hyperk2 Posted December 21, 2023 Posted December 21, 2023 (edited) 3 hours ago, sen4mi said: You can set that in the SexAttributes MCM. I usually set their "won't give up on the first hint of difficulty" rate to 95%. I'm sorry, could you be more precise? I took a look and I couldn't find the setting you're talking about. Under NPC interactions I can see the 'Base chance to be persuaded by an NPC', but I believe that's referring to their success rate, not the occurrence rate. I'm using version 2.7.4 as you might expect. Edit: Upon looking even more, there is indeed an option for only 'Fan approaches'. Edited December 21, 2023 by hyperk2
sen4mi Posted December 21, 2023 Posted December 21, 2023 20 minutes ago, hyperk2 said: Under NPC interactions I can see the 'Base chance to be persuaded by an NPC', but I believe that's referring to their success rate, not the occurrence rate. Oh, yes... I'll look at the options next time I am in game. That said, you might also want to be more precise about which npc interactions you want to bump up the frequency on. I think some of them are there, somewhere - even though I clearly misremembered this detail - but maybe something is missing?
Sobachonuki Posted December 24, 2023 Posted December 24, 2023 (edited) I want to share my thoughts about this mod. When an NPC approaches Nora and asks, “Are you looking for a client?” And Nora answers, “Yes.” Her sex reputation should increase even if they then don't agree on the price. This NPC can, for example, tell someone that Nora is ready to sell her body for caps, but the price is too high. Even if Nora answers "Maybe. But not now", her sex reputation should still increase, because this NPC accepts her answer as that she is a prostitute but is currently busy with something else. In the dialogue option, when Nora agrees but asks for 300 caps for sex and at the same time she is a submissive person, then the NPC can offer her a lower price (say 120 caps) and she must agree (Nora is not the only one who knows how to bargain!). If Nora is an extremely submissive person, then the NPC can demand that Nora fulfill his sexual fantasies (devious devices, handcuffs, slave collar, etc.) and she must agree. Further, if Nora once agrees to engage in prostitution for a lower fee, then in the future she cannot count on higher payment for her services, in any case, until her personal qualities improve (the NPC will remember that Nora is a “cheap whore” and that there is no point in paying her more than she is deserves it and will spread it throughout the Commonwealth). If Nora refuses the NPC (and her willpower is low) and he decides to rape her and then Nora responds “I agree, but for caps” then her level of submissiveness should increase and then the NPC responds “It’s too late. I’ll rape you anyway!” And Nora replies, “I agree, just don’t hurt me.” The level of submission should increase significantly. Then the NPC can respond: “Okay. I probably won’t hurt you if you promise that you will always be so submissive to me". If Nora agrees, her level of submissiveness will increase even more. And in the future, if this NPC approaches Nora with the question “Are you looking for a client?” Nora cannot refuse and must comply with his demands for free. When Nora gets the “slut” perk, it would be great if this affected Nora’s dialogue options with NPCs. For example, in dialogues with merchants, “If you give me a discount on your goods, I will give you a blowjob!” Or in dialogues where persuasion of the opponent is required (lines colored in red), Nora can add “If you do as I ask, I will let you fuck me in the ass!” Or in simpler situations where high charisma is not needed, Nora can add “I will strip naked for you if your answer is yes!” Or, for example, Nora was wearing a slave collar and the collar master forced Nora to work as a free sex toy. Then to the NPC’s question “You are wearing a slave collar. Are you a free sex toy?” Nora will say “No, I am the hottest and most desirable sex toy in the entire Commonwealth and once you try me, you will dream of meeting me again and again!” Edited December 24, 2023 by Sobachonuki 1
Ralof of Riverwood Posted December 25, 2023 Posted December 25, 2023 Just encountered a bug with an approach. I had a shock collar on thanks to being defeated in the field, and a resident of DC came up and demanded sex. When I resisted, he used the hypnosis trigger to command me. Thing is, this was a new character, and she had never been put under hypnosis before. Now I'm all for an NPC trying it just to see if it works, but it shouldn't actually succeed.
sen4mi Posted December 25, 2023 Posted December 25, 2023 1 hour ago, Ralof of Riverwood said: Just encountered a bug with an approach. I had a shock collar on thanks to being defeated in the field, and a resident of DC came up and demanded sex. When I resisted, he used the hypnosis trigger to command me. Thing is, this was a new character, and she had never been put under hypnosis before. Now I'm all for an NPC trying it just to see if it works, but it shouldn't actually succeed. I have sometimes encountered the opposite problem. I think something is flipping bits randomly somewhere, though I have no idea how to track that down.
vaultbait Posted December 25, 2023 Posted December 25, 2023 16 hours ago, Ralof of Riverwood said: Just encountered a bug with an approach. I had a shock collar on thanks to being defeated in the field, and a resident of DC came up and demanded sex. When I resisted, he used the hypnosis trigger to command me. Thing is, this was a new character, and she had never been put under hypnosis before. Now I'm all for an NPC trying it just to see if it works, but it shouldn't actually succeed. If you're using Milking Human Kindness, it does add an initial boost to your hypnosis level the first time you sleep in one of its brainwashing beds, but the odds that you would manage to escape the location where those are placed without triggering any hypnotist approaches are pretty close to impossible.
M.BISON Posted December 26, 2023 Posted December 26, 2023 (edited) On 12/25/2023 at 5:35 AM, Ralof of Riverwood said: Just encountered a bug with an approach. I had a shock collar on thanks to being defeated in the field, and a resident of DC came up and demanded sex. When I resisted, he used the hypnosis trigger to command me. Thing is, this was a new character, and she had never been put under hypnosis before. Now I'm all for an NPC trying it just to see if it works, but it shouldn't actually succeed. This also happened to me. Only difference my character has been persuaded into hypnosis treatment before (so far only good npc's with no rape intentions), but never reached the hypnosis level that made pc vulnerable to "sleep" trigger word. So I thought it was weird, when an evil npc used trigger word, after refusing shock collar approach. Not using Milking Human Kindness. Edited December 26, 2023 by M.BISON
M.BISON Posted December 26, 2023 Posted December 26, 2023 quick question: is the bimbo perk acquired by npc giving the pc bimbo serum? After perk and serum, last for duration in mcm, right? I've left body morphs off in mcm, but thinking of turning it on now, sounds fun lol.
UsernameTaken666 Posted December 26, 2023 Posted December 26, 2023 41 minutes ago, M.BISON said: quick question: is the bimbo perk acquired by npc giving the pc bimbo serum? After perk and serum, last for duration in mcm, right? I've left body morphs off in mcm, but thinking of turning it on now, sounds fun lol. That’s right iirc. 1
sen4mi Posted December 27, 2023 Posted December 27, 2023 (edited) The designed gameplay of the hypnosis content is initially highly consensual, eventually shifting into highly non-consensual (except in the sense of those initial consents). (There's a *lot* of changes I want to make here, but a much smaller set of changes that I can see how to make.) But the underlying systems are also ... odd. For example, in console: set fpsh_setting_hypnoapproachchance to 100.0 You would imagine that this increases how often hypno approaches happen. And you would be right... sort of. But I tried this when having it set to 10% was resulting in only very rare approaches, and I was trying to figure out what was going on. One thing that I think I discovered is that hypno approaches often are replaced by other approaches. (It's difficult to say for sure, because rng and other variables. But... that's how it seemed.) Edit: also even with the approach chance set to 100% and being near settler and/or trader npcs, I notice quite a number of "missed ticks" where nothing happens: no notifications appear (despite setting FPSH_Setting_DebugNotifEnabled to 1.0) and nothing relevant shows up in papyrus logs. Further edit: A part of the issue is that the quest system does not want to find an actor after using him once. If you travel far enough to find another actor, it will pick up the new guy. I have not yet figured out how the other approaches kick in often when the hypno approach rate is increased, but hypno approaches are not checked for if another approach triggers first. Edit of edit: no, something else is going on. I had one npc do the scene three ticks in a row. Edited December 28, 2023 by sen4mi 1
Clegane Posted December 27, 2023 Posted December 27, 2023 I got a bug - AAF 1.64, Game version 1.63 all working, all installed but my game can't see the plug-in for Sexual harassment in MCM. Like Missing plugins in MCM. I installed all manually. Everything in their respective places. What I did wrong? Thanks in advance
sen4mi Posted December 28, 2023 Posted December 28, 2023 2 hours ago, Clegane said: I got a bug - AAF 1.64, Game version 1.63 all working, all installed but my game can't see the plug-in for Sexual harassment in MCM. Like Missing plugins in MCM. I installed all manually. Everything in their respective places. What I did wrong? Thanks in advance I do not understand your second sentence there. But have you looked at your papyrus log (with papyrus logging enabled)? That can help find a variety of problems. Do other things show up in MCM? Does AAF work? Does SexAttributes work and show up in MCM? Does FO4Edit report any errors? Does LOOT report any errors? Personally, I use https://www.nexusmods.com/fallout4/mods/73774 - I do not know if that's necessary or not though.
izzyknows Posted December 28, 2023 Posted December 28, 2023 (edited) 4 hours ago, Clegane said: I got a bug - AAF 1.64, Game version 1.63 all working, all installed but my game can't see the plug-in for Sexual harassment in MCM. Like Missing plugins in MCM. I installed all manually. Everything in their respective places. What I did wrong? Thanks in advance Update to AAF 171 and make sure you have Sex Attributes latest version. Which I'm guessing you don't have the latter, because if MCM shows a missing plugin, 99% of the time, you're missing a master. Edited December 28, 2023 by izzyknows 1
sen4mi Posted December 28, 2023 Posted December 28, 2023 Crash report: When Cait is my companion, the diamond city hypno scene crashes the game. (Can anyone else reproduce this problem? I do not know if there's something unique about my mods which would lead to this problem.) Having her wait outside the city lets me finish the scene.
Clegane Posted December 28, 2023 Posted December 28, 2023 9 hours ago, izzyknows said: Update to AAF 171 and make sure you have Sex Attributes latest version. Which I'm guessing you don't have the latter, because if MCM shows a missing plugin, 99% of the time, you're missing a master. I restarted Vortes and the game found plugin and everything is fine. Sorry for the trouble! 2
Reuf84 Posted December 28, 2023 Posted December 28, 2023 Hello I would also like to leave a little inspiration for my absolute favorite mod. I recently started a new game and this time I decided to play through the game. However, I became a traumatized slut pretty quickly. (yes, I love being like that.) However, it is really impossible to play the game even remotely normally. You just get harassed in the cities. When faced with enemies, you surrender immediately. (yes, I absolutely love that too) But it would be nice if there was another way to get out of it. a helpful npc who randomly shows up and offers help. because you yourself are at the absolute end and would never get out of there on your own. He would say something like it's going to be a long, hard time, you have to trust him completely and surrender yourself to him absolutely. A. good ending. you wake up in the basement of sanctuary. There is a notification that 6 months have passed in which you were safely looked after in the basement. Long, detailed conversations ensured that you were able to forget your traumas. Likewise, the people of the Commonwealth have forgotten you. no one remembers that you're a slut anymore. Hypnosis no longer works on you either. you have been given a second chance. B. bad ending You trusted your helper and gave him everything that belonged to you. However, that was a trap. You are his property now. I was thinking of something like "Boston Devious Helper" where your follower trains you step by step to become a slut. Only in this case does he want to train you to be a whore. As with "Boston Devious Helper", it would start with simple tasks that are repeated and new ones are constantly added. When all tasks have been completed you are considered trained. To celebrate the day you get a bimbo collar like in "Boston Devious Helper". Unfortunately, your helper finds out that you are only offering yourself for sex for free thanks to the bimbo collar. So you are useless to him and he cannot remove the collar. he lets you go like that. You would be free again but still wearing the collar, which has the same effects as the one in "Boston Devious Helper". you could have it removed in diamond city. with a dd key. or hope that someone comes along who really wants to help you. It would be nice if the evil helper kept giving you random new outfits like in "Boston Devious Helper". if you were to experience penalties for failing tasks. e.g. wear dd the rest of the day. For example, if you collect weapons or armor, wear DD for the rest of the day. 1
SirDuke Posted December 28, 2023 Posted December 28, 2023 (edited) Hey there; quick question: Upon Flirt or blackmail approaches, the approacher is clearly mentioning DD's But the DD's (like gags and handcuffs) are not equipped properly during the scene. I'm rather sure, I've installed everything right. What may disturb it? Sexual Harassment doesn't actually use those Devious Devices Any clue? Got it finally! Many thanks Edited December 29, 2023 by SirDuke
MSEdgeView Posted December 28, 2023 Posted December 28, 2023 @SirDuke Blackmail approaches seem to work fine for me with 2.0 RC9 Beta 1 1
SirDuke Posted December 29, 2023 Posted December 29, 2023 (edited) Sorry, but back about the DD's again... I've tested this mod now with the "flirt approach", now the DD's are properly equipped... But I can't unequip them. They are locked all the time, although the "unlock" chance from this mod is set to 100 Some ideas? Edited December 29, 2023 by SirDuke
sen4mi Posted December 29, 2023 Posted December 29, 2023 2 hours ago, SirDuke said: Sorry, but back about the DD's again... I've tested this mod now with the "flirt approach", now the DD's are properly equipped... But I can't unequip them. They are locked all the time, although the "unlock" chance from this mod is set to 100 Some ideas? or the dd_item_remover included with rc9: 2
sen4mi Posted December 29, 2023 Posted December 29, 2023 (edited) I found another bug in this mod. In FPSH_SexManager.psc, in Function callAAFSexScene there's a test for the player character wearing a chastity belt. And, there's a fallback that guarantees a gag or bj animation if so. EXCEPT The fallback is outside the chastity belt test. So it kicks in rather frequently, often after conversations where it does not fit. In other words, it's this: if FPSH_Setting_NPCRespectsChastity.getValue() == 1 && RestraintHelper.isPlayerWearingChastityBelt() tags = tags + ",StraponToVagina,PenisToVagina,PenisToAnus,PenisToEither" bottomBlocked = true endif ; Make sure at least gag animation can play, since if player has both chastity and gag, then nothing can play if !bottomBlocked && RestraintHelper.isPlayerGagged() tags = tags + ",Blowjob" else tags = tags + ",Gagged" endif But I think it should be something like this: if FPSH_Setting_NPCRespectsChastity.getValue() == 1 && RestraintHelper.isPlayerWearingChastityBelt() bottomBlocked = true ; Make sure at least gag animation can play, since if player has both chastity and gag, then nothing can play if !bottomBlocked && RestraintHelper.isPlayerGagged() tags = tags + ",Blowjob" else tags = tags + ",Gagged" endif else tags = tags + ",StraponToVagina,PenisToVagina,PenisToAnus,PenisToEither" endif Edited December 30, 2023 by sen4mi fix condition
SirDuke Posted December 29, 2023 Posted December 29, 2023 Sorry to bother again, but is there a way to increase to use of furniture? Or does it bug out on workshop items? I've built a wonderful "love shack" in my settlement, but approachers only want to use the dirty floor... Strangely, in regular towns, furniture is used quite frequently...
IBAGadget Posted December 30, 2023 Posted December 30, 2023 2 hours ago, SirDuke said: Sorry to bother again, but is there a way to increase to use of furniture? Or does it bug out on workshop items? I've built a wonderful "love shack" in my settlement, but approachers only want to use the dirty floor... Strangely, in regular towns, furniture is used quite frequently... If you are using mod added furniture items (beds, couches, chairs, tables etc) I've found that most of those, while they might have the necessary tags to count for settlement purposes (like beds), they don't have the tags required for AAF to recognize them as usable furniture items. The Renovated Furniture mod is bad for this - the double beds get recognized as single bed settlement objects, but they are not recognized by AAF.
izzyknows Posted December 30, 2023 Posted December 30, 2023 3 hours ago, SirDuke said: Sorry to bother again, but is there a way to increase to use of furniture? Or does it bug out on workshop items? I've built a wonderful "love shack" in my settlement, but approachers only want to use the dirty floor... Strangely, in regular towns, furniture is used quite frequently... If you look in SavageCabbage_furnitureData.xml, for example, you'll find the furniture it can use. There are several workshop items. For the most part only vanilla items are used. If you want to add support for 3rd party mods, you can make another furnitureData.xml (highly suggested) or edit the current one (not recommended). You can use the current one as a template for SC animations. Just keep the style of furniture animation in mind when adding furniture. IE: don't add a single bed in the ArmorBench group.
asdfer1234 Posted December 31, 2023 Posted December 31, 2023 Has there ever been a fix for the ass slap camera freakout when in first person? 1
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