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Zaz Animation Pack V8.0 plus


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On 10/14/2018 at 10:45 AM, bluring said:

It's because ZaZAnimationPack.esm modifies idle animation of ChickenDeath and HareDeath. I don't see any reason it should overwrite them so I guess they are just missed dirty edits. You can easily fix the issue by using Tes5Edit. Open ZaZAnimationPack.esm, find the 2 forms ChickenDeath and HareDeath under Idle Animation, then either delete them and save to overwrite ZaZAnimationPack.esm, or create a patch by selecting the record from Skyrim.esm and choosing "Copy as override into..." from right click menu into a new file. I usually prefer patch since you can use it later on a new version if the problem still exists. Also, if there are variants of the same esm/esp file you don't need to edit all of them. For example, if you use "ZaZ HDT Wrist Chain For Zap 8.0 plus" which also overwrites ZaZAnimationPack.esm. If you go with the patch route, add ZaZAnimationPack.esm as a master as well, so LOOT will not misplace the patch. In this case it shouldn't really matter anyway since usually esm files are at top of load order, but it's generally a good idea to do so.

 

This screenshot shows the problem:

  Reveal hidden contents

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Buddy,thank you for the explanation!

I was just about to go and try to solve this annoying problem somehow,but found your answer before that,thank you!

 

Also people mentioned that this gonna be solved at the source i believe,so that is even better!

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Spoiler
18 minutes ago, worik said:

? maybe t.ara can arrange for a collapsed tower for you in t.ara-land? Something like  this

Edit: or this

 

Yeah I particularly like that second one but it would probably be wasted in T.ara-land. It would make a nice central showcase of a ruin and perhaps a camp for dastardly brigands or mercenaries. Sadly, I'm afraid that means waiting for ZAP9+!

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11 minutes ago, Psalam said:

would probably be wasted in T.ara-land.

But no! You could attach a beautiful cage or some hooks, chains and other weather-proof equipment to that ruin and keep some of your "guests" there ...

just in case your basement gets too crowded :classic_shy:

 

And of course we would need a spectre there, preferable headless.

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...maybe later again...psalam wanted a tower, now he has one...for locking away more than 10 npc/&/or gamer...the tower has been made with the most narrow possible game-play ergonomy, so that it is accessable from top to bottom...nothing is deco here;-) (okay, I could add a RUN (downstairs) -maybe I´ll add that later when I start to put interieur into this "sweety".......(I´m also thinking about if I add door handles -not sure for now...

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9 hours ago, OddPillow4 said:

My camera angle would stuck in first person view and I am unable to see anything for some devices, anything I can do about it?

Also, I'm having crashing issues while in the test zone, I can enter the test zone but the game would crash after like 5 minutes.

Sounds like the same problems as everyone else and their cat. I suppose you can use a camera-control mod, or place NPCs in the devices instead of yourself. Other than that I have no idea I'm afraid.

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9 hours ago, OddPillow4 said:

My camera angle would stuck in first person view and I am unable to see anything for some devices, anything I can do about it?

Also, I'm having crashing issues while in the test zone, I can enter the test zone but the game would crash after like 5 minutes.

Just hit the freecam button (I think it's numpad 3), then move the cam with WASD.

IIRC this is to be addressed in ZAP 9

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Hello, can I ask for the ZaZAPAnimationList.txt link, the latest for version 8.0. Yesterday I updated Zaz 8.0 Plus +, but commands in the list don't work. like "Player.playidle ZazAPCA0211", etc. I have searched in the previous post, but I can only post in 2015 and it doesn't work. Thank you in advance, I really appreciate you.?

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Lot of skyrim - time ago I wanted to do something with this item: now it´s done : THE CRATE OF THE WELLS GO ZAP !!!

Teasing-Dual-Crate (you can use with a girl-girl or girl-man or man-man-combination-or simply, alone!

 And the Dual-Crate...(same as above, but this is forexample for:  W H I P P I N G two slaves by two masters!

The locksmith didn´t know what to do next and so he made this nice two devices from the well´s-crat-now in skyrim this items are "out"....4 were going to ZAP-for FREE-as usually;-)) (Horizontal and tilted positions may also follow soon)

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the HDT chain-stuff is INCREDIBLE...

tomorrow I´ll add another "lake" with a customized outdoor pool, (that place will handle all dances/idles/ and usual furnitures and I add different laying-poses and I´ll also add some LAYS and a brass bed (I also try to create teasing bed laying poses...) , ( the pool  ´s)  ......-it´s mosaic´s I´ll try to steal from whiterun´s temple.....Kynar....(forgive me!)....

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14 hours ago, Nicod4 said:

Hello, can I ask for the ZaZAPAnimationList.txt link, the latest for version 8.0. Yesterday I updated Zaz 8.0 Plus +, but commands in the list don't work. like "Player.playidle ZazAPCA0211", etc. I have searched in the previous post, but I can only post in 2015 and it doesn't work. Thank you in advance, I really appreciate you.?

I didn't know there was such a text file. However, after installing ZAP you can find all animations under Skyrim's Data\meshes\actors\character\animations\ZaZAnimationPack directory. There is a FNIS_ZaZAnimationPack_List.txt file in the same directory with comments on some animations, but not all of them.

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7 hours ago, t.ara said:

 

Spoiler

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:classic_wub:

See, how useful is that? Eh? :classic_smile: So that she is not running around and hurting herself on your construction site. Safety first! :classic_cool:

 

Especially the kneeling position is crying out for a light "struggling" or "wiggling the backside" animation.

Well, maybe a few other ZAP furnitures could gain from some light animations to tell the effect that the restraints have on the freedomof the "guest".

You are only doing static positions, right?

 

Where and how would we have to go to get those light animations? Or are they already there?

I must confess I am a bit lost how these puzzle pieces come together. But on the other hand I decided to warm my heart in the upcoming winter with the CK. Might as well try to understand this end too :classic_rolleyes:

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1 hour ago, t.ara said:

of course do all poses implement movement (struggling) , some more, and some do it less.

1 hour ago, t.ara said:

Your so called "light" animation is always inside my creations, pretty fine:-)) 

:classic_wub:  ???

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Greetings, o have two questions.

1 Do you upload this small updates somewhere? Or waiting for a grand ZAZ update?

2 The 2 pillars that make character into a T-pose, in my opinion it looks a bit off that character holds hands up on her own. Is it possible to make it look like her hands hangs on chains?

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44 minutes ago, Mamango said:

Greetings, o have two questions.

1 Do you upload this small updates somewhere? Or waiting for a grand ZAZ update?

2 The 2 pillars that make character into a T-pose, in my opinion it looks a bit off that character holds hands up on her own. Is it possible to make it look like her hands hangs on chains?

1

everything will work under the next release (zap-only-items, means if u want them, install zap and use it as dependency for your mod-that´s the way a resource is meant to be used)

2

no, the items are ready and don´t need any more changes (pics always only show poses)

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31 minutes ago, t.ara said:

I must understand if that´s good or bad or "lala"...

..i think I got it: the tiles all around the floor of the pool are crap...I need a different floorgroundaround that item...and those blue fires will be put away!

That area will be more sorted, as soon I have the lays ready...some "summerset-stuff"...

 

 

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Is this something you are working on or is a mod that we can download somewhere already

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On 10/26/2018 at 5:28 AM, Lamadi said:

Sounds like the same problems as everyone else and their cat. I suppose you can use a camera-control mod, or place NPCs in the devices instead of yourself. Other than that I have no idea I'm afraid.

How do you place NPCs in the devices? Also I'm having ctds by opening the chests in the test zone or simply walking around in it, any solution to that?

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27 minutes ago, OddPillow4 said:

How do you place NPCs in the devices? Also I'm having ctds by opening the chests in the test zone or simply walking around in it, any solution to that?

The 'I'll take the display model' mod does that, though you have to equip an item in order to give the commands. I haven't been able to make the NPCs stay in the device though. If I push a button or try to exit the area, then they'll be released from it. I'm sure there's a workaround, but I haven't found it yet.

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