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More Nasty Critters Special/Anniversary Edition


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Posted (edited)

Is there any way to fix female goats' udders (or whatever that orange standing off thing should be called) floating somehow out of place prior to and after death? So far its the only thing I've noticed that appears to be out of order after v12-to-15 upgrade. I have no idea if those are used for anything; don't consider it a big issue for me yet I'm curious why I'm having this issue (assuming I'm the only one) and what causes it. It happened on old savegame as well as on completely new game. Can't provide an illustrative shot at the moment, but if it's required I'll provide one soon.

 

 

NVM - it somehow corrected itself... finally. Maybe because of yet another reset of forms and re-registration of CFs dongs that I had to do.

Edited by PippinTom
unexpected update
Posted
On 9/26/2023 at 12:09 AM, Redwoodtree said:

Ok I think I have it figured out. I fudged up the files like you said, and had also missed the creature framework due to a failed download. (For some reason, the files will fail 50/50. But Re-Trying gets them to download correctly.)

 

Things are working now. Thanks for helping me out my duder!

I am having the same problem, the install instructions do not seem super clear. Below are the steps I am doing. I am using Vortex as my Mod Manager.
1. Download CreatureFramework, the 3 pieces of the MNC (001, 002, 003), and the Mod Compatibility files

2. With all of the MNC files in the same folder, use 7zip to extract the files to the current folder (the extraction works and generates a new zip file that can be opened and looked through)

3. Drag and drop (so install) MNC into the mod loader. 
4. Run FNIS

At this point in FNIS it says that the mod is not compatible with Skyrim SE and throws a warning. If I launch the game I get an error where a DLL file is not supported (SetVehicleFixPlugin.dll)

This occurs even with CreatureFramework installed, nor have I done anything to install the mod compatibility patches. Any advice?

Posted
39 minutes ago, KingMelon said:

At this point in FNIS it says that the mod is not compatible with Skyrim SE and throws a warning. If I launch the game I get an error where a DLL file is not supported (SetVehicleFixPlugin.dll)

This occurs even with CreatureFramework installed, nor have I done anything to install the mod compatibility patches. Any advice?

 

it seems easy to solve - download SE version of MNC and try again

Posted
23 minutes ago, PippinTom said:

 

it seems easy to solve - download SE version of MNC and try again

 

it IS the SE version of MNC

Unless the title is wrong

Posted (edited)
1 hour ago, KingMelon said:

SetVehicleFixPlugin.dll

if you have that dll then no you did not download the mod from this page.

Edited by MadMansGun
Posted (edited)
40 minutes ago, Nyken45 said:

I'm having a problem with the female werewolf it's only using the male model instead of the female one.

if you updated from a older version of mnc go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.

 

if that fails then another mod is messing with the werewolves, you may/will need to uses xedit to find the offending mod.

" NakedTorsoWerewolfBeast [ARMA:000CDD87] " is what's most likely being edited.

Edited by MadMansGun
Posted

as a male pc, anyone got a good lineup of modes to have fun with humanoids and creatures? Would love to have a selection i can choose to follow me or leave at home to come back and have good eye candy (only voices being the off putting thing ahaha)

Posted
On 6/13/2023 at 10:38 PM, MadMansGun said:

copying & renaming meshes and moving them into mnc's mesh folder.

 

Do you happen to have any guide on how to do it exactly? I'm trying to use the replacers by PSBoss but the file names/folder structures are different and it seems like certain folders don't even exist in MNC's mesh folder (like the Dwarven Steam Centurion)

Posted

Having an issue with double werewolf schlongs. The default static sheathed schlong won't disappear during scenes and will instead stay and give werewolves 2 penises and 4 testicles. Anyone know a fix? 

Posted
On 9/27/2023 at 5:42 AM, kamoewarrior said:

Can I disable female creatures? If possible only some of them. All of the goats in my game are female

 

Trying to find this also

Posted
5 hours ago, vladeemer said:

 

Trying to find this also

delete the leveled npc lists from mnc's esp

 

Posted

ok i dont know why but i cant figure out for the life of me how to install this i follow the instrucions he gave i download all the files 001 002 003 and put them a new folder then i extracted 001 it didnt work i have 0 clue what to do now

Posted
1 hour ago, just a temp said:

ok i dont know why but i cant figure out for the life of me how to install this i follow the instrucions he gave i download all the files 001 002 003 and put them a new folder then i extracted 001 it didnt work i have 0 clue what to do now

scroll up and read previous posts / messages. this is covered numerous times.

Posted
On 10/2/2023 at 8:44 AM, UsernameTaken666 said:

this is covered numerous times.

 

This "showstopper", popping up over and over in this thread, and answers provided over and over again... shows how shamelessly lazy are folks asking about it, what probably is the main cause of their helplessness in dealing with thing so fucking simple that should be embarrassing to even admit it on site dedicated to modding which in first place requires minimum basic understanding of "computer shit" to even consider it.

 

Anyway, what @MadMansGun accidentally discovered appears to be great preliminary filter and if anyone would ask me (I know noone does) - it should be implemented by all modders, site-wide ?

Posted

I am currently experiencing that bug, where the chaurus is not un-scaled properly when entering a scene.

In another thread it was said, that certain mods that edit the creatures/skeletons can cause this, so to make my search for the culprit a little easier, are there any mods known for doing this?

 

I am on the newest version, of MNC, CF, HC and the ModCompatKit.

Posted
1 hour ago, ANNOProfi said:

the ModCompatKit

please tell me that you did NOT install the full freaking kit.

1 hour ago, ANNOProfi said:

are there any mods known for doing this?

too many to list, most common is xp32 being loaded after mnc

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