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I have been playing around a lot with the animations included here and have found that some of them can (well, should be possible to, I'm not an animator myself) be ported to include other species. The Horse on Horse anim, for instance, works perfectly with mounting a cow, for instance. Same with Deer on Deer. Obviously the cow is left standing in its normal idle pose and requires some pushing back and forth to line up properly, but my thought is that the difficult half of the animation (the mounting) is already done and just needs some simple tinkering on the cows to be its own animation entirely.

 

Just a suggestion, not trying to make any demands.

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11 hours ago, Neo-Lance said:

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fyi: your forum signature violates the site rules, you should change it asap.

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5. Forum signatures should not be larger than 250 pixels high or 600 pixels wide. They must not contain any affiliate links, or links to paysites, and must be static (no animated gif). Signatures are allowed to contain pornographic content, as long as it is not anything deemed hardcore, which is up to the judgment of the site staff. A certain amount of leeway in regards to signature sizes or avatars is allowed here, the most important thing is to simply not make your signature overly intrusive or distracting. Avatars, like signatures, should also be static images and not animated. 

 

4 hours ago, Calydor said:

I have been playing around a lot with the animations included here and have found that some of them can (well, should be possible to, I'm not an animator myself) be ported to include other species. The Horse on Horse anim, for instance, works perfectly with mounting a cow, for instance. Same with Deer on Deer. Obviously the cow is left standing in its normal idle pose and requires some pushing back and forth to line up properly, but my thought is that the difficult half of the animation (the mounting) is already done and just needs some simple tinkering on the cows to be its own animation entirely.

 

Just a suggestion, not trying to make any demands.

there are probably a few like that, if you can find other combos that work well i will look into them when i can,

but do note that i can only use my own animations for combos because they are the only ones i have the Source Files for.

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Well, since the foxes and canines used to share a race type and skeleton their animations seem to be interchangeable, I've had success getting the local dogs to have fun with chickens at least. The animations are also slightly different, so opening them up for each other would allow some variety. I've been unable to make a dog-on-fox animation trigger but haven't tried too much yet. EDIT: Got it to work and the size difference is an issue. Oh well.

 

One that's impossible for me to test but looks like it should work is combining the mounting fox or dog from Fox on Fox or Canine on Canine with the submissive rat from Cat on Rat for some added interspecies fun.

 

On a sidenote I went to get the latest update for this mod, 1.09, which the site says got updated yesterday, but the only file available to download is still 1.08. Did you forget to change the filename or did the upload fail?

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3 hours ago, Calydor said:

 

 

On a sidenote I went to get the latest update for this mod, 1.09, which the site says got updated yesterday, but the only file available to download is still 1.08. Did you forget to change the filename or did the upload fail?

Well, I did a new upload today, it seems like my first attempt wasn't really successful due to connection problems...

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Please, how I remove that main menu animation of a dragon making sex with a horse and a bunny? I tried to use SSEdit but I cannot figure out what string I need to delete.

 

EDITED: Forget about it, I figured out myself. I just need to delete logo file

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7 minutes ago, Y0U-D0N7-KN0W-M3 said:

ok i have 1 issue and one question, the issue is im not seeing any erect penises on any animal the flaccid model is there just not erect, and my question is if this is moon light compatible if so what do i do to use the two together. 

1.

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Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the script files from Sexlab Aroused to fix this problem.
https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrimspecialedition/mods/16495

 

There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them before you could register/reregister Creature Framework based mods into Creature Framework.

 

 

2. turn off werewolves in CF and use SOS.

MLT conflicts with CF due to the fact that they both work in the same way to hot swap meshes in game.

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12 minutes ago, MadMansGun said:

2. turn off werewolves in CF and use SOS.

CF means core files, right?

and if i do remember it probably is because i dont have j containers, i didnt think i needed it, but thank you for the reply i will try downloading j containers.

 

Edit: im face desking right now CF = Creature Frame work not core files... i think

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On 3/18/2018 at 11:22 PM, Vyperrx20 said:

I have a question I noticed during alot of the dragon animations my camera is too close to see anything really and if I use tfc it locks my hands cannt even ready hands or weapons and ideas to get a better camera angle without locking my hands

 

Update   I found that using Customizable camera was effective when I adjusted the sliders it provides in the mcm

Use the enableplayercontrols command

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5 hours ago, SoFluffy101 said:

What mods can I use to trigger the dragon animations I've looked everywhere and can't find it for shit and it's getting frustrating as hell. Can you please tell me how I can activate the mods dragon animations?

MatchMaker:
https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/

 

or in limited capacity "Hentai Creatures" and/or "SexLab Dragons"

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  • 1 month later...
3 hours ago, JamesAlphaWolf said:

Ok, I downloaded these but 7 zip won't extract them. I'm new to Skyrim, I'm new to mods, I have no idea what I need to extract these with, please help

https://www.7-zip.org/

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35 minutes ago, YaoiPotato said:

When I click to download, it gives me three files. I'm new to all of this so bear with my lack of knowledge. Am I supposed to just pick one of the three files or am I supposed to download all three? 

the last one is the most up to date version available for sse.

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12 minutes ago, YaoiPotato said:

idea what happened?

one of many things:

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5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

 

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48 minutes ago, joe6574 said:

hey, um.. I was just wondering how to go about removing the animation on the main title, when you start up the game. I cant figure it out..

data\meshes\interface\logo\logo.nif

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So im new here and your mod seems really nice. The problem is it doesn't work for me. I have installed everything correctly but for some reason I have no changed textures. Everything is still looking like the vanilla version (exept the main menu of course). Another problem I have is that I got almost no "extra" magic to trigger most of the mod like MatchMaker. It seems like I missed something obvious especially after I got this hole mod working on my PC. Probably something to change in the menus. Or I just don't understand this mod.

 

I am using the normal Skyrim and NMM for this. I have FNIS correctly installed and activated. Sexlab is ingame installed and SLanimation loader has done its work. Creature animation is activatet too. Its only the textures thats missing and the magic that triggers the art. If someone here has the time to look into this that would be appreciated.

 

PS: English is not my first language so excuse my mistakes here^^

(almost)no magic.bmp

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