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Posted

I came back to play this mod again and I have a really weird bug to report.

 

For some reason, whenever I try to load a save made inside the castle (or surrounding cave), I'm dropped naked into the sleeping giant inn in Riverwood.

 

What on Earth am I doing wrong? This didn't happen before when I played with this mod last year.

Posted
16 hours ago, metanight78 said:

I came back to play this mod again and I have a really weird bug to report.

 

For some reason, whenever I try to load a save made inside the castle (or surrounding cave), I'm dropped naked into the sleeping giant inn in Riverwood.

 

What on Earth am I doing wrong? This didn't happen before when I played with this mod last year.

 

I should test it. What was the last mod quest you done, exactly ?

Posted
5 hours ago, Delzaron said:

 

I should test it. What was the last mod quest you done, exactly ?

I had just started the quest, then I had a crash to desktop, reloaded the autosave which was the very start of the quest inside the castle (just after you wake up in the cell but before you talk to the Mistress)

  • 4 weeks later...
Posted (edited)

I can't find whatever carriage that Erikur is supposed to go to.  If I wait for him to leave Elisif's court at the end of the day he'll just go home.  Am I supposed to wait for a particular time for him to leave?  Is there supposed to be a change in the driver's dialogue?  I'm not using the vanilla carriages.

 

I have the mod carriage and ferry travel overhaul.  I suspect that mod is not compatible with this mod.  CFTO is above Deadly Pleasures in load order.  Are there other mods known to be incompatible with Deadly Pleasures?  I'd gladly replace CFTO if there's another carriage mod with the same or similar features particularly places the carriages and ferries will take you if it's compatible with this mod and other LL mods. 

Edited by ekw070
Posted
On 10/12/2024 at 3:50 AM, ekw070 said:

I can't find whatever carriage that Erikur is supposed to go to.  If I wait for him to leave Elisif's court at the end of the day he'll just go home.  Am I supposed to wait for a particular time for him to leave?  Is there supposed to be a change in the driver's dialogue?  I'm not using the vanilla carriages.

 

I have the mod carriage and ferry travel overhaul.  I suspect that mod is not compatible with this mod.  CFTO is above Deadly Pleasures in load order.  Are there other mods known to be incompatible with Deadly Pleasures?  I'd gladly replace CFTO if there's another carriage mod with the same or similar features particularly places the carriages and ferries will take you if it's compatible with this mod and other LL mods. 

it's the one nearby the entry. And after, you'll need to walk.

Posted
On 10/13/2024 at 8:06 AM, Delzaron said:

it's the one nearby the entry. And after, you'll need to walk.

 

Thanks.  Am I looking for a specific dialogue line, if so is there any money, inventory, or skill prerequisite for the line to show?

Posted
On 10/17/2024 at 7:33 PM, ekw070 said:

 

Thanks.  Am I looking for a specific dialogue line, if so is there any money, inventory, or skill prerequisite for the line to show?

 

I don't remember. Pleasse send me the quest name or ID, and the stage if possible. I'll look in the CK.

Posted (edited)
On 10/18/2024 at 4:18 PM, Delzaron said:

 

I don't remember. Pleasse send me the quest name or ID, and the stage if possible. I'll look in the CK.

 

Quest: Behind the Veil

1. talk to Erikur

2. Talk to Gisli

3. Talk to Lisette

4.  Follow Erikur: Talk to Carriage Driver

 

Lisette mentions paying the driver, but I don't see a dialogue option to do this.  Is there a minimum amount of coin I need to have to pay him?  I also don't see a pay him with sex option.  I also don't see any dialogue with Erikur that's outside his normal dialogue at this point.  When I reached the driver and couldn't find mod related dialogue with him, I went back to Erikur, Gisli, and Lisette, and there were no mod related dialogues to choose from.

 

Is there a console command I can use to skip to the next step?

Edited by ekw070
additional information, clarity.
Posted
15 hours ago, ekw070 said:

 

Quest: Behind the Veil

1. talk to Erikur

2. Talk to Gisli

3. Talk to Lisette

4.  Follow Erikur: Talk to Carriage Driver

 

Lisette mentions paying the driver, but I don't see a dialogue option to do this.  Is there a minimum amount of coin I need to have to pay him?  I also don't see a pay him with sex option.  I also don't see any dialogue with Erikur that's outside his normal dialogue at this point.  When I reached the driver and couldn't find mod related dialogue with him, I went back to Erikur, Gisli, and Lisette, and there were no mod related dialogues to choose from.

 

Is there a console command I can use to skip to the next step?

 

indeed. talk to the carrier driver. Pay him, or give him sex.

it tagged stage 30... and I guess it should be stage 40.

Setstage it to 50 for now. I'll make a small moddif.

Posted
5 hours ago, Delzaron said:

 

indeed. talk to the carrier driver. Pay him, or give him sex.

it tagged stage 30... and I guess it should be stage 40.

Setstage it to 50 for now. I'll make a small moddif.

 

Thank you.

Posted
On 10/21/2024 at 1:40 AM, ekw070 said:

 

Thank you.

please continue to report the bugs you met. if they are enough, I'll made an update (if I can fix them of course)

  • 5 weeks later...
Posted
On 10/21/2024 at 1:40 AM, ekw070 said:

 

Thank you.

 

any more bug spotted ?

I have some time, so I'll make a run on the mod again, and make a patch if needed.

  • 2 weeks later...
Posted
On 11/21/2024 at 3:19 AM, Delzaron said:

 

any more bug spotted ?

I have some time, so I'll make a run on the mod again, and make a patch if needed.

 

No I haven't found any.  I also found the area marked on my map so I was at least somewhat at fault here.  Something that would be useful, for those of us using iNeed, would be any beverage item given to you by the guard when you're hungry.   If you eat or drink something that iNeed doesn't recognize, it will ask if it's drink.  It also differentiates between light, medium, heavy, soup for food, and alcoholic, non-alcoholic, and Skooma for beverages.  I usually just use additemmenu to add it as needed.

  • 6 months later...
Posted
15 hours ago, asdfabcd said:

I'm starting to wonder if the disobey option has even been implemented.

it was, but non really functionnal. So it never activate. And I didnt found time to rebuilt it, I prefered to focus on the mod playability.

  • 4 months later...

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