natybs Posted September 20, 2021 Posted September 20, 2021 54 minutes ago, Elsidia said: This happen as i heard if you install noenchantment restriction mod. Or you have some old patches rewrites DD. so i should not use any patches accept the mfg fix and prisoners chains patch?
Elsidia Posted September 20, 2021 Posted September 20, 2021 3 hours ago, natybs said: mfg fix and prisoners chains patch? Mfg fix must have, use only patches from troubleshooting page. Those most are updated for DCL 9.0 Chains patch not necessary for DCL 9.0, it's build into mod and you only need build bodyslide nohdt chains. And all work. also most old patches for that is build into too. need only patches what is mentioned in section for DCL 9.0 troubleshooting page: https://www.loverslab.com/topic/99700-devious-devices-se-51-2021-03-24/?do=findComment&comment=3077930 Â
zarantha Posted September 20, 2021 Posted September 20, 2021 On 9/18/2021 at 2:38 AM, Elsidia said: On system Windows 7 is strongly recommend turn of all caches for SDD off. Â Ok, so this is probably the sticking point for you. I'm on windows 10 and everything I've seen is for windows 10.
Elsidia Posted September 20, 2021 Posted September 20, 2021 (edited) 6 minutes ago, zarantha said: I'm on windows 10 and everything I've seen is for windows 10. Fact is fact - even with windows 10 and file page equal to yours, devices not loaded into inn. I have no clues, why. Maybe because this is port from LE. Edited September 20, 2021 by Elsidia
zarantha Posted September 20, 2021 Posted September 20, 2021 21 hours ago, Kimy said: Â Not sure if that will work. The SJs hide the hands and that's precisely why sex animations work with that model quite well. If you unhide them, they will pop out during animations. Â I wouldn't waste a lot of time with that, tbh. I admittedly don't use SlaveTats a lot, but I have never seen any instance of that issue happening before, and it didn't get reported to me before either. Â It's been reported a few times here, so it's likely something that was done to get racemenu overlays working for SE that hasn't been backported to LE. For the first year i think (maybe two?), we had no overlays, and then it took another year or so to get face overlays working. Â It seemed ok with the struggle animations, but I'll make sure to test with sex animations too before making it final. If they are still popping out, we'll just have to deal with it.
zarantha Posted September 20, 2021 Posted September 20, 2021 On 9/18/2021 at 4:49 PM, kylexf said: @zaranthai think I saw you mention that you were working on some 3BB bodyslides, do you happen to have a cbbe vs bhunp recommendation for best fit?  BHUNP was linked on the troubleshooting post. I may eventually do these too, but only if they get outdated. I don't use UNP/BHUNP myself, so I have very little motivation to add those in as long as they're kept up to date. And honestly, I don't see nearly as many BHUNP requests as I do 3BBB.
zarantha Posted September 20, 2021 Posted September 20, 2021 7 minutes ago, Elsidia said: Fact is fact - even with windows 10 and file page equal to yours, devices not loaded into inn. I have no clues, why. Maybe because this is port from LE.  I don't know, but I don't think it's because of the port. I've never seen them NOT load in. But then, I have 32gb of memory, 8gb vram, and the 20gb pagefile too, with skyrim on ssd. But given all the memory issues loading it in on LE, I tend to think it's a memory issue with loading that cell, not something SE specific. All SE does is ensure it doesn't crash or turn into an infinite load screen.
Elsidia Posted September 20, 2021 Posted September 20, 2021 (edited) 41 minutes ago, zarantha said: I have 32gb of memory, 8gb vram, and the 20gb pagefile too, with skyrim on ssd. i have 16 gb RAM, 8gb vram and after load into inn skyrim uses 3,5 gB ram and 51% free. I have default winn mem page, but with 30 gb mem page it not loaded too. Sometimes it load (in start of game) but now not. Of course i can restore all disabled devices and check if load again, but if after time it's not load again - have no sense. Maybe in skyrim ini files is option not load a objects? I optimize my ini files with bethini and not use enb. The main question is why it load all other objects, but not load objects where is stuck into NPC? Maybe somehow it's related to contractions mod and scripts? or those devices is wrong defined for SE version? OR DCL NPC have conflicts with those devices? Â UPD: only difference what i found those devices doesn't have attached zadcontraptions script and have NPC package. Edited September 20, 2021 by Elsidia
zarantha Posted September 20, 2021 Posted September 20, 2021 5 minutes ago, Elsidia said: i have 16 gb RAM, 8gb vram and after load into inn skyrim uses 3,5 gB ram and 51% free. I have default winn mem page, but with 30 gb mem page it not loaded too. Sometimes it load (in start of game) but now not. Of course i can restore all disabled devices and check if load again, but if after time it's not load again - have no sense. Maybe in skyrim ini files is option not load a objects? I optimize my ini files with bethini and not use enb. The main question is why it load all other objects, but not load objects where is stuck into NPC? Maybe somehow it's related to contractions mod and scripts? or those devices is wrong defined for SE version? OR DCL NPC have conflicts with those devices? Â Not changing the scripts between versions, so the only issues with scripts should be script lag and the scripts not running to place items. Shouldn't be conflicts with those devices either. I have seen cells not load in completely, and I think that's what's happening here. usually a quit and reload fixed that for me when I do see it. I just haven't seen it since getting the new laptop two years ago or with the inn specifically. I can't reproduce it at all. Â I use bethini also and set it to high/bethini defaults most of the time, or sometimes med/bethini defaults. There's no option to skip loading devices that I'm aware of. I am using enb, but all turning that off should get you is more FPS (which does help with the script lag somewhat). I do turn off some settings through bethini that are related to enb, and increase the particle count. None of that should affect objects loading in. Â bethini options tweaks i do for enb: Spoiler Add or change the yellow lines in your skyrimprefs.ini under [Display] (if you use mod organizer edit the ini inside your profile folder as usual) bEnableImprovedSnow=0 Disables the new SE snowshader (has some problems and doesn't look good) bIBLFEnable=0 Disables the anamorphic lensflare (a better one is included in the ENB) bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=0 Disables vanilla's Ambient Occlusion (can also be done in the Skyrim launcher instead). If you don't want a pixelated black mess on your characters and grass do yourself a favor and disable it. The ENB AO is much better and accurate than Skyrim's built in AO solution (which is a low res scalable ambient obscurance implementation). bUse64bitsHDRRenderTarget=0 Has little effect on the image quality but costs a bunch of performance (2+ FPS on my system, this varies from setup to setup). The main advantage of higher bit depth render targets is their improved precision. Low precision artifacts from disabling this option can be noticed as banding in some areas of the game like alpha blending (can be seen best on smoke) or the sky gradient. If you don't see any banding in those areas after turning this thing off, you can leave it disabled and enjoy better performance. Otherwise, turn it back on (by setting it to 1 again) This option does not impact the ENB shaders themselves, it only affects the base game shaders! Â --------------------------------------------------------- Besides those: iMaxDesired (under [Particles]) - i usually set this to 2000 Â
Elsidia Posted September 20, 2021 Posted September 20, 2021 I can't believe... When i load save in start quest of Chloe (i stay near a cell with Chloe) and do coc dcurthewhipandchaininn - all devices are in place. But later after all quests complete Bound in Skyrim after this command those devices not load. Mysteries. Â Â
DeWired Posted September 20, 2021 Posted September 20, 2021 19 hours ago, Roggvir said: There is actually a very simple solution. Use NiOverride equippable transforms to scale down the arms. Equippable transforms are already used by various shoes/boots for High Heels, so it is nothing new. Add the following SDTA NiStringExtraData to the "shirt" mesh in straitjacket's NIF (same as you would add it to any high heels): [{"name":"NPC L UpperArm [LUar]","scale":0.01},{"name":"NPC R UpperArm [RUar]","scale":0.01},{"name":"NPC L Forearm [LLar]","scale":0.01},{"name":"NPC R Forearm [RLar]","scale":0.01},{"name":"NPC L Hand [LHnd]","scale":0.01},{"name":"NPC R Hand [RHnd]","scale":0.01}] ...it will make all the arm bones 100x smaller, so tiny they would be hard to see, and it will also shrink them inside the shoulders, so the straitjacket shirt will completely cover them anyway. Obviously, any overlays, no matter how they are applied, will follow the bone structure. Â There is one possibility when this may not work - if the user is using bone scaling via RaceMenu on the same bones - then i suspect the transforms applied from RaceMenu would win as they porbably get to be applied after the equippable transforms from the NIF. But that is quite an edge case, and even if it happens, nothing breaks, no danger, it will be like before and the overlays may be visible as a result. You know, it is a good solution, but I just realized that I somewhat want this "floating tattoos" thing. Namely, in VR, bound combat doesn't show you kicking when you strike with controllers, so maybe applying tattoos to hands and setting them to be visible in combat can look like ghost arms beating on enemies ?
Elsidia Posted September 20, 2021 Posted September 20, 2021 @zarantha i found a device not loading issue. But have no clue how to fix it normally. Those devices is borked into gamesave. When i open save in fallrim tools, deleted all references of that device, after coc to this location this device is loaded on. In gamesave there added a script instance too.  Â
Jack005 Posted September 20, 2021 Posted September 20, 2021 On 9/16/2021 at 8:40 AM, zarantha said: Â Oh, now I remember. Yes that would fall under "old DD patches" that I said needed to be removed. Since the patches replace entire scripts, they need to be kept up to date with the mod. When an old patch replaces a script that was updated, functions that the other newer scripts are looking for are gone, so things like the locks break. That one was added in so is no longer needed. The only time keeping old script patches safe is if the script wasn't updated between versions, but it's better to assume that it won't work than to keep old script fixes around. Â IÂ thought you were talking about a nexus mod that fixed things for gamepads, sorry for the confusion. Yeah I thoght they didn't updated that patch and included on 5.1 because almost no one uses gamepad on skyrim so its meaningless but for gamepad users its the big deal it took them like 3 months to find the solution to those CTD and they put the file on the comments not on the front page so for some people took them more to get rid of the CTD, so I keep it for fear to keep crashing like the time before that "magic" patch, and easy man, dont worry, I didn't specify that it was a "DD gamepad CTD Fix" as such
zarantha Posted September 21, 2021 Posted September 21, 2021 9 hours ago, Elsidia said: I can't believe... When i load save in start quest of Chloe (i stay near a cell with Chloe) and do coc dcurthewhipandchaininn - all devices are in place. But later after all quests complete Bound in Skyrim after this command those devices not load. Mysteries.    8 hours ago, Elsidia said: @zarantha i found a device not loading issue. But have no clue how to fix it normally. Those devices is borked into gamesave. When i open save in fallrim tools, deleted all references of that device, after coc to this location this device is loaded on. In gamesave there added a script instance too.    I wonder if just failing to load once is getting baked into the save somehow. If that's the case, the normal save and reload might actually make it worse. I've no idea on how to fix something like that, other than what you did. Did you screenshot or note down what you deleted in fallrim tools? Are you seeing the zadfurniturescript errors in your logs too? Just a few or spamming all over?  @Kimy Any idea on why the wac inn would be breaking for some people after progressing past the chloe quests? Should we be seeing these errors? I think I've seen them in just about every papyrus log I've looked at. These are from mine, and on a new game, haven't even left the lal cell yet. On a game with furniture issues, i see that script mentioned in stacks a lot. For example, the papyrus.0 log here.  [09/14/2021 - 12:06:42PM] Error: Property AppliedSpellEffects on script zadcFurnitureScript attached to (20114BFA) cannot be initialized because the value is the incorrect type [09/14/2021 - 12:06:42PM] Error: Element of property Reward on script zadcFurnitureScript attached to (20114BFA) cannot be bound because (0B006962) is not the right type [09/14/2021 - 12:06:42PM] Error: Property Reward on script zadcFurnitureScript attached to (2010E349) cannot be initialized because the value is the incorrect type
Elsidia Posted September 21, 2021 Posted September 21, 2021 (edited) 2 hours ago, zarantha said: Did you screenshot or note down what you deleted in fallrim tools? I made all references with info into fallrim tools. This device is first pillory from minigame in second room. No my papyrus log not generated those errors because last time when i enter in inn all devices was in place. Then i save. Those errors start generation after enter in inn and devices not loaded. Then when you save or exit inn, errors generates always whenever you are in location. i can only assume that DCL checks all bound girls from those devices in cycle even is inn not loaded.  UPD: LOL, forgot add screenshots) Spoiler Spoiler Spoiler  Edited September 21, 2021 by Elsidia
Elsidia Posted September 21, 2021 Posted September 21, 2021 5 hours ago, Jack005 said: but for gamepad users its the big deal it took them like 3 months I always use gamepad in Skyrim and in DCL 9.0 this gamepad fix is build into DCL 9.0 and i stop CTD. Thanks to all for that fix. Â 1
Jack005 Posted September 21, 2021 Posted September 21, 2021 45 minutes ago, Elsidia said: I always use gamepad in Skyrim and in DCL 9.0 this gamepad fix is build into DCL 9.0 and i stop CTD. Thanks to all for that fix. Â Yes I loved that fix, I appreciate it, of course 3 months playing DD without animations is pretty hard
yiyuandian Posted September 21, 2021 Posted September 21, 2021 ?has any some other way to download? look like I can't visit mega?
YojimboRatchet Posted September 21, 2021 Posted September 21, 2021 6 hours ago, yiyuandian said: ?has any some other way to download? look like I can't visit mega?  can you be more specific as what happens ?
MeatSackGamer Posted September 21, 2021 Posted September 21, 2021 I came back to SSE after several months and was wondering if there is a recent 3BA bodyslide file package. I have one labeled as "DD 4.3 AIO 3BA bodyslide files v 1.0.1".
YojimboRatchet Posted September 21, 2021 Posted September 21, 2021 9 minutes ago, MeatSackGamer said: I came back to SSE after several months and was wondering if there is a recent 3BA bodyslide file package. I have one labeled as "DD 4.3 AIO 3BA bodyslide files v 1.0.1". Â As far as I know, it's the same one. Check post #2 of this thread for more information on bodyslide and patches and such though, if you're coming back after a while. may help
zarantha Posted September 21, 2021 Posted September 21, 2021 8 hours ago, yiyuandian said: ?has any some other way to download? look like I can't visit mega?  There's an alternate download link on the troubleshooting post. https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930 Â
zarantha Posted September 21, 2021 Posted September 21, 2021 2 hours ago, MeatSackGamer said: I came back to SSE after several months and was wondering if there is a recent 3BA bodyslide file package. I have one labeled as "DD 4.3 AIO 3BA bodyslide files v 1.0.1". Â Probably the same. Someone added a patch recently to the end of that thread, but I don't know how well it was done. Â I am working through to get the 3BA bodyslides done for the next version of DD which should be sometime this fall. 1
MeatSackGamer Posted September 22, 2021 Posted September 22, 2021 10 hours ago, YojimboRatchet said:  As far as I know, it's the same one. Check post #2 of this thread for more information on bodyslide and patches and such though, if you're coming back after a while. may help  8 hours ago, zarantha said:  Probably the same. Someone added a patch recently to the end of that thread, but I don't know how well it was done.  I am working through to get the 3BA bodyslides done for the next version of DD which should be sometime this fall. Thank you for the info.
zingidyzongxxx Posted September 22, 2021 Posted September 22, 2021  I'm having an issue where restraints will sometimes (not always) prevent the player from being able to jump, specifically the armbinder seems to be the main culprit for this. Anyone have any idea what might be causing this? I'm pretty lost.  Here's my load order if this helps:  Spoiler  0 0    Skyrim.esm  1 1    Update.esm  2 2    Dawnguard.esm  3 3    HearthFires.esm  4 4    Dragonborn.esm 254 FE  0 ccbgssse002-exoticarrows.esl 254 FE  1 ccbgssse019-staffofsheogorath.esl 254 FE  2 ccbgssse021-lordsmail.esl 254 FE  3 ccqdrsse001-survivalmode.esl  5 5    cctwbsse001-puzzledungeon.esm 254 FE  4 ccqdrsse002-firewood.esl 254 FE  5 ccbgssse018-shadowrend.esl 254 FE  6 ccfsvsse001-backpacks.esl 254 FE  7 ccedhsse001-norjewel.esl 254 FE  8 ccvsvsse002-pets.esl 254 FE  9 ccbgssse037-curios.esl 254 FE  a ccbgssse045-hasedoki.esl 254 FE  b ccbgssse008-wraithguard.esl 254 FE  c ccffbsse001-imperialdragon.esl 254 FE  d ccmtysse002-ve.esl  6 6    ccbgssse016-umbra.esm  7 7    ccbgssse031-advcyrus.esm 254 FE  e ccpewsse002-armsofchaos.esl 254 FE  f ccedhsse002-splkntset.esl 254 FE 10 ccbgssse063-ba_ebony.esl 254 FE 11 ccbgssse060-ba_dragonscale.esl 254 FE 12 ccbgssse051-ba_daedricmail.esl  8 8    ccbgssse025-advdsgs.esm 254 FE 13 ccffbsse002-crossbowpack.esl 254 FE 14 ccbgssse013-dawnfang.esl  9 9    Unofficial Skyrim Special Edition Patch.esp 254 FE 15 Unofficial Saints and Seducers Patch.esl 254 FE 16 Unofficial Forgotten Seasons Patch.esl 254 FE 17 Unofficial Civil War Champions Patch.esl 254 FE 18 Unofficial Dead Man's Dread Patch.esl 254 FE 19 Unofficial Vigil Enforcer Armor Set Patch.esl 254 FE 1a Unofficial Dawnfang and Duskfang Patch.esl 254 FE 1b Unofficial Umbra Patch.esl 254 FE 1c Unofficial Daedric Mail Armor Patch.esl 254 FE 1d Unofficial Nordic Jewelry Patch.esl 254 FE 1e Unofficial Spell Knight Armor Patch.esl 254 FE 1f Unofficial Arcane Archer Pack Patch.esl 254 FE 20 Unofficial Lord's Mail Patch.esl 254 FE 21 Unofficial Shadowrend Patch.esl 254 FE 22 Unofficial Sunder & Wraithguard Patch.esl 254 FE 23 Unofficial Staff of Sheogorath Patch.esl 254 FE 24 Unofficial Ebony Plate Armor Patch.esl 254 FE 25 Unofficial Arms of Chaos Patch.esl 254 FE 26 Unofficial Dragonscale Armor Patch.esl 254 FE 27 Unofficial Expanded Crossbow Pack Patch.esl 254 FE 28 Unofficial Pets of Skyrim Patch.esl 254 FE 29 Unofficial Rare Curios Patch.esl 254 FE 2a Unofficial Skyrim Survival Patch.esl 254 FE 2b Unofficial Staff of Hasedoki Patch.esl  10 a    ApachiiHairFemales.esm  11 b    ApachiiHair.esm  12 c    SexLab.esm  13 d    Devious Devices - Assets.esm  14 e    SexLabAroused.esm  15 f    Devious Devices - Integration.esm  16 10    Devious Devices - Expansion.esm  17 11    Devious Devices - Contraptions.esm  18 12    Lanterns Of Skyrim II.esm  19 13    BSAssets.esm  20 14    Schlongs of Skyrim - Core.esm 254 FE 2c RealisticWaterTwo - Resources.esm  21 15    BSHeartland.esm  22 16    ZaZAnimationPack.esm  23 17    Skyrim - Utility Mod.esm  24 18    SexLab - Sexual Fame [SLSF].esm  25 19    BS_DLC_patch.esp  26 1a    SkyUI_SE.esp  27 1b    Reverb and Ambiance Overhaul - Skyrim.esp  28 1c    Immersive Sounds - Compendium.esp  29 1d    SMIM-SE-Merged-All.esp  30 1e    Gildergreen Regrown.esp  31 1f    Spank That Ass.esp  32 20    DW.esp  33 21    SLSO.esp  34 22    Serial Strip Merged.esp  35 23    SLAnimLoader.esp 254 FE 2d KSHairdosSMP.esp 254 FE 2e KSWigsSMP.esp  36 24    SimplyKnock.esp  37 25    Devious Devices For Him.esp  38 26    EnhancedLightsandFX.esp  39 27    Book Covers Skyrim.esp  40 28    Cutting Room Floor.esp  41 29    S3DLandscapes NextGenerationForests.esp  42 2a    SLUTS.esp  43 2b    SL Survival.esp  44 2c    ELFX - Weathers.esp  45 2d    hydra_slavegirls.esp  46 2e    Hothtrooper44_ArmorCompilation.esp 254 FE 2f Simply Knock - Tower Stone Fix.esp  47 2f    sl_triggers.esp  48 30    HonedMetal.esp 254 FE 30 Skyrim Snow Dogs.esp  49 31    CBBE.esp  50 32    SurvivalImageAdapters.esp  51 33    FloraRespawnFix.esp 254 FE 31 SlaveTatsEventsBridge.esp 254 FE 32 Devious Devices SE patch.esp  52 34    Devious Arachnophobia.esp  53 35    Devious Heatrise.esp  54 36    zzEstrus.esp  55 37    SlaveTats.esp  56 38    SOSRaceMenu.esp  57 39    WetandCold.esp  58 3a    Unique Uniques.esp  59 3b    UnreadBooksGlow.esp  60 3c    TheEyesOfBeauty.esp  61 3d    The Eyes Of Beauty - Elves Edition.esp  62 3e    KS Jewelry.esp  63 3f    Slaverun_Reloaded_Comments.esp  64 40    Point The Way.esp  65 41    Holidays.esp  66 42    Stendarr Rising.esp  67 43    Immersive Music.esp  68 44    sanguinesDebauchery.esp  69 45    Deviously Cursed Loot.esp  70 46    Slaverun_Reloaded.esp  71 47    Public Whore.esp  72 48    EstrusChaurus.esp  73 49    SLUTS DCL patch.esp  74 4a    Bijin_AIO-SV 2018.esp  75 4b    DeviousFollowers.esp  76 4c    SexLab_Dialogues.esp  77 4d    Skyrim Flora Overhaul.esp  78 4e    MorthalHouseRestored.esp 254 FE 33 LoS II - CRF patch.esp  79 4f    SimpleSlavery.esp  80 50    ForgottenCity.esp  81 51    Sacrificial Spriggan.esp  82 52    The Paarthurnax Dilemma.esp  83 53    zDarkArena.esp  84 54    Naked Defeat.esp  85 55    SD Addons.esp  86 56    Devious Devices - Equip.esp  87 57    RAO - ELFX Patch.esp           Bijin Wives.esp  88 58    SMIM-Bruma-Patch.esp  89 59    Character Creation Overhaul.esp  90 5a    CCO - Diverse Races And Genders.esp  91 5b    KS Hairdo's.esp  92 5c    No Magic Ninja Dodge - No DLC.esp  93 5d    dD-No Spinning Death Animation Merged.esp 254 FE 34 EVGConditionalIdles.esp  94 5e    DX Dark Knight Armor.esp  95 5f    DeadlySpellImpacts.esp  96 60    DeadlySpellImpacts - Two Fire.esp  97 61    dD - Enhanced Blood Main.esp 254 FE 35 LoS II - SMIM patch.esp 254 FE 36 Stendarr Rising - ELFX Patch.esp  98 62    Hedge Mage Armor.esp 254 FE 37 Stendarr Rising - CRF Patch.esp  99 63    ValkyrieSwordShield.esp 100 64    Nightingale Prime remaster.esp 101 65    BSHeartlandFRF.esp 102 66    Footprints.esp 103 67    HearthFire Display Case Fix.esp 104 68    RaceMenu.esp 105 69    RaceMenuPlugin.esp 106 6a    RaceMenuMorphsCBBE.esp 107 6b    XPMSE.esp           dD - Realistic Ragdoll Force - Realistic.esp 254 FE 38 Smoking Torches And Candles.esp 108 6c    SOS - Smurf Average Addon.esp 254 FE 39 aMidianBorn_Book of Silence.esp 109 6d    JS Armored Circlets SE.esp 110 6e    AMatterOfTime.esp           Bijin NPCs.esp           Bijin Warmaidens.esp           Serana.esp           Valerica.esp 111 6f    CCO - Dynamic Skill Progression.esp 112 70    Hothtrooper44_Armor_Ecksstra.esp 254 FE 3a LoS II - Bruma patch.esp 113 71    dD-Reduced Wound Size.esp 254 FE 3b CWRepairs.esp 114 72    Schlongs of Skyrim.esp 115 73    FireBurns.esp 116 74    FNIS.esp 117 75    UIExtensions.esp 118 76    Immersive Citizens - AI Overhaul.esp 119 77    Relationship Dialogue Overhaul.esp 120 78    TheChoiceIsYours.esp 121 79    TCIY BCS Patch.esp 254 FE 3c TCIY_CRF_Patch.esp 122 7a    Hunters Not Bandits.esp 123 7b    RDO - CRF + USSEP Patch.esp 254 FE 3d CWR_IC_Patch.esp           RDO - USSEP Patch.esp 124 7c    Alternate Start - Live Another Life.esp 125 7d    RAO - Alternate Start Patch.esp 254 FE 3e AltStartRWpatch.esp 254 FE 3f Alternate Start - Bruma.esp 126 7e    RealisticWaterTwo.esp 254 FE 40 CRFRWPatch.esp 254 FE 41 RealisticWaterTwo - Beyond Skyrim Bruma.esp 127 7f    SSEMerged.esp 254 FE 42 Bashed Patch, 0.esp 128 80    Modern Brawl Bug Fix.esp Â
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now