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Posted

Apologies if this has been asked before, but I'm having no luck searching for anything related. With the new 5.0 furniture integration, how do you place furniture in the world? I have several furniture kits, but can't figure out how to use them. The description mentions placing through the MCM, but I have no options for that. Did the MCM change from 4.3 to 5.0, cause mine seems the same?

 

Also, though I'm sure it's been reported several times, just adding that I'm also having problems with missing calves/wrists on a few devices. I did the step listed on the troubleshooting post to make sure that patch.esp was enabled, but no luck. Not expecting solutions atm for that, just reporting it.

Posted
14 hours ago, Icehawk55082 said:

with missing calves/wrists on a few devices

Put full name of missing calves, forearms device and if this is from DD or DCL, i or other people put info how to fix it in xedit.

 

14 hours ago, Icehawk55082 said:

how do you place furniture in the world?

Just throw kit on ground.

 

 

Posted

I haven't exhaustively tested, but the ones I've found are the "Rope torso and leg binds" of each color (Red, White, Black). I'm not actually sure whether it's from DD or DCL. I'm using additemmenu to search by mod category and can't find them in either set, but can find them when I search directly by their name. I would guess from DCL, since I encountered those bindings during the new Bound in Skyrim chain when the rope master put me in them.

 

Also, would have never thought to just drop the furniture kits on the ground. Too easy. :P

Posted

Anybody else having issues? Some of the equipment like the shackles that connects the feet to the wrists make the body invisible? I dunno how to fix it.

Posted
1 hour ago, iEdge said:

hackles that connects the feet to the wrists make the body invisible?

Only body armors made a body invisible if forgot to build it in bodyslide. Full name of chains to allow find it in Skyrim?

 

Posted

I am unable to start Skyrim after installing Sexlab arrousal  redux file from the following link:

 

Please Help. Anyone.

 

 

I am trying to install devious cursed loot

 

Posted
Just now, nickscreta said:

I am unable to start Skyrim after installing Sexlab arrousal  redux file from the following link:

 

Please Help. Anyone.

 

 

I am trying to install devious cursed loot

 

Also, out of the 4 downloadable files, which file to download?

Posted (edited)

I'm not sure this is the right place to ask this but here goes anyway.

 

I am trying to get DD5.1 and Slaverun Reloaded to play nice together. Surprisingly I'm not having many issues with it. However something that is bugging me is that SRR isn't able to equip DD boots.

 

I'm very new to editing mods in general, but I'm pretty sure the reason this is happening is because SRR uses the keyword search from old DD builds to find devices to equip i.e. it is searching for zad_deviousboots from the zadlibs scipt to find an appropriate item. However I think that all the boots in DD are now either part of the zadx library or otherwise not in the zad library.

 

So I guess my question is two part - firstly is this what would be causing the problem in SRR, and secondly is there some way I can add the zadx boots to the zad_deviousboots keyword?

 

edit: I guess on the same note, I can see the DD keywords used by SRR in the keyword dropdown for DD assets in zEdit (do I need to use CK?), but I can't figure out how to view which items are associated with each keyword. Can anyone please explain to me how I can view these?

 

edit2: I opened up the info for zad_deviousboots in CK and it lists a bunch of zadx boots in there, so I'm guessing that this wasn't my issue and ddx was designed with backward compatibility in mind... so now I'm out of ideas.

Edited by asdj1239
Posted
9 hours ago, Elsidia said:

Only body armors made a body invisible if forgot to build it in bodyslide. Full name of chains to allow find it in Skyrim?

 

I don't know how to use bodyslide?

Posted
On 5/27/2021 at 6:12 PM, zarantha said:

 

Which hood then? The full in game name? And what race again?

Believe it was a Red Oiled Hood or something. A complete one, covers the entire head. 

 

Playing as an Argonian

Posted
9 hours ago, asdj1239 said:

so now I'm out of ideas.

SSL uses old equip function maybe that is problem. Also DD and SSL registers all procedures into papyrus log. When failed boot equip what is in papyrus log?

 

Posted
7 hours ago, Elsidia said:

SSL uses old equip function maybe that is problem. Also DD and SSL registers all procedures into papyrus log. When failed boot equip what is in papyrus log?

 

 

I've attached (what I'm assuming is) the relevant part of the papyrus log in the spoiler, I also included all the SLV generated lines from the event in the attached .txt file. It seems like it is an issue with the way GetDeviceByTags works. This is an old DD function right?

 

I guess I'll have a look at the DD scripts and the SSL ones if I cant find anything myself but I downloaded CK and notepad++ yesterday so I'm very new to this and don't expect anything to make much sense to me haha. Any help diagnosing and fixing the problem would be massively appreciated.

 

Spoiler

[06/05/2021 - 03:00:43PM] [Zad]: GetDeviceByTags([Keyword <zad_DeviousBoots (12027F29)>], boots)
[06/05/2021 - 03:00:43PM] [Zad]: No devices found with tags, falling back to random device
[06/05/2021 - 03:00:43PM] Error: Cannot place a None object

stack:
    [ (00000014)].Actor.PlaceAtMe() - "<native>" Line ?
    [zadQuest (1300F624)].zadlibs.ManipulateGenericDevice() - "zadLibs.psc" Line 3334
    [SLV_UtilitiesQuest (B307ACEE)].slv_deviousdevices.SLV_DeviousEquipActorColor() - "SLV_DeviousDevices.psc" Line 825
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquipActorColor4() - "SLV_Utilities.psc" Line 2546
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquipActorColor3() - "SLV_Utilities.psc" Line 2540
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquipActorColor2() - "SLV_Utilities.psc" Line 2483
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquipActor2() - "SLV_Utilities.psc" Line 2477
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquipActor() - "SLV_Utilities.psc" Line 2430
    [SLV_UtilitiesQuest (B307ACEE)].slv_utilities.SLV_DeviousEquip() - "SLV_Utilities.psc" Line 2424
    
    <truncated stack>

 

 

papyruslog.txt

Posted (edited)
2 hours ago, asdj1239 said:

fixing the problem would be massively appreciated.

Ok i found fixing for your problem. It's build into new DD 5.1 version))

And solution is easy as hell)

 

Open DD MCM -> Debug->Register devices.

Then exit from MCM and it's build tags for all DDX devices not even for boots, but for other too. Without it you will miss those devices from DDX.

Then try trigger SSL events again.

It's warn that this function is old, maybe DD will work a lot slower.

But SSL will equip boots as i think.

 PS: Will be nice if you report somehow if it's works)

 

UPD: PSPS: I start a new game without SSl and after register devices i found in papyrus log that is register tag boots for DDX boots and even more. Must work.

 

Edited by Elsidia
Posted (edited)
36 minutes ago, Elsidia said:

 PS: Will be nice if you report somehow if it's works)

 

 

Yep that worked - thanks so much :)

 

I think I just never use register devices because of that warning message that pops up. I am now curious though, are there any other common mods using the DD framework on SE that still require using register devices?

 

And also maybe this would be quite complicated and I should look into this myself, but I'd be interested to know how you'd actually go about updating/patching SSL so that it no longer requires register devices. That warning message makes me think I should avoid using it for a long play through with other DD mods...

 

edit: I guess if anyone can link me to a mod that uses the new way to call on DD5.1 devices and maybe I can just look through those scripts and see if I can figure out what's different between SSL and their implementation? I am guessing that DCL is probably a good example of best use? Realizing now that I probably don't have the time or commitment to try and do this for SSL myself but I'd still be interested to learn how mods should call on DD5.1 functions

Edited by asdj1239
Posted

Hey I'm trying to get the SMP Physics to play nice and it seems to work fine but the nipple piercings end up like this

any advice?

ScreenShot0.png

Posted (edited)
1 hour ago, fithy said:

Hey I'm trying to get the SMP Physics to play nice and it seems to work fine but the nipple piercings end up like this

any advice?

ScreenShot0.png

 

When you build the bodyslides for the piercings, use a bit of breastgravity. You can also add a bit of pushup on the body. Whatever you prefer.

Edited by Inception
Posted

What kind of blacksmith will remove high security restraints? I asked the one in Windhelm "Oengul War-Anvil", but he just gives the standard responses that all shopkeers have. If he's not the blacksmith of Windhelm, then I don't know who is. I had to use the safeword because I was so tired of wearing high-security slave boots that require a rare key to unlock.

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