GHozgul Posted December 2, 2020 Posted December 2, 2020 I don't know why but I have CTD when loading my save with the esp from pack C and H, I tried to move it anywhere in my loadorder but keeps crashing. No warning on Loot nor FNIS
TwilightDB Posted December 31, 2020 Posted December 31, 2020 I was wondering if Anub's 2.2019 horse animation is available for Skyrim SE? Been looking for it and only see the animation on Pornhub, it's one of the top one in my collection for SL loader when i was playing Oldrim.
mrkarl Posted January 18, 2021 Posted January 18, 2021 Hello all! Excellent animations! Been having some trouble getting the animated objects to render. The dildos and staff are invisible during the animations. Any help would be appreciated, thanks!
mrkarl Posted January 18, 2021 Posted January 18, 2021 1 hour ago, mrkarl said: Hello all! Excellent animations! Been having some trouble getting the animated objects to render. The dildos and staff are invisible during the animations. Any help would be appreciated, thanks! Hello Ladies and Gents! After some testing, it seems this animation pack acts up (disappearing animated objects) when SSE Engine Fixes is installed. https://www.nexusmods.com/skyrimspecialedition/mods/17230?tab=description I also made sure to test the requirement for SSE Engine Fixes as well. The Address Library does not cause any issues. Cheers!
mcnv Posted January 19, 2021 Posted January 19, 2021 13 hours ago, mrkarl said: Hello Ladies and Gents! After some testing, it seems this animation pack acts up (disappearing animated objects) when SSE Engine Fixes is installed. https://www.nexusmods.com/skyrimspecialedition/mods/17230?tab=description I also made sure to test the requirement for SSE Engine Fixes as well. The Address Library does not cause any issues. Cheers! so there's no way to get them to appear without Engine fixes? shame.
sophiextime Posted January 19, 2021 Posted January 19, 2021 Is there going to be an update to this SE Anub anims at all. last update was august 2020. 1
mikesolo1975 Posted January 19, 2021 Posted January 19, 2021 Hey Thanks for the great work and your time. Its possible make the conversion of the latest version of anubis animation. Thanks again
Bazzal Posted January 23, 2021 Posted January 23, 2021 I can't install any of these cause FNIS keeps saying many of the files are not SE compatible. I think a more detailed instruction of what you need for these to work is needed on original main post. . 1
Popular Post Articclaw Posted January 28, 2021 Popular Post Posted January 28, 2021 Since these files aren't working and noticed another user had the same problem as me On 1/23/2021 at 12:06 PM, Bazzal said: I can't install any of these cause FNIS keeps saying many of the files are not SE compatible. I think a more detailed instruction of what you need for these to work is needed on original main post. . I have decided to make the Human and Creature animations compatible with Anub C and H 11.2020.7z It works in my game no idea if it will 100% work in yours. AnubC.rar AnubH.rar 37
sofzx Posted January 29, 2021 Posted January 29, 2021 13 hours ago, Articclaw said: Since these files aren't working and noticed another user had the same problem as me I have decided to make the Human and Creature animations compatible with Anub C and H 11.2020.7z It works in my game no idea if it will 100% work in yours. AnubC.rar 68.55 MB · 6 downloads AnubH.rar 66.61 MB · 5 downloads Thank you so much! I will try it!! 1
agelmar Posted February 3, 2021 Posted February 3, 2021 On 1/28/2021 at 7:09 PM, Articclaw said: Since these files aren't working and noticed another user had the same problem as me I have decided to make the Human and Creature animations compatible with Anub C and H 11.2020.7z It works in my game no idea if it will 100% work in yours. AnubC.rar 68.55 MB · 80 downloads AnubH.rar 66.61 MB · 92 downloads Thank you for the update conversion. 1
BigBeard Posted February 6, 2021 Posted February 6, 2021 Hi. Just a quick note that MO2 says these are form 43, not 44. That may be what's causing issues for people.
TheRightDoorIsNotTheLeft Posted February 10, 2021 Posted February 10, 2021 On 2/6/2021 at 5:14 AM, BigBeard said: Hi. Just a quick note that MO2 says these are form 43, not 44. That may be what's causing issues for people. In the description it says "Note: I have not touched the ESP's to keep this an 'inofficial' version. If you want the correct header, don't complain, do it yourself." So you'll need to go into Creation Kit and do that.
joethebeast Posted February 12, 2021 Posted February 12, 2021 On 2/9/2021 at 10:40 PM, TheRightDoorIsNotTheLeft said: In the description it says "Note: I have not touched the ESP's to keep this an 'inofficial' version. If you want the correct header, don't complain, do it yourself." So you'll need to go into Creation Kit and do that. Or not... I heard this 'form 43' does not cause issues.
Lisette11 Posted February 12, 2021 Posted February 12, 2021 Do I replace the old Anub files with these conversions or do I just add them to my load order along with the old files?
Gukahn Posted February 13, 2021 Posted February 13, 2021 11 hours ago, Lisette11 said: Do I replace the old Anub files with these conversions or do I just add them to my load order along with the old files? You just deinstall the old and install the new, after that just to be save, after regrester the new animations, hit rebuild your anim regrestry and regrester all anims again on the first page of the Animation Loader. This makes sure you don't have any old anims that got maybe disabled or deleted interfere with any changes. (you don't have to follow this advice, just something i do every time.) Don't forget to run FNIS after the Install progress
TheRightDoorIsNotTheLeft Posted February 15, 2021 Posted February 15, 2021 On 2/12/2021 at 1:03 PM, joethebeast said: Or not... I heard this 'form 43' does not cause issues. I tend to believe the best answer is "it depends". Depending on the mod, leaving at form 43 does cause issues.
Guest Posted March 10, 2021 Posted March 10, 2021 On 1/28/2021 at 9:09 PM, Articclaw said: Since these files aren't working and noticed another user had the same problem as me I have decided to make the Human and Creature animations compatible with Anub C and H 11.2020.7z It works in my game no idea if it will 100% work in yours. AnubC.rar 68.55 MB · 1,526 downloads AnubH.rar 66.61 MB · 2,368 downloads Thank you for these, works great. Can you or someone convert the Futa pack as well or latest Anub anims in general to SE. I've tried to convert animation packs to SE for a long time now, but I just don't know what goes wrong in the process.. can't get to work.
GranolaLord Posted March 14, 2021 Posted March 14, 2021 Cathedral Assets Optimizer has worked for converting all things LE that I have ever needed to work on SE. Hasn't let me down yet including this. In case anyone is wondering how here it is! I assume you know how to extract and add to archive using some form of zip software. (You are modding Skyrim you should at least know this) 1. Download the files 2. Extract the files 3. Open Cathedral Assets Optimizer 4. Select the folder you just extracted. 5. Make sure under the Animations tab that "Necessary optimization" is checked 6. Click Run and wait until "Done" is on the bottom right 7. Files are now in SSE format, Add them to archive (Re-Zip them) 8. Use whatever mod organizer you use... Vortex... MO... on the newly zipped-back-up files 9. Run FNIS 10. Profit If for whatever reason this does not work for you well.... I dont know then works for me every time and a bunch of other people as well. The form ID thing really does not matter, and that is even more of a brainless process then this, its like 2 steps and requires SSEEDIT (at least when I used to worry about the wrong form ID's). But it's unnecessary Feel free to make any corrections/criticism to anything I posted if it's wrong. 3
Guest Posted March 18, 2021 Posted March 18, 2021 Thanks for this! I didn't know this existed, I will try this for sure. I was trying to go by the old CK route and it has always had some problems loading everything or bringing stuff into the game incomplete with ESP files etc. I guess it's cause a weird admin problem I have.
Guest Posted April 2, 2021 Posted April 2, 2021 On 3/15/2021 at 4:47 AM, Chickenwink said: Cathedral Assets Optimizer has worked for converting all things LE that I have ever needed to work on SE. Hasn't let me down yet including this. In case anyone is wondering how here it is! I assume you know how to extract and add to archive using some form of zip software. (You are modding Skyrim you should at least know this) 1. Download the files 2. Extract the files 3. Open Cathedral Assets Optimizer 4. Select the folder you just extracted. 5. Make sure under the Animations tab that "Necessary optimization" is checked 6. Click Run and wait until "Done" is on the bottom right 7. Files are now in SSE format, Add them to archive (Re-Zip them) 8. Use whatever mod organizer you use... Vortex... MO... on the newly zipped-back-up files 9. Run FNIS 10. Profit If for whatever reason this does not work for you well.... I dont know then works for me every time and a bunch of other people as well. The form ID thing really does not matter, and that is even more of a brainless process then this, its like 2 steps and requires SSEEDIT (at least when I used to worry about the wrong form ID's). But it's unnecessary Feel free to make any corrections/criticism to anything I posted if it's wrong. I did what you suggested, the game won't even run after activating it through MO2.
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