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Zaz Animation Pack V8.0 plus


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8 hours ago, worik said:

I like it ... :classic_cool:

i think i add a middle part, up to the bed-cage, create a platform for it and a roof....and then i´ll look again...a small island-pool is in my mind but i don´t like to create it big....maybe i can come closer with the idea of seats in the water and a round bar....have to look, if i can activate furniture animations, while the character is in water-collision....

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dear Tara.

    I got a problem of voice of zaz package 8.0plus.i am not good at English,hope you can understand what I say.

    I dressed npc with gag,and i clicked a botton which named “voice”,it can replaced voice of zaz by sexlab when i

 dressed up a gag for npc.why I doing this?because I feel boring about zaz’s voice in sometimes.

    But it still played the voice of zaz,like “frustrates”or mild.its useless.i can’t heard the voice that from the sexlab.how can I solute it?

    im waiting for your reply. 

                                                              Thx

 

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is it possible to make it so characters arms/wrists stay bound together after death or ragdoll? or have a body bondage with "fake arms" that are not animated/connected to arm bones

so they appear to stay bound up even if they are ragdolled or dead.

 

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22 hours ago, Yoen said:

is it possible to make it so characters arms/wrists stay bound together after death or ragdoll? or have a body bondage with "fake arms" that are not animated/connected to arm bones

so they appear to stay bound up even if they are ragdolled or dead.

 

i guess I had this after my character has been killed by the skyrim pendulum but that body you see only a few seconds-then you are resurrecting. And I guess that ZAIRA (author of: Maria Eden Prostitude) is handling such stuff.

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On 11/12/2018 at 6:41 PM, xiedianjun123 said:

dear Tara.

    I got a problem of voice of zaz package 8.0plus.i am not good at English,hope you can understand what I say.

    I dressed npc with gag,and i clicked a botton which named “voice”,it can replaced voice of zaz by sexlab when i

 dressed up a gag for npc.why I doing this?because I feel boring about zaz’s voice in sometimes.

    But it still played the voice of zaz,like “frustrates”or mild.its useless.i can’t heard the voice that from the sexlab.how can I solute it?

    im waiting for your reply. 

                                                              Thx

 

fuzz roh doh is for sexlab/zap-i´m not sure about this-maybe you wait for a suiting answer...zap is offering only some non verbal stuff for the gags..maybe sexlab hasn´t such audio-idk for now.

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Another series of ideas from me. I've always loved the concept of being partially stuck inside a stone, metal or concrete wall. I don't know how a situation occurs where a person ends up stuck in a wall, nor how they're supposed to get out of it unless their placement is permanent, but luckily that's irrelevant to the idea.Stuckwall.jpg.ef5127031f7e87f5f94bb23a9c3a220a.jpg

 

Creating assets for this pose shouldn't be much of an issue I'd imagine, since you literally just need a wall, and being inside the wall doesn't allow for much movement either.

 

EDIT: Managed to track down an artist I used to follow who made drawings of this kind of stuff:

 

http://grigbertz.com/gallery/campaigns/chaingirls/ChainGirls-Satyricon-Door.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Ur-Girls-1-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/kim-ether-blob-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-4-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-1-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-3-150.jpg.html

 

http://grigbertz.com/gallery/odd/stuck/BridgeStuckBreakfast.jpg.html

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On ‎11‎/‎16‎/‎2018 at 2:12 AM, Lamadi said:

Another series of ideas from me. I've always loved the concept of being partially stuck inside a stone, metal or concrete wall. I don't know how a situation occurs where a person ends up stuck in a wall, nor how they're supposed to get out of it unless their placement is permanent, but luckily that's irrelevant to the idea.

 

Creating assets for this pose shouldn't be much of an issue I'd imagine, since you literally just need a wall, and being inside the wall doesn't allow for much movement either.

 

EDIT: Managed to track down an artist I used to follow who made drawings of this kind of stuff:

 

http://grigbertz.com/gallery/campaigns/chaingirls/ChainGirls-Satyricon-Door.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Ur-Girls-1-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/kim-ether-blob-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-4-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-1-150.jpg.html

 

http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-3-150.jpg.html

 

http://grigbertz.com/gallery/odd/stuck/BridgeStuckBreakfast.jpg.html

IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps.  - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious)

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Just now, t.ara said:

IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps.  - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious)

You could think of it as a medieval plastercast?

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5 hours ago, t.ara said:

IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps.  - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious)

I agree that it may be a bit too easy..

Concrete, or clay still exist in the Skyrim canon, though a bit more porous than regular modern concrete most likely. If you feel that it's too easy, then maybe adding brick texture that wraps around the points where the person sticks out of the wall, will make it look more thought-out?

Stuckwall2.jpg.07d42a5124f4052799373521871e459f.jpg

But yeah, this is definitely a bit more far out than my previous suggestion.

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1 hour ago, Lamadi said:

I agree that it may be a bit too easy..

Concrete, or clay still exist in the Skyrim canon, though a bit more porous than regular modern concrete most likely. If you feel that it's too easy, then maybe adding brick texture that wraps around the points where the person sticks out of the wall, will make it look more thought-out?

Stuckwall2.jpg.07d42a5124f4052799373521871e459f.jpg

But yeah, this is definitely a bit more far out than my previous suggestion.

All you need to do is have some timber - loads in skyrim - to form a frame - Skyrim is full of skilled carpenters, fit your girl(s) into it, and pour in the clay.  Wait until the clay sets firm, remove the unnecessary frame parts, and you have an instant, town or roadside, clay encased pop up service station, complete with 8 delivery points.  Nothing difficult at all. 

 

After all, these people are skilled artisans

 

Dismantle the next day, and take your coffle with you on your travels to the next town for their entertainment, and your monetary gain etc


And with the right transport cage, the journey could be interesting

 

:P

 

 

 

service station cropped.jpg

tumblr_mm8bz7HxYm1s9tujho1_500.jpg

tumblr_ms5cikyUVt1r2igvjo3_500.jpg

tumblr_mjns7bdFEO1rkdunqo1_500.jpg

tumblr_mm8bz7HxYm1s9tujho4_500.jpg

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39 minutes ago, t.ara said:

Skyrim has some "secret" stuff which has nor been used yet: one of those items are this leather cuffs, which also were inside of zap, retextured and "never seen"-sadly. So it´s time for a full integration-have a look at the secondary version, which has a "loose" "air-ring"..

:classic_ohmy:Sherlock t.ara is on the track of something biiiiiiiig hidden directly under our noses ... :classic_ph34r: what will be uncovered if t.ara starts digging deeper in this excavation site?

Special Ancient Nord pillories that are already present in ALL dungeons but just disabled?

One-bar prisons carved out of dragon bones?

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10 minutes ago, donttouchmethere said:

I mean I know someone that would love that!

I've heard about a certain she-friend of yours... always loosing her keys.

Moving into this new stony appartment could alleviate her key-issues. ?

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27 minutes ago, neosuduno said:

I have a slight bug. Chickens and rabbits do not play their death animations after installing 8.0 or 8.0 plus. Valdr can not be  interacted with either.

This should be fixed with version 9. You can TESVEDIT the pack and get rid of the error..please read some pages back...

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Loving all the new stuff :)

The scripts to make the Zaz devices lockable are behaving well so far... I'll post a copy soon for everyone to try out (using the current Zap 8+).

The intention is to have something similar to DD: devices that you can't remove from NPCs if you don;t have the key, or from yourself if your hands are tied. If the tests are ok, it can be incorporated into Zap 9.

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18 minutes ago, Musje said:

Loving all the new stuff :)

The scripts to make the Zaz devices lockable are behaving well so far... I'll post a copy soon for everyone to try out (using the current Zap 8+).

The intention is to have something similar to DD: devices that you can't remove from NPCs if you don;t have the key, or from yourself if your hands are tied. If the tests are ok, it can be incorporated into Zap 9.

Quick question, please

 

Is this something that will apply to furniture too?  Or just worn restraints?

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