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Posted

Another try to see if anyone else is getting this or any idea why it's happening, I'm on AE 1.6.353 and slse 2.1.5 and have double checked everything, currently happening 13 times in same min until game crashes :

 

[03/02/2023 - 01:40:45AM] error: Unbound native function "FormHasKeywordString" called
[03/02/2023 - 01:40:45AM] WARNING: Assigning None to a non-object variable named "::temp48"
stack:
    [zadDevicesUnderneathQuest (15041472)].zaddevicesunderneathscript.RebuildSlotmask() - "------------------------------" Line 197
    [zadDevicesUnderneathQuest (15041472)].zaddevicesunderneathscript.UpdateDeviceHiderSlot() - "------------------------------" Line 230
    [alias playerREF on quest zadDevicesUnderneathQuest (15041472)].zadDevicesUnderneathPlayerScript.OnUpdate() - "------------------------------------" Line 15

Posted
1 hour ago, killthesun said:

image.png.e5c9c52611ea7fc836934c75725f8dcf.png

I didn't touch any sliders, and the 3BA version looks like this (the regular cbbe version looks fine)

What am I supposed to do?

Or was this intended for nip slip fetishists

 

I just fixed that with DD 5.2, it better not have broken again.

What version are you on, and do you have old bodyslides for DD lying around?

Phew, mine is working. Probably an old version of the bodyslides.

Spoiler


image.png.ebbe703e7b83317f273b9f3f0f146505.png
 

 

Posted
1 hour ago, jperrins66 said:

Another try to see if anyone else is getting this or any idea why it's happening, I'm on AE 1.6.353 and slse 2.1.5 and have double checked everything, currently happening 13 times in same min until game crashes :

 

[03/02/2023 - 01:40:45AM] error: Unbound native function "FormHasKeywordString" called
[03/02/2023 - 01:40:45AM] WARNING: Assigning None to a non-object variable named "::temp48"
stack:
    [zadDevicesUnderneathQuest (15041472)].zaddevicesunderneathscript.RebuildSlotmask() - "------------------------------" Line 197
    [zadDevicesUnderneathQuest (15041472)].zaddevicesunderneathscript.UpdateDeviceHiderSlot() - "------------------------------" Line 230
    [alias playerREF on quest zadDevicesUnderneathQuest (15041472)].zadDevicesUnderneathPlayerScript.OnUpdate() - "------------------------------------" Line 15

 

Reinstall and make sure you selected the 353 DLL from the fomod. Those papyrus errors are an indication you don't have the right DD DLL installed.
I've got no way to check that version again, I'm on 1.5.97 or 1.6.640.

Posted
39 minutes ago, zarantha said:

 

Reinstall and make sure you selected the 353 DLL from the fomod. Those papyrus errors are an indication you don't have the right DD DLL installed.
I've got no way to check that version again, I'm on 1.5.97 or 1.6.640.

Did that and same result, Do you think it's worth doing a new game with everything else removed apart from what's needed to run DD to see if it still happens or would that be a waste of time ?

Posted (edited)
10 hours ago, zarantha said:

I just fixed that with DD 5.2, it better not have broken again.

What version are you on, and do you have old bodyslides for DD lying around?

Phew, mine is working. Probably an old version of the bodyslides.

Skyrim 1.6.640
Bodyslide 5.6
Devious Devices 5.2

Removed every mod except for:

image.png.2e6f4333a6d2a9028c7f0c09ce3e6668.png

If I uncheck DD and launch bodyslide, the DD devices don't appear, so it really looks like they come from that mod, which I (re)downloaded and installed today

Where would I look for old bodyslides?

Sse folder is clean, overwrite is empty

 

E: If I select preset = cbbe curvy like you did, the mismatch isn't as bad, but it's still not working properly. The breasts don't scale with the weight slider. 

Edited by killthesun
Posted
3 hours ago, jperrins66 said:

Also found 2 others having the same problem by searching the forums, one seems to think it might be a zaz issue, do you think it could be ?

 

Yeah it's not ZAZ, posted there as ZAD was close to ZAZ heh.  But now using SSEEdit it's definately DD, inside DD intergration I see a reference to the Zadquest.  Not a modder so don't know why we get the messages.  I've tried a reinstall and am running 1.6.6.40 and still get the error.

 

For what it's worth, the papyrus spam doesn't seem to cause any problems in itself.  The random crashes I was looking into which got me seeing these Zad errors, was caused by Wet and Cold. I never thought it would be the type of mod to cause problems, but after getting desperate and going through each and every one, yeah some talk on the forum about issues and removing it instantly solved all my crash problems.  Now never crashes.

Posted (edited)
13 hours ago, jperrins66 said:

Did that and same result, Do you think it's worth doing a new game with everything else removed apart from what's needed to run DD to see if it still happens or would that be a waste of time ?

 

1 hour ago, tontoman said:

I've tried a reinstall and am running 1.6.6.40 and still get the error.

 

Edit: Nevermind....

 

I am switching between two different lists. I don't see the errors in 1.5.97, but I do see them in AE.

 

Thing is, I managed to recompile the DLL so it loads, but I do not know how to script or code. I can try looking, but odds are I'm not going to be able to fix it.

They don't seem to be causing a problem at the moment, so all I can say is try ignoring them for now.

Edited by zarantha
Posted
2 hours ago, killthesun said:

Skyrim 1.6.640
Bodyslide 5.6
Devious Devices 5.2

Removed every mod except for:

image.png.2e6f4333a6d2a9028c7f0c09ce3e6668.png

If I uncheck DD and launch bodyslide, the DD devices don't appear, so it really looks like they come from that mod, which I (re)downloaded and installed today

Where would I look for old bodyslides?

Sse folder is clean, overwrite is empty

 

E: If I select preset = cbbe curvy like you did, the mismatch isn't as bad, but it's still not working properly. The breasts don't scale with the weight slider. 

 

I didn't see a mismatch even with trying other presets with ridiculous breasts.

Clear overwrite, clear your bodyslide output folder, delete /data from your skyrim install and re verify the files.

 

Are you using acro's or ousinous' 3ba body? Could be they've diverged enough to be noticeable if you're using ousinous's. I simply don't have time to maintain 2 different 3ba bodies, the one I work with is acro's.

 

Posted

Hi all,

 

I encounter some issue with the lastest beta version of the mod (10).

The Slave harness only show the collar, not the body but when I use the simple harness it show. Any idea what I missed (i build everything in bodyslide several time)?

 

I also notice that the bodyslide for the prisoner chain are missing in the UUNP version of the mod (but is present in the CBBE) 

Posted
9 minutes ago, zouzou said:

Hi all,

 

I encounter some issue with the lastest beta version of the mod (10).

The Slave harness only show the collar, not the body but when I use the simple harness it show. Any idea what I missed (i build everything in bodyslide several time)?

 

I also notice that the bodyslide for the prisoner chain are missing in the UUNP version of the mod (but is present in the CBBE) 

 

Install DD 5.2, the beta is done now.

 

Whether the harness shows or not might also depend on what else you're wearing. If you're using UNP, I haven't done anything to those bodyslides because UNP is the same between LE and SE.

 

Prisoner chains bodyslides are something I created for CBBE SE, there aren't any in LE so they won't be in UNP.

Also, they aren't meant to really resize with the body, they're meant to be a drop in replacement to swap out the HDT meshes with an alternate version. Are you saying you want the NoHDT version? If not, there's no reason to have a bodyslide for them.

Posted
Just now, zarantha said:

 

Install DD 5.2, the beta is done now.

 

Whether the harness shows or not might also depend on what else you're wearing. If you're using UNP, I haven't done anything to those bodyslides because UNP is the same between LE and SE.

 

Prisoner chains bodyslides are something I created for CBBE SE, there aren't any in LE so they won't be in UNP.

Also, they aren't meant to really resize with the body, they're meant to be a drop in replacement to swap out the HDT meshes with an alternate version. Are you saying you want the NoHDT version? If not, there's no reason to have a bodyslide for them.

 Thank you, i will try the latest 5.2.

 

Posted
45 minutes ago, zarantha said:

Are you using acro's or ousinous' 3ba body? Could be they've diverged enough to be noticeable if you're using ousinous's. I simply don't have time to maintain 2 different 3ba bodies, the one I work with is acro's.

Was using ousnius. With acro, it's working. Thanks!

Posted (edited)

I would like to report a possible incompatibility with the Modern Female Sitting Animations Overhaul. https://www.nexusmods.com/skyrimspecialedition/mods/85599?tab=files 

 

The game would crash upon loading a save if DD and this mod are both installed. 

 

In addition, I think the 3BA version of the restrictive collar is not functioning properly. It is invisible when I equip it, but it is visible if I change to the CBBE/SE HDT version. 

Edited by niceboatu
Posted

I am sure that I have missed something in the 381 pages that is this thread, but I seem to have a weird issue where my dragonborn's idle and walk and forward run animations being bound in some sort of yoke (not the boob one) and her side step and backwards walk / run is for the arm binders. She has no DD items equipped or even in my inventory. Lydia, my current follower, idle's fine but her walk / run is replaced with the pet arms and legs animations, also despite not having any DD items equipped or in her inventory. I even attempted disabling FNIS Sexy Moves, thinking there was a conflict, but the problem persists and goes away when I disable Devious Devices.

Posted (edited)
20 hours ago, niceboatu said:

I would like to report a possible incompatibility with the Modern Female Sitting Animations Overhaul. https://www.nexusmods.com/skyrimspecialedition/mods/85599?tab=files 

 

The game would crash upon loading a save if DD and this mod are both installed. 

 

In addition, I think the 3BA version of the restrictive collar is not functioning properly. It is invisible when I equip it, but it is visible if I change to the CBBE/SE HDT version. 

 

Try rebuilding just that item and make sure the output is right, or get me the exact name of the item you're equipping.

All I can say once again is I check EVERY item and there were NO invisible items with just base DD. I find it extremely hard to believe I had more than one path mistake that haven't been caught in a year of testing....

 

As for the incompatibility, you saw this on that mod's page right? And while DD doesn't support Nemesis, the point about the number of animations is valid. DD adds a lot of animations, or you could have been hitting DAR's limit instead of FNIS's limit.


image.png.9e0964586efaa287dc2551f305684f3b.png

Edited by zarantha
Posted
8 hours ago, naru233 said:

I am sure that I have missed something in the 381 pages that is this thread, but I seem to have a weird issue where my dragonborn's idle and walk and forward run animations being bound in some sort of yoke (not the boob one) and her side step and backwards walk / run is for the arm binders. She has no DD items equipped or even in my inventory. Lydia, my current follower, idle's fine but her walk / run is replaced with the pet arms and legs animations, also despite not having any DD items equipped or in her inventory. I even attempted disabling FNIS Sexy Moves, thinking there was a conflict, but the problem persists and goes away when I disable Devious Devices.

 

Try disabling/enabling the 360 walk in fnis sexy move. For NPCs you might need to change cells for it to apply.

Posted
22 hours ago, niceboatu said:

I would like to report a possible incompatibility with the Modern Female Sitting Animations Overhaul. https://www.nexusmods.com/skyrimspecialedition/mods/85599?tab=files 

 

Ok, I tried it out myself.

 

So on one hand, I couldn't load it either on an existing save with DAR, and it did not look like i'm hitting I'm hitting the animations limit. New game seems to work, so you might try that.

 

On the other hand, my save loaded just fine with OAR (Open Animations Replacer, currently patreon only) instead of DAR, so the incompatibility might just be with animations, not DD and the female sitting animations mod.

Posted (edited)

Probably I encoutered some bug (SE 1.5.97)

 

Installed DD5.2 (old version moved)

Started New game since formids changed in esl plugins. (I've chose esl version, and disabled smashed patch cause didn't want to rebuild it without test)

After creating character Prison Overhaul breaks SkyUi 5.2 MCM. POP fails to complete update to 5.50 (latest). All menus vanishes after looking on PO MCM.

 

Papyrus.0.log

rolled back to 5.1 - POP starts normally.

Edited by Iroha
Posted (edited)
44 minutes ago, Iroha said:

Probably I encoutered some bug (SE 1.5.97)

 

Installed DD5.2 (old version moved)

Started New game since formids changed in esl plugins. (I've chose esl version, and disabled smashed patch cause didn't want to rebuild it without test)

After creating character Prison Overhaul breaks SkyUi 5.2 MCM. POP fails to complete update to 5.50 (latest). All menus vanishes after looking on PO MCM.

 

Papyrus.0.log 756.78 kB · 0 downloads

rolled back to 5.1 - POP starts normally.

Did one more test, that time - with non-esl versions of DDFH and DDBRRF.

POP started normally, no SKYUI break. DDe shows everything is ok.

 

Therefore, it seems that bug was caused by POP 5.50 incompatibility with new esls.

Edited by Iroha
Posted

Hi all.

 

Can anyone help me how to solve the problem with the mod? Piercing (DD - UUNP - SoulgemNipplePiercings (HDT)) - located not on the character's nipples, but at a distance in front of them. Screenshot example.

 

All other devices are displayed correctly. I installed the mod according to the instructions. The character's body is BHUNP.

PRSNG_1.png

Posted (edited)
2 hours ago, qwertyuiop34232 said:

Hi all.

 

Can anyone help me how to solve the problem with the mod? Piercing (DD - UUNP - SoulgemNipplePiercings (HDT)) - located not on the character's nipples, but at a distance in front of them. Screenshot example.

 

All other devices are displayed correctly. I installed the mod according to the instructions. The character's body is BHUNP.

 

 

The BHUNP body is a newer "3BBB" body and has three nodes for the breast, while UUNP only has one.  The piercing may be miss aligned because it is not following the breast1 used in UUNP and is instead following breast3.(over simplistic explanation)

 

Get the proper bodyslides for BHUNP. The latest available are for DD 4.3 assets from 2020, new assets for 5.x are not covered, yet.  May need extra ajustment if current BHUNP references are different from the ones used to create the DD assets conversions.  Download all DD files some are for Devious loots.

Spoiler

 

 

 

If you learn to use OufitStudio you can create your own fixes when needed.

 

Spoiler

I use 3BAv2 and DD only support CBBE/UUNP from SkyrimLE. I used to have similar issues that I solve myself using OufitStudio. Eventually, the SkyrimSE conversion from @zarantha got support for 3BAv2, but is not from developers. Developer's programming environment in on SkyrimLE and any SkrymSE support need to be provided by community members like @zarantha for the moment.  In the case of BHUNP, that a BakaFactory project, he provided support for DD 3, but DD4 partial support is provided by others. DD5 new assets do not have yet for that body, at the moment.

 

Edited by safado
Posted
9 hours ago, Iroha said:

Probably I encoutered some bug (SE 1.5.97)

 

Installed DD5.2 (old version moved)

Started New game since formids changed in esl plugins. (I've chose esl version, and disabled smashed patch cause didn't want to rebuild it without test)

After creating character Prison Overhaul breaks SkyUi 5.2 MCM. POP fails to complete update to 5.50 (latest). All menus vanishes after looking on PO MCM.

 

Papyrus.0.log 756.78 kB · 0 downloads

rolled back to 5.1 - POP starts normally.

 

8 hours ago, Iroha said:

Did one more test, that time - with non-esl versions of DDFH and DDBRRF.

POP started normally, no SKYUI break. DDe shows everything is ok.

 

Therefore, it seems that bug was caused by POP 5.50 incompatibility with new esls.

 

 

Not a DD issue. DD has nothing to do with if POP starts or not. POP does not care about the For Him or BRRF plugins.

It works just fine for me with the ESPFE plugins.
 

FWIW, POP has trouble initializing if you have papyrus tweaks. You'll need to reset SUM and POP through their MCMs to get them working properly. More than that, go ask on those mod's respective threads.

 

Posted
7 hours ago, bubba999 said:

Were the various open eye and face hoods removed? I did a search on "hood" and only the completely enclosed ones show up.

 

No, they weren't removed. Depending on how you're searching it might not have that keyword.

I don't recall how they were named, but I did see them when I was testing the items. I grabbed them from DDx using add item menu.

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