blueballbob Posted February 17, 2018 Posted February 17, 2018 2 hours ago, Pfiffy said: Ok.. Have SLAL working...  What does it need for registering Creature Races to SL. I have Billys Creatures 2 converted and tested the Spheres and Ballistas. (only mod with anims for them) Dogs and Chaurus work (with furniture) but the Dwarven Automatons don't cooperate. Is this all depending on creature framework? I don't talk about the 'equipment' but about the 'abilities'...  JCONTAINERS IS IN ALPHA AND WORKING!!!! *As long as the mod doesn't do a JContainers version check. But hopefully that's a easy fix in the alpha.
Pfiffy Posted February 17, 2018 Posted February 17, 2018 17 minutes ago, blueballbob said: *As long as the mod doesn't do a JContainers version check. But hopefully that's a easy fix in the alpha. It does not cpmplain. I wouldn't have said that it is working if it wouldn't be working...
blueballbob Posted February 17, 2018 Posted February 17, 2018 4 minutes ago, Pfiffy said: It does not cpmplain. I wouldn't have said that it is working if it wouldn't be working... It might function, but you can't edit settings in the MCM. I'd consider it working when that's working. Yes, it's the mod that's doing the version check that's failing, but JContainers should return a version value so the MCM is unlocked.
Pfiffy Posted February 17, 2018 Posted February 17, 2018  33 minutes ago, blueballbob said: It might function, but you can't edit settings in the MCM. I'd consider it working when that's working. Yes, it's the mod that's doing the version check that's failing, but JContainers should return a version value so the MCM is unlocked. I can.. The MCM of SLAL is fully working... And all installed Anims show up in SL. Â
Pfiffy Posted February 17, 2018 Posted February 17, 2018 Sorry for the wrong picture... Â creature framework complains about a wrong version of jcontainers, but SLAL works fine...Â
Slammer64 Posted February 17, 2018 Posted February 17, 2018 @Pfiffy Where did you get your copy of JContainers from?
blueballbob Posted February 17, 2018 Posted February 17, 2018 2 hours ago, Pfiffy said: Sorry for the wrong picture...  creature framework complains about a wrong version of jcontainers, but SLAL works fine... I'll give SLAL a shot then. Haven't tired it yet. I don't think SLAL checks for a specific version, just if it exists.  (Would be nice if they all did that, but then people should complain to the mod authors when they had a older JContainers installed)
Pfiffy Posted February 17, 2018 Posted February 17, 2018 1 minute ago, Slammer64 said: @Pfiffy Where did you get your copy of JContainers from? https://www.loverslab.com/topic/93152-jcontainers-skse64-upgrade-attempt/?page=2&tab=comments#comment-2152083  There is a link for the download.... It is somewhere on the github. Before ppl begin to ask: Creature framework is not working with this one because of the version checking. Someone who is good at recompiling scripts would be the hero of the day if he could correct for all those checkers as soon as we stumble over them. They have already tested some other mods and failed because of version checkers. They are useful for the stability of the oldrim, but for SE they become a pain in the ass....Â
Nyren Posted February 17, 2018 Posted February 17, 2018 I was wondering if anyone would be willing to share working converted mods with me, please. Namely:  Sexlab Defeat Sexlab Submit Beeing Female(and the RS Children Patch https://www.loverslab.com/files/file/3354-bfa-beeingfemale-addon-for-rschildren/) Dangerous Nights SLAL Sexlab Solutions Amorous Adventures Sexlab Sexlab Eager NPC's Further Lover's Comfort PaySexCrime Any of the prostitution mods  While I have a lot more on my Oldrim, those are really the only ones I consider essential aside from Aroused Redux which if I was reading correctly, every attempt to convert it hasn't been successful due to something it needs not being implemented yet. If I'm wrong though I'd love that one to. Â
Asrienda Posted February 17, 2018 Posted February 17, 2018 6 hours ago, tuxagent7 said: @Ashal there seem to have no problem with the beta1 of Special Edition That's not true at all.
Asrienda Posted February 17, 2018 Posted February 17, 2018 24 minutes ago, Nyren said: I was wondering if anyone would be willing to share working converted mods with me, please. Namely:  Sexlab Defeat Sexlab Submit Beeing Female(and the RS Children Patch https://www.loverslab.com/files/file/3354-bfa-beeingfemale-addon-for-rschildren/) Dangerous Nights SLAL Sexlab Solutions Amorous Adventures Sexlab Sexlab Eager NPC's Further Lover's Comfort PaySexCrime Any of the prostitution mods  While I have a lot more on my Oldrim, those are really the only ones I consider essential aside from Aroused Redux which if I was reading correctly, every attempt to convert it hasn't been successful due to something it needs not being implemented yet. If I'm wrong though I'd love that one to.  Aroused Redux works fine with standard conversion steps.
Rich8980 Posted February 17, 2018 Posted February 17, 2018 8 minutes ago, Nyren said: I was wondering if anyone would be willing to share working converted mods with me, please. Namely:  Sexlab Defeat Sexlab Submit Beeing Female(and the RS Children Patch https://www.loverslab.com/files/file/3354-bfa-beeingfemale-addon-for-rschildren/) Dangerous Nights SLAL Sexlab Solutions Amorous Adventures Sexlab Sexlab Eager NPC's Further Lover's Comfort PaySexCrime Any of the prostitution mods  While I have a lot more on my Oldrim, those are really the only ones I consider essential aside from Aroused Redux which if I was reading correctly, every attempt to convert it hasn't been successful due to something it needs not being implemented yet. If I'm wrong though I'd love that one to.  Aroused Redux does work but it doesn't save the settings very well. I use SLA monitor widgit, and it does work. TDF prostitution works very well, and so does Eager NPCs. Slave Trainer works, but a little buggy. (I removed it after awhile) I did get UIExtentions to work, but you have to navigate around the wheel with the arrow keys. A lot of mods depend on other mods so you sometimes have to convert a couple of other mods to get the mod you want to work.
Pfiffy Posted February 17, 2018 Posted February 17, 2018 29 minutes ago, blueballbob said: I'll give SLAL a shot then. Haven't tired it yet. I don't think SLAL checks for a specific version, just if it exists.  (Would be nice if they all did that, but then people should complain to the mod authors when they had a older JContainers installed) Same for racemenu and some other mods. It would be nice to put all the working stuff together in one place. Just to share the stuff and get it tested.  But we need the permissions from the authors to do so.
tuxagent7 Posted February 17, 2018 Posted February 17, 2018 19 minutes ago, Asrienda said: That's not true at all.  All i see is conversion of mods  Where is the bugs ? 1
Thenryb Posted February 17, 2018 Posted February 17, 2018 42 minutes ago, tuxagent7 said:  All i see is conversion of mods  Where is the bugs ? Agree. No posts about bugs with this mod. Almost all are related to conversion issues. 1
Pfiffy Posted February 17, 2018 Posted February 17, 2018 39 minutes ago, tuxagent7 said:  All i see is conversion of mods  Where is the bugs ? I wondered about that, too. Well, there are 3 minor issues... I forgot them in the meantime... I guess Ashal started to work on them and got fustrated about the ppl just writing about their Problems with converting mods...Maybe he should include more bugs in the next version.  BTW:  I have Creatue framework running... and nasty critters....have to test if it works as intended....
Pfiffy Posted February 17, 2018 Posted February 17, 2018 For testing purposes i spawned a Ballista and a Sphere with Hentai creatures and send them to training... They don't eqip their 'equipment'. This must have been hurting for the girls...  PS: For those who want to know it: Deadly drain is working, too. We need a converting Thread, so Ashal can forget about 99% of the things written here by me and some other ppl and get back to the isssues of his mod.   2
SRR_2020 Posted February 17, 2018 Posted February 17, 2018 I don't know if this counts as a bug or just something weird (and funny) that happened, but I was getting raped with defeat in Cidhna Mine and two guys ended up on the same place like some sort of horrible monster. It was the MMMMF Rape animation. I've had this animation before (as I always set the dial really up for threesomes on Defeat) but this thing were two characters end in the same place never happened. It was probably just a weird bit but I thought I might share it.Â
Asrienda Posted February 17, 2018 Posted February 17, 2018 3 hours ago, tuxagent7 said:  All i see is conversion of mods  Where is the bugs ?  2 hours ago, Thenryb said: Agree. No posts about bugs with this mod. Almost all are related to conversion issues.  ...  On 2/9/2018 at 5:56 PM, Asrienda said: Adding:  SexLabFramework property SexLab auto to my code causes compile errors:  D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslBaseVoice.psc(0,0): unable to locate script MfgConsoleFunc D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslBaseVoice.psc(42,3): SetPhonemeModifier is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslBaseVoice.psc(48,3): SetPhonemeModifier is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslBaseVoice.psc(89,2): SetPhonemeModifier is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslBaseVoice.psc(95,2): SetPhonemeModifier is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslActorAlias.psc(336,31): variable NiOverride is undefined D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslActorAlias.psc(336,42): none is not a known user-defined type   On 2/11/2018 at 4:50 PM, Asrienda said: Now I get:  Starting 1 compile threads for 1 files... Compiling "sls_test"... D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslThreadModel.psc(580,23): DisableOrgasm is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslThreadModel.psc(585,29): IsOrgasmAllowed is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslThreadModel.psc(589,29): NeedsOrgasm is not a function or does not exist D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\sslThreadModel.psc(594,23): DoOrgasm is not a function or does not exist No output generated for sls_test, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on sls_test    Which brings up the question, has anyone at all successfully compiled scripts using the new sexlab? 1
4nk8r Posted February 18, 2018 Posted February 18, 2018 2 hours ago, Asrienda said:   ...     Which brings up the question, has anyone at all successfully compiled scripts using the new sexlab?  There isn't a full-featured version of MfgConsole.dll, at least that I've found so far. I've seen 2 different semi-conversions, but they aren't 100% feature complete to the original. Also, nioverride references need to be changed to look for skee instead (and you need skee installed, of course).  Edit: The 2 MFG Console replacers I've foundhttps://www.nexusmods.com/skyrimspecialedition/mods/12919 https://www.nexusmods.com/skyrimspecialedition/mods/11669  Edit2: 64bit Racemenu Alpha (skee): https://github.com/expired6978/SKSE64Plugins/releases
Asrienda Posted February 18, 2018 Posted February 18, 2018 Do these fixes let you compile SexLab scripts?
Azurahawk Posted February 18, 2018 Posted February 18, 2018 11 hours ago, Nyren said: I was wondering if anyone would be willing to share working converted mods with me, please. Namely:  Sexlab Defeat Sexlab Submit Beeing Female(and the RS Children Patch https://www.loverslab.com/files/file/3354-bfa-beeingfemale-addon-for-rschildren/) Dangerous Nights SLAL Sexlab Solutions Amorous Adventures Sexlab Sexlab Eager NPC's Further Lover's Comfort PaySexCrime Any of the prostitution mods  While I have a lot more on my Oldrim, those are really the only ones I consider essential aside from Aroused Redux which if I was reading correctly, every attempt to convert it hasn't been successful due to something it needs not being implemented yet. If I'm wrong though I'd love that one to.  I second this, seeing that my conversion was a fail and I automatically CTD when I try leaving Alternate Start. Haven't touched SSE since due to failing the conversion and limited time on trying to understand converting.Â
infiniteone Posted February 18, 2018 Posted February 18, 2018 6 hours ago, Asrienda said: Do these fixes let you compile SexLab scripts? You can see from my earlier error report here, I was able to get past the MfgConsole and nioverride errors on compile, but I still have FNIS errors, for me at least that was the only thing preventing me from compiling the particular script I was attempting to edit.
javier_himura Posted February 18, 2018 Posted February 18, 2018 21 hours ago, tuxagent7 said:  All i see is conversion of mods  Where is the bugs ?  How do you expect people to test SexLab without conversion of any SexLab mods? SexLab is just a framework, it does not add nothing to game itselft.
Slammer64 Posted February 18, 2018 Posted February 18, 2018 Besides, only one real bug has been found so far, by yours truly...
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