Delzaron Posted December 30, 2018 Author Posted December 30, 2018 On 12/25/2018 at 12:45 AM, Lupine00 said: I went back to use the MO profile with DP in it for some further play... Turns out that DP has broken my ability to use alchemy tables and enchanting tables! e.g. DP.esp and mod installed, any save with DP in ... tables broken ... PC starts to use table, brings up menu then immediately backs out of it, exiting crafting. You cannot do alchemy or enchanting! However... Same profile, DP mod disabled in MO (KomAnims still in), reload old save from before DP added ... alchemy and enchanting working as normal. The only mod being added or removed is DP, at the very end of the LO. How on earth it's done this, I can only guess... Running a contentious script on activating anything? Can anyone else reproduce? It's an animation problem. It's happen when player controls are desactivated and play an animation, like sitting or something else. Whne control come back, the problem can happen. It happened in AFS, it's why I avoid to disable player controls.
Lupine00 Posted December 31, 2018 Posted December 31, 2018 5 hours ago, Delzaron said: It's happen when player controls are desactivated and play an animation, like sitting or something else. Whne control come back, the problem can happen. It happened in AFS, it's why I avoid to disable player controls. Seems to happen for me with DP too. As soon as I get rid of DP, it doesn't happen.
Delzaron Posted January 1, 2019 Author Posted January 1, 2019 On 12/31/2018 at 6:11 AM, Lupine00 said: Seems to happen for me with DP too. As soon as I get rid of DP, it doesn't happen. when exactly ? which quest ?
Lupine00 Posted January 2, 2019 Posted January 2, 2019 18 hours ago, Delzaron said: when exactly ? which quest ? It seems that simply having DP in my LO is enough. Don't need to do any quests. DP was last in the order. I checked various saves, and all saves with DP in that I checked had the problem. Including the very first save, where I hadn't started any of DP. I disabled the DP ESP and checked the save prior to installation of DP, and problem didn't occur. Re-enabled DP ESP, loaded the same save ... from just prior to original DP installation, and problem is present. Perhaps it's related to number of animations. Adding KomAnim pushed the limits of regular FNIS (not using XXL), and as noted before, I had some issues with SexLab trying to play your machine scenes, for some animations. Yet ... other animations from Kom were fine. As you didn't give me the names of the ones that weren't working, I didn't get to testing them in matchmaker. I'm aware that if you put too many animations in SL, even if SLAL is fine with it, SL is not, and they don't play. However, I believe I was below 300. Close though. I think it was 294 or something. I nuked that profile after I found that DP had broken the alchemy animations, because it was no use to me like that, so I can't do any further tests. I'd been planning to continue playing the character I used to play DP, but that turned out not to be an option.
Delzaron Posted January 2, 2019 Author Posted January 2, 2019 6 hours ago, Lupine00 said: It seems that simply having DP in my LO is enough. Don't need to do any quests. DP was last in the order. I checked various saves, and all saves with DP in that I checked had the problem. Including the very first save, where I hadn't started any of DP. I disabled the DP ESP and checked the save prior to installation of DP, and problem didn't occur. Re-enabled DP ESP, loaded the same save ... from just prior to original DP installation, and problem is present. Perhaps it's related to number of animations. Adding KomAnim pushed the limits of regular FNIS (not using XXL), and as noted before, I had some issues with SexLab trying to play your machine scenes, for some animations. Yet ... other animations from Kom were fine. As you didn't give me the names of the ones that weren't working, I didn't get to testing them in matchmaker. I'm aware that if you put too many animations in SL, even if SLAL is fine with it, SL is not, and they don't play. However, I believe I was below 300. Close though. I think it was 294 or something. I nuked that profile after I found that DP had broken the alchemy animations, because it was no use to me like that, so I can't do any further tests. I'd been planning to continue playing the character I used to play DP, but that turned out not to be an option. You met the alchemy animation breaking problem too ? When it happen exactly ? I don't use the most recent kom packs, so I can't answer your question for the most recent animations.
Lupine00 Posted January 2, 2019 Posted January 2, 2019 16 minutes ago, Delzaron said: When it happen exactly ? It was apparently present, from the instant I first loaded the DP ESP, and even with the KomAnim packs and FNIS, not having the DP ESP fixed the problem. So the DP ESP has to be connected to it somehow. On using any alchemy table, it would go into the table, bring up the alchemy menu, then immediately back out of the table, as if I'd selected quit alchemy. I tried this on numerous tables, in different places. One table I didn't try, is the one in the DP castle. I didn't really have any alchemy ingredients while enslaved there. So, for the Kom anims that didn't play during the quest. It's possible that the pack I had used different names for them? Certain ones never played. They were intended for exhibitions. I can't recall which now, but my old posts do say which ones. They didn't work in training either, but training was pretty much non-functional for me anyway, and only worked erratically, even for devices that would play their animations properly in other situations. And the dildo one, never worked and would hang the quest, except one time, when it was the special introductory version.
Delzaron Posted January 2, 2019 Author Posted January 2, 2019 23 minutes ago, Lupine00 said: It was apparently present, from the instant I first loaded the DP ESP, and even with the KomAnim packs and FNIS, not having the DP ESP fixed the problem. So the DP ESP has to be connected to it somehow. On using any alchemy table, it would go into the table, bring up the alchemy menu, then immediately back out of the table, as if I'd selected quit alchemy. I tried this on numerous tables, in different places. One table I didn't try, is the one in the DP castle. I didn't really have any alchemy ingredients while enslaved there. So, for the Kom anims that didn't play during the quest. It's possible that the pack I had used different names for them? Certain ones never played, for exhibitions. I can't recall which now, but my old posts do say which ones. Try other furnitures, like enchanting table,s or seats... If it's the problem I expect, you'll see the same behavior.
Lupine00 Posted January 2, 2019 Posted January 2, 2019 39 minutes ago, Delzaron said: Try other furnitures, like enchanting table,s or seats... Enchanting tables were doing the same thing.
Delzaron Posted January 2, 2019 Author Posted January 2, 2019 57 minutes ago, Lupine00 said: Enchanting tables were doing the same thing. So, it's a general breaking animation problem. I faced it in AFS during scenes when I desactivated player controls and reenabled it. I need to test it too.
Delzaron Posted January 2, 2019 Author Posted January 2, 2019 1 hour ago, Lupine00 said: Enchanting tables were doing the same thing. I tested : no problems with alchemy tables, enchant table, ot seats... When the problem occur exactly ?
Lupine00 Posted January 3, 2019 Posted January 3, 2019 8 hours ago, Delzaron said: When the problem occur exactly ? I don't know what you mean by this? What further information are you looking for?
alternateaccounts Posted January 5, 2019 Posted January 5, 2019 how the hell are you supposed to download komotor nowadays? Looks like hes actually expecting people to pay for skyrim animations? If I were the SLAL author I would ban him from using the framework, Sexlab too. 1
Guest Posted January 5, 2019 Posted January 5, 2019 Any animators here have all paid content, and I'm still one who offer lot of things for free. You can still download my free version on my server who work fine with this mod. However on my server I quickly ban people who prefer complain than open their eyes...
Delzaron Posted January 5, 2019 Author Posted January 5, 2019 9 hours ago, Alkpaz said: Them saying things like that Komotor, means they WANT your animations, otherwise they wouldn't give a darn. The purpose of that mod is to provide a quest contest for Komotor animations. As Komotor said, his public pack is enough for most of this mod animations. All animators here have a patreon account. Making animations is an hard work which requires expertise in blender or 3dsmax... it's maybe the same for quests mod : 1/2hour of code for a 2 minutes quest...
Sunaq Posted January 6, 2019 Posted January 6, 2019 I installed the mod, I can't find anything in the game, how to start the quest, in which city should I start? Which ladder to follow ...?
Delzaron Posted January 6, 2019 Author Posted January 6, 2019 7 hours ago, Sunaq said: I installed the mod, I can't find anything in the game, how to start the quest, in which city should I start? Which ladder to follow ...? Solitude. Talk to an inn keeper. You'll find a new caveon the road between dragonbridge and morthal
Sunaq Posted January 8, 2019 Posted January 8, 2019 On 1/6/2019 at 8:06 PM, Delzaron said: Solitude. Talk to an inn keeper. You'll find a new caveon the road between dragonbridge and morthal Thank! I figured it out ... A lot of bugs and hovering characters, but I managed
Lupine00 Posted January 22, 2019 Posted January 22, 2019 On 1/5/2019 at 10:22 PM, alternateaccounts said: how the hell are you supposed to download komotor nowadays? Looks like hes actually expecting people to pay for skyrim animations? If I were the SLAL author I would ban him from using the framework, Sexlab too. Komotor makes older packs downloadable, but it's slightly awkward to find the download link for it. There is a link on an LL page, but for whatever reason it's not easy to find in searches. Though it's where it should be, and has all the appropriate tags. You can also get there from the Patreon "Overview" page. It's not on the "Posts" page, so that can be confusing. I think it's this last part that is leading to disappointment, and possibly bitterness from people going to the Patreon site, and coming away thinking there's nothing but locked patron posts. The free content could be made a little easier to find - people can easily get the mistaken impression that it doesn't exist, or is some kind of bait and switch. You can find the LL page for it here: https://www.loverslab.com/files/file/2897-slal-komotors-animations/
Delzaron Posted January 23, 2019 Author Posted January 23, 2019 On 1/22/2019 at 11:20 AM, Lupine00 said: Komotor makes older packs downloadable, but it's slightly awkward to find the download link for it. There is a link on an LL page, but for whatever reason it's not easy to find in searches. Though it's where it should be, and has all the appropriate tags. You can also get there from the Patreon "Overview" page. It's not on the "Posts" page, so that can be confusing. I think it's this last part that is leading to disappointment, and possibly bitterness from people going to the Patreon site, and coming away thinking there's nothing but locked patron posts. The free content could be made a little easier to find - people can easily get the mistaken impression that it doesn't exist, or is some kind of bait and switch. You can find the LL page for it here: https://www.loverslab.com/files/file/2897-slal-komotors-animations/ I made a precision... You need T2 pack from Komotor for playing all the animations. For details, you need to talk to him. Sorry for the late, I was very busy with my real life events (And i still have exams to prepare) I just uploaded the version 0.3bis. After finishing my current commissions and release the new version of NMM, I'll work back on DP.
Lupine00 Posted January 24, 2019 Posted January 24, 2019 11 hours ago, Delzaron said: I made a precision... You need T2 pack from Komotor for playing all the animations. Is that why some animations didn't play for me when I was using SLALKomAnim_2.0+ along with SLALKomAnim2.0+_fix ? I have no idea what the "T2" pack is, or where you would get it. Is it free? And do you have a link? Oh, I get it now. T2 means you have to buy tier 2 on Patreon... Don't you think you should make that CRYSTAL CLEAR on the front page of DP? Because what you say right now in requirements is just this: "Komotor animations of course !" You do not say which animation pack. You do not say TIER 2 Patreon contributor only animations. As it is, people might just naturally assume that when you say it needs Komotor animations, and you've hosted your mod on LL, that it would run with the Komotor animations hosted on LL? Maybe if you put DP behind a paywall on Patreon, people would be more likely expect it to use animations that are behind a paywall on Patreon. It's not like you are even driving contributions with this. If people don't even know they need the paid animations, and not the free ones, they aren't going to go and get them, they're just going to be baffled and frustrated when half of the sex-scenes don't work properly and the mod appears broken. 4
Guest Posted January 24, 2019 Posted January 24, 2019 It's what I have said to delzaron, remove this mod from LL and keep it only for his patrons...
Guest Posted January 24, 2019 Posted January 24, 2019 help i am in the cell after trying to get into the party but nothing happens
Delzaron Posted January 24, 2019 Author Posted January 24, 2019 1 hour ago, 3scobar said: help i am in the cell after trying to get into the party but nothing happens Wait a little. The lizard is coming. Use T is you want he progress faster.
Delzaron Posted January 24, 2019 Author Posted January 24, 2019 2 hours ago, komotor said: It's what I have said to delzaron, remove this mod from LL and keep it only for his patrons... 20 hours ago, Lupine00 said: Is that why some animations didn't play for me when I was using SLALKomAnim_2.0+ along with SLALKomAnim2.0+_fix ? I have no idea what the "T2" pack is, or where you would get it. Is it free? And do you have a link? Oh, I get it now. T2 means you have to buy tier 2 on Patreon... Don't you think you should make that CRYSTAL CLEAR on the front page of DP? Because what you say right now in requirements is just this: "Komotor animations of course !" You do not say which animation pack. You do not say TIER 2 Patreon contributor only animations. As it is, people might just naturally assume that when you say it needs Komotor animations, and you've hosted your mod on LL, that it would run with the Komotor animations hosted on LL? Maybe if you put DP behind a paywall on Patreon, people would be more likely expect it to use animations that are behind a paywall on Patreon. It's not like you are even driving contributions with this. If people don't even know they need the paid animations, and not the free ones, they aren't going to go and get them, they're just going to be baffled and frustrated when half of the sex-scenes don't work properly and the mod appears broken. That's pretty sad to read that... - I'm not komotor. He have full hand of hiw own production, that's pretty... normal, no ? - I expect people here are full grown adults (inclunding in mind), who are able to ake their own researchs. So, why I need to precise all the procedure to get Komotor stuff ? Read his patreon page ! - removing that mod from here and keep it just for my patreons ? we need to talk about this. Af course, it will be the case of the commissions I'm making...
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