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Zaz Animation Pack V8.0 plus


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Here´s the FINAL version, trimmed and checked (it got a fully new animation)..(the cloth-gag is of course like the darbys optional.) Also The "pillar" can be exchanged with an other item, which suits to an internal flat (like a brass-bed) or what else is wanted. Also wooden items would suit!

 

-by default, the player/npc is equipped with the collar, the chain and the darbys

 

 

 

 

 

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2 minutes ago, t.ara said:

Here´s the FINAL version, trimmed and checked (it got a fully new animation)..(the cloth-gag is of course like the darbys optional.) Also The "pillar" can be exchanged with an other item, which suits to an internal flat (like a brass-bed) or what else is wanted. Also wooden items would suit!

 

-by default, the player/npc is equipped with the collar, the chain and the darbys

 

 

 

 

 

TESV 2018-10-22 15-09-39-31.jpg

TESV 2018-10-22 15-09-59-56.jpg

TESV 2018-10-22 15-11-08-04.jpg

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T.ara I don't want you to change it (you did say that this was the final version, after all) but I must echo what Worik said earlier. Why wouldn't someone placed in this restraint not simply kneel to take the pressure off their back and neck? In other words, is there some mechanic that I am not seeing in the picture that prevents them from doing so?

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4 minutes ago, Psalam said:
  Reveal hidden contents

T.ara I don't want you to change it (you did say that this was the final version, after all) but I must echo what Worik said earlier. Why wouldn't someone placed in this restraint not simply kneel to take the pressure off their back and neck? In other words, is there some mechanic that I am not seeing in the picture that prevents them from doing so?

For sure, no problem-I´ll add some variations:-)

 

let´s do as if she is in this position standing....(who told that slaves must stand comfortable?);-))....?...I add this animation into variations-I told if once, the item is created, it´s EASY for me here, to add different poses, based on the existing stuff. Kneeling will come and if you and all my nice visitors have ideas, I maybe can realize them. I tryed to explain, that if you are in this narrow "8" standing....you can try to kneel and with hands on backside, you can let your body sink down?...or better not?...and beside, your neck hangs down at the length of chain....from this position to get into kneeling....in that pose, I would not try that! (same, if in tight ropes!)

 

The kneeling position can be with knees together and it can be with more freedom-more freedom makes more strugglich possible. 

 

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39 minutes ago, t.ara said:

For sure, no problem-I´ll add some variations:-)

 

let´s do as if she is in this position standing....(who told that slaves must stand comfortable?);-))....?...I add this animation into variations-I told if once, the item is created, it´s EASY for me here, to add different poses, based on the existing stuff. Kneeling will come and if you and all my nice visitors have ideas, I maybe can realize them. I tryed to explain, that if you are in this narrow "8" standing....you can try to kneel and with hands on backside, you can let your body sink down?...or better not?...and beside, your neck hangs down at the length of chain....from this position to get into kneeling....in that pose, I would not try that! (same, if in tight ropes!)

 

The kneeling position can be with knees together and it can be with more freedom-more freedom makes more strugglich possible. 

 

 

Let me see if I understand.  What you're saying is that with the other restraints it would be awkward, if not physically impossible, to kneel from the position that she is shown in your picture. 

And no, I do not expect that people in restraints are supposed to be comfortable. Quite the opposite actually!

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1 hour ago, t.ara said:

The kneeling position can be with knees together and it can be with more freedom-more freedom makes more strugglich possible. 

I see it more as a "parking" position. ?

Nevertheless, I'd say the bend-over position still needs a bit more "logic" . Something like the CDShop advertisement  would work fine. Something that fixes the legs and hip in the "standing" position would work too....

Maybe a second pole behind her and a chain to the cuffed hands behind her back?

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37598866_PosterZAP.jpg.ac3353ef0aa32e48f6a6585f45741f02.jpg

like this?

 

I have up to 30 good shots of your devices, 4 kinds of used paper and 4 kinds of picture frames, but I don't know how to create a book of them.

 

for example

 

Spoiler

1746484941_TESV2018-09-0700-21-21-472(2).jpg.5d10a62f6a4c64240e3e9d1032085e98.jpg1768319014_TESV2018-09-0700-09-08-624.jpg.24fdc83e0f996a3cf95665a7756e3a01.jpg1165450390_TESV2018-09-0700-32-20-470.jpg.59f707673338903c746ee549d10b8a6d.jpg1643284757_TESV2018-09-0700-49-18-887.jpg.42b3a694886c8482be4e27526598766b.jpg1671056375_TESV2018-09-1020-06-43-201.jpg.8f17df0dca2d5e091949d60bc6a0353f.jpg1665153933_TESV2018-09-2823-51-10-591.jpg.d530de451d0931d4ba9ee06cd3a2825e.jpg1369648460_TESV2018-09-2923-13-17-587.jpg.9f48230b92675383bd3496c393b789c4.jpg1768413894_TESV2018-10-1623-00-59-802.jpg.cff9b1205c704fc5ae9b8bf5b08eff8c.jpg589436288_TESV2018-09-2900-42-21-985.jpg.899cc293b72598609f61197899f6e65d.jpg1141671743_TESV2018-04-2823-56-42-585.jpg.57f3f61f31df1d69506a715fa1122773.jpg

 

A personal request would be if you could include the slavers whip not only as an animation object but also as a weapon in the pack. It is always annoying to have to get her from another mod.

TESV 2018-10-21 19-17-10-183 - Kopie.jpg

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6 minutes ago, Harvald said:

37598866_PosterZAP.jpg.ac3353ef0aa32e48f6a6585f45741f02.jpg

like this?

 

I have up to 30 good shots of your devices, 4 kinds of used paper and 4 kinds of picture frames, but I don't know how to create a book of them.

 

for example

 

  Reveal hidden contents

1746484941_TESV2018-09-0700-21-21-472(2).jpg.5d10a62f6a4c64240e3e9d1032085e98.jpg1768319014_TESV2018-09-0700-09-08-624.jpg.24fdc83e0f996a3cf95665a7756e3a01.jpg1165450390_TESV2018-09-0700-32-20-470.jpg.59f707673338903c746ee549d10b8a6d.jpg1643284757_TESV2018-09-0700-49-18-887.jpg.42b3a694886c8482be4e27526598766b.jpg1671056375_TESV2018-09-1020-06-43-201.jpg.8f17df0dca2d5e091949d60bc6a0353f.jpg1665153933_TESV2018-09-2823-51-10-591.jpg.d530de451d0931d4ba9ee06cd3a2825e.jpg1369648460_TESV2018-09-2923-13-17-587.jpg.9f48230b92675383bd3496c393b789c4.jpg1768413894_TESV2018-10-1623-00-59-802.jpg.cff9b1205c704fc5ae9b8bf5b08eff8c.jpg2142145711_TESV2018-10-2119-17-10-183-Kopie.jpg.98a62f9e365716394f46b8062ab60fcb.jpg

 

A personal request would be if you could include the slave whip not only as an animation object but also as a weapon in the pack. It is always annoying to have to get her from another mod.

 

I know that @karlpaws has been working on books. I wonder if he could give us some tips in regard to how this could be done.

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1 hour ago, worik said:

I see it more as a "parking" position. ?

Nevertheless, I'd say the bend-over position still needs a bit more "logic" . Something like the CDShop advertisement  would work fine. Something that fixes the legs and hip in the "standing" position would work too....

Maybe a second pole behind her and a chain to the cuffed hands behind her back?

I understood...I´ll try that pose, which you like to see in a few hours...at the moment, I´m at the kneeling pose, closed knees and in front of a very little stone pillar in front-same items-but on knees.

 

 

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2 hours ago, Psalam said:
  Reveal hidden contents

Let me see if I understand.  What you're saying is that with the other restraints it would be awkward, if not physically impossible, to kneel from the position that she is shown in your picture. 

And no, I do not expect that people in restraints are supposed to be comfortable. Quite the opposite actually!

...i think, if somebody would try it from that position, it would be very hurtful and the person would fall probably down aside, then after , it is maybe "comfortable again-but I mean the way down is very risky....and the chain from the neck laying on the ground to the upper pole....seems to be long enough to strangulate the laying victim...finally, yes-the victim would find the way onto the knees-but painfully.

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16 minutes ago, t.ara said:

I understood...I´ll try that pose, which you like to see in a few hours...at the moment, I´m at the kneeling pose, closed knees and in front of a very little stone pillar in front-same items-but on knees.

:classic_happy:?

My green thumbs have run out for today :classic_blush:

13 minutes ago, t.ara said:

...i think, if somebody would try it from that position, it would be very hurtful and the person would fall probably down aside, then after , it is maybe "comfortable again-but I mean the way down is very risky....and the chain from the neck laying on the ground to the upper pole....seems to be long enough to strangulate the laying victim...finally, yes-the victim would find the way onto the knees-but painfully.

balance would be the trick  ? We don't have a perk tree for that in vanilla skyrim :classic_sad:

 

Anyway this thought leads to the next question: Would it be possible for ZAP to contain a transition between both poses

bend-over <-> kneeling and back

or would that be beyond the scope of ZAP and be more or less an animation package in itself?

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1 hour ago, worik said:

:classic_happy:?

My green thumbs have run out for today :classic_blush:

balance would be the trick  ? We don't have a perk tree for that in vanilla skyrim :classic_sad:

 

Anyway this thought leads to the next question: Would it be possible for ZAP to contain a transition between both poses

bend-over <-> kneeling and back

or would that be beyond the scope of ZAP and be more or less an animation package in itself?

With the HDT-Chain the move up/down..?...and back-as a loop?....No, please not. I´d not like to watch this up-n-down in a loop. I only can create an intro and outro, which is visible ONLY at the second try, when using the furniture (twice)-this doesn´t make sense.

My overall animation length is limited...maybe it depends on my System (processor intel i7 3930K/Asus X79 chipset-combination, older stuff so far). And 3dsmax has not really a good animation editor tracking system. I know far more better DAW (digital audio workstations) tracking systems, which are used in the music-industry.

You can watch that intro on the CRUX-but that plays as described only if the furniture is used 2 times or more. That´s why the intro is not mine. Normally would all those animations needed to run by HAVOK. And all the nice skyrim animations have been created by MOTION CAPTURE of real humans. This is cute, if you have the set up and the crew for it:-)) I fiddle around in 3dsmax (and without the cool MOD-tools (FNIS/3dsm/NifScope and some others, we would be able to create NOTHING;-))

 

 

Perk Tree?-what is it?

 

 

 

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3 hours ago, Harvald said:

37598866_PosterZAP.jpg.ac3353ef0aa32e48f6a6585f45741f02.jpg

like this?

 

I have up to 30 good shots of your devices, 4 kinds of used paper and 4 kinds of picture frames, but I don't know how to create a book of them.

 

for example

 

 

A personal request would be if you could include the slavers whip not only as an animation object but also as a weapon in the pack. It is always annoying to have to get her from another mod....?...

 

 

 

 

But:......I added all old whips to the pack-8?...specially, because I did not like to loose them, as they were made by CHRIS for one of the first versions-those items I have retextured with the newer one(s). There are also the 3 burning irons.

And here is the KNEELING-POSE...I must have more space-I´m really FULL of the testzone...."grmpf"......ggg (looks quite pretty on the table but it´s meant to be played on cold stone.

 

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3 hours ago, Harvald said:

37598866_PosterZAP.jpg.ac3353ef0aa32e48f6a6585f45741f02.jpg

like this?

 

I have up to 30 good shots of your devices, 4 kinds of used paper and 4 kinds of picture frames, but I don't know how to create a book of them.

 

for example

 

  Hide contents

 

 

A personal request would be if you could include the slavers whip not only as an animation object but also as a weapon in the pack. It is always annoying to have to get her from another mod.

 

 

There are some limits on the size of images that can be used and you often lose some detail when shrinking images down to fit.  I can try a couple of these in ~9-10 hours from the time of this posting and see what I get.  There are no actual published image sizes it seems, but for the Note items 395x450 seems to work for me if you wanted to try yourself.

 

Trial and error is somewhat required, without actual published details. I haven't figured out why I can put a pagebreak before some images and not others, but it seems that a single image on a note or the first image in a book can be larger than the bounds of the page.

 

3 hours ago, Psalam said:
  Reveal hidden contents

 

I know that @karlpaws has been working on books. I wonder if he could give us some tips in regard to how this could be done.

 

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20 minutes ago, t.ara said:

 

Spoiler

TESV 2018-10-22 20-22-29-28.jpgTESV 2018-10-22 20-22-36-09.jpg

 

:classic_wub:

You're a genius

 

PS: and your test cell definetly needs another corridor with some spare rooms. And you need a maid to tidy it up and sort things. Clutter everywhere  :classic_tongue:

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24 minutes ago, karlpaws said:

 

There are some limits on the size of images that can be used and you often lose some detail when shrinking images down to fit.  I can try a couple of these in ~9-10 hours from the time of this posting and see what I get.  There are no actual published image sizes it seems, but for the Note items 395x450 seems to work for me if you wanted to try yourself.

 

Trial and error is somewhat required, without actual published details. I haven't figured out why I can put a pagebreak before some images and not others, but it seems that a single image on a note or the first image in a book can be larger than the bounds of the page.

 

 

 

And thank you!

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6 minutes ago, karlpaws said:

 

There are some limits on the size of images that can be used and you often lose some detail when shrinking images down to fit.  I can try a couple of these in ~9-10 hours from the time of this posting and see what I get.  There are no actual published image sizes it seems, but for the Note items 395x450 seems to work for me if you wanted to try yourself.

 

Trial and error is somewhat required, without actual published details. I haven't figured out why I can put a pagebreak before some images and not others, but it seems that a single image on a note or the first image in a book can be larger than the bounds of the page.

 

 

Wow-thank you for participating on this zap-party;-)

I can also spend "design" suggestions, but you then go that way how you want it to look like...

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19 minutes ago, worik said:

:classic_wub:

You're a genius

 

PS: and your test cell definetly needs another corridor with some spare rooms. And you need a maid to tidy it up and sort things. Clutter everywhere  :classic_tongue:

more corners will be more stress, more polygons to render....-I need a vanilla functionality, let me have some testing....

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19 minutes ago, t.ara said:

I need a vanilla functionality

create your rooms, add walls mit small doors, add occlusion planes into the walls => nothing will be rendered beyond these planes.

Many mods use this trick . E.g. city walls in some city extension mods

 

Arrangement of the rooms is most effective if you have no long distance view axes through these doors.

 

Edit: Occlusion planes are somewhere around minute 11

Spoiler

 

 

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2 hours ago, karlpaws said:

 

There are some limits on the size of images that can be used and you often lose some detail when shrinking images down to fit.  I can try a couple of these in ~9-10 hours from the time of this posting and see what I get.  There are no actual published image sizes it seems, but for the Note items 395x450 seems to work for me if you wanted to try yourself.

 

Trial and error is somewhat required, without actual published details. I haven't figured out why I can put a pagebreak before some images and not others, but it seems that a single image on a note or the first image in a book can be larger than the bounds of the page.

 

 

I know about the restrictions and the formats like pgn-Format and some of the limits for books and using the Alpa chanal to give posters the right format. Thank you very much for your help.

 

What I do not know ist how to create a new book and what text should be, in the book or books T.ara imagines. The image i only did, cause I wasen't quiete shure i took T.ara right. 

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3 hours ago, worik said:

create your rooms, add walls mit small doors, add occlusion planes into the walls => nothing will be rendered beyond these planes.

Many mods use this trick . E.g. city walls in some city extension mods

 

Arrangement of the rooms is most effective if you have no long distance view axes through these doors.

 

Edit: Occlusion planes are somewhere around minute 11

  Reveal hidden contents

 

Thank you, (optimization is well known and this time the cells will only need that in maybe 3 or 4 cases (there will be a bunch of houses and other buildings)....the opened world have to be finished by creating those LOD-maps. If I place some static-custom items, I also need to create their LOD-meshes....and if the whole stuff is ready, I need to render the whole landscape...I downloaded some guide-movies for this action.

 

 

I would be glad if somebody could tell me, how to bring different textures onto the ground-floor of the land-mesh...raising up and down is okay-but I need the textures for small pathes and I also have to create and delete GRASS.....

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1 hour ago, LinksSword said:

Why does the weight slider not work in game with breast ropes?

 

i processed the mesh in bodyslide but changing from weight 0 to 100 has no change?

that item is probably damaged-if both meshes *_0.nif and *_1.nif are generated together inside the zap-meshes-restraits-folders, it should normally work. if that files are not generated, BS can´t work properly.

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4 hours ago, Harvald said:

I know about the restrictions and the formats like pgn-Format and some of the limits for books and using the Alpa chanal to give posters the right format. Thank you very much for your help.

 

What I do not know ist how to create a new book and what text should be, in the book or books T.ara imagines. The image i only did, cause I wasen't quiete shure i took T.ara right. 

Ah, sounds like we had a translation issue.  If you know how to create a book object but do not know what to put in it to make a lore based workable book, I probably can't help much.

 

On the other hand, I did find a bunch of bondage-y images Worik has seen. Here's the blog post I made if anyone wants to make suggestions on what should be added/removed.

 

in game, these are in a book with the image on the left page and text on the right.

 

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I slapped three pics onto a note, just so you can see what they'd look like in game with a line of text for a caption. Looks like most of what were supplied could have several lines of text (especially if we went a size or two smaller point font). It can also be centered and a few other decorations.

 

Spoiler

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ZAP-"WORLD"..."Outdoor"

 

what is done & what is planned;

 

-three new houses for items so far (farm-theme)

-a new landscape with all possible options as "world-area" and part of ZAP (which is ALWAYS and easily expandable if wanted)

-yet is the old huge testzone available and it will be deleted, as soon I have a secondary use info inside of the mod on all furnitures and static items !!

-the old ZAP V. 7.0 "zbfTestzone" will be restaurated like it has been under V.6 and V.7 and that cell gets finally it´s suiting HOUSE (in Windhelm-style).

-other Windhelm-Houses will follow (last pics!!! ..that Whindhelm-Houses look very much different without snow....not sure, if I let them be there- I must try to understand what is happening there.........)

-ZaZ-Castle will expose outside and inside a huge bunch of items, which have been created for indoor (this is the massive part)

-by safely adding again all items, I can exactly drop every sort of issures and make corrections....

 

 

 

 

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