metanight78 Posted September 17, 2024 Posted September 17, 2024 I came back to play this mod again and I have a really weird bug to report. For some reason, whenever I try to load a save made inside the castle (or surrounding cave), I'm dropped naked into the sleeping giant inn in Riverwood. What on Earth am I doing wrong? This didn't happen before when I played with this mod last year.
Delzaron Posted September 18, 2024 Author Posted September 18, 2024 16 hours ago, metanight78 said: I came back to play this mod again and I have a really weird bug to report. For some reason, whenever I try to load a save made inside the castle (or surrounding cave), I'm dropped naked into the sleeping giant inn in Riverwood. What on Earth am I doing wrong? This didn't happen before when I played with this mod last year. I should test it. What was the last mod quest you done, exactly ?
metanight78 Posted September 18, 2024 Posted September 18, 2024 5 hours ago, Delzaron said: I should test it. What was the last mod quest you done, exactly ? I had just started the quest, then I had a crash to desktop, reloaded the autosave which was the very start of the quest inside the castle (just after you wake up in the cell but before you talk to the Mistress)
ekw070 Posted October 12, 2024 Posted October 12, 2024 (edited) I can't find whatever carriage that Erikur is supposed to go to. If I wait for him to leave Elisif's court at the end of the day he'll just go home. Am I supposed to wait for a particular time for him to leave? Is there supposed to be a change in the driver's dialogue? I'm not using the vanilla carriages. I have the mod carriage and ferry travel overhaul. I suspect that mod is not compatible with this mod. CFTO is above Deadly Pleasures in load order. Are there other mods known to be incompatible with Deadly Pleasures? I'd gladly replace CFTO if there's another carriage mod with the same or similar features particularly places the carriages and ferries will take you if it's compatible with this mod and other LL mods. Edited October 12, 2024 by ekw070
Delzaron Posted October 13, 2024 Author Posted October 13, 2024 On 10/12/2024 at 3:50 AM, ekw070 said: I can't find whatever carriage that Erikur is supposed to go to. If I wait for him to leave Elisif's court at the end of the day he'll just go home. Am I supposed to wait for a particular time for him to leave? Is there supposed to be a change in the driver's dialogue? I'm not using the vanilla carriages. I have the mod carriage and ferry travel overhaul. I suspect that mod is not compatible with this mod. CFTO is above Deadly Pleasures in load order. Are there other mods known to be incompatible with Deadly Pleasures? I'd gladly replace CFTO if there's another carriage mod with the same or similar features particularly places the carriages and ferries will take you if it's compatible with this mod and other LL mods. it's the one nearby the entry. And after, you'll need to walk. 1
ekw070 Posted October 17, 2024 Posted October 17, 2024 On 10/13/2024 at 8:06 AM, Delzaron said: it's the one nearby the entry. And after, you'll need to walk. Thanks. Am I looking for a specific dialogue line, if so is there any money, inventory, or skill prerequisite for the line to show?
Delzaron Posted October 18, 2024 Author Posted October 18, 2024 On 10/17/2024 at 7:33 PM, ekw070 said: Thanks. Am I looking for a specific dialogue line, if so is there any money, inventory, or skill prerequisite for the line to show? I don't remember. Pleasse send me the quest name or ID, and the stage if possible. I'll look in the CK.
ekw070 Posted October 20, 2024 Posted October 20, 2024 (edited) On 10/18/2024 at 4:18 PM, Delzaron said: I don't remember. Pleasse send me the quest name or ID, and the stage if possible. I'll look in the CK. Quest: Behind the Veil 1. talk to Erikur 2. Talk to Gisli 3. Talk to Lisette 4. Follow Erikur: Talk to Carriage Driver Lisette mentions paying the driver, but I don't see a dialogue option to do this. Is there a minimum amount of coin I need to have to pay him? I also don't see a pay him with sex option. I also don't see any dialogue with Erikur that's outside his normal dialogue at this point. When I reached the driver and couldn't find mod related dialogue with him, I went back to Erikur, Gisli, and Lisette, and there were no mod related dialogues to choose from. Is there a console command I can use to skip to the next step? Edited October 20, 2024 by ekw070 additional information, clarity.
Delzaron Posted October 20, 2024 Author Posted October 20, 2024 15 hours ago, ekw070 said: Quest: Behind the Veil 1. talk to Erikur 2. Talk to Gisli 3. Talk to Lisette 4. Follow Erikur: Talk to Carriage Driver Lisette mentions paying the driver, but I don't see a dialogue option to do this. Is there a minimum amount of coin I need to have to pay him? I also don't see a pay him with sex option. I also don't see any dialogue with Erikur that's outside his normal dialogue at this point. When I reached the driver and couldn't find mod related dialogue with him, I went back to Erikur, Gisli, and Lisette, and there were no mod related dialogues to choose from. Is there a console command I can use to skip to the next step? indeed. talk to the carrier driver. Pay him, or give him sex. it tagged stage 30... and I guess it should be stage 40. Setstage it to 50 for now. I'll make a small moddif. 1
ekw070 Posted October 20, 2024 Posted October 20, 2024 5 hours ago, Delzaron said: indeed. talk to the carrier driver. Pay him, or give him sex. it tagged stage 30... and I guess it should be stage 40. Setstage it to 50 for now. I'll make a small moddif. Thank you.
Delzaron Posted October 22, 2024 Author Posted October 22, 2024 On 10/21/2024 at 1:40 AM, ekw070 said: Thank you. please continue to report the bugs you met. if they are enough, I'll made an update (if I can fix them of course) 1
Delzaron Posted November 21, 2024 Author Posted November 21, 2024 On 10/21/2024 at 1:40 AM, ekw070 said: Thank you. any more bug spotted ? I have some time, so I'll make a run on the mod again, and make a patch if needed.
ekw070 Posted November 29, 2024 Posted November 29, 2024 On 11/21/2024 at 3:19 AM, Delzaron said: any more bug spotted ? I have some time, so I'll make a run on the mod again, and make a patch if needed. No I haven't found any. I also found the area marked on my map so I was at least somewhat at fault here. Something that would be useful, for those of us using iNeed, would be any beverage item given to you by the guard when you're hungry. If you eat or drink something that iNeed doesn't recognize, it will ask if it's drink. It also differentiates between light, medium, heavy, soup for food, and alcoholic, non-alcoholic, and Skooma for beverages. I usually just use additemmenu to add it as needed.
asdfabcd Posted June 7, 2025 Posted June 7, 2025 On 10/9/2023 at 5:33 PM, VoreQ said: i'm still wondering this ? GREAT mod Del! So am I.
asdfabcd Posted June 7, 2025 Posted June 7, 2025 I'm starting to wonder if the disobey option has even been implemented.
Delzaron Posted June 8, 2025 Author Posted June 8, 2025 15 hours ago, asdfabcd said: I'm starting to wonder if the disobey option has even been implemented. it was, but non really functionnal. So it never activate. And I didnt found time to rebuilt it, I prefered to focus on the mod playability.
199 10 10 3 Posted October 28, 2025 Posted October 28, 2025 (edited) I made a patch for CFTO. Haven't tested it but i simply pointed the dialogue to the CFTO npc instead of the default one. CFTO DeadlyPleasures patch.esp edit: woops, pretty sure this does not work lol Edited November 1, 2025 by 199 10 10 3
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