both pointing to the same textures, just with a CBBE body instead of a 3BA body. I literally took the CBBE one and converted it. So there should be no differences between them other than shape and the CBBE is the source file.

 

No, i don't have Cathedral Armory. The textures are all custom for the armbinder, they wouldn't be overwritten by a texture pack.

 

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Edited by zarantha
Posted
8 hours ago, zarantha said:

 

I don't know, it's the same mesh for both pointing to the same textures, just with a CBBE body instead of a 3BA body. I literally took the CBBE one and converted it. So there should be no differences between them other than shape and the CBBE is the source file.

 

No, i don't have Cathedral Armory. The textures are all custom for the armbinder, they wouldn't be overwritten by a texture pack.

 

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Maybe it is an issue on my end. Nobody else reported on this, right?

I'll see if reinstalling Skyrim itself fixes it. If not, I'll just use the 3BA version

Posted

i got error message say that DD SE is not carpetable with current SKSE Anniversary Edition build 2.2.6 (game version 1.6.1170) is another version i need to use?

Posted
19 minutes ago, t21 said:

i got error message say that DD SE is not carpetable with current SKSE Anniversary Edition build 2.2.6 (game version 1.6.1170) is another version i need to use?

also the chains for shackles don't show and there no mcm ether, guessing it had to do with my question before or is there another problem?

Posted
3 hours ago, t21 said:

i got error message say that DD SE is not carpetable with current SKSE Anniversary Edition build 2.2.6 (game version 1.6.1170) is another version i need to use?

I think the answer here is pretty self-explanatory, this mod isn't supported on Skyrim version 1.6.1170 yet; you have to wait for an update to be released supporting the newest version. I don't understand why you installed it anyway, within the FOMOD the latest version you can install is for 1.6.640 (or 1.6.659 for the GOG Edition), you have to select a version before continuing so you had to have known it wouldn't work, right?

Posted

i was redownload Skyrim SE and the mods i had after not playing it for long and i wasn't paying attention to everything.

 

Posted
5 hours ago, Lucci213 said:

Maybe it is an issue on my end. Nobody else reported on this, right?

I'll see if reinstalling Skyrim itself fixes it. If not, I'll just use the 3BA version

 

Correct, no one else has reported it.

Posted
4 hours ago, t21 said:

i got error message say that DD SE is not carpetable with current SKSE Anniversary Edition build 2.2.6 (game version 1.6.1170) is another version i need to use?

 

4 hours ago, t21 said:

also the chains for shackles don't show and there no mcm ether, guessing it had to do with my question before or is there another problem?

 

2 hours ago, t21 said:

image.thumb.jpeg.e4f270acc7262df2d3aeb3764dd4f6a8.jpeghere the error message i was getting

 

43 minutes ago, t21 said:

i was redownload Skyrim SE and the mods i had after not playing it for long and i wasn't paying attention to everything.

 

 

42 minutes ago, t21 said:

when will DD SE be updated?

 

 

You really don't need to shot gun posts like this....

 

Your answer is here:

https://www.loverslab.com/topic/99700-devious-devices-se/?do=findComment&comment=4260543

 

For invisible devices you need to build the bodyslides. 

Posted

Hi guys.
I have repeatedly encountered a few bugs in my new SE build related to this mod but never got around to solving them, hopefully you can help me out.
Thanks in advance.

1
When I put on the classic slave boots, the following happens:
If the character's weight is zero, the slave boots behave normally.
But just change the character's weight and immediately the polygons are deformed.
All other slave shoes passed through BodySlide behave normally.
But these “boots” are missing from my BodySlide Outfit/Body list.

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Posted (edited)
2 hours ago, bogallabog said:

please update it doesnt work for the newest version :(

Please read up about 4 fucking posts on this very fucking page. Christ. Is reading too much work? 

Edited by UsernameTaken666
Posted
4 hours ago, UsernameTaken666 said:

Please read up about 4 fucking posts on this very fucking page. Christ. Is reading too much work? 

I would let you know, but was too much effort to read your full sentence... :D

Posted (edited)

Hi, i have a problem with devious device ( and i guess all my outfit file)

For context,

I was forced to make a new save because some new mods didn't work (not mods with a big influence).
On this new save, my character is now invisible when I wear devious device outfits, and even my bodyslide export doesn't match what I can see with my ingame character.

Yes, I know how to use bodyslide in the basics (I even created a custom file for my bodyslide output) but on my new save, everything is broken and I don't know what to do. I've tried several different exports, I've tried xedit, I've tried cleaning up my saves just in case. If you have an explanation, I'd love to hear it.

Edited by Yesoiuhjyt

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