zarantha Posted May 17, 2021 Posted May 17, 2021 4 hours ago, Fallenav said: hi may i know is there a way to disable certain dd that i don't like ? ex: pawmitten or hood etc... There's no option to disable items completely like you're thinking of. You can turn down the chances for some devices in the DCL MCM, or if another mod uses DD items they may provide similar options. But even if the chances are set to zero, some events force you to wear specific items - the mcm settings don't apply.
HaloFlare Posted May 17, 2021 Posted May 17, 2021 Hello, My inquiry is into a rather strange bug in which the device(s) will auto-reequip (as it should) but then it also unequips and creates a never ending loop of notifications. Now my load order is a little extreme and this is a recent bug after I tried to reconstruct the armors of my character as I noticed weird textures missing. I wont post my load order as it is insanely huge and a multitude of things could have caused the error; however, I am mainly asking to see if this a know issue or not.
zarantha Posted May 17, 2021 Posted May 17, 2021 1 hour ago, HaloFlare said: Hello, My inquiry is into a rather strange bug in which the device(s) will auto-reequip (as it should) but then it also unequips and creates a never ending loop of notifications. Now my load order is a little extreme and this is a recent bug after I tried to reconstruct the armors of my character as I noticed weird textures missing. I wont post my load order as it is insanely huge and a multitude of things could have caused the error; however, I am mainly asking to see if this a know issue or not. Doesn't sound like any of the normal issues, or even the new issue (duplicate devices) Make sure you don't have any old patches or versions of DD overwriting it. Make sure you don't have any of the known conflicts listed in the troubleshooting post. Is it all devices or just one? if it's just one, is it one of the ultra tight outfits? which outfit? Missing textures is probably because some textures were actually DCL textures and they've been removed to avoid confusion for some users on which mod should overwrite. No issue if you use DCL, but if you don't you can get the missing textures on the troubleshooting post.
Elsidia Posted May 18, 2021 Posted May 18, 2021 10 hours ago, HaloFlare said: will auto-reequip It's sounds like conflict with mod no enchantment restriction. Remove this mod. Also i hear there is some mod what;s add licenses to use magics and etc. And in town you must walk with restraint. This mod conflict too with DCL.
dado_hamster Posted May 18, 2021 Posted May 18, 2021 Is it possible to put a mod on a normal resource, and not on the one that loads, and then chrome crashes because of it?
Gh0sTG0 Posted May 18, 2021 Posted May 18, 2021 3 hours ago, dado_hamster said: Is it possible to put a mod on a normal resource, and not on the one that loads, and then chrome crashes because of it? Had no problems with mega any time, hm... Maybe try to use their desktop app?
Elsidia Posted May 19, 2021 Posted May 19, 2021 18 hours ago, dado_hamster said: Is it possible to put a mod on a normal resource, and not on the one that loads, and then chrome crashes because of it? I have latest chrome and it's never crashes with mega. Maybe you need reinstall a chrome or update to latest version? Or you mean original Chrome not google chrome?
kawnao Posted May 20, 2021 Posted May 20, 2021 Like #4992, Whenever I equip boots/heels a popup appears saying how I can't wear the item because I don't have NetImmerse Override. I have already installed Racemenu SE 0.4.16 and DD SE 5.1, the newest version. Do you have any solution for the problem?
iEdge Posted May 20, 2021 Posted May 20, 2021 @KimyMod organizer 2 is saying the following are not form 44: • Devious Devices - Assets.esm (form 43) • Devious Devices - BRRF.esp (form 43) • Devious Devices - Contraptions.esm (form 43) • Devious Devices - Expansion.esm (form 43) • Devious Devices - Integration.esm (form 43) • Devious Devices For Him.esp (form 43) (I downloaded Devious Devices SE 5.1) I'm not sure if that means they won't work? I'm new to Skyrim modding. I'm way too used to Sims4. lmao
Gh0sTG0 Posted May 20, 2021 Posted May 20, 2021 2 minutes ago, iEdge said: @KimyMod organizer 2 is saying the following are not form 44: • Devious Devices - Assets.esm (form 43) • Devious Devices - BRRF.esp (form 43) • Devious Devices - Contraptions.esm (form 43) • Devious Devices - Expansion.esm (form 43) • Devious Devices - Integration.esm (form 43) • Devious Devices For Him.esp (form 43) (I downloaded Devious Devices SE 5.1) I'm not sure if that means they won't work? I'm new to Skyrim modding. I'm way too used to Sims4. lmao It's ok. Just form 43 is from OldRim (that one that is not Special Edition and was released earlier). In NewRim (SE) basically modders should use form 44 version, but... That's not rule, just "Better do" thing. For you seing "form 43" is a flag: "Pay Attention!" that you downloaded correct version of mod (for se), or check that somewhere in compability topic was proofed that oldrim mod works without changes. Sometimes for some modding reasons, some modders continue using form 43 esp's for SE modding. If you downloaded correct SE mod, or in compability topit people say that it's ok - then you can just ignore that thing.
zarantha Posted May 20, 2021 Posted May 20, 2021 45 minutes ago, kawnao said: Like #4992, Whenever I equip boots/heels a popup appears saying how I can't wear the item because I don't have NetImmerse Override. I have already installed Racemenu SE 0.4.16 and DD SE 5.1, the newest version. Do you have any solution for the problem? Make sure you don't have old versions of the mod floating around and make sure nothing is overwriting DD's files. This is an all in one installer. If you downloaded DDa or DDi or DDx separately, those are LE versions and incompatible with SE. Get rid of them.
kawnao Posted May 20, 2021 Posted May 20, 2021 6 minutes ago, zarantha said: Make sure you don't have old versions of the mod floating around and make sure nothing is overwriting DD's files. This is an all in one installer. If you downloaded DDa or DDi or DDx separately, those are LE versions and incompatible with SE. Get rid of them. Thx but I haven't installed any old version DDa, DDi or DDx. I installed only DD SE 5.1 all in one package as you mentioned.
zarantha Posted May 20, 2021 Posted May 20, 2021 20 minutes ago, iEdge said: @KimyMod organizer 2 is saying the following are not form 44: • Devious Devices - Assets.esm (form 43) • Devious Devices - BRRF.esp (form 43) • Devious Devices - Contraptions.esm (form 43) • Devious Devices - Expansion.esm (form 43) • Devious Devices - Integration.esm (form 43) • Devious Devices For Him.esp (form 43) (I downloaded Devious Devices SE 5.1) I'm not sure if that means they won't work? I'm new to Skyrim modding. I'm way too used to Sims4. lmao 13 minutes ago, Gh0sTG0 said: It's ok. Just form 43 is from OldRim (that one that is not Special Edition and was released earlier). In NewRim (SE) basically modders should use form 44 version, but... That's not rule, just "Better do" thing. For you seing "form 43" is a flag: "Pay Attention!" that you downloaded correct version of mod (for se), or check that somewhere in compability topic was proofed that oldrim mod works without changes. Sometimes for some modding reasons, some modders continue using form 43 esp's for SE modding. If you downloaded correct SE mod, or in compability topit people say that it's ok - then you can just ignore that thing. Kimy doesn't do the conversions herself, she doesn't have SE since her LE setup is rock solid and relies on community support for converting them. All development for DD is on the LE side, SE will only always have conversions unless she's forced to migrate for some reason. In this case, if you don't know what you're doing when resaving these ESMs in the CK, you can actually break DD. So I deliberately have left them form 43, which works just fine in SE except in some very specific circumstances that don't apply to DD. There is no reason to convert them to form 44 except shutting up some warning that only applies to the mod author or effectively serves just to make sure you have downloaded the right file or manually converted yourself if it really is an LE mod. Honestly, I shut off the warning in MO2, but I don't know if you can do that with vortex. For DD, just ignore the message if you can't turn it off.
zarantha Posted May 20, 2021 Posted May 20, 2021 15 minutes ago, kawnao said: Thx but I haven't installed any old version DDa, DDi or DDx. I installed only DD SE 5.1 all in one package as you mentioned. Then make sure you don't have old patches installed and overwriting the DD files. Old script patches will also break the mod.
kawnao Posted May 20, 2021 Posted May 20, 2021 2 minutes ago, zarantha said: Then make sure you don't have old patches installed and overwriting the DD files. Old script patches will also break the mod. I have never installed any old patches. Only DD SE 5.1 all in one package is installed.
iEdge Posted May 20, 2021 Posted May 20, 2021 1 hour ago, zarantha said: Kimy doesn't do the conversions herself, she doesn't have SE since her LE setup is rock solid and relies on community support for converting them. All development for DD is on the LE side, SE will only always have conversions unless she's forced to migrate for some reason. In this case, if you don't know what you're doing when resaving these ESMs in the CK, you can actually break DD. So I deliberately have left them form 43, which works just fine in SE except in some very specific circumstances that don't apply to DD. There is no reason to convert them to form 44 except shutting up some warning that only applies to the mod author or effectively serves just to make sure you have downloaded the right file or manually converted yourself if it really is an LE mod. Honestly, I shut off the warning in MO2, but I don't know if you can do that with vortex. For DD, just ignore the message if you can't turn it off. Oh, that makes sense. Okay, I wasn't sure what it meant if it was somehow game breaking or anything. lmao Good to know it's something I can ignore.
zarantha Posted May 20, 2021 Posted May 20, 2021 1 hour ago, kawnao said: I have never installed any old patches. Only DD SE 5.1 all in one package is installed. Are you getting any errors loading DLLs? Are you sure Racemenu is installed and working? The scripts check for skee.dll as well as nioveride.dll and if skee is not loading that's probably why you're getting the warning. Check your skse64.log. It should be here: \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log
kawnao Posted May 21, 2021 Posted May 21, 2021 19 hours ago, zarantha said: Are you getting any errors loading DLLs? Are you sure Racemenu is installed and working? The scripts check for skee.dll as well as nioveride.dll and if skee is not loading that's probably why you're getting the warning. Check your skse64.log. It should be here: \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log Thx I checked. Attached is the log. chargen.dll has Error 193, but I can't find nioverride.dll. skse64_log.txt
zarantha Posted May 21, 2021 Posted May 21, 2021 7 minutes ago, kawnao said: Thx I checked. Attached is the log. chargen.dll has Error 193, but I can't find nioverride.dll. skse64_log.txt 18.41 kB · 0 downloads There is no nioverride.dll in SE. That was the whole problem originally. Racemenu SE has skee.dll instead, so the scripts needed to be updated for SE. Kimy's included those script fixes in 5.0 and 5.1, and in DCL 9.0. I don't think any other mod adds boots and checks for racemenu, but to be sure you're blaming the right mod, what boot are you trying to equip where you get that error? plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly (handle 19) Either way, did you read the Racemenu description? 193 is usually a version warning. Quote https://www.nexusmods.com/skyrimspecialedition/mods/19080 If you get mismatching version warnings, make sure to delete the following loose files from your data folder if they exist: CharGen.pex NiOverride.pex RaceMenu.pex RaceMenuBase.pex RaceMenuLoad.pex RaceMenuPlugin.pex Additionally, make sure that you installed SKSE and the SKSE base script files correctly. SKSE SE is working because your other DLLs are loading, including skee. Make sure you don't have those scripts loose in your data folder and try uninstalling and reinstalling Racemenu SE if you still see the chargen error. That should not be there at all.
kawnao Posted May 21, 2021 Posted May 21, 2021 34 minutes ago, zarantha said: There is no nioverride.dll in SE. That was the whole problem originally. Racemenu SE has skee.dll instead, so the scripts needed to be updated for SE. Kimy's included those script fixes in 5.0 and 5.1, and in DCL 9.0. I don't think any other mod adds boots and checks for racemenu, but to be sure you're blaming the right mod, what boot are you trying to equip where you get that error? plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly (handle 19) Either way, did you read the Racemenu description? 193 is usually a version warning. SKSE SE is working because your other DLLs are loading, including skee. Make sure you don't have those scripts loose in your data folder and try uninstalling and reinstalling Racemenu SE if you still see the chargen error. That should not be there at all. I tried to equip Black Ebonite Restrictive Boots. This has the NiOverride error. And another information, I can equip Black Ebonite Catsuit Ballet Boots. As for the chargen error, I will try to reinstall Racemenu.
Gwentag Posted May 21, 2021 Posted May 21, 2021 Can someone tell me how to fix the chain physics? The chains used are iron fetters. Ignore the missing textures. I have dd installed, hdt smp and ran Nemesis.
zarantha Posted May 22, 2021 Posted May 22, 2021 47 minutes ago, Gwentag said: Can someone tell me how to fix the chain physics? The chains used are iron fetters. Ignore the missing textures. I have dd installed, hdt smp and ran Nemesis. Missing textures are likely because DD no longer includes DCL textures and some paths still point to them. Don't recall if that was the fetters specifically, but it should be. The missing textures are on the troubleshooting post. If you plan to install DCL later, it can be ignored for now. https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930 Nemesis doesn't work well with DD, but that shouldn't matter for this. By broke, do you mean no physics at all, or just broken in the middle? Do physics work otherwise for smp hair or smp clothing? Body only counts if you don't have CBPC enabled. Broken in the middle, but otherwise working, save and exit the game entirely, then launch and load your save. This only works for ankle chains. Prisoner chains and wrist chains still don't connect correctly due to SMP limitations. No physics at all, you've got something wrong with your SKSE or HDT SMP setup. Check your skse and smp logs to see if there's errors with loading the DLL or with SMP. \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log \Documents\My Games\Skyrim Special Edition\SKSE\hdtSMP64.log 1
Elsidia Posted May 22, 2021 Posted May 22, 2021 15 hours ago, kawnao said: I tried to equip Black Ebonite Restrictive Boots. This has the NiOverride error. This fix is included even DD 4.3 SE AOI. And are in DD SE 5.1. You sure you have DD 5.1 SE version or DD 4.3 SE version and not LE version? I never in my life get this error for this boots. Also check if you don't have and LE mods or patch what rewrites DDI scripts for your game?
tekkkie Posted May 22, 2021 Posted May 22, 2021 I have an issue where wearing anything "sexy" (other than regular corset) on upper body cause my character to stand differently (posture change). This causes the legs clip through most devices. It seems to mostly affect upper legs, but it makes all cuffs and longer boots look really strange. Any suggestions on what could be causing this and how to fix it are appreciated. It appears that most vanilla outfits are no issue. Attached is a picture of it happening while wearing a catsuit, but the same happens for example with (spandex) dresses. Yes, I know the default answer is run BodySilde again. Somehow that was the fix for my previous question, even though I had already done so several times. Maybe someone suggesting it (again) and me running it (for like the 100th time) will fix it?
Gwentag Posted May 22, 2021 Posted May 22, 2021 9 hours ago, zarantha said: Missing textures are likely because DD no longer includes DCL textures and some paths still point to them. Don't recall if that was the fetters specifically, but it should be. The missing textures are on the troubleshooting post. If you plan to install DCL later, it can be ignored for now. https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930 Nemesis doesn't work well with DD, but that shouldn't matter for this. By broke, do you mean no physics at all, or just broken in the middle? Do physics work otherwise for smp hair or smp clothing? Body only counts if you don't have CBPC enabled. Broken in the middle, but otherwise working, save and exit the game entirely, then launch and load your save. This only works for ankle chains. Prisoner chains and wrist chains still don't connect correctly due to SMP limitations. No physics at all, you've got something wrong with your SKSE or HDT SMP setup. Check your skse and smp logs to see if there's errors with loading the DLL or with SMP. \Documents\My Games\Skyrim Special Edition\SKSE\skse64.log \Documents\My Games\Skyrim Special Edition\SKSE\hdtSMP64.log Thanks for you help. The missing textures were indeed because DCL was missing. Physics are working with the 3bbb body so i suppose they do generally. The chains are broken in the middle and move slightly. Reloading the game doesnt fix it. Any ideas? These are my logs. I dont really see anything wrong but I dont really know how to read them skee64.log hdtSMP64.log
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now