Just Don't Posted July 20, 2021 Posted July 20, 2021 (edited) 14 hours ago, coolcarmex said: i downloaded it thru vortex, but for some reason it keeps saying theres no version number so i ad it in manually then i get a little green check mark and think its good to go but then i open the game and its missing dll error code 1114 Can you download LL mods directly to Vortex? Uh. It's not working that great anyways. So,Ā download manually andĀ then use the button/option to install mods from local files. Complete the installation (SOS comes with an installer, make sure it's completing correctly). And also check that your SKSE install and any other requirements are installed and correct too. 14 hours ago, coolcarmex said: so i serched around and downloaded better males on nexus bc its based off that but still wont work. Because Better Males has nothing to do with SOS. I mean both mods are about pixel penises for a game. But that's it. It's not based off that, it doesn't require it and it won't work as you expect even if you manage to get SOS working. Don't use Better Males if you intend to use SOS. Edited July 20, 2021 by Just Don't
coolcarmex Posted July 20, 2021 Posted July 20, 2021 5 hours ago, Just Don't said: Because Better Males has nothing to do with SOS. I mean both mods are about pixel penises for a game. But that's it. It's not based off that, it doesn't require it and it won't work as you expect even if you manage to get SOS working. Don't use Better Males if you intend to use SOS yea so i figured most of it out wile fucking with files and stuff, but now the only schlong option i have for anybody is from the horsecock addon, and no normal schlong, like all npcs come with the underwear and i have to manually put the horsecock on bc they dont have a default dick.
Just Don't Posted July 20, 2021 Posted July 20, 2021 1 hour ago, coolcarmex said: yea so i figured most of it out wile fucking with files and stuff, but now the only schlong option i have for anybody is from the horsecock addon, and no normal schlong, like all npcs come with the underwear and i have to manually put the horsecock on bc they dont have a default dick. This version of SOS doesn't come with any horsecock, so that's from another mod you have. SOSĀ has 3 variations of schlongs for humanoids and that's it. You need to select them during install.
mcthrustee Posted July 21, 2021 Posted July 21, 2021 Got the bikini armors and I have the bug where the chest armor either makes the bottom disappear or the top and bottom can't be equipped at the same time. Don't have DD mod, so I'm pretty sure it's the SOS revealing bug. Problem is my game won't save my "revealing" option. It resets to "not revealing" as soon as I leave that menu. This also applies to the NPC side of the menu. Is there a console command I can use to force it?
hatmadeofskittles Posted July 23, 2021 Posted July 23, 2021 (edited) I'm having a problem where a lot of sex animations have the penis misaligned - usually it seems like the angle is just off.Ā If it were angled up instead of sticking straight out forward it'd be fine, but as it is dude's just thrusting into the air.Ā Do I need to be manually adjusting the angle?Ā This doesn't happen in all animations (and can happen with the same NPC, where one animation is fine but another isn't). Ā I'm not using any mods that adjust male bodies other than SOS, for female bodies I'm using the CBBE Special (with physics) body.Ā Ā XPMSSE is installed and near the end of my load order, most of the SOS plugins are loaded before that except for "SOS - VectorPlexus Regular Addon".Ā The only other mod that loads after XPMSSE that sounds like it'd have anything to do with animations is an SLAL animation pack - does that need to load before XPMSSE?Ā My list is sorted automatically by Vortex and I haven't touched the load order myself. Edited July 23, 2021 by hatmadeofskittles Formatting. I came back to this after an hour and the single giant paragraph made me throw up in my mouth a little.
Xegonite Posted July 23, 2021 Posted July 23, 2021 2 hours ago, hatmadeofskittles said: I'm having a problem where a lot of sex animations have the penis misaligned - usually it seems like the angle is just off.Ā If it were angled up instead of sticking straight out forward it'd be fine, but as it is dude's just thrusting into the air.Ā Do I need to be manually adjusting the angle?Ā This doesn't happen in all animations (and can happen with the same NPC, where one animation is fine but another isn't).Ā I'm not using any mods that adjust male bodies other than SOS, for female bodies I'm using the CBBE Special (with physics) body.Ā Ā XPMSSE is installed and near the end of my load order, most of the SOS plugins are loaded before that except for "SOS - VectorPlexus Regular Addon".Ā The only other mod that loads after XPMSSE that sounds like it'd have anything to do with animations is an SLAL animation pack - does that need to load before XPMSSE?Ā My list is sorted automatically by Vortex and I haven't touched the load order myself. Ā I think it works the same as real life one does: every pose requires to bend it at different angles. I'am not sure if SL animations takes control of that angle. Ā So, as far as i know, you have to adjust it for every pose.Ā
AzahAntorian Posted July 23, 2021 Posted July 23, 2021 ⢠Couldn't load SchlongsOfSkyrim.dll (Schlongs of Skyrim SE). A DLL is invalid (code 193). This is the error I'm getting and I haven't figured out a way to really fix it at all.. I'm not new to modding but new to the SE side of things. Not sure how to go about it but this is the only mod that seems to be having issues with MO2 right now.
throwawayCM Posted July 25, 2021 Posted July 25, 2021 So I randomly started having an issue where I can't set any of my armors to revealing. Ā I'll click the checkmark to set a revealing outfit, then if IĀ exit the menu or even click on another SOS menu like general, it unchecks itself.
mcthrustee Posted July 29, 2021 Posted July 29, 2021 may have figured out. futa mod at high percent may be issue. if racemenu and high futa chance. then increased chance for schlong. if given shlong, then bikini armor not work. set armor top to reveal, DONT LEAVE MENU NORMAL WAY. click status/info.
Shadowstorm1996 Posted July 29, 2021 Posted July 29, 2021 Question about creating custom NPCs. I'm using RaceMenu and saved a preset and then exported them. I created an esp and the NPC in CK, got the face and everything else working and it all matches the preset. But after loading my plugin and finding the NPC in-world, the shlong sliders I used in RaceMenu don't apply and it just defaults to a random setting. Is there any way to preserve the shlong size I made in...
judge007 Posted July 29, 2021 Posted July 29, 2021 35 minutes ago, Shadowstorm1996 said: Question about creating custom NPCs. I'm using RaceMenu and saved a preset and then exported them. I created an esp and the NPC in CK, got the face and everything else working and it all matches the preset. But after loading my plugin and finding the NPC in-world, the shlong sliders I used in RaceMenu don't apply and it just defaults to a random setting. Is there any way to preserve the shlong size I made in... you have to match the Racemenu settings in SOS MCM
Shadowstorm1996 Posted July 30, 2021 Posted July 30, 2021 6 hours ago, judge007 said: you have to match the Racemenu settings in SOS MCM In Racemenu I have sliders for SOS Genitals 1-6 for Length, Thickness, etc but in SOS' MCM there aren't any of those options. All I can do is set the Schlong type and size 1-20 without any of the custom settings I can apply in racemenu.Ā I'm trying to preserve those racemenu sliders for the NPC follower I'm working on.
judge007 Posted July 30, 2021 Posted July 30, 2021 10 minutes ago, Shadowstorm1996 said: In Racemenu I have sliders for SOS Genitals 1-6 for Length, Thickness, etc but in SOS' MCM there aren't any of those options. All I can do is set the Schlong type and size 1-20 without any of the custom settings I can apply in racemenu.Ā I'm trying to preserve those racemenu sliders for the NPC follower I'm working on. Player Character uses Race Menu & MCM settings, I thought NPCs used only MCM settings.
Shadowstorm1996 Posted July 30, 2021 Posted July 30, 2021 1 hour ago, judge007 said: Player Character uses Race Menu & MCM settings, I thought NPCs used only MCM settings. I thought so too. But if I apply a racemenu preset to an NPC through the console or just using the PROJECT PROTEUS mod it seems to update theĀ shlong to whatever the preset sliders are at. It's weird it seems able to, but I'm not sure... I'm going to keep digging a bit 1
pierce28 Posted July 31, 2021 Posted July 31, 2021 Installed the full version along with dependencies however when i go to remove my character clothes, its an automatic crash. Tested 3 different new game settings and all the same. Any help is appreciated Ā
Just Don't Posted July 31, 2021 Posted July 31, 2021 8 hours ago, pierce28 said: Installed the full version along with dependencies however when i go to remove my character clothes, its an automatic crash. Tested 3 different new game settings and all the same. Any help is appreciated Ā Don't install SOS skeletons. Install and useĀ XPMSSE for the humanoid skeletons. 1
4nk8r Posted July 31, 2021 Posted July 31, 2021 11 hours ago, pierce28 said: Installed the full version along with dependencies however when i go to remove my character clothes, its an automatic crash. Tested 3 different new game settings and all the same. Any help is appreciated Ā Most likely the skeleton you're using isn't compatible.Ā Make sure you've installed XP32MSSE and that nothing is overwriting the male/female skeleton.nif files that it provides (it is fine if MoreNastyCritters and similar overwrite the creature skeletons, however...well, as long as it is with SSE compatible versions). Ā If that doesn't fix it, install NetScriptFramework and all its requirements, then trigger another crash.Ā It will write a text file of the crash info in "Data\NetScriptFramework\Crash" of your game folder.Ā That crash file will help you narrow down the issue, or you can post here for more accurate assistance.
Tseverin Posted August 1, 2021 Posted August 1, 2021 Does anyone have a solution for when the bend schlong up and down isn't working?Ā Sometimes it works for me, sometimes it doesn't.
EndarianDragon Posted August 2, 2021 Posted August 2, 2021 Is there a way to disable the sosracemenu setting and go back to the old setting of just put in a value/mess around with the slider to change its overall size? Its still in the code cuz you can use it on npc's. Just want an better way than opening the race menu every time i wanna change it. 1
shardoom Posted August 3, 2021 Posted August 3, 2021 19 hours ago, EndarianDragon said: Is there a way to disable the sosracemenu setting and go back to the old setting of just put in a value/mess around with the slider to change its overall size? Its still in the code cuz you can use it on npc's. Just want an better way than opening the race menu every time i wanna change it. Ā Yeah the race menu way fucking sucks, I don't know who thought that was a better idea. 1
Leodriz Posted August 3, 2021 Posted August 3, 2021 Hi, i got a strange problem. Mid game schlongs stopped getting equiped. The textures works fine, they just aren't getting equipped. When targetining a male npc and checkin the settings under Player/npc settings it says NONE. By changing this to one of the four types i got installed the schlong appears. But for some reason all of a sudden all males has NONE as schlong. Ā Any ideas as to what can cause this? Ā
rpgsaint Posted August 5, 2021 Posted August 5, 2021 Hey everyone, Ā I've been trying to get SOS SE 1.1.4 working for hours since switching over to SE, but I'm running into a strange issue where my game will load the mod and work fine, but the MCM menu doesn't show up. All assets load and even appear in racemenu. I tried the command to reload MCM menus, andĀ I attempted to uninstall everything except SKSE64 and SkyUI SE and started a new save and the same issue still happens. Any idea what might be happening?
Humanbeing2000 Posted August 6, 2021 Posted August 6, 2021 (edited) Hey so I've been using this mod for a while, (love it),Ā and I have a question. Ā Let me start off my saying that I first started using the LE version of this mod with, obviously, oldrim. A while back I switched to the Special Edition and thus converted to the SE version of SOS. What I've noticed is that in the LE version, activating the erection spell would, at least usually, play a slow erection animation, rather than having the player immediately go from soft to erect. When using the SE version, the fast "animation" is always used. I've gone through the files and found that the slow animation is still there, and I have gotten it to play rarely under certain circumstances I haven't been able to repeat. I've tried deleting the instant erection animation files, but that doesn't do anything. So my question is simply how can I set the slow-erection animation as the default for the spell, or I suppose justĀ get it to play in general. Edited August 6, 2021 by Humanbeing2000 Small fixes.
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