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Posted
4 hours ago, zingidyzongxxx said:

 I'm having an issue where restraints will sometimes (not always) prevent the player from being able to jump, specifically the armbinder seems to be the main culprit for this. Anyone have any idea what might be causing this? I'm pretty lost.

 

Here's my load order if this helps:

 

  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
254 FE   0 ccbgssse002-exoticarrows.esl
254 FE   1 ccbgssse019-staffofsheogorath.esl
254 FE   2 ccbgssse021-lordsmail.esl
254 FE   3 ccqdrsse001-survivalmode.esl
  5  5     cctwbsse001-puzzledungeon.esm
254 FE   4 ccqdrsse002-firewood.esl
254 FE   5 ccbgssse018-shadowrend.esl
254 FE   6 ccfsvsse001-backpacks.esl
254 FE   7 ccedhsse001-norjewel.esl
254 FE   8 ccvsvsse002-pets.esl
254 FE   9 ccbgssse037-curios.esl
254 FE   a ccbgssse045-hasedoki.esl
254 FE   b ccbgssse008-wraithguard.esl
254 FE   c ccffbsse001-imperialdragon.esl
254 FE   d ccmtysse002-ve.esl
  6  6     ccbgssse016-umbra.esm
  7  7     ccbgssse031-advcyrus.esm
254 FE   e ccpewsse002-armsofchaos.esl
254 FE   f ccedhsse002-splkntset.esl
254 FE  10 ccbgssse063-ba_ebony.esl
254 FE  11 ccbgssse060-ba_dragonscale.esl
254 FE  12 ccbgssse051-ba_daedricmail.esl
  8  8     ccbgssse025-advdsgs.esm
254 FE  13 ccffbsse002-crossbowpack.esl
254 FE  14 ccbgssse013-dawnfang.esl
  9  9     Unofficial Skyrim Special Edition Patch.esp
254 FE  15 Unofficial Saints and Seducers Patch.esl
254 FE  16 Unofficial Forgotten Seasons Patch.esl
254 FE  17 Unofficial Civil War Champions Patch.esl
254 FE  18 Unofficial Dead Man's Dread Patch.esl
254 FE  19 Unofficial Vigil Enforcer Armor Set Patch.esl
254 FE  1a Unofficial Dawnfang and Duskfang Patch.esl
254 FE  1b Unofficial Umbra Patch.esl
254 FE  1c Unofficial Daedric Mail Armor Patch.esl
254 FE  1d Unofficial Nordic Jewelry Patch.esl
254 FE  1e Unofficial Spell Knight Armor Patch.esl
254 FE  1f Unofficial Arcane Archer Pack Patch.esl
254 FE  20 Unofficial Lord's Mail Patch.esl
254 FE  21 Unofficial Shadowrend Patch.esl
254 FE  22 Unofficial Sunder & Wraithguard Patch.esl
254 FE  23 Unofficial Staff of Sheogorath Patch.esl
254 FE  24 Unofficial Ebony Plate Armor Patch.esl
254 FE  25 Unofficial Arms of Chaos Patch.esl
254 FE  26 Unofficial Dragonscale Armor Patch.esl
254 FE  27 Unofficial Expanded Crossbow Pack Patch.esl
254 FE  28 Unofficial Pets of Skyrim Patch.esl
254 FE  29 Unofficial Rare Curios Patch.esl
254 FE  2a Unofficial Skyrim Survival Patch.esl
254 FE  2b Unofficial Staff of Hasedoki Patch.esl
 10  a     ApachiiHairFemales.esm
 11  b     ApachiiHair.esm
 12  c     SexLab.esm
 13  d     Devious Devices - Assets.esm
 14  e     SexLabAroused.esm
 15  f     Devious Devices - Integration.esm
 16 10     Devious Devices - Expansion.esm
 17 11     Devious Devices - Contraptions.esm
 18 12     Lanterns Of Skyrim II.esm
 19 13     BSAssets.esm
 20 14     Schlongs of Skyrim - Core.esm
254 FE  2c RealisticWaterTwo - Resources.esm
 21 15     BSHeartland.esm
 22 16     ZaZAnimationPack.esm
 23 17     Skyrim - Utility Mod.esm
 24 18     SexLab - Sexual Fame [SLSF].esm
 25 19     BS_DLC_patch.esp
 26 1a     SkyUI_SE.esp
 27 1b     Reverb and Ambiance Overhaul - Skyrim.esp
 28 1c     Immersive Sounds - Compendium.esp
 29 1d     SMIM-SE-Merged-All.esp
 30 1e     Gildergreen Regrown.esp
 31 1f     Spank That Ass.esp
 32 20     DW.esp
 33 21     SLSO.esp
 34 22     Serial Strip Merged.esp
 35 23     SLAnimLoader.esp
254 FE  2d KSHairdosSMP.esp
254 FE  2e KSWigsSMP.esp
 36 24     SimplyKnock.esp
 37 25     Devious Devices For Him.esp
 38 26     EnhancedLightsandFX.esp
 39 27     Book Covers Skyrim.esp
 40 28     Cutting Room Floor.esp
 41 29     S3DLandscapes NextGenerationForests.esp
 42 2a     SLUTS.esp
 43 2b     SL Survival.esp
 44 2c     ELFX - Weathers.esp
 45 2d     hydra_slavegirls.esp
 46 2e     Hothtrooper44_ArmorCompilation.esp
254 FE  2f Simply Knock - Tower Stone Fix.esp
 47 2f     sl_triggers.esp
 48 30     HonedMetal.esp
254 FE  30 Skyrim Snow Dogs.esp
 49 31     CBBE.esp
 50 32     SurvivalImageAdapters.esp
 51 33     FloraRespawnFix.esp
254 FE  31 SlaveTatsEventsBridge.esp
254 FE  32 Devious Devices SE patch.esp
 52 34     Devious Arachnophobia.esp
 53 35     Devious Heatrise.esp
 54 36     zzEstrus.esp
 55 37     SlaveTats.esp
 56 38     SOSRaceMenu.esp
 57 39     WetandCold.esp
 58 3a     Unique Uniques.esp
 59 3b     UnreadBooksGlow.esp
 60 3c     TheEyesOfBeauty.esp
 61 3d     The Eyes Of Beauty - Elves Edition.esp
 62 3e     KS Jewelry.esp
 63 3f     Slaverun_Reloaded_Comments.esp
 64 40     Point The Way.esp
 65 41     Holidays.esp
 66 42     Stendarr Rising.esp
 67 43     Immersive Music.esp
 68 44     sanguinesDebauchery.esp
 69 45     Deviously Cursed Loot.esp
 70 46     Slaverun_Reloaded.esp
 71 47     Public Whore.esp
 72 48     EstrusChaurus.esp
 73 49     SLUTS DCL patch.esp
 74 4a     Bijin_AIO-SV 2018.esp
 75 4b     DeviousFollowers.esp
 76 4c     SexLab_Dialogues.esp
 77 4d     Skyrim Flora Overhaul.esp
 78 4e     MorthalHouseRestored.esp
254 FE  33 LoS II - CRF patch.esp
 79 4f     SimpleSlavery.esp
 80 50     ForgottenCity.esp
 81 51     Sacrificial Spriggan.esp
 82 52     The Paarthurnax Dilemma.esp
 83 53     zDarkArena.esp
 84 54     Naked Defeat.esp
 85 55     SD Addons.esp
 86 56     Devious Devices - Equip.esp
 87 57     RAO - ELFX Patch.esp
           Bijin Wives.esp
 88 58     SMIM-Bruma-Patch.esp
 89 59     Character Creation Overhaul.esp
 90 5a     CCO - Diverse Races And Genders.esp
 91 5b     KS Hairdo's.esp
 92 5c     No Magic Ninja Dodge - No DLC.esp
 93 5d     dD-No Spinning Death Animation Merged.esp
254 FE  34 EVGConditionalIdles.esp
 94 5e     DX Dark Knight Armor.esp
 95 5f     DeadlySpellImpacts.esp
 96 60     DeadlySpellImpacts - Two Fire.esp
 97 61     dD - Enhanced Blood Main.esp
254 FE  35 LoS II - SMIM patch.esp
254 FE  36 Stendarr Rising - ELFX Patch.esp
 98 62     Hedge Mage Armor.esp
254 FE  37 Stendarr Rising - CRF Patch.esp
 99 63     ValkyrieSwordShield.esp
100 64     Nightingale Prime remaster.esp
101 65     BSHeartlandFRF.esp
102 66     Footprints.esp
103 67     HearthFire Display Case Fix.esp
104 68     RaceMenu.esp
105 69     RaceMenuPlugin.esp
106 6a     RaceMenuMorphsCBBE.esp
107 6b     XPMSE.esp
           dD - Realistic Ragdoll Force - Realistic.esp
254 FE  38 Smoking Torches And Candles.esp
108 6c     SOS - Smurf Average Addon.esp
254 FE  39 aMidianBorn_Book of Silence.esp
109 6d     JS Armored Circlets SE.esp
110 6e     AMatterOfTime.esp
           Bijin NPCs.esp
           Bijin Warmaidens.esp
           Serana.esp
           Valerica.esp
111 6f     CCO - Dynamic Skill Progression.esp
112 70     Hothtrooper44_Armor_Ecksstra.esp
254 FE  3a LoS II - Bruma patch.esp
113 71     dD-Reduced Wound Size.esp
254 FE  3b CWRepairs.esp
114 72     Schlongs of Skyrim.esp
115 73     FireBurns.esp
116 74     FNIS.esp
117 75     UIExtensions.esp
118 76     Immersive Citizens - AI Overhaul.esp
119 77     Relationship Dialogue Overhaul.esp
120 78     TheChoiceIsYours.esp
121 79     TCIY BCS Patch.esp
254 FE  3c TCIY_CRF_Patch.esp
122 7a     Hunters Not Bandits.esp
123 7b     RDO - CRF + USSEP Patch.esp
254 FE  3d CWR_IC_Patch.esp
           RDO - USSEP Patch.esp
124 7c     Alternate Start - Live Another Life.esp
125 7d     RAO - Alternate Start Patch.esp
254 FE  3e AltStartRWpatch.esp
254 FE  3f Alternate Start - Bruma.esp
126 7e     RealisticWaterTwo.esp
254 FE  40 CRFRWPatch.esp
254 FE  41 RealisticWaterTwo - Beyond Skyrim Bruma.esp
127 7f     SSEMerged.esp
254 FE  42 Bashed Patch, 0.esp
128 80     Modern Brawl Bug Fix.esp

 

It the leg restrain, or slave boot.

Posted

Hello, I do have a problem x)

I have a ball gag equipped that prevent me from talking and a elbow shackles that prevent me from trying to remove any other devious devices.

 

I did try every option on all my equipped device, even call out for help from the ball gag menu nothing work.

 

so basically how do I get out of that situation ?

 

Posted

Sorry if this has been asked a million times already, but does anyone have experience with this issue? The gags seems fine on some presets, but seem misaligned on others (attached is an example of each. The ball gag is too low on the second head). Has anyone run into this before? If so, what could be the problem, and what could be a solution? Is there something in bodyslide-outfit studio that could fix this?

ScreenShot149.png

ScreenShot147.png

Posted (edited)
4 hours ago, AJHell said:

Sorry if this has been asked a million times already, but does anyone have experience with this issue? The gags seems fine on some presets, but seem misaligned on others (attached is an example of each. The ball gag is too low on the second head). Has anyone run into this before? If so, what could be the problem, and what could be a solution? Is there something in bodyslide-outfit studio that could fix this?

ScreenShot149.png

ScreenShot147.png

Right now, there isn't much you can do.
I made a system that adds up to 16 morphs to all the gags, and then for each type of gag you can create presets for player, for unique NPCs, or generic racial presets, and for both genders (basically, you don't need special different gags for males, females, beast races - its just a matter of a preset).
The presets also include expressions (how much to open mouth, etc.)


When anybody equips a gag supported by the system, it picks the best preset (player > unique npc > race > default) and adjusts the morphs on the gag mesh accordingly, using NiOverride.
It can also apply extended expressions, that can make the character look sad, or happy, or angry using the full MFG set of face morphs.
It can optionally apply tears and/or drool overlays that progress over time.
EDIT: And make the actor make random sounds when idle (some slurping, swallowing, frustrated gagged moans, etc. - this will need to be expanded to add more voices/types, currently there is only one voice).

I just didn't release it yet, because i am still searching for some user-friendly means of editing the presets.
Currently, to edit a preset, you need to open RaceMenu, load a player or specific NPC racemenu face preset, then go to the "Gags" page where you can fiddle with sliders that affect the gag morphs.
When you are happy with how it looks, then you open Notepad++ to edit the preset JSON file and type in all the slider values you see onthe screen.
I don't mind doing it that way, but mostly because i don't give a crap about other NPCs with the exception of several followers for whom i make presets.
But other people will need a way to edit the morphs for specific NPCs in-game and on a whim - not by opening Race Menu and loading npc presets on the player, adn then manually typing 50 numbers into a Notepad++ while hoping they didn't make a mistake.
So i am still looking for any means how to add GUI for the slider morphs that i can display whenever needed and allow it to work on a targeted NPC directly (not player who needs to load NPC face preset first).

The lacking GUI is the main reason why i didn't release it yet.
But also to my greatest surprise - almost nobody seem to want this. It seems like everybody is happy with the awfully misaligned, clipping, and also a bit silly looking small gags.
I could count the number of ppl, who showed any interest in this feature, on one hand, and i find that to be disapointing ?

I will be releasing a LITE version soon though, as i promised to somebody on the forums, but right now i am waiting for the recently surfaced Skyrim Platform to get some necessary update and docs regarding how to use the chromium browser to talk back to the game (i am hoping, i could use the integrated chromium browser to implement the GUI needed for editing and maintaining presets).

 

On the left is how the gags look in your game, on the right is how the gags look in my game,
and if all goes well, anybody may soon join the right side of this picture :)
976674160_gags-redguard-beforeandafter.jpg.c4ac013ab63a23d8539b2663ca35e7dd.jpg

Here is an example with what the DD calls "Big" ball gag:
1164581840_RoggGagspreview2020-01-12.png.ad8b3ef1dd43d458f705e930799d29b2.png

Edited by Roggvir
Posted
1 hour ago, Roggvir said:

Right now, there isn't much you can do.
I made a system that adds up to 16 morphs to all the gags, and then for each type of gag you can create presets for player, for unique NPCs, or generic racial presets, and for both genders (basically, you don't need special different gags for males, females, beast races - its just a matter of a preset).
The presets also include expressions (how much to open mouth, etc.)


When anybody equips a gag supported by the system, it picks the best preset (player > unique npc > race > default) and adjusts the morphs on the gag mesh accordingly, using NiOverride.
It can also apply extended expressions, that can make the character look sad, or happy, or angry using the full MFG set of face morphs.
It can optionally apply tears and/or drool overlays that progress over time.

I just didn't release it yet, because i am still searching for some user-friendly means of editing the presets.
Currently, to edit a preset, you need to open RaceMenu, load a player or specific NPC racemenu face preset, then go to the "Gags" page where you can fiddle with sliders that affect the gag morphs.
When you are happy with how it looks, then you open Notepad++ to edit the preset JSON file and type in all the slider values you see onthe screen.
I don't mind doing it that way, but mostly because i don't give a crap about other NPCs with the exception of several followers for whom i make presets.
But other people will need a way to edit the morphs for specific NPCs in-game and on a whim - not by opening Race Menu and loading npc presets on the player, adn then manually typing 50 numbers into a Notepad++ while hoping they didn't make a mistake.
So i am still looking for any means how to add GUI for the slider morphs that i can display whenever needed and allow it to work on a targeted NPC directly (not player who needs to load NPC face preset first).

The lacking GUI is the main reason why i didn't release it yet.
But also to my greatest surprise - almost nobody seem to want this. It seems like everybody is happy with the awfully misaligned, clipping, and also a bit silly looking small gags.
I could count the number of ppl, who showed any interest in this feature, on one hand, and i find that to be disapointing ?

I will be releasing a LITE version soon though, as i promised to somebody on the forums, but right now i am waiting for the recently surfaced Skyrim Platform to get some necessary update and docs regarding how to use the chromium browser to talk back to the game (i am hoping, i could use the integrated chromium browser to implement the GUI needed for editing and maintaining presets).

 

On the left is how the gags look in your game, on the right is how the gags look in my game,
and if all goes well, anybody may soon join the right side of this picture :)
976674160_gags-redguard-beforeandafter.jpg.c4ac013ab63a23d8539b2663ca35e7dd.jpg

Here is an example with what the DD calls "Big" ball gag:
1164581840_RoggGagspreview2020-01-12.png.ad8b3ef1dd43d458f705e930799d29b2.png

Wow, I'm not gonna lie, that mod idea sounds fantastic! Please, let me know when you manage to get that released. I would love to try it. Just out of curiosity, what would be the requirements for a mod like that other than Racemenu and Skyrim Platform for the GUI?

Posted (edited)
1 hour ago, AJHell said:

what would be the requirements for a mod like that other than Racemenu and Skyrim Platform for the GUI?

Hard requirements are:

  1. SKSE
  2. Sky UI
    For the MCM menu where you can track/manage actors wearing gags, reload/rebuild the gag/preset database, etc.
  3. JContainers
    To store "database" of types of gags and presets.
  4. RaceMenu
    Not as much for the "Gags" menu where you can currently tweak the preset morphs, but for NiOverride that is used to apply the morphs when someone equips a gag, and apply/progress the optional tears/drool overlays.

Obviously, you will also need some mod that provides any actual gags, which means Devious Devices (or Deviously Cursed Loot on top of DD), but those are soft requirements, the system can run without them (though, not sure what good that would do without at least DD).
 

Any mod that provides gags, be it DD, or anything that adds more gags to DD, needs a plugin patch:
- gag Armor Addon items must use gag meshes that have morphs (provided by my mod, or must be created for any new gags).

- gag "Inventory" items must be given zad_GagNoOpenMouth keyword, to prevent DD from ever trying to apply any mouth expressions (that is handled by my system).

- gag "Inventory" items must be given an "item script" that removes actor from the system after unequipping the gag (had to do it this way to avoid modifying DD scripts).

- gag "Inventory" items must be given my RoggGags_enchGag enchantment (replacing DD's zad_enchGagenchantment if the item has it)

Edited by Roggvir
Posted
On 9/22/2021 at 11:18 PM, Roggvir said:

Hard requirements are:

  1. SKSE
  2. Sky UI
    For the MCM menu where you can track/manage actors wearing gags, reload/rebuild the gag/preset database, etc.
  3. JContainers
    To store "database" of types of gags and presets.
  4. RaceMenu
    Not as much for the "Gags" menu where you can currently tweak the preset morphs, but for NiOverride that is used to apply the morphs when someone equips a gag, and apply/progress the optional tears/drool overlays.

Obviously, you will also need some mod that provides any actual gags, which means Devious Devices (or Deviously Cursed Loot on top of DD), but those are soft requirements, the system can run without them (though, not sure what good that would do without at least DD).
 

Any mod that provides gags, be it DD, or anything that adds more gags to DD, needs a plugin patch:
- gag Armor Addon items must use gag meshes that have morphs (provided by my mod, or must be created for any new gags).

- gag "Inventory" items must be given zad_GagNoOpenMouth keyword, to prevent DD from ever trying to apply any mouth expressions (that is handled by my system).

- gag "Inventory" items must be given an "item script" that removes actor from the system after unequipping the gag (had to do it this way to avoid modifying DD scripts).

- gag "Inventory" items must be given my RoggGags_enchGag enchantment (replacing DD's zad_enchGagenchantment if the item has it)

That idea is really cool. Again, let me know if you release this mod. I would to give it a try.

Posted

Devious Devices Hobble Dress won't allow me to walk unless I switch to first person, this is too say that if I switch back to 3rd person after walking then the character walks and plays the correct animation. Im unsure of whats causing this but I have my suspicions that it has something to do with nemesis.

 

Load Order

Spoiler

# This file was automatically generated by Mod Organizer.
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+Odontaphobia
+COCO Lingerie - CBBE-TBD-BHUNP SE
+Yield To Me
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+Scaleform Translation Plus Plus
+Nezzar's Ult Lingerie Collection 2.0 - CBBE-TBD-BHUNP SE
+SSIRT v4.1
+Sets of Skills - a Skyrim Class Mod
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+Devious Lore SE v
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-Old Overwrite
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-Old Save_separator
*DLC: Dawnguard
*DLC: Dragonborn
*DLC: HearthFires

 

Any help is appreciated

Posted
4 hours ago, 45672 said:

Any help is appreciated

If i think what is it, then there is simple solution. To be honest i have no clue what's going on, but solution i found:

1) Save a game in new slot to be sure you don't spoil other saves

2) Exit to main menu or maybe exit completely from Skyrim

3) Return to Skyrim or load a save - now you walk slowly as dress need.

 

Somehow Skyrim not update multispeed variable.

It's start in DD 5.1. In DD 4.3 multispeed with time drops so low that you need in console return normal value because i think now is better.

 

Also this bug not happen always only time to time (about not moving in DD 5.1)

 

Posted (edited)

i cant get any mod except DD family mod to equip device it undress character but not equip device it happen on SLUTS resume or devious carriage for exemple

anyone have hint ?

Edited by lord,k,
Posted
On 9/22/2021 at 11:39 AM, koloiplu said:

Hello, I do have a problem x)

I have a ball gag equipped that prevent me from talking and a elbow shackles that prevent me from trying to remove any other devious devices.

 

I did try every option on all my equipped device, even call out for help from the ball gag menu nothing work.

 

so basically how do I get out of that situation ?

 

 

The elbow shackles are a high security restraint I think. Try talking to a blacksmith to remove it. After your arms are free, then you can work on the gag.

If you're having trouble talking try adjusting the gag talk options in the MCM. If you use DCL there is also a gag talk option there too. Some other mods have their own gag talk options so you may need to experiment for a while if you have more than DD editing the gag talk.

Posted
8 hours ago, lord,k, said:

i cant get any mod except DD family mod to equip device it undress character but not equip device it happen on SLUTS resume or devious carriage for exemple

anyone have hint ?

 

You'd need to ask on those mod pages. If DD devices equip ok, then DD is working.

 

Posted
20 hours ago, 45672 said:

Devious Devices Hobble Dress won't allow me to walk unless I switch to first person, this is too say that if I switch back to 3rd person after walking then the character walks and plays the correct animation. Im unsure of whats causing this but I have my suspicions that it has something to do with nemesis.

 

Load Order

  Reveal hidden contents

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*DLC: Dawnguard
*DLC: Dragonborn
*DLC: HearthFires

 

Any help is appreciated

 

What you are doing now or Elsidia's options are your only workarounds for now. From what I've seen, it's due to how DD implements the slow walk, by increasing encumberance. It can stack leading to you having so much encumberance you can't walk at all.

Posted
On 9/24/2021 at 12:55 PM, The Dolly Llama said:

NPCs seem to wander after locking in furniture then reloading save or changing cells. Is there a fix? DD still acts as if they're locked up but they are moving around with their furniture pose.

 

Not really. NPC behaviors can override DD idles keeping them in the furniture. If it's happening all the time on cell or save reloads, I'd say you've got a lot of scripts and it's lagging, which allows the NPCs to start wandering. Their normal packages would tend to load before DD's scripts.

 

Decreasing script heavy mods in your load order is likely your best bet.

I suppose you could try this mod:

 

Posted
8 hours ago, zarantha said:

NPC behaviors can override DD idles keeping them in the furniture.

At this moment as i see furniture's work bad. I'm not even sure if there can be made fix because of Skyrim engine. One time i just for funny put Sasha in furniture's. DLC timer thinks that Sasha deserves masturbation. And Sasha goes with all furniture to bed and do their work))

Just funny and not serious use of contraception mod at this time.

Posted

So, been trying to google my way to a solution to my issue, but no success, so hopefully someone in here can help. My problem is with the pillories. My dragonborn get locked in them just fine, I can choose to hard lock, or the self-bondage game, and for a time everything works as it should. Then someone comes up to have their way with my girl, which also works as inteneded. The issue arises after the sex deed is done, the pillory turns invisible/disappears, I can walk around as if I'm not locked in, but whenever I press E to interact with anyone, or anything, I get the menu pop-up asking if I want to unlock with key, struggle, examine, or do nothing. So the mod clearly has me tagged as being locked in, but the pillory is gone, and I'm free to move. Anyone else had this issue, or a way to solve it?

Posted
4 hours ago, Valauthiel said:

So, been trying to google my way to a solution to my issue, but no success, so hopefully someone in here can help. My problem is with the pillories. My dragonborn get locked in them just fine, I can choose to hard lock, or the self-bondage game, and for a time everything works as it should. Then someone comes up to have their way with my girl, which also works as inteneded. The issue arises after the sex deed is done, the pillory turns invisible/disappears, I can walk around as if I'm not locked in, but whenever I press E to interact with anyone, or anything, I get the menu pop-up asking if I want to unlock with key, struggle, examine, or do nothing. So the mod clearly has me tagged as being locked in, but the pillory is gone, and I'm free to move. Anyone else had this issue, or a way to solve it?

 

Reload a save before the sex in the pillory occurred. or equip and escape a new pillory.

Try to avoid sex from other mods while in furniture.

Posted

Devious Devices is running good but the chasity belt is invisible so I checked the bodyslide and I see a lot of DDx but no chasity belt in the list. Then I check the folders and I didn't see any chasity belt in the cbbe folders. I redownloaded the mod and checked and didn't see the item. Am I missing something? I do get a preview in game but its not there on my character.

Posted
5 hours ago, LetheOminous said:

Devious Devices is running good but the chasity belt is invisible so I checked the bodyslide and I see a lot of DDx but no chasity belt in the list. Then I check the folders and I didn't see any chasity belt in the cbbe folders. I redownloaded the mod and checked and didn't see the item. Am I missing something? I do get a preview in game but its not there on my character.

Build the outfits in bodyslide.

Posted
19 hours ago, zarantha said:

 

Reload a save before the sex in the pillory occurred. or equip and escape a new pillory.

Try to avoid sex from other mods while in furniture.

Ended up having to reload a previous save. Avoiding sex from other mods might be a bit tricky (there's quite a few in my load order), but not impossible. Thing is, it happens no matter which mod triggers the sex. Might just have to avoid the pillories all together, which is a shame, cause I really like the self-bondage aspect of them.

Posted
8 hours ago, LetheOminous said:

Devious Devices is running good but the chasity belt is invisible so I checked the bodyslide and I see a lot of DDx but no chasity belt in the list. Then I check the folders and I didn't see any chasity belt in the cbbe folders. I redownloaded the mod and checked and didn't see the item. Am I missing something? I do get a preview in game but its not there on my character.

 

Chastity belts use the iron belt or padded belt models. There is nothing in bodyslide named 'chastity belt'. If we included bodyslides for every single variation of each outfit, the bodyslide files would be 2 to 3 times larger at minimum than they are now. You have to look at the previews to see what matches up with what's missing.

 

Batch build the DD outfits in bodyslide to fix invisible outfits. If you're still having trouble, run through the bodyslide troubleshooting,

https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930

 

Posted (edited)

 

Hi all,

 

Bouncing back a bug described on a previous post from the SD+ thread.

I thought it was due to SD+ but it is likely a DD issue in the first place.

 

When wearing armbinders, the animation played is the idle animation. Not sure what causes it. I have the bare minimum amount of mods turned on now.

 

The FNIS config is set as this as per a previous suggestion, but that doesn't change anything:

 

image.png.ed3ba4c388b5d58739ec2de9b02f62d8.png

 

 

PS: the animation plays correctly if in combat (R key) AND in movement (forward or backward)

Edited by Eldranil
Posted
57 minutes ago, Eldranil said:

 

Hi all,

 

Bouncing back a bug described on a previous post from the SD+ thread.

I thought it was due to SD+ but it is likely a DD issue in the first place.

 

When wearing armbinders, the animation played is the idle animation. Not sure what causes it. I have the bare minimum amount of mods turned on now.

 

The FNIS config is set as this as per a previous suggestion, but that doesn't change anything:

 

image.png.ed3ba4c388b5d58739ec2de9b02f62d8.png

 

 

PS: the animation plays correctly if in combat (R key) AND in movement (forward or backward)

 

What mods do you have enabled now? (just skse, skyui, sexlab, sexlab aroused, fnis, xp32, racemenu, body mod, DD?)

Can you get a list of enabled mods and plugins, or screenshot the filtered list for enabled?

You've reinstalled DD?

 

Have you purged your mods and made sure nothing is left over in your data folder? specifically, there should be no meshes folder when everything is purged.

You may want to just delete the data folder and then verify files in steam.

 

What I think is happening is:
1. Nemesis overwrote some animation files in the mod itself - this is why reinstall is required for *anything* that you would normally need to run fnis for.

2. There are leftover files in your skyrim data folder that are overwriting or taking precedence over the vortex files somehow.

3. You've got some animation or idle mod still installed that is conflicting.

Posted
15 hours ago, Valauthiel said:

Ended up having to reload a previous save.

About your problem - maybe if game thinks that you are locked in pillory, you can struggle out from invisible thing? Also if there is timer, probably you will be release in time what you set.

Also if you sure that sex act is triggered by DCL - that means there is bug. You need report to LE thread for Kimy, maybe she have ideas, how it can be fixed.

if this sex act is triggered by another mod - you can nicely ask in this mod thread to made DCL compatibility patch.

Or maybe if you name mod, what triggers this sex act, there will be some good Samaritans what will write this patch for this mod.

 

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