Jump to content

Recommended Posts

Posted
23 minutes ago, ashleytaylor said:

So, the issue is quite beyond me, maybe I should keep using DD 5.0... ?Anyway, thank you so much for your help, I really appreciate it.

 

Last ditch, maybe try emptying out your overwrite, and create an empty mod for bodyslide output in MO2.

Back it up first before deleting if you want to be safe. Dumping the contents into a 'backup' folder in overwrite would work, as long as it's not named the same as any folder SE uses normally.

 

image.png.cb9f7c95e3509db22e0ae7740074a6fc.png

Posted

Hello  thanks for your work pretty nice outfits, just a small issue why no animations is playing ? "all requirements installed even bodyslide is working fine" 7500 animations but no luck with idles any tip ? thanks.

Posted
40 minutes ago, Doubledude said:

Hello  thanks for your work pretty nice outfits, just a small issue why no animations is playing ? "all requirements installed even bodyslide is working fine" 7500 animations but no luck with idles any tip ? thanks.

 

Run FNIS and make sure there's no errors, check if you've got one of the known conflicting mods on the troubleshooting post.

 

https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930

 

If it's sex animations, sexlab is slow to start, especially in combination with the DD filter. Prod it along by opening and closing the menu or console.

Posted

Hello.
I wanted to know what to do for devices like Plug Vaginal (shock), Plug vaginal (chaos) work?I have already equipped my characters with these devices in the sveI have already equipped my characters with these devices in saves. But I never saw them activate

Posted

Is there any versions of the catsuits that use hdt UNP bodies instead of CBBE bodies? I have the UNP version for DD, but the catsuits still use the CBBE body as its reference and are built for CBBE. I've been trying to edit it in outfit studio, but I don't think I have ever gotten outfit studio to work for reasons beyond me. Does anyone have true UNP meshes for the suits, or is capable of making them

Posted
7 hours ago, zarantha said:

 

I checked this for someone else a few pages back. They're fine, so you have an incomplete install. Try reinstalling DD. If you're on NMM, that's the problem, it likes to not install everything for a large mod.

I'm using MO, I tried a reinstall, redownload, new game, everything. It looks like it's just those two devices, so I guess I can live without them. Thanks for trying to help though :)

Posted
5 hours ago, hana120 said:

Hello.
I wanted to know what to do for devices like Plug Vaginal (shock), Plug vaginal (chaos) work?I have already equipped my characters with these devices in the sveI have already equipped my characters with these devices in saves. But I never saw them activate

 

The events are random, and i think also depend on your arousal. I know they have a tendency to get stuck with aroused modular, so I hope your using the SexLab Aroused SSE, and not any derivatives.

Try increasing the event percentages in the DD MCM.

Posted
1 hour ago, InsanityFactor said:

I'm using MO, I tried a reinstall, redownload, new game, everything. It looks like it's just those two devices, so I guess I can live without them. Thanks for trying to help though :)

 

Make sure nothing is overwriting DD then.

Posted
9 minutes ago, zarantha said:

 

Make sure nothing is overwriting DD then.

Nothing at all, but DD overwrites Zaz Anim Pack for one texture file. I tried having Zaz overwrite DD and DD overwrite Zaz and neither works. 

Posted
5 hours ago, AJHell said:

Is there any versions of the catsuits that use hdt UNP bodies instead of CBBE bodies? I have the UNP version for DD, but the catsuits still use the CBBE body as its reference and are built for CBBE. I've been trying to edit it in outfit studio, but I don't think I have ever gotten outfit studio to work for reasons beyond me. Does anyone have true UNP meshes for the suits, or is capable of making them

 

No modification other than running the meshes through CAO was done to the UNP folder in the fomod. What is in there is straight up what LE is using for UNP.

 

From what I see, the shape looks pretty close to the BHUNP reference I had on hand, so I expect that it is the UNP shape. Yes, I'm lazy and didn't enable the UNP references again.

There is a lot of clipping, but that is expected when the body and reference match this closely. It's something I've seen before for catsuits here and bodysuits from other mods. The shape follows the reference. I looked at DDX - UUNP - MWX_Catsuit HDT. There are no reference shapes in the UNP versions, just the catsuit itself.

 

Spoiler

Load DDXSuitsUUNP.xml project

Load DDX - UUNP - MWX_Catsuit HDT

 

No reference shape, and if you scroll down, those are UNP only sliders.

image.png.926a9f42acc5ef654836fd7ebbb2a295.png

 

This is the kind of clipping I expect from a catsuit when the shapes match exactly. If you try yourself with wireframe, you'll see there's no real gaps between the body and the bhunp reference shape.

image.thumb.png.d926e50684818ab02c257dd42311dfcf.png

 

This is with the CBBE reference - notice there's a huge gap here on the breasts, so this is definitely not a CBBE shape.

image.thumb.png.2cdcc8193705737014d3d627a27babe5.png

 

Wireframe comparison with the BHUNP reference shape for comparison:

image.png.aefef390df0a2e3fd4aeac5f5b9613ab.png

 

If you're seeing a reference shape, reinstall DD (and DCL if you have it) and make sure you select UNP for both options.

Posted
Spoiler

 

10 hours ago, zarantha said:

 

The older versions of the DLLs are probably still around, the DLL hasn't changed at all. I think you're the first person to ask in a year, so no, I won't be putting the old DLLs back into the installer. All that did was confuse everybody else.

 

For yourself, just keep a copy of the DLL as a separate mod until you update SKSE, then when DD updates you don't have to go looking for it again.

 

Since I don't feel like searching today, here it is from my backups:

SKSE 2.0.15 runtime 1.5.73.7z 66.62 kB · 0 downloads

 

 

 

 

Thanks. I didn't know the DLL was the same. I still have 4.3. I just figured big changes would mean new DLL too...

 

Can't wait to try out the new DD and DCL.

Posted

I'm also having the issue where the fetters and manacles have no textures and are showing up as purple. I'm on Vortex with CBBE and I've reinstalled twice and they still won't show up. Is there a way to fix this?

Posted
36 minutes ago, TheOrdinator said:

I'm also having the issue where the fetters and manacles have no textures and are showing up as purple. I'm on Vortex with CBBE and I've reinstalled twice and they still won't show up. Is there a way to fix this?

You probably have something overwriting the texture with a bad file or something. Try putting it later in the load order.

Posted

I like No Enchantment Restriction SKSE Remake version 2.2 and want to keep it.  I think it's version 2.3 and 2.4 that have the compatibility issues.  I don't know yet since I haven't installed this yet and am researching my new mod load.

 

Read in a post much earlier by  zarantha that there's a conflict with No Enchantment Restriction SKSE Remake  - Uninstall No Enchantment Restriction
            Alternately, try disabling DisenchantEverything in the NoEnchantmentRestrictionRemake.json
            Locks break / don't work with this installed, and likely other unlisted conflicts

 

Looking at it on NEXUS, the disenchantEverything was added in version 2.3.  Latest version is 2.4.

 

I have version 2.2, is this version compatible to your knowledge?  Version 2.2 also doesn't have unlimited enchantment slots that version 2.4 does.  I like the way v2.2 allows you to enchant anything you wear with any enchantment. Limiting enchantments to certain pieces seems unnecessarily limiting. And I must say putting unlimited enchantments like v2.4 on something sounds over the top.

Posted

If you guys are having issues with idles, try removing Nemesis and going back to FNIS. You can do it midplay through as well. I had the same issue a while back, after much hair loss, going back to FNIS fixed broken idles, esp. the armbinders not working.

 

You gotta choose between sex or violence.

Posted
10 hours ago, RimmerInTheWorld said:

Is it possible to download older versions? I'm trying to roll back to version 5 but I can't find it anywhere online (a mod in my playthrough doesn't wanna work with 5.1)

 

No, older versions aren't supported.

Posted
9 hours ago, remodel said:

I like No Enchantment Restriction SKSE Remake version 2.2 and want to keep it.  I think it's version 2.3 and 2.4 that have the compatibility issues.  I don't know yet since I haven't installed this yet and am researching my new mod load.

 

Read in a post much earlier by  zarantha that there's a conflict with No Enchantment Restriction SKSE Remake  - Uninstall No Enchantment Restriction
            Alternately, try disabling DisenchantEverything in the NoEnchantmentRestrictionRemake.json
            Locks break / don't work with this installed, and likely other unlisted conflicts

 

Looking at it on NEXUS, the disenchantEverything was added in version 2.3.  Latest version is 2.4.

 

I have version 2.2, is this version compatible to your knowledge?  Version 2.2 also doesn't have unlimited enchantment slots that version 2.4 does.  I like the way v2.2 allows you to enchant anything you wear with any enchantment. Limiting enchantments to certain pieces seems unnecessarily limiting. And I must say putting unlimited enchantments like v2.4 on something sounds over the top.

 

As far as I know, the incompatibility has always been there. It's not a mod I've ever used. Someone later mentioned editing the json to get it working after we had several reports that it was incompatible.

The issue is that it interferes with DD's scripts and breaks locks. Unless the entire function changed of the mod in a minor release (highly unlikely) then it's just the way the mod works that breaks DD.

 

So if you want to use it, you'll likely need to upgrade and use the json workaround.

Posted
1 hour ago, remodel said:

When I click on your requirement link, SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ , I'm taken to the Skyrim version: Sexlab Aroused Redux December 05 2016 28b.

 

Is this the SSE version DD5.1 needs?

 

 

Yeah, Kimy never updated the requirements to the SE ones.

 

That link is good, or run the LE one through CAO. It's a pretty simple conversion.

Posted
On 3/28/2021 at 1:59 PM, Elsidia said:

Check then crdeMariaEden (6A00A463) too - it's have ton of problems by init quest depend of papyrus log.

 

Have I to download Marias Eden or how should I fix it?

Because I didn't find much to it online.

Posted
14 hours ago, TheOrdinator said:

I'm also having the issue where the fetters and manacles have no textures and are showing up as purple. I'm on Vortex with CBBE and I've reinstalled twice and they still won't show up. Is there a way to fix this?

 

On 3/28/2021 at 4:02 AM, InsanityFactor said:

I'm having an issue where two of the devices seem to be missing textures; they're just bright purple. It's the black steel fetters and steel manacles. Everything else is fine and the animations work, they just don't have proper textures. Anyone else have this?

 

What body are you both using, and what other devious mods?

These look fine in CBBE / 3BBB.

 

These are the two items you both are complaining about:

 

Spoiler

image.thumb.png.867a06d02043414f365a335bf66e8f39.png

 

image.png.c83cb61263f8ebfdfb54bb6e88ad1838.png

 

image.thumb.png.23854f5ad42de294d74a8db37904f665.png

 

image.png.f3be82f9f6b6de8eb2e226ea5562eda7.png

 

 

 

Posted
54 minutes ago, Ɲσχтυяη said:

 

Have I to download Marias Eden or how should I fix it?

Because I didn't find much to it online.

 

If you don't have it, don't download it. If your character's name is Maria, that's where the confusion is.

If it's not, what mod do you have in mod index 6A?

Posted
1 hour ago, RimmerInTheWorld said:

I wouldn't be looking for support or help or anything, just the old download link (I deleted 5.0 when I switched over to 5.1)

 

In my experience, in the software world, when you don't support a product, you remove the download. This is to prevent people from continuing to download stuff and then complain when things are broke that have been fixed in later versions. Whether that is your intent or not, that is why it's not available for download now that it's no longer supported.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...