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Posted

I can't believe...

When i load save in start quest of Chloe (i stay near a cell with Chloe) and do coc dcurthewhipandchaininn - all devices are in place.

But later after all quests complete Bound in Skyrim after this command those devices not load. Mysteries.

 

 

Posted
19 hours ago, Roggvir said:

There is actually a very simple solution.
Use NiOverride equippable transforms to scale down the arms.

Equippable transforms are already used by various shoes/boots for High Heels, so it is nothing new.

Add the following SDTA NiStringExtraData to the "shirt" mesh in straitjacket's NIF (same as you would add it to any high heels):

[{"name":"NPC L UpperArm [LUar]","scale":0.01},{"name":"NPC R UpperArm [RUar]","scale":0.01},{"name":"NPC L Forearm [LLar]","scale":0.01},{"name":"NPC R Forearm [RLar]","scale":0.01},{"name":"NPC L Hand [LHnd]","scale":0.01},{"name":"NPC R Hand [RHnd]","scale":0.01}]

...it will make all the arm bones 100x smaller, so tiny they would be hard to see, and it will also shrink them inside the shoulders, so the straitjacket shirt will completely cover them anyway.

Obviously, any overlays, no matter how they are applied, will follow the bone structure.

 

There is one possibility when this may not work - if the user is using bone scaling via RaceMenu on the same bones - then i suspect the transforms applied from RaceMenu would win as they porbably get to be applied after the equippable transforms from the NIF.
But that is quite an edge case, and even if it happens, nothing breaks, no danger, it will be like before and the overlays may be visible as a result.

You know, it is a good solution, but I just realized that I somewhat want this "floating tattoos" thing. Namely, in VR, bound combat doesn't show you kicking when you strike with controllers, so maybe applying tattoos to hands and setting them to be visible in combat can look like ghost arms beating on enemies ?

Posted

@zarantha i found a device not loading issue.  But have no clue how to fix it normally.

Those devices is borked into gamesave.

When i open save in fallrim tools, deleted all references of that device, after coc to this location this device is loaded on.

In gamesave there added a script instance too.

 

 

Posted
On 9/16/2021 at 8:40 AM, zarantha said:

 

Oh, now I remember. Yes that would fall under "old DD patches" that I said needed to be removed. Since the patches replace entire scripts, they need to be kept up to date with the mod. When an old patch replaces a script that was updated, functions that the other newer scripts are looking for are gone, so things like the locks break. That one was added in so is no longer needed. The only time keeping old script patches safe is if the script wasn't updated between versions, but it's better to assume that it won't work than to keep old script fixes around.

 

I  thought you were talking about a nexus mod that fixed things for gamepads, sorry for the confusion.

Yeah I thoght they didn't updated that patch and included on 5.1 because almost no one uses gamepad on skyrim so its meaningless but for gamepad users its the big deal it took them like 3 months to find the solution to those CTD and they put the file on the comments not on the front page so for some people took them more to get rid of the CTD, so I keep it for fear to keep crashing like the time before that "magic" patch, and easy man, dont worry, I didn't specify that it was a "DD gamepad CTD Fix" as such

Posted
9 hours ago, Elsidia said:

I can't believe...

When i load save in start quest of Chloe (i stay near a cell with Chloe) and do coc dcurthewhipandchaininn - all devices are in place.

But later after all quests complete Bound in Skyrim after this command those devices not load. Mysteries.

 

 

 

8 hours ago, Elsidia said:

@zarantha i found a device not loading issue.  But have no clue how to fix it normally.

Those devices is borked into gamesave.

When i open save in fallrim tools, deleted all references of that device, after coc to this location this device is loaded on.

In gamesave there added a script instance too.

 

 

 

I wonder if just failing to load once is getting baked into the save somehow. If that's the case, the normal save and reload might actually make it worse.

I've no idea on how to fix something like that, other than what you did. Did you screenshot or note down what you deleted in fallrim tools?

Are you seeing the zadfurniturescript errors in your logs too? Just a few or spamming all over?

 

@Kimy Any idea on why the wac inn would be breaking for some people after progressing past the chloe quests?

Should we be seeing these errors? I think I've seen them in just about every papyrus log I've looked at. These are from mine, and on a new game, haven't even left the lal cell yet. On a game with furniture issues, i see that script mentioned in stacks a lot. For example, the papyrus.0 log here.
 

[09/14/2021 - 12:06:42PM] Error: Property AppliedSpellEffects on script zadcFurnitureScript attached to  (20114BFA) cannot be initialized because the value is the incorrect type
[09/14/2021 - 12:06:42PM] Error: Element of property Reward on script zadcFurnitureScript attached to  (20114BFA) cannot be bound because  (0B006962) is not the right type
[09/14/2021 - 12:06:42PM] Error: Property Reward on script zadcFurnitureScript attached to  (2010E349) cannot be initialized because the value is the incorrect type

Posted (edited)
2 hours ago, zarantha said:

Did you screenshot or note down what you deleted in fallrim tools?

I made all references with info into fallrim tools. This device is first pillory from minigame in second room.

No my papyrus log not generated those errors because last time when i enter in inn all devices was in place. Then i save.

Those errors start generation after enter in inn and devices not loaded.  Then when you save or exit inn, errors generates always whenever you are in location. i can only assume that DCL checks all bound girls from those devices in cycle even is inn not loaded.

 

UPD: LOL, forgot add screenshots)

Spoiler

Clipboard.jpg.c463d015c624e4b885059ed821da3d2b.jpg

Spoiler

Clipboard1.jpg.841b8089c7937d63078a6f2e522d759d.jpg

Spoiler

Clipboard2.jpg.64e5859e90b0b49916dcdc283b85bebd.jpg

 

Edited by Elsidia
Posted
5 hours ago, Jack005 said:

but for gamepad users its the big deal it took them like 3 months

I always use gamepad in Skyrim and in DCL 9.0 this gamepad fix is build into DCL 9.0 and i stop CTD. Thanks to all for that fix.

 

Posted
45 minutes ago, Elsidia said:

I always use gamepad in Skyrim and in DCL 9.0 this gamepad fix is build into DCL 9.0 and i stop CTD. Thanks to all for that fix.

 

Yes I loved that fix, I appreciate it, of course 3 months playing DD without animations is pretty hard

Posted
9 minutes ago, MeatSackGamer said:

I came back to SSE after several months and was wondering if there is a recent 3BA bodyslide file package. I have one labeled as "DD 4.3 AIO 3BA bodyslide files v 1.0.1".

 

As far as I know, it's the same one. Check post #2 of this thread for more information on bodyslide and patches and such though, if you're coming back after a while. may help :)

Posted
2 hours ago, MeatSackGamer said:

I came back to SSE after several months and was wondering if there is a recent 3BA bodyslide file package. I have one labeled as "DD 4.3 AIO 3BA bodyslide files v 1.0.1".

 

Probably the same. Someone added a patch recently to the end of that thread, but I don't know how well it was done.

 

I am working through to get the 3BA bodyslides done for the next version of DD which should be sometime this fall.

Posted
10 hours ago, YojimboRatchet said:

 

As far as I know, it's the same one. Check post #2 of this thread for more information on bodyslide and patches and such though, if you're coming back after a while. may help :)

 

8 hours ago, zarantha said:

 

Probably the same. Someone added a patch recently to the end of that thread, but I don't know how well it was done.

 

I am working through to get the 3BA bodyslides done for the next version of DD which should be sometime this fall.

Thank you for the info.

Posted

 I'm having an issue where restraints will sometimes (not always) prevent the player from being able to jump, specifically the armbinder seems to be the main culprit for this. Anyone have any idea what might be causing this? I'm pretty lost.

 

Here's my load order if this helps:

 

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
254 FE   0 ccbgssse002-exoticarrows.esl
254 FE   1 ccbgssse019-staffofsheogorath.esl
254 FE   2 ccbgssse021-lordsmail.esl
254 FE   3 ccqdrsse001-survivalmode.esl
  5  5     cctwbsse001-puzzledungeon.esm
254 FE   4 ccqdrsse002-firewood.esl
254 FE   5 ccbgssse018-shadowrend.esl
254 FE   6 ccfsvsse001-backpacks.esl
254 FE   7 ccedhsse001-norjewel.esl
254 FE   8 ccvsvsse002-pets.esl
254 FE   9 ccbgssse037-curios.esl
254 FE   a ccbgssse045-hasedoki.esl
254 FE   b ccbgssse008-wraithguard.esl
254 FE   c ccffbsse001-imperialdragon.esl
254 FE   d ccmtysse002-ve.esl
  6  6     ccbgssse016-umbra.esm
  7  7     ccbgssse031-advcyrus.esm
254 FE   e ccpewsse002-armsofchaos.esl
254 FE   f ccedhsse002-splkntset.esl
254 FE  10 ccbgssse063-ba_ebony.esl
254 FE  11 ccbgssse060-ba_dragonscale.esl
254 FE  12 ccbgssse051-ba_daedricmail.esl
  8  8     ccbgssse025-advdsgs.esm
254 FE  13 ccffbsse002-crossbowpack.esl
254 FE  14 ccbgssse013-dawnfang.esl
  9  9     Unofficial Skyrim Special Edition Patch.esp
254 FE  15 Unofficial Saints and Seducers Patch.esl
254 FE  16 Unofficial Forgotten Seasons Patch.esl
254 FE  17 Unofficial Civil War Champions Patch.esl
254 FE  18 Unofficial Dead Man's Dread Patch.esl
254 FE  19 Unofficial Vigil Enforcer Armor Set Patch.esl
254 FE  1a Unofficial Dawnfang and Duskfang Patch.esl
254 FE  1b Unofficial Umbra Patch.esl
254 FE  1c Unofficial Daedric Mail Armor Patch.esl
254 FE  1d Unofficial Nordic Jewelry Patch.esl
254 FE  1e Unofficial Spell Knight Armor Patch.esl
254 FE  1f Unofficial Arcane Archer Pack Patch.esl
254 FE  20 Unofficial Lord's Mail Patch.esl
254 FE  21 Unofficial Shadowrend Patch.esl
254 FE  22 Unofficial Sunder & Wraithguard Patch.esl
254 FE  23 Unofficial Staff of Sheogorath Patch.esl
254 FE  24 Unofficial Ebony Plate Armor Patch.esl
254 FE  25 Unofficial Arms of Chaos Patch.esl
254 FE  26 Unofficial Dragonscale Armor Patch.esl
254 FE  27 Unofficial Expanded Crossbow Pack Patch.esl
254 FE  28 Unofficial Pets of Skyrim Patch.esl
254 FE  29 Unofficial Rare Curios Patch.esl
254 FE  2a Unofficial Skyrim Survival Patch.esl
254 FE  2b Unofficial Staff of Hasedoki Patch.esl
 10  a     ApachiiHairFemales.esm
 11  b     ApachiiHair.esm
 12  c     SexLab.esm
 13  d     Devious Devices - Assets.esm
 14  e     SexLabAroused.esm
 15  f     Devious Devices - Integration.esm
 16 10     Devious Devices - Expansion.esm
 17 11     Devious Devices - Contraptions.esm
 18 12     Lanterns Of Skyrim II.esm
 19 13     BSAssets.esm
 20 14     Schlongs of Skyrim - Core.esm
254 FE  2c RealisticWaterTwo - Resources.esm
 21 15     BSHeartland.esm
 22 16     ZaZAnimationPack.esm
 23 17     Skyrim - Utility Mod.esm
 24 18     SexLab - Sexual Fame [SLSF].esm
 25 19     BS_DLC_patch.esp
 26 1a     SkyUI_SE.esp
 27 1b     Reverb and Ambiance Overhaul - Skyrim.esp
 28 1c     Immersive Sounds - Compendium.esp
 29 1d     SMIM-SE-Merged-All.esp
 30 1e     Gildergreen Regrown.esp
 31 1f     Spank That Ass.esp
 32 20     DW.esp
 33 21     SLSO.esp
 34 22     Serial Strip Merged.esp
 35 23     SLAnimLoader.esp
254 FE  2d KSHairdosSMP.esp
254 FE  2e KSWigsSMP.esp
 36 24     SimplyKnock.esp
 37 25     Devious Devices For Him.esp
 38 26     EnhancedLightsandFX.esp
 39 27     Book Covers Skyrim.esp
 40 28     Cutting Room Floor.esp
 41 29     S3DLandscapes NextGenerationForests.esp
 42 2a     SLUTS.esp
 43 2b     SL Survival.esp
 44 2c     ELFX - Weathers.esp
 45 2d     hydra_slavegirls.esp
 46 2e     Hothtrooper44_ArmorCompilation.esp
254 FE  2f Simply Knock - Tower Stone Fix.esp
 47 2f     sl_triggers.esp
 48 30     HonedMetal.esp
254 FE  30 Skyrim Snow Dogs.esp
 49 31     CBBE.esp
 50 32     SurvivalImageAdapters.esp
 51 33     FloraRespawnFix.esp
254 FE  31 SlaveTatsEventsBridge.esp
254 FE  32 Devious Devices SE patch.esp
 52 34     Devious Arachnophobia.esp
 53 35     Devious Heatrise.esp
 54 36     zzEstrus.esp
 55 37     SlaveTats.esp
 56 38     SOSRaceMenu.esp
 57 39     WetandCold.esp
 58 3a     Unique Uniques.esp
 59 3b     UnreadBooksGlow.esp
 60 3c     TheEyesOfBeauty.esp
 61 3d     The Eyes Of Beauty - Elves Edition.esp
 62 3e     KS Jewelry.esp
 63 3f     Slaverun_Reloaded_Comments.esp
 64 40     Point The Way.esp
 65 41     Holidays.esp
 66 42     Stendarr Rising.esp
 67 43     Immersive Music.esp
 68 44     sanguinesDebauchery.esp
 69 45     Deviously Cursed Loot.esp
 70 46     Slaverun_Reloaded.esp
 71 47     Public Whore.esp
 72 48     EstrusChaurus.esp
 73 49     SLUTS DCL patch.esp
 74 4a     Bijin_AIO-SV 2018.esp
 75 4b     DeviousFollowers.esp
 76 4c     SexLab_Dialogues.esp
 77 4d     Skyrim Flora Overhaul.esp
 78 4e     MorthalHouseRestored.esp
254 FE  33 LoS II - CRF patch.esp
 79 4f     SimpleSlavery.esp
 80 50     ForgottenCity.esp
 81 51     Sacrificial Spriggan.esp
 82 52     The Paarthurnax Dilemma.esp
 83 53     zDarkArena.esp
 84 54     Naked Defeat.esp
 85 55     SD Addons.esp
 86 56     Devious Devices - Equip.esp
 87 57     RAO - ELFX Patch.esp
           Bijin Wives.esp
 88 58     SMIM-Bruma-Patch.esp
 89 59     Character Creation Overhaul.esp
 90 5a     CCO - Diverse Races And Genders.esp
 91 5b     KS Hairdo's.esp
 92 5c     No Magic Ninja Dodge - No DLC.esp
 93 5d     dD-No Spinning Death Animation Merged.esp
254 FE  34 EVGConditionalIdles.esp
 94 5e     DX Dark Knight Armor.esp
 95 5f     DeadlySpellImpacts.esp
 96 60     DeadlySpellImpacts - Two Fire.esp
 97 61     dD - Enhanced Blood Main.esp
254 FE  35 LoS II - SMIM patch.esp
254 FE  36 Stendarr Rising - ELFX Patch.esp
 98 62     Hedge Mage Armor.esp
254 FE  37 Stendarr Rising - CRF Patch.esp
 99 63     ValkyrieSwordShield.esp
100 64     Nightingale Prime remaster.esp
101 65     BSHeartlandFRF.esp
102 66     Footprints.esp
103 67     HearthFire Display Case Fix.esp
104 68     RaceMenu.esp
105 69     RaceMenuPlugin.esp
106 6a     RaceMenuMorphsCBBE.esp
107 6b     XPMSE.esp
           dD - Realistic Ragdoll Force - Realistic.esp
254 FE  38 Smoking Torches And Candles.esp
108 6c     SOS - Smurf Average Addon.esp
254 FE  39 aMidianBorn_Book of Silence.esp
109 6d     JS Armored Circlets SE.esp
110 6e     AMatterOfTime.esp
           Bijin NPCs.esp
           Bijin Warmaidens.esp
           Serana.esp
           Valerica.esp
111 6f     CCO - Dynamic Skill Progression.esp
112 70     Hothtrooper44_Armor_Ecksstra.esp
254 FE  3a LoS II - Bruma patch.esp
113 71     dD-Reduced Wound Size.esp
254 FE  3b CWRepairs.esp
114 72     Schlongs of Skyrim.esp
115 73     FireBurns.esp
116 74     FNIS.esp
117 75     UIExtensions.esp
118 76     Immersive Citizens - AI Overhaul.esp
119 77     Relationship Dialogue Overhaul.esp
120 78     TheChoiceIsYours.esp
121 79     TCIY BCS Patch.esp
254 FE  3c TCIY_CRF_Patch.esp
122 7a     Hunters Not Bandits.esp
123 7b     RDO - CRF + USSEP Patch.esp
254 FE  3d CWR_IC_Patch.esp
           RDO - USSEP Patch.esp
124 7c     Alternate Start - Live Another Life.esp
125 7d     RAO - Alternate Start Patch.esp
254 FE  3e AltStartRWpatch.esp
254 FE  3f Alternate Start - Bruma.esp
126 7e     RealisticWaterTwo.esp
254 FE  40 CRFRWPatch.esp
254 FE  41 RealisticWaterTwo - Beyond Skyrim Bruma.esp
127 7f     SSEMerged.esp
254 FE  42 Bashed Patch, 0.esp
128 80     Modern Brawl Bug Fix.esp

 

Posted
4 hours ago, zingidyzongxxx said:

 I'm having an issue where restraints will sometimes (not always) prevent the player from being able to jump, specifically the armbinder seems to be the main culprit for this. Anyone have any idea what might be causing this? I'm pretty lost.

 

Here's my load order if this helps:

 

  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
254 FE   0 ccbgssse002-exoticarrows.esl
254 FE   1 ccbgssse019-staffofsheogorath.esl
254 FE   2 ccbgssse021-lordsmail.esl
254 FE   3 ccqdrsse001-survivalmode.esl
  5  5     cctwbsse001-puzzledungeon.esm
254 FE   4 ccqdrsse002-firewood.esl
254 FE   5 ccbgssse018-shadowrend.esl
254 FE   6 ccfsvsse001-backpacks.esl
254 FE   7 ccedhsse001-norjewel.esl
254 FE   8 ccvsvsse002-pets.esl
254 FE   9 ccbgssse037-curios.esl
254 FE   a ccbgssse045-hasedoki.esl
254 FE   b ccbgssse008-wraithguard.esl
254 FE   c ccffbsse001-imperialdragon.esl
254 FE   d ccmtysse002-ve.esl
  6  6     ccbgssse016-umbra.esm
  7  7     ccbgssse031-advcyrus.esm
254 FE   e ccpewsse002-armsofchaos.esl
254 FE   f ccedhsse002-splkntset.esl
254 FE  10 ccbgssse063-ba_ebony.esl
254 FE  11 ccbgssse060-ba_dragonscale.esl
254 FE  12 ccbgssse051-ba_daedricmail.esl
  8  8     ccbgssse025-advdsgs.esm
254 FE  13 ccffbsse002-crossbowpack.esl
254 FE  14 ccbgssse013-dawnfang.esl
  9  9     Unofficial Skyrim Special Edition Patch.esp
254 FE  15 Unofficial Saints and Seducers Patch.esl
254 FE  16 Unofficial Forgotten Seasons Patch.esl
254 FE  17 Unofficial Civil War Champions Patch.esl
254 FE  18 Unofficial Dead Man's Dread Patch.esl
254 FE  19 Unofficial Vigil Enforcer Armor Set Patch.esl
254 FE  1a Unofficial Dawnfang and Duskfang Patch.esl
254 FE  1b Unofficial Umbra Patch.esl
254 FE  1c Unofficial Daedric Mail Armor Patch.esl
254 FE  1d Unofficial Nordic Jewelry Patch.esl
254 FE  1e Unofficial Spell Knight Armor Patch.esl
254 FE  1f Unofficial Arcane Archer Pack Patch.esl
254 FE  20 Unofficial Lord's Mail Patch.esl
254 FE  21 Unofficial Shadowrend Patch.esl
254 FE  22 Unofficial Sunder & Wraithguard Patch.esl
254 FE  23 Unofficial Staff of Sheogorath Patch.esl
254 FE  24 Unofficial Ebony Plate Armor Patch.esl
254 FE  25 Unofficial Arms of Chaos Patch.esl
254 FE  26 Unofficial Dragonscale Armor Patch.esl
254 FE  27 Unofficial Expanded Crossbow Pack Patch.esl
254 FE  28 Unofficial Pets of Skyrim Patch.esl
254 FE  29 Unofficial Rare Curios Patch.esl
254 FE  2a Unofficial Skyrim Survival Patch.esl
254 FE  2b Unofficial Staff of Hasedoki Patch.esl
 10  a     ApachiiHairFemales.esm
 11  b     ApachiiHair.esm
 12  c     SexLab.esm
 13  d     Devious Devices - Assets.esm
 14  e     SexLabAroused.esm
 15  f     Devious Devices - Integration.esm
 16 10     Devious Devices - Expansion.esm
 17 11     Devious Devices - Contraptions.esm
 18 12     Lanterns Of Skyrim II.esm
 19 13     BSAssets.esm
 20 14     Schlongs of Skyrim - Core.esm
254 FE  2c RealisticWaterTwo - Resources.esm
 21 15     BSHeartland.esm
 22 16     ZaZAnimationPack.esm
 23 17     Skyrim - Utility Mod.esm
 24 18     SexLab - Sexual Fame [SLSF].esm
 25 19     BS_DLC_patch.esp
 26 1a     SkyUI_SE.esp
 27 1b     Reverb and Ambiance Overhaul - Skyrim.esp
 28 1c     Immersive Sounds - Compendium.esp
 29 1d     SMIM-SE-Merged-All.esp
 30 1e     Gildergreen Regrown.esp
 31 1f     Spank That Ass.esp
 32 20     DW.esp
 33 21     SLSO.esp
 34 22     Serial Strip Merged.esp
 35 23     SLAnimLoader.esp
254 FE  2d KSHairdosSMP.esp
254 FE  2e KSWigsSMP.esp
 36 24     SimplyKnock.esp
 37 25     Devious Devices For Him.esp
 38 26     EnhancedLightsandFX.esp
 39 27     Book Covers Skyrim.esp
 40 28     Cutting Room Floor.esp
 41 29     S3DLandscapes NextGenerationForests.esp
 42 2a     SLUTS.esp
 43 2b     SL Survival.esp
 44 2c     ELFX - Weathers.esp
 45 2d     hydra_slavegirls.esp
 46 2e     Hothtrooper44_ArmorCompilation.esp
254 FE  2f Simply Knock - Tower Stone Fix.esp
 47 2f     sl_triggers.esp
 48 30     HonedMetal.esp
254 FE  30 Skyrim Snow Dogs.esp
 49 31     CBBE.esp
 50 32     SurvivalImageAdapters.esp
 51 33     FloraRespawnFix.esp
254 FE  31 SlaveTatsEventsBridge.esp
254 FE  32 Devious Devices SE patch.esp
 52 34     Devious Arachnophobia.esp
 53 35     Devious Heatrise.esp
 54 36     zzEstrus.esp
 55 37     SlaveTats.esp
 56 38     SOSRaceMenu.esp
 57 39     WetandCold.esp
 58 3a     Unique Uniques.esp
 59 3b     UnreadBooksGlow.esp
 60 3c     TheEyesOfBeauty.esp
 61 3d     The Eyes Of Beauty - Elves Edition.esp
 62 3e     KS Jewelry.esp
 63 3f     Slaverun_Reloaded_Comments.esp
 64 40     Point The Way.esp
 65 41     Holidays.esp
 66 42     Stendarr Rising.esp
 67 43     Immersive Music.esp
 68 44     sanguinesDebauchery.esp
 69 45     Deviously Cursed Loot.esp
 70 46     Slaverun_Reloaded.esp
 71 47     Public Whore.esp
 72 48     EstrusChaurus.esp
 73 49     SLUTS DCL patch.esp
 74 4a     Bijin_AIO-SV 2018.esp
 75 4b     DeviousFollowers.esp
 76 4c     SexLab_Dialogues.esp
 77 4d     Skyrim Flora Overhaul.esp
 78 4e     MorthalHouseRestored.esp
254 FE  33 LoS II - CRF patch.esp
 79 4f     SimpleSlavery.esp
 80 50     ForgottenCity.esp
 81 51     Sacrificial Spriggan.esp
 82 52     The Paarthurnax Dilemma.esp
 83 53     zDarkArena.esp
 84 54     Naked Defeat.esp
 85 55     SD Addons.esp
 86 56     Devious Devices - Equip.esp
 87 57     RAO - ELFX Patch.esp
           Bijin Wives.esp
 88 58     SMIM-Bruma-Patch.esp
 89 59     Character Creation Overhaul.esp
 90 5a     CCO - Diverse Races And Genders.esp
 91 5b     KS Hairdo's.esp
 92 5c     No Magic Ninja Dodge - No DLC.esp
 93 5d     dD-No Spinning Death Animation Merged.esp
254 FE  34 EVGConditionalIdles.esp
 94 5e     DX Dark Knight Armor.esp
 95 5f     DeadlySpellImpacts.esp
 96 60     DeadlySpellImpacts - Two Fire.esp
 97 61     dD - Enhanced Blood Main.esp
254 FE  35 LoS II - SMIM patch.esp
254 FE  36 Stendarr Rising - ELFX Patch.esp
 98 62     Hedge Mage Armor.esp
254 FE  37 Stendarr Rising - CRF Patch.esp
 99 63     ValkyrieSwordShield.esp
100 64     Nightingale Prime remaster.esp
101 65     BSHeartlandFRF.esp
102 66     Footprints.esp
103 67     HearthFire Display Case Fix.esp
104 68     RaceMenu.esp
105 69     RaceMenuPlugin.esp
106 6a     RaceMenuMorphsCBBE.esp
107 6b     XPMSE.esp
           dD - Realistic Ragdoll Force - Realistic.esp
254 FE  38 Smoking Torches And Candles.esp
108 6c     SOS - Smurf Average Addon.esp
254 FE  39 aMidianBorn_Book of Silence.esp
109 6d     JS Armored Circlets SE.esp
110 6e     AMatterOfTime.esp
           Bijin NPCs.esp
           Bijin Warmaidens.esp
           Serana.esp
           Valerica.esp
111 6f     CCO - Dynamic Skill Progression.esp
112 70     Hothtrooper44_Armor_Ecksstra.esp
254 FE  3a LoS II - Bruma patch.esp
113 71     dD-Reduced Wound Size.esp
254 FE  3b CWRepairs.esp
114 72     Schlongs of Skyrim.esp
115 73     FireBurns.esp
116 74     FNIS.esp
117 75     UIExtensions.esp
118 76     Immersive Citizens - AI Overhaul.esp
119 77     Relationship Dialogue Overhaul.esp
120 78     TheChoiceIsYours.esp
121 79     TCIY BCS Patch.esp
254 FE  3c TCIY_CRF_Patch.esp
122 7a     Hunters Not Bandits.esp
123 7b     RDO - CRF + USSEP Patch.esp
254 FE  3d CWR_IC_Patch.esp
           RDO - USSEP Patch.esp
124 7c     Alternate Start - Live Another Life.esp
125 7d     RAO - Alternate Start Patch.esp
254 FE  3e AltStartRWpatch.esp
254 FE  3f Alternate Start - Bruma.esp
126 7e     RealisticWaterTwo.esp
254 FE  40 CRFRWPatch.esp
254 FE  41 RealisticWaterTwo - Beyond Skyrim Bruma.esp
127 7f     SSEMerged.esp
254 FE  42 Bashed Patch, 0.esp
128 80     Modern Brawl Bug Fix.esp

 

It the leg restrain, or slave boot.

Posted

Hello, I do have a problem x)

I have a ball gag equipped that prevent me from talking and a elbow shackles that prevent me from trying to remove any other devious devices.

 

I did try every option on all my equipped device, even call out for help from the ball gag menu nothing work.

 

so basically how do I get out of that situation ?

 

Posted

Sorry if this has been asked a million times already, but does anyone have experience with this issue? The gags seems fine on some presets, but seem misaligned on others (attached is an example of each. The ball gag is too low on the second head). Has anyone run into this before? If so, what could be the problem, and what could be a solution? Is there something in bodyslide-outfit studio that could fix this?

ScreenShot149.png

ScreenShot147.png

Posted (edited)
4 hours ago, AJHell said:

Sorry if this has been asked a million times already, but does anyone have experience with this issue? The gags seems fine on some presets, but seem misaligned on others (attached is an example of each. The ball gag is too low on the second head). Has anyone run into this before? If so, what could be the problem, and what could be a solution? Is there something in bodyslide-outfit studio that could fix this?

ScreenShot149.png

ScreenShot147.png

Right now, there isn't much you can do.
I made a system that adds up to 16 morphs to all the gags, and then for each type of gag you can create presets for player, for unique NPCs, or generic racial presets, and for both genders (basically, you don't need special different gags for males, females, beast races - its just a matter of a preset).
The presets also include expressions (how much to open mouth, etc.)


When anybody equips a gag supported by the system, it picks the best preset (player > unique npc > race > default) and adjusts the morphs on the gag mesh accordingly, using NiOverride.
It can also apply extended expressions, that can make the character look sad, or happy, or angry using the full MFG set of face morphs.
It can optionally apply tears and/or drool overlays that progress over time.
EDIT: And make the actor make random sounds when idle (some slurping, swallowing, frustrated gagged moans, etc. - this will need to be expanded to add more voices/types, currently there is only one voice).

I just didn't release it yet, because i am still searching for some user-friendly means of editing the presets.
Currently, to edit a preset, you need to open RaceMenu, load a player or specific NPC racemenu face preset, then go to the "Gags" page where you can fiddle with sliders that affect the gag morphs.
When you are happy with how it looks, then you open Notepad++ to edit the preset JSON file and type in all the slider values you see onthe screen.
I don't mind doing it that way, but mostly because i don't give a crap about other NPCs with the exception of several followers for whom i make presets.
But other people will need a way to edit the morphs for specific NPCs in-game and on a whim - not by opening Race Menu and loading npc presets on the player, adn then manually typing 50 numbers into a Notepad++ while hoping they didn't make a mistake.
So i am still looking for any means how to add GUI for the slider morphs that i can display whenever needed and allow it to work on a targeted NPC directly (not player who needs to load NPC face preset first).

The lacking GUI is the main reason why i didn't release it yet.
But also to my greatest surprise - almost nobody seem to want this. It seems like everybody is happy with the awfully misaligned, clipping, and also a bit silly looking small gags.
I could count the number of ppl, who showed any interest in this feature, on one hand, and i find that to be disapointing ?

I will be releasing a LITE version soon though, as i promised to somebody on the forums, but right now i am waiting for the recently surfaced Skyrim Platform to get some necessary update and docs regarding how to use the chromium browser to talk back to the game (i am hoping, i could use the integrated chromium browser to implement the GUI needed for editing and maintaining presets).

 

On the left is how the gags look in your game, on the right is how the gags look in my game,
and if all goes well, anybody may soon join the right side of this picture :)
976674160_gags-redguard-beforeandafter.jpg.c4ac013ab63a23d8539b2663ca35e7dd.jpg

Here is an example with what the DD calls "Big" ball gag:
1164581840_RoggGagspreview2020-01-12.png.ad8b3ef1dd43d458f705e930799d29b2.png

Edited by Roggvir
Posted
1 hour ago, Roggvir said:

Right now, there isn't much you can do.
I made a system that adds up to 16 morphs to all the gags, and then for each type of gag you can create presets for player, for unique NPCs, or generic racial presets, and for both genders (basically, you don't need special different gags for males, females, beast races - its just a matter of a preset).
The presets also include expressions (how much to open mouth, etc.)


When anybody equips a gag supported by the system, it picks the best preset (player > unique npc > race > default) and adjusts the morphs on the gag mesh accordingly, using NiOverride.
It can also apply extended expressions, that can make the character look sad, or happy, or angry using the full MFG set of face morphs.
It can optionally apply tears and/or drool overlays that progress over time.

I just didn't release it yet, because i am still searching for some user-friendly means of editing the presets.
Currently, to edit a preset, you need to open RaceMenu, load a player or specific NPC racemenu face preset, then go to the "Gags" page where you can fiddle with sliders that affect the gag morphs.
When you are happy with how it looks, then you open Notepad++ to edit the preset JSON file and type in all the slider values you see onthe screen.
I don't mind doing it that way, but mostly because i don't give a crap about other NPCs with the exception of several followers for whom i make presets.
But other people will need a way to edit the morphs for specific NPCs in-game and on a whim - not by opening Race Menu and loading npc presets on the player, adn then manually typing 50 numbers into a Notepad++ while hoping they didn't make a mistake.
So i am still looking for any means how to add GUI for the slider morphs that i can display whenever needed and allow it to work on a targeted NPC directly (not player who needs to load NPC face preset first).

The lacking GUI is the main reason why i didn't release it yet.
But also to my greatest surprise - almost nobody seem to want this. It seems like everybody is happy with the awfully misaligned, clipping, and also a bit silly looking small gags.
I could count the number of ppl, who showed any interest in this feature, on one hand, and i find that to be disapointing ?

I will be releasing a LITE version soon though, as i promised to somebody on the forums, but right now i am waiting for the recently surfaced Skyrim Platform to get some necessary update and docs regarding how to use the chromium browser to talk back to the game (i am hoping, i could use the integrated chromium browser to implement the GUI needed for editing and maintaining presets).

 

On the left is how the gags look in your game, on the right is how the gags look in my game,
and if all goes well, anybody may soon join the right side of this picture :)
976674160_gags-redguard-beforeandafter.jpg.c4ac013ab63a23d8539b2663ca35e7dd.jpg

Here is an example with what the DD calls "Big" ball gag:
1164581840_RoggGagspreview2020-01-12.png.ad8b3ef1dd43d458f705e930799d29b2.png

Wow, I'm not gonna lie, that mod idea sounds fantastic! Please, let me know when you manage to get that released. I would love to try it. Just out of curiosity, what would be the requirements for a mod like that other than Racemenu and Skyrim Platform for the GUI?

Posted (edited)
1 hour ago, AJHell said:

what would be the requirements for a mod like that other than Racemenu and Skyrim Platform for the GUI?

Hard requirements are:

  1. SKSE
  2. Sky UI
    For the MCM menu where you can track/manage actors wearing gags, reload/rebuild the gag/preset database, etc.
  3. JContainers
    To store "database" of types of gags and presets.
  4. RaceMenu
    Not as much for the "Gags" menu where you can currently tweak the preset morphs, but for NiOverride that is used to apply the morphs when someone equips a gag, and apply/progress the optional tears/drool overlays.

Obviously, you will also need some mod that provides any actual gags, which means Devious Devices (or Deviously Cursed Loot on top of DD), but those are soft requirements, the system can run without them (though, not sure what good that would do without at least DD).
 

Any mod that provides gags, be it DD, or anything that adds more gags to DD, needs a plugin patch:
- gag Armor Addon items must use gag meshes that have morphs (provided by my mod, or must be created for any new gags).

- gag "Inventory" items must be given zad_GagNoOpenMouth keyword, to prevent DD from ever trying to apply any mouth expressions (that is handled by my system).

- gag "Inventory" items must be given an "item script" that removes actor from the system after unequipping the gag (had to do it this way to avoid modifying DD scripts).

- gag "Inventory" items must be given my RoggGags_enchGag enchantment (replacing DD's zad_enchGagenchantment if the item has it)

Edited by Roggvir
Posted
On 9/22/2021 at 11:18 PM, Roggvir said:

Hard requirements are:

  1. SKSE
  2. Sky UI
    For the MCM menu where you can track/manage actors wearing gags, reload/rebuild the gag/preset database, etc.
  3. JContainers
    To store "database" of types of gags and presets.
  4. RaceMenu
    Not as much for the "Gags" menu where you can currently tweak the preset morphs, but for NiOverride that is used to apply the morphs when someone equips a gag, and apply/progress the optional tears/drool overlays.

Obviously, you will also need some mod that provides any actual gags, which means Devious Devices (or Deviously Cursed Loot on top of DD), but those are soft requirements, the system can run without them (though, not sure what good that would do without at least DD).
 

Any mod that provides gags, be it DD, or anything that adds more gags to DD, needs a plugin patch:
- gag Armor Addon items must use gag meshes that have morphs (provided by my mod, or must be created for any new gags).

- gag "Inventory" items must be given zad_GagNoOpenMouth keyword, to prevent DD from ever trying to apply any mouth expressions (that is handled by my system).

- gag "Inventory" items must be given an "item script" that removes actor from the system after unequipping the gag (had to do it this way to avoid modifying DD scripts).

- gag "Inventory" items must be given my RoggGags_enchGag enchantment (replacing DD's zad_enchGagenchantment if the item has it)

That idea is really cool. Again, let me know if you release this mod. I would to give it a try.

Posted

Devious Devices Hobble Dress won't allow me to walk unless I switch to first person, this is too say that if I switch back to 3rd person after walking then the character walks and plays the correct animation. Im unsure of whats causing this but I have my suspicions that it has something to do with nemesis.

 

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-Conditional Armor Type Animations
+Vanargand Animations - Sprint
+F.E.P (Facial Expressions Project) - SE
+Eating Animations and Sounds SE
+Feminine Jarl Sitting Animation SE
+Smooth Magic Casting Animation
+Conditional Expressions - Subtle Face Animations
+Stronger Swimming Animation SE
+EVG Conditional Idles
+Pretty Jump Animations SSE
+sexy idle Animation - Skyrim Special Edition
+CBPC - CBP Physics with Collisions
+JUST NEW FEMALE ANIMATIONS
+Immersive Animations
+Pretty Combat Animations
+Vanargand Animations - Sneak Idle Walk and Run
+Unblockable
+FlinchingSSE
+Elder Souls - Sweep Attacks Standalone SE
+Elder Souls - The Collection
-Animations_separator
+Summermyst - Enchantments of Skyrim
+MorrowLoot Ultimate
+Immersive Weapons
+Odin 1.9.0
+Ordinator - Perks of Skyrim
+Apocalypse - Magic of Skyrim
+Inpa Sekiro Combat
+True Directional Movement - Modernized Third Person Gameplay
+SunHelm Survival
+(SGC) SkySA - Combat Behavior Compulsion
+Wildcat - Combat of Skyrim
+Ultimate Combat SE
+The Ultimate Dodge Mod
-Gameplay_separator
+Dungeons - Revisited
+JK's The Temple of Mara
+Nordic Ruins of Skyrim SSE
+JK's Arcadia's Cauldron
+JK's Belethor's General Goods
+JK's Warmaiden's
+JK's The Drunken Huntsman
+JK's The Bannered Mare
+JK's Dragonsreach
+JK's Sleeping Giant Inn
+JK's The Winking Skeever
+JK's Palace of the Kings
+JK's White Phial
+JK's Bits and Pieces
+JK's Radiant Raiment
+JK's Blue Palace
+JK's Candlehearth Hall
+JK's Elgrims Elixirs
+Stendarr Rising - The Hall of the Vigilant Rebuild
+Glorious Doors of Skyrim (GDOS)
+JK's Arnleif and Sons Trading Company
+JK's Silver-Blood Inn
+JK's Mistveil Keep
+JK's The Ragged Flagon
+Riften Docks Overhaul
+Halls of Dovahndor Reborn
+A. Whiterun Expansion 1.5 Normal Version
+Clockwork (SSE)
+Windhelm Bridge Tweaks
+The Great Cities - Minor Cities and Towns SSE Edition
+Skaal Village Overhaul
-Buildings_separator
+Solstheim Objects SMIMed - High Poly Dark Elf Furniture
+High Poly Project
+2LeanWolf's Better-Shaped Weapons SE
-Meshes_separator
+The Forgotten City
+The Wheels of Lull SE
+Forgotten Dungeons (SSE)
+Solstheim Dungeonpack
+Konahrik's Accoutrements
+Headhunter - Bounties Redone
+The Notice Board SE
+Alternate Start - Live Another Life - SSE
-Quests_separator
+Smooth Sky mesh - SSE
+Cathedral Weathers and Seasons
+Dwemer Elevator Lights
+Skyrim SE Improved Puddles
+Skyrim 3D High Hrothgar Steps
+Skyrim 3D Rocks
+Skyrim 3D Trees and Plants
+Mari's flora
-Less Ugly Tundragrass
+Fences of Skyrim - No more flickering fences
+Majestic Mountains - Darkside
+Blended Roads
+Ruins Clutter Improved
+Skyrim Flora Overhaul SE
+Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)
+HD LODs Textures SE
+Indistinguishable Billboards for Skyrim SE
-Environmental Mods_separator
+MCM Helper
+Alternate Conversation Camera
+People are Strangers
+Pastel SkyUI Markers
+A Matter of Time - A HUD clock widget
+moreHUD Inventory Edition
+Oblivion-like Loading Menu
+UIExtensions
+Immersive HUD - iHUD Special Edition
+SkyHUD
-UI and Interface mods_separator
+AddItemMenu - Ultimate Mod Explorer
+ConsoleUtilSSE
+Realistic Ragdolls and Force
+Run For Your Lives
+Wet and Cold SE
+Dynamic Animation Replacer
+Animation Motion Revolution
+Ultimate Combat and Creatures Behaviour compatibility for Nemesis
+OnHit Animations Framework - SSE
+Shovels Bury Bodies
-Scripts_separator
+SSE Fixes
+Circlet USSEP Fixes
+Fuz Ro D-oh - Silent Voice
+Face Discoloration Fix
+Immersive Movement
+Labyrinthian Shalidor's Maze Fixes
+Dragonsreach Balcony Landscape Fix
+Vanilla Script (micro)Optimizations
+Forgotten City Music Fixer
+No Edge Glow - Magic and Transformations
+Navigator - Navmesh Fixes
-SkyUI SE - Flashing Savegames Fix
-Better MessageBox Controls
-Better Dialogue Controls
+JContainers SE
+Sensible Bribes - Based on Speechcraft Not Level
+WM's Flora Fixes - SMIM Patch
+Skyrim Fixes Collection
+Fixed Mesh Lighting
+Animated Static Reload Fix
+Lightened Skyrim
+Skyrim Landscape and Water Fixes
+Landscape Fixes For Grass Mods
+eFPS - Exterior FPS boost
+Wiseman303's Flora Fixes - Revamped
+powerofthree's Tweaks
+Dlizzio's Mesh Fixes
+Don't Talk With Your Mouth Full
+Stagger Direction Fix - SSE
+Better Combat Escape - SSE
+Player Blink Fix
+Hearthfires Houses Building Fix
+No Grass In Objects
+NARC Remade - No Animals Report Crimes
+Actor Limit Fix
+NPC AI Process Position Fix - SSE
-opparco mfg Command for SSE
+Enchantment Reload Fix SE
+Mfg Fix
+(SKSE64) Havok Fix
+Immersive Sounds - Compendium
+Enhanced Textures Detail (UV-tweaks)
+Static Mesh Improvement Mod
+Bug Fixes SSE
+Weapons Armor Clothing and Clutter Fixes
+Relighting Skyrim - SSE
+SSE Engine Fixes (skse64 plugin)
+Address Library for SKSE Plugins
+SkyUI
+Unofficial Skyrim Special Edition Patch
-Bugfixes_separator
-Old Overwrite
+Character Presets by Me
-Old Save_separator
*DLC: Dawnguard
*DLC: Dragonborn
*DLC: HearthFires

 

Any help is appreciated

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