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Horny creatures of Skyrim Special Edition


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Posted

Will there be compatibility patches on SE for mods like Deadly Dragons and diverse dragons collection? I'm assuming the LE patches won't work.

Posted

Someone more knowledgeable then I please assist, when I use sex lab debug to initiate a scene, it does not activate. I get some text lines in the top left of my screen. I have uninstalled and reinstalled, in correct order. However nothing initiates, any idea what might be the cause? I am currently using Vortex as my mod manager, most up to date version of SKSE64, JContainer and Uiextensions.

20190601164043_1.jpg

Posted
47 minutes ago, orca33270 said:

Someone more knowledgeable then I please assist, when I use sex lab debug to initiate a scene, it does not activate. I get some text lines in the top left of my screen. I have uninstalled and reinstalled, in correct order. However nothing initiates, any idea what might be the cause? I am currently using Vortex as my mod manager, most up to date version of SKSE64, JContainer and Uiextensions.

who in the flying fuck told you to use the debug spells? you don't use those for anything, they are for mod developers and not for starting animations.

https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

 

Posted
18 minutes ago, wilsongreen said:

Hey, just wondering if there is a way to have only your loading scenes? 

yes, open the esp with TES5Edit and edit there conditions to have a larger number (the default is 1.00000, it can go up to 100.00000)

  • 2 weeks later...
Posted
On 6/1/2019 at 12:21 AM, mastga said:

Will there be compatibility patches on SE for mods like Deadly Dragons and diverse dragons collection? I'm assuming the LE patches won't work.

Ok, I took a look at the patches for Deadly Dragons and DDC and i think they should still be fine to use in SSE after converting meshes as all the meshes they have are still included in the SE versions of Deadly Dragons and DDC (no dragon types were added or removed in the ports). Gonna be testing this sometime later

  • 2 weeks later...
Posted

I am 99% certain I am doing everything correctly, mostly because everything USED to work before the big patching round last week. However right now my Horse on Horse animation is broken; the horses more often than not turn invisible. The weird thing is these same horses work just fine in Horse on Cow.

 

Before I start tearing everything apart to find the cause I'd just like to know if anyone else has had this problem in the last few days, and if so whether you managed to fix it.

 

EDIT: Welp, I'm an idiot and there's a fix over in the More Nasty Critters discussion thread. Hope this'll at least help someone else.

Posted
1 hour ago, Nepro said:

Is there Giant on Giant animation?

no not at this time, it's on the to do list.

Posted
1 hour ago, IGotBored said:

Quick question. Are the main menu replacers already compatible or do they need to be converted also

 

you need to run NIF Optimizer on them. (but be warned: transparent textures don't show up right in SSE's main menu, beth fucked that up somehow)

Posted

I don't know what broke what, but all of the loading screens provided by this mod have broken bones. The meshes look like someone took them and splattered them against the ground. The fuck train in the main menu looks like everyone but the dragon is half accordion. They were fine before, but now I get slender man. Can't test in game if the skeletons break because I also have that problem where the creatures just merge into one being, even after i followed the steps you listed to that one guy last page. Creature on human and solo creature animations seem to work fine though.

Spoiler

 

Yes I ran FNIS, multiple times

1476341358_TheElderScrollsVSkyrimSpecialEditionScreenshot2019_07.05-14_33_28_11.png.3ebd573d0ade20bd45db879c83d87abc.png1388175967_TheElderScrollsVSkyrimSpecialEditionScreenshot2019_07.05-14_33_36_25.png.8c84e89a38bb3d30bae2d7a0d8e0faf7.png506477410_TheElderScrollsVSkyrimSpecialEditionScreenshot2019_07.05-14_33_49_22.png.be075bb8359db15475dca786f03bb1b9.png

1433871154_TheElderScrollsVSkyrimSpecialEditionScreenshot2019_07.05-14_32.34_07.png.186072a8a887db944722043883ae768d.png

 

On a somewhat related note, if anyone wants to use gendered horses, convenient horses, MNC, and this mod, make sure your load order is in the same order as I just listed.

Posted
6 minutes ago, Superin7enden7 said:

I don't know what broke what, but all of the loading screens provided by this mod have broken bones. The meshes look like someone took them and splattered them against the ground. The fuck train in the main menu looks like everyone but the dragon is half accordion. They were fine before, but now I get slender man. Can't test in game if the skeletons break because I also have that problem where the creatures just merge into one being, even after i followed the steps you listed to that one guy last page. Creature on human animations seem to work fine though.

pfiffy still needs to re-convert the mod, the newest version of NIF Optimizer is fucking everything up.

Posted
1 hour ago, Superin7enden7 said:

I don't know what broke what, but all of the loading screens provided by this mod have broken bones. The meshes look like someone took them and splattered them against the ground. The fuck train in the main menu looks like everyone but the dragon is half accordion. They were fine before, but now I get slender man. Can't test in game if the skeletons break because I also have that problem where the creatures just merge into one being, even after i followed the steps you listed to that one guy last page. Creature on human and solo creature animations seem to work fine though.

  Reveal hidden contents

 

On a somewhat related note, if anyone wants to use gendered horses, convenient horses, MNC, and this mod, make sure your load order is in the same order as I just listed.

 

1 hour ago, MadMansGun said:

pfiffy still needs to re-convert the mod, the newest version of NIF Optimizer is fucking everything up.

Its done... I have no problems with the 4 way opening...

Posted

Some odd stuff is happening to my installation. Mod organizer won't launch Skyrim se at all when I have this mod on. It worked yesterday... Australian time. if I disable it Mo can run Skyrim se. I have no idea why. The last thing I did was fix my broken install after tampering with sexlab framework.

Posted
1 hour ago, mcnv said:

Some odd stuff is happening to my installation. Mod organizer won't launch Skyrim se at all when I have this mod on. It worked yesterday... Australian time. if I disable it Mo can run Skyrim se. I have no idea why. The last thing I did was fix my broken install after tampering with sexlab framework.

Check if you have a HCOS.bsa in your game folder. If yes, delete it. I think I have removed it... I'm not sure...

 

Posted
5 hours ago, Pfiffy said:

Check if you have a HCOS.bsa in your game folder. If yes, delete it. I think I have removed it... I'm not sure...

 

I am getting the issue as well on a fresh install using the latest file. I do not have an HCOS.bsa in my folder.

Posted
8 hours ago, mcnv said:

Some odd stuff is happening to my installation. Mod organizer won't launch Skyrim se at all when I have this mod on. It worked yesterday... Australian time. if I disable it Mo can run Skyrim se. I have no idea why. The last thing I did was fix my broken install after tampering with sexlab framework.

 

i had the same issue installed latest update of HCOS could not even get out of mod manager mod manager would lock load order then stop dead not even making it to skse 64 load screen i fixed it by reverting back one update and game would load again weird thing is i think it ran a few times before the problem then started ctd ing  then the mod manager problem. After reverting mod backward  the game and the mods running seemed very smooth, fast, fuller content useage in the other mods running (sisterhood of debella, dangerous dragons ect) but with the odd ctd when going threw door way auto saves 

Posted
11 hours ago, Pfiffy said:

Check if you have a HCOS.bsa in your game folder. If yes, delete it. I think I have removed it... I'm not sure...

 

unless you mean HornyCreatures.bsa, then there's no such file in my installation. 

Posted

Same issues CTD constantly after latest update and the broken loading screens before that, also I dont have that file anywhere in the folders.

Posted
2 hours ago, mcnv said:

unless you mean HornyCreatures.bsa, then there's no such file in my installation. 

 

2 hours ago, The Real MrJack101X said:

Same issues CTD constantly after latest update and the broken loading screens before that, also I dont have that file anywhere in the folders.

Yes... The last version had the old bsa in it. This will keep SE from starting.  Check the new version.  

Posted
6 hours ago, RandomGuyonMods said:

Odd, this new update crashes my skyrim for some reason. The last version before this 1.13 update worked fine for me.

did you get the version released two days ago? or are you talking about the current quick update?

Posted
4 hours ago, RandomGuyonMods said:

The current one, 1.13SE3.

I think there was two versions with the same name. check if it has HornyCreatures.bsa or any .bsa for that matter because there shouldn't be any.

Posted

I'm also receiving crashes as of late with the current versions when I try to load or start a new game, but I can reach the title screen. I think it's on my end, but I can confirm its not because of a outdated BSA. Archive, at least not from all the tools MO have to help me make sure. Haven't really installed a new mod as well, just updated MNC.

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