t.ara Posted November 12, 2018 Author Posted November 12, 2018 8 hours ago, worik said: I like it ... i think i add a middle part, up to the bed-cage, create a platform for it and a roof....and then i´ll look again...a small island-pool is in my mind but i don´t like to create it big....maybe i can come closer with the idea of seats in the water and a round bar....have to look, if i can activate furniture animations, while the character is in water-collision.... 1
xiedianjun123 Posted November 12, 2018 Posted November 12, 2018 dear Tara. I got a problem of voice of zaz package 8.0plus.i am not good at English,hope you can understand what I say. I dressed npc with gag,and i clicked a botton which named “voice”,it can replaced voice of zaz by sexlab when i dressed up a gag for npc.why I doing this?because I feel boring about zaz’s voice in sometimes. But it still played the voice of zaz,like “frustrates”or mild.its useless.i can’t heard the voice that from the sexlab.how can I solute it? im waiting for your reply. Thx
Yoen Posted November 13, 2018 Posted November 13, 2018 is it possible to make it so characters arms/wrists stay bound together after death or ragdoll? or have a body bondage with "fake arms" that are not animated/connected to arm bones so they appear to stay bound up even if they are ragdolled or dead.
t.ara Posted November 13, 2018 Author Posted November 13, 2018 22 hours ago, Yoen said: is it possible to make it so characters arms/wrists stay bound together after death or ragdoll? or have a body bondage with "fake arms" that are not animated/connected to arm bones so they appear to stay bound up even if they are ragdolled or dead. i guess I had this after my character has been killed by the skyrim pendulum but that body you see only a few seconds-then you are resurrecting. And I guess that ZAIRA (author of: Maria Eden Prostitude) is handling such stuff.
t.ara Posted November 13, 2018 Author Posted November 13, 2018 On 11/12/2018 at 6:41 PM, xiedianjun123 said: dear Tara. I got a problem of voice of zaz package 8.0plus.i am not good at English,hope you can understand what I say. I dressed npc with gag,and i clicked a botton which named “voice”,it can replaced voice of zaz by sexlab when i dressed up a gag for npc.why I doing this?because I feel boring about zaz’s voice in sometimes. But it still played the voice of zaz,like “frustrates”or mild.its useless.i can’t heard the voice that from the sexlab.how can I solute it? im waiting for your reply. Thx fuzz roh doh is for sexlab/zap-i´m not sure about this-maybe you wait for a suiting answer...zap is offering only some non verbal stuff for the gags..maybe sexlab hasn´t such audio-idk for now.
Harvald Posted November 14, 2018 Posted November 14, 2018 We definitivly need some Cannibals on the Island with pink basil skirts.? Great stuff?
Londo101 Posted November 14, 2018 Posted November 14, 2018 This place looks so beautiful ... but also very lonely. I suggest to populate the island with some npc. Wouldn't that be nice?
Lamadi Posted November 16, 2018 Posted November 16, 2018 Another series of ideas from me. I've always loved the concept of being partially stuck inside a stone, metal or concrete wall. I don't know how a situation occurs where a person ends up stuck in a wall, nor how they're supposed to get out of it unless their placement is permanent, but luckily that's irrelevant to the idea. Creating assets for this pose shouldn't be much of an issue I'd imagine, since you literally just need a wall, and being inside the wall doesn't allow for much movement either. EDIT: Managed to track down an artist I used to follow who made drawings of this kind of stuff: http://grigbertz.com/gallery/campaigns/chaingirls/ChainGirls-Satyricon-Door.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Ur-Girls-1-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/kim-ether-blob-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-4-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-1-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-3-150.jpg.html http://grigbertz.com/gallery/odd/stuck/BridgeStuckBreakfast.jpg.html 1
t.ara Posted November 17, 2018 Author Posted November 17, 2018 On 11/16/2018 at 2:12 AM, Lamadi said: Another series of ideas from me. I've always loved the concept of being partially stuck inside a stone, metal or concrete wall. I don't know how a situation occurs where a person ends up stuck in a wall, nor how they're supposed to get out of it unless their placement is permanent, but luckily that's irrelevant to the idea. Creating assets for this pose shouldn't be much of an issue I'd imagine, since you literally just need a wall, and being inside the wall doesn't allow for much movement either. EDIT: Managed to track down an artist I used to follow who made drawings of this kind of stuff: http://grigbertz.com/gallery/campaigns/chaingirls/ChainGirls-Satyricon-Door.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Ur-Girls-1-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/kim-ether-blob-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-4-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-1-150.jpg.html http://grigbertz.com/gallery/campaigns/kim/cultchasers/ether/Kim-Ether-3-150.jpg.html http://grigbertz.com/gallery/odd/stuck/BridgeStuckBreakfast.jpg.html IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps. - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious)
DonQuiWho Posted November 17, 2018 Posted November 17, 2018 Just now, t.ara said: IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps. - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious) You could think of it as a medieval plastercast?
t.ara Posted November 17, 2018 Author Posted November 17, 2018 Just now, donkeywho said: You could think of it as a medieval plastercast? Maybe you can give me an exactly example in form of a pic...
DonQuiWho Posted November 17, 2018 Posted November 17, 2018 34 minutes ago, t.ara said: Maybe you can give me an exactly example in form of a pic... A new Work of Art 'Cast in Clay' By Eorlund Gray-Mane 17 November 2018 Will that do....? 1
Lamadi Posted November 18, 2018 Posted November 18, 2018 5 hours ago, t.ara said: IF I create something like that, it has to be logically with a "door" and some stocks-based Frames/flaps. - Cemented into the wall/Stone/other material is for me too strange (and far too easy-it will look unserious) I agree that it may be a bit too easy.. Concrete, or clay still exist in the Skyrim canon, though a bit more porous than regular modern concrete most likely. If you feel that it's too easy, then maybe adding brick texture that wraps around the points where the person sticks out of the wall, will make it look more thought-out? But yeah, this is definitely a bit more far out than my previous suggestion.
DonQuiWho Posted November 18, 2018 Posted November 18, 2018 1 hour ago, Lamadi said: I agree that it may be a bit too easy.. Concrete, or clay still exist in the Skyrim canon, though a bit more porous than regular modern concrete most likely. If you feel that it's too easy, then maybe adding brick texture that wraps around the points where the person sticks out of the wall, will make it look more thought-out? But yeah, this is definitely a bit more far out than my previous suggestion. All you need to do is have some timber - loads in skyrim - to form a frame - Skyrim is full of skilled carpenters, fit your girl(s) into it, and pour in the clay. Wait until the clay sets firm, remove the unnecessary frame parts, and you have an instant, town or roadside, clay encased pop up service station, complete with 8 delivery points. Nothing difficult at all. After all, these people are skilled artisans Dismantle the next day, and take your coffle with you on your travels to the next town for their entertainment, and your monetary gain etc And with the right transport cage, the journey could be interesting
worik Posted November 18, 2018 Posted November 18, 2018 39 minutes ago, t.ara said: Skyrim has some "secret" stuff which has nor been used yet: one of those items are this leather cuffs, which also were inside of zap, retextured and "never seen"-sadly. So it´s time for a full integration-have a look at the secondary version, which has a "loose" "air-ring".. Sherlock t.ara is on the track of something biiiiiiiig hidden directly under our noses ... what will be uncovered if t.ara starts digging deeper in this excavation site? Special Ancient Nord pillories that are already present in ALL dungeons but just disabled? One-bar prisons carved out of dragon bones?
donttouchmethere Posted November 18, 2018 Posted November 18, 2018 22 hours ago, t.ara said: This is a new jail in form of a stone !!! I LOVE IT! I mean I know someone that would love that!
worik Posted November 18, 2018 Posted November 18, 2018 10 minutes ago, donttouchmethere said: I mean I know someone that would love that! I've heard about a certain she-friend of yours... always loosing her keys. Moving into this new stony appartment could alleviate her key-issues. ?
Guest Posted November 18, 2018 Posted November 18, 2018 I;ve been hearing that the guillotine is functional now... can anyone show the animation that comes with it?
neosuduno Posted November 18, 2018 Posted November 18, 2018 I have a slight bug. Chickens and rabbits do not play their death animations after installing 8.0 or 8.0 plus. Valdr can not be interacted with either.
t.ara Posted November 18, 2018 Author Posted November 18, 2018 27 minutes ago, neosuduno said: I have a slight bug. Chickens and rabbits do not play their death animations after installing 8.0 or 8.0 plus. Valdr can not be interacted with either. This should be fixed with version 9. You can TESVEDIT the pack and get rid of the error..please read some pages back...
Musje Posted November 18, 2018 Posted November 18, 2018 Loving all the new stuff The scripts to make the Zaz devices lockable are behaving well so far... I'll post a copy soon for everyone to try out (using the current Zap 8+). The intention is to have something similar to DD: devices that you can't remove from NPCs if you don;t have the key, or from yourself if your hands are tied. If the tests are ok, it can be incorporated into Zap 9. 1
DonQuiWho Posted November 18, 2018 Posted November 18, 2018 18 minutes ago, Musje said: Loving all the new stuff The scripts to make the Zaz devices lockable are behaving well so far... I'll post a copy soon for everyone to try out (using the current Zap 8+). The intention is to have something similar to DD: devices that you can't remove from NPCs if you don;t have the key, or from yourself if your hands are tied. If the tests are ok, it can be incorporated into Zap 9. Quick question, please Is this something that will apply to furniture too? Or just worn restraints?
Musje Posted November 19, 2018 Posted November 19, 2018 19 minutes ago, donkeywho said: Quick question, please Is this something that will apply to furniture too? Or just worn restraints? Worn restraints only (and T.ara said he wanted to make it optional with an MCM switch). Keeping someone in furniture requires a bit more stuff that tends to make things script heavy. If you lock yourself in a restraint, you can free yourself if you have the key (and presumably you can go out and find one). But once you lock yourself in furniture, you'll need an NPC to get you out. Interactive BDSM does some of that but that's a mod in its own right, a bit beyond the scope of ZAP.
DonQuiWho Posted November 19, 2018 Posted November 19, 2018 37 minutes ago, Musje said: Worn restraints only (and T.ara said he wanted to make it optional with an MCM switch). Keeping someone in furniture requires a bit more stuff that tends to make things script heavy. If you lock yourself in a restraint, you can free yourself if you have the key (and presumably you can go out and find one). But once you lock yourself in furniture, you'll need an NPC to get you out. Interactive BDSM does some of that but that's a mod in its own right, a bit beyond the scope of ZAP. OK, that's clear, thank you t.ara does a lot of really nice stuff, and the quality seems to have improved immensely over the last 12 months, but just prancing around looking pretty doesn't really cut it for a lot of people, which is one reason why I fear that once DD gets its act in gear on proper furniture and related mechanics which modders can use to properly create interactive events, ZAP may eventually fall by the wayside, and all his effort might be reduced in value. It will be a real pity if that happens and I wish he had been more willing to make the assets he created available to the DD folk to do their type of magic on, instead of having to recreate it from ground up. But that's life... Otherwise, I have been using your Interactive BDSM with HSH/AYGAS - it's rather nice - and I'll try it on its own with just the player, in a new game, to see how it goes Thanks again
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