Alkemy Posted May 27, 2019 Posted May 27, 2019 This mod crashes my game before the menu loads up, and the only child mods i use are RS children. There is no list of incompatible mods that I can see
Uncle64 Posted May 27, 2019 Posted May 27, 2019 3 hours ago, Alkemy said: This mod crashes my game before the menu loads up, and the only child mods i use are RS children. There is no list of incompatible mods that I can see Did you install the updated DLL file? This one. https://forums.nexusmods.com/index.php?/topic/6566741-beeingfemale-se/page-17#entry69605470
Patch man Posted May 31, 2019 Posted May 31, 2019 On 5/18/2019 at 1:19 PM, AnInsaneMoose said: Can anybody help with this? i believe im using everything i need for it to work (xpmsse, cbbe, armor with belly node) Use UNP. CBBE usually does not contain NPCbelly (Pregnant belly is not the same). It is necessary to recycle the mod under the use of pregnant belly bodymorphing, and not NPCbelly.
Patch man Posted June 5, 2019 Posted June 5, 2019 NiOverride bodymorphig patch Replaces the standard NiOverride morphing (skeletal) method with NiOverride body morphing. It should give compatibility not only with UNP bodies but also with CBBE bodies(Uses PregnancyBelly instead of NPCbelly.). Also this method of morphing looks better. Replace FWAbilityBeeingFemale.pex in Data/Scripts. In order for the new method to start working it is necessary to choose a skeleton (NiOverride) instead of the standard visual scaling method in the MCM menu of the BeeningFemale mod. FWAbilityBeeingFemale.pex 13
maxshlong Posted June 9, 2019 Posted June 9, 2019 On 6/5/2019 at 3:05 AM, aslanH said: NiOverride bodymorphig patch Replaces the standard NiOverride morphing (skeletal) method with NiOverride body morphing. It should give compatibility not only with UNP bodies but also with CBBE bodies(Uses PregnancyBelly instead of NPCbelly.). Also this method of morphing looks better. Replace FWAbilityBeeingFemale.pex in Data/Scripts. In order for the new method to start working it is necessary to choose a skeleton (NiOverride) instead of the standard visual scaling method in the MCM menu of the BeeningFemale mod. FWAbilityBeeingFemale.pex 51.75 kB · 23 downloads so much better thank you, a quick note make sure you disable the add, then replace file, then enable, run the game , then change the skeleton settings
Devorax Posted June 16, 2019 Posted June 16, 2019 So I figured out what was causing Creature Framework to unregister creatures every time I reload a save: THIS MOD. When I disable BF SE, CF works properly. When I enable it and load a save, CF unregisters all my creatures and their dongs. I reinstalled BF SE and installed the DLL, and BF loads fine and works - it's just that it's interfering with CF for some reason and making it unregister creatures. How do I fix this? I can't play without CF, and BF is also important to my load order. NOTE: I did NOT update my game.
babylight41 Posted June 17, 2019 Posted June 17, 2019 20 hours ago, Devorax said: So I figured out what was causing Creature Framework to unregister creatures every time I reload a save: THIS MOD. When I disable BF SE, CF works properly. When I enable it and load a save, CF unregisters all my creatures and their dongs. I reinstalled BF SE and installed the DLL, and BF loads fine and works - it's just that it's interfering with CF for some reason and making it unregister creatures. How do I fix this? I can't play without CF, and BF is also important to my load order. NOTE: I did NOT update my game. I have both and didn't have that problem try putting CF's esm higher your load order mine goes CF's esm then BF's esm and then other mods I hope this helps you.
delcan12 Posted June 21, 2019 Posted June 21, 2019 On 5/12/2019 at 9:20 PM, Tex said: I am also getting the "Lookup Failed" on the spells menu. From my experience with Fallout 4 that means that either skyrim base files are missing something, or the mod is missing something. I have the same problem too. Is this caused by this mod?
Lord Ariakas Posted June 22, 2019 Posted June 22, 2019 Well it seems there is an issue with the script too, I am using this version + the 1.5.62 rebuild patch, and the mod keeps spamming papyrus errors, (it can be seen in the log) and there is a huge script lag, if there are lot of npcs around I do anything scripted there is a looong delay or things are not happening at all. (like bathing, animated eating, etc. Anything scripted) IF I remove the mod, the problem goes away, no lag. Anybody got any idea what could be wrong?
Tex Posted June 22, 2019 Posted June 22, 2019 12 hours ago, delcan12 said: I have the same problem too. Is this caused by this mod? It is, yeah, I switched to fertility mode, executes the same function and is a little simpler to handle aswell.
delcan12 Posted June 22, 2019 Posted June 22, 2019 2 hours ago, Tex said: It is, yeah, I switched to fertility mode, executes the same function and is a little simpler to handle aswell. thanks, I will switch to fertility mode too. I like this mode, but I don't want bugs in my game
juneao Posted June 27, 2019 Posted June 27, 2019 this Mod only support skse64 2.0.7 Skyrim SE Build 1.5.39 skse64 2.0.9+ Skyrim SE Build 1.5.53+ CTD, technically( aren't supported) this mod is one of the greatest mods to make skyrim felt alive. the points is.. will this mod ever get update to support skse64 2.0.16 Skyrim SE Build 1.5.80?
Funzel22 Posted June 30, 2019 Posted June 30, 2019 On 6/27/2019 at 9:30 AM, juneao said: this Mod only support skse64 2.0.7 Skyrim SE Build 1.5.39 skse64 2.0.9+ Skyrim SE Build 1.5.53+ CTD, technically( aren't supported) this mod is one of the greatest mods to make skyrim felt alive. the points is.. will this mod ever get update to support skse64 2.0.16 Skyrim SE Build 1.5.80? HOPE SO ! ? Would be wonderful if somebody would update this great mod.
Aylis Posted June 30, 2019 Posted June 30, 2019 On 6/22/2019 at 5:57 AM, Tex said: It is, yeah, I switched to fertility mode, executes the same function and is a little simpler to handle aswell. On 6/22/2019 at 8:49 AM, delcan12 said: thanks, I will switch to fertility mode too. I like this mode, but I don't want bugs in my game Good choice. @Narue put a lot of work into her mod and there are a lot of things in there that you'll like. ?
Katie schnurr Posted July 17, 2019 Posted July 17, 2019 still love the mod on le but you all can keep its se counter part and tex check the animations section every time i tryed it they turned into some sort of copy loli looked for help for a day and just gave up and deleated all the posts i made looking for help and moved on
Katie schnurr Posted July 17, 2019 Posted July 17, 2019 lol pretty sad when you save pics of the problem and still cant get help
AmamiyaWaKimasu2000 Posted August 16, 2019 Posted August 16, 2019 On 7/15/2019 at 9:57 AM, Solus420 said: Updated dll for Skse 1.5.80 BeeingFemale64.rar 248.48 kB · 109 downloads Thanks
Bloodhhunter666 Posted August 20, 2019 Posted August 20, 2019 On 5/27/2019 at 5:41 PM, Uncle64 said: Did you install the updated DLL file? This one. https://forums.nexusmods.com/index.php?/topic/6566741-beeingfemale-se/page-17#entry69605470 The .dll is only for Skyrim (not LE or SE), for SkyrimSE 1.5.80 (current version) you need "skse64_1_5_80". The correct .dll have posted "Solus420" and "AmamiyaWaKimasu2000".
Uncle64 Posted August 23, 2019 Posted August 23, 2019 On 8/20/2019 at 11:14 PM, Bloodhhunter666 said: The .dll is only for Skyrim (not LE or SE), for SkyrimSE 1.5.80 (current version) you need "skse64_1_5_80". The correct .dll have posted "Solus420" and "AmamiyaWaKimasu2000". Hu?
Bloodhhunter666 Posted September 6, 2019 Posted September 6, 2019 Because the MOD did not mean to me as I thought I uninstalled BF There were only requirements and Body (UNP) installed 1.) Played for a while 2.) MOD did not like me 3.) Then uninstalled in MCM and Savegame created 4.) BF via Manager uninstalled 5.) Game started6.) Your savegame is corrupted and can not be loaded 7.) Destroyed all 6 savegame The whole thing I have tried three times (Start Helgen) with 2 Savegame, each time all Savegame were destroyed.
Uncle64 Posted September 6, 2019 Posted September 6, 2019 9 hours ago, Bloodhhunter666 said: Because the MOD did not mean to me as I thought I uninstalled BF There were only requirements and Body (UNP) installed 1.) Played for a while 2.) MOD did not like me 3.) Then uninstalled in MCM and Savegame created 4.) BF via Manager uninstalled 5.) Game started6.) Your savegame is corrupted and can not be loaded 7.) Destroyed all 6 savegame The whole thing I have tried three times (Start Helgen) with 2 Savegame, each time all Savegame were destroyed. Dont blame the mod for your bad modding.... Period... And Beeing Female SE dont have support for UNP. If your save is corrupted, then that have started way longer then you have tried this mod. Oh and THE most important thing, YOU should newer remove one mod and continue your current game. That my friend creates Corrupted saves. You must load one save from before you installed the mod.
Devorax Posted September 15, 2019 Posted September 15, 2019 I've given up on this mod. Too many problems, and the mod author is no longer around to fix anything. I highly recommend Fertility Mode instead, as it is still supported by its mod author. 1
Lord Ariakas Posted November 3, 2019 Posted November 3, 2019 On 6/22/2019 at 1:26 AM, Lord Ariakas said: Well it seems there is an issue with the script too, I am using this version + the 1.5.62 rebuild patch, and the mod keeps spamming papyrus errors, (it can be seen in the log) and there is a huge script lag, if there are lot of npcs around I do anything scripted there is a looong delay or things are not happening at all. (like bathing, animated eating, etc. Anything scripted) IF I remove the mod, the problem goes away, no lag. Anybody got any idea what could be wrong? anybody got this looked into or sorted? I just double checked it and still getting these in Papyrus (now using latest Skyrim SE with the new DLL - problem present here also) : (this is just a slice of what is going on, it is endless...) Spoiler [11/03/2019 - 07:30:14AM] [p1]: "" [11/03/2019 - 07:30:14AM] [p2]: "" [11/03/2019 - 07:30:14AM] [po]: "" [11/03/2019 - 07:30:14AM] [ifTrue]: False [11/03/2019 - 07:30:14AM] [::temp57]: "cmd_util_wait" [11/03/2019 - 07:30:14AM] [::temp58]: ["util_wait", "500"] [11/03/2019 - 07:30:14AM] [::temp59]: False [11/03/2019 - 07:30:14AM] [::temp61]: False [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [::temp60]: 6 [11/03/2019 - 07:30:14AM] [::temp62]: False [11/03/2019 - 07:30:14AM] [Active effect 49 on (00000014)].sl_TriggersCmd.OnUpdate() - "sl_TriggersCmd.psc" Line 80 [11/03/2019 - 07:30:14AM] IP: 896 Instruction: 19 Line: 80 [11/03/2019 - 07:30:14AM] [::temp11]: False [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [::temp12]: "" [11/03/2019 - 07:30:14AM] Dumping stack 1324213: [11/03/2019 - 07:30:14AM] Frame count: 3 (Page count: 3) [11/03/2019 - 07:30:14AM] State: Waiting on other stack for return (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: None [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [BFA_FreeCam (EF00389A)].FWAddOn_MiscBasicCamera.OnMagicEffectApply() - "FWAddOn_Misc.psc" Line ? [11/03/2019 - 07:30:14AM] IP: 0 [11/03/2019 - 07:30:14AM] [akWoman]: [WIDeadBodyCleanupScript < (0001A6A5)>] [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (12038A86)>] [11/03/2019 - 07:30:14AM] [BF_AddOnManager (1A001829)].fwaddonmanager.OnMagicEffectApply() - "FWAddOnManager.psc" Line 1886 [11/03/2019 - 07:30:14AM] IP: 230 Instruction: 10 Line: 1886 [11/03/2019 - 07:30:14AM] [akWoman]: [WIDeadBodyCleanupScript < (0001A6A5)>] [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (12038A86)>] [11/03/2019 - 07:30:14AM] [::temp438]: True [11/03/2019 - 07:30:14AM] [I]: 3 [11/03/2019 - 07:30:14AM] [::temp439]: [FWAddOn_MiscBasicCamera <BFA_FreeCam (EF00389A)>] [11/03/2019 - 07:30:14AM] [::temp440]: [FWAddOn_MiscBasicCamera <BFA_FreeCam (EF00389A)>] [11/03/2019 - 07:30:14AM] [::temp441]: True [11/03/2019 - 07:30:14AM] [::temp442]: 3 [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [Active effect 3 on (0001A6A5)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (12038A86)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] Dumping stack 1126776: [11/03/2019 - 07:30:14AM] Frame count: 4 (Page count: 4) [11/03/2019 - 07:30:14AM] State: Waiting on latent function (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: "1310" [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] <unknown self>.utility.Wait() - "<native>" Line ? [11/03/2019 - 07:30:14AM] IP: 0 [11/03/2019 - 07:30:14AM] [param1]: 1310.000000 [11/03/2019 - 07:30:14AM] [None].sl_TriggersCmd.oper() - "sl_TriggersCmd.psc" Line 732 [11/03/2019 - 07:30:14AM] IP: 159 Instruction: 4 Line: 732 [11/03/2019 - 07:30:14AM] [param]: ["util_wait", "1310"] [11/03/2019 - 07:30:14AM] [::temp188]: "1310" [11/03/2019 - 07:30:14AM] [::temp189]: 1310.000000 [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [ss]: "1310" [11/03/2019 - 07:30:14AM] [None].sl_TriggersCmd.exec() - "sl_TriggersCmd.psc" Line 304 [11/03/2019 - 07:30:14AM] IP: 2848 Instruction: 56 Line: 304 [11/03/2019 - 07:30:14AM] [::temp55]: 2 [11/03/2019 - 07:30:14AM] [::temp56]: True [11/03/2019 - 07:30:14AM] [cmdLine]: ["util_wait", "1310"] [11/03/2019 - 07:30:14AM] [code]: "util_wait" [11/03/2019 - 07:30:14AM] [p1]: "" [11/03/2019 - 07:30:14AM] [p2]: "" [11/03/2019 - 07:30:14AM] [po]: "" [11/03/2019 - 07:30:14AM] [ifTrue]: False [11/03/2019 - 07:30:14AM] [::temp57]: "cmd_util_wait" [11/03/2019 - 07:30:14AM] [::temp58]: ["util_wait", "1310"] [11/03/2019 - 07:30:14AM] [::temp59]: False [11/03/2019 - 07:30:14AM] [::temp61]: False [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [::temp60]: 4 [11/03/2019 - 07:30:14AM] [::temp62]: False [11/03/2019 - 07:30:14AM] [None].sl_TriggersCmd.OnUpdate() - "sl_TriggersCmd.psc" Line 80 [11/03/2019 - 07:30:14AM] IP: 896 Instruction: 19 Line: 80 [11/03/2019 - 07:30:14AM] [::temp11]: False [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [::temp12]: "" [11/03/2019 - 07:30:14AM] Dumping stack 1324069: [11/03/2019 - 07:30:14AM] Frame count: 1 (Page count: 1) [11/03/2019 - 07:30:14AM] State: Waiting on other stack for call (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [Active effect 5 on (0001A69F)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (15034EB4)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] Dumping stack 1324002: [11/03/2019 - 07:30:14AM] Frame count: 2 (Page count: 2) [11/03/2019 - 07:30:14AM] State: Running (Freeze state: Frozen) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [BF_AddOnManager (1A001829)].fwaddonmanager.OnMagicEffectApply() - "FWAddOnManager.psc" Line 1883 [11/03/2019 - 07:30:14AM] IP: 0 Instruction: 0 Line: 1883 [11/03/2019 - 07:30:14AM] [akWoman]: [WIDeadBodyCleanupScript < (0001A685)>] [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (15034EB4)>] [11/03/2019 - 07:30:14AM] [::temp438]: False [11/03/2019 - 07:30:14AM] [I]: 0 [11/03/2019 - 07:30:14AM] [::temp439]: None [11/03/2019 - 07:30:14AM] [::temp440]: None [11/03/2019 - 07:30:14AM] [::temp441]: False [11/03/2019 - 07:30:14AM] [::temp442]: 0 [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] [Active effect 5 on (0001A685)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (15034EB4)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] Dumping stack 1324008: [11/03/2019 - 07:30:14AM] Frame count: 1 (Page count: 1) [11/03/2019 - 07:30:14AM] State: Waiting on other stack for call (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [Active effect 5 on (0001A685)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (12038A86)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] Dumping stack 1324079: [11/03/2019 - 07:30:14AM] Frame count: 1 (Page count: 1) [11/03/2019 - 07:30:14AM] State: Waiting on other stack for call (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [Active effect 3 on (0001A676)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (5903313B)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: None [11/03/2019 - 07:30:14AM] Dumping stack 1324130: [11/03/2019 - 07:30:14AM] Frame count: 1 (Page count: 1) [11/03/2019 - 07:30:14AM] State: Waiting on other stack for call (Freeze state: Freezing) [11/03/2019 - 07:30:14AM] Type: Normal [11/03/2019 - 07:30:14AM] Return register: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] Has stack callback: No [11/03/2019 - 07:30:14AM] Stack trace: [11/03/2019 - 07:30:14AM] [Active effect 5 on (0001A685)].FWAbilityBeeingFemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line 1650 [11/03/2019 - 07:30:14AM] IP: 83 Instruction: 1 Line: 1650 [11/03/2019 - 07:30:14AM] [akCaster]: [Actor < (00000014)>] [11/03/2019 - 07:30:14AM] [akEffect]: [MagicEffect < (5903313B)>] [11/03/2019 - 07:30:14AM] [::temp446]: [fwaddonmanager <BF_AddOnManager (1A001829)>] [11/03/2019 - 07:30:14AM] [::NoneVar]: Non Now, Dumping stacks is not good. fw , BF_AddonManager is definitely Beeing Female there.
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