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Posted
On 4/28/2020 at 3:36 PM, Sillius_Maximus said:

1) SLIF  /  3bbb (CBBE based i guess?)  suport ? and or instructions on how to set up to work with this mod?

    (Milk MOd has some instructions seem be be centered around setting something to "default" and "percentages"  and then under bodymorphs setting the max size you want things to be able to inflate too)

Any body with BodySlide support or belly nodes should be fine. For the BodyMorph or SLIF option, just make sure to batch build your selected body in BodySlide and it "just works".

 

On 4/28/2020 at 3:36 PM, Sillius_Maximus said:

2) As a female player.  Am I to understand that regardless of what i select in child's race (father/mother/etc)  that the child will always be female?

Erm, no? The child's gender is randomly selected with equal probability.

 

On 4/28/2020 at 3:36 PM, Sillius_Maximus said:

3)  If i might tender an argument in favor of baby items turning into child actors with little to know restrictions (unless imposed by the game and not covered by multiple adoptions or something)..   suppose you and your family live in a cave, or beastess lair or are otherwise shunned by npcs?

Unfortunately, Hearthfire adoptions are very restrictive, hence forwarding those restrictions into Fertility Mode. There are a few ways I could expand the functionality, but they're excessively difficult (eg. writing my own family framework from scratch), outside my skill set (eg. complex AI packages), or simply not up to my desired standard (eg. kids that mindlessly follow you around or just stand somewhere).

Posted
5 hours ago, Narue said:

Any body with BodySlide support or belly nodes should be fine. For the BodyMorph or SLIF option, just make sure to batch build your selected body in BodySlide and it "just works".

 

Erm, no? The child's gender is randomly selected with equal probability.

 

Unfortunately, Hearthfire adoptions are very restrictive, hence forwarding those restrictions into Fertility Mode. There are a few ways I could expand the functionality, but they're excessively difficult (eg. writing my own family framework from scratch), outside my skill set (eg. complex AI packages), or simply not up to my desired standard (eg. kids that mindlessly follow you around or just stand somewhere).

makes sense,  with #2 I meant race..   as female player,  no matter what I select (about race- father or nother's) the child will always be my race?

 

ex.  mother: nord,  + father khajit = nord child

 

or

 

mother nord + father khajit = khajit kid?

 

Posted
14 hours ago, Narue said:

Any body with BodySlide support or belly nodes should be fine. For the BodyMorph or SLIF option, just make sure to batch build your selected body in BodySlide and it "just works".

This is more a question about bodyslide then your mod, but do you just build a body for your basic normal non-pregnant character, and then SLIF or some other mod will work with bodyslide to create the pregnant body, or do you have to build a pregnant body as well?  I've never actually used bodyslide yet and I don't fully understand it.   And all the talk about it, even in relatively basic guides assumes some knowledge.

Posted

Hello there I'm having a problem that I wish to understand.
So I have Aela the Huntress as my companion, did so through console commands.
She was on the tracking list, and everything was fine, once in the ovulating period, had sex and got her pregnant. Up to here every thing was fine. she appeared on the tracking as such.
Just a moment ago I married her.... after a few days I finally found her since the follower separates from the player to get to whomever's home you agree to meet at,
So I went to check how many days in she was (because I'm also trying to see if her body physics react to the body changes since she has a visual mod on her). and she wasn't in the pregnant state any longer.
In fact, neither could I find her in any of the other cycle states....
Can it be because she aborted?
Since we can't know the baby's health.
Being a male player is there a way to find out what happened to the follower's state?
Thank you
 

Posted
12 hours ago, axz2 said:

This is more a question about bodyslide then your mod, but do you just build a body for your basic normal non-pregnant character, and then SLIF or some other mod will work with bodyslide to create the pregnant body, or do you have to build a pregnant body as well?  I've never actually used bodyslide yet and I don't fully understand it.   And all the talk about it, even in relatively basic guides assumes some knowledge.

Build the body for your non-pregnant character. The morphs for pregnancy are essentially an inflation of the base values for the belly and breasts, I don't do any kind of morph between two different body builds.

 

I don't know much about BodySlide either. ;) I always go with default sliders and just do a batch build for the morphs to make Fertility Mode work, so my use of BodySlide is about as rudimentary as it gets.

11 hours ago, CondeAfonso said:

Hello there I'm having a problem that I wish to understand.
So I have Aela the Huntress as my companion, did so through console commands.
She was on the tracking list, and everything was fine, once in the ovulating period, had sex and got her pregnant. Up to here every thing was fine. she appeared on the tracking as such.
Just a moment ago I married her.... after a few days I finally found her since the follower separates from the player to get to whomever's home you agree to meet at,
So I went to check how many days in she was (because I'm also trying to see if her body physics react to the body changes since she has a visual mod on her). and she wasn't in the pregnant state any longer.
In fact, neither could I find her in any of the other cycle states....
Can it be because she aborted?
Since we can't know the baby's health.
Being a male player is there a way to find out what happened to the follower's state?
Thank you
 

Interesting. I'm a bit embarrassed to say that I didn't test marrying a pregnant NPC, but there's a reasonable chance that Skyrim is doing some shenanigans under the hood that reset her somehow. The baby's health only applies to a female player, not NPCs.

 

I'd put her in your crosshairs and then open the MCM debug page to see if she's listed as tracked in the right panel. If not, you can add her back and make her pregnant again.

Posted
20 hours ago, Narue said:

Interesting. I'm a bit embarrassed to say that I didn't test marrying a pregnant NPC, but there's a reasonable chance that Skyrim is doing some shenanigans under the hood that reset her somehow. The baby's health only applies to a female player, not NPCs.

 

I'd put her in your crosshairs and then open the MCM debug page to see if she's listed as tracked in the right panel. If not, you can add her back and make her pregnant again.

Hello again... so in the meanwhile I reset the lists in the debug panel and she appeared once more, but then she once again disappeared, so did the same thing again and same result
I'm going to try as you said if she yet again vamooses (gawd I love this word XD) once more form the list.
thank you :)

Posted

Mod looks quite nice! But I have several questions regarding features (I couldn't find concrete answers anywhere):
1) Can you select child's race/gender?
2) Will children grow up into adult actors?
3) Are children of the same race/gender different from one another? Or do they look the same?

Posted
6 hours ago, Joaquin69 said:

Mod looks quite nice! But I have several questions regarding features (I couldn't find concrete answers anywhere):
1) Can you select child's race/gender?
2) Will children grow up into adult actors?
3) Are children of the same race/gender different from one another? Or do they look the same?

1)  I am still unsure about selecting the race.. aka, having a nord mom(player), a redguard father(npc), so redguard child  vs the usual  mom race = child race period.  IN regards to the gender (male/female) no, it should be random.

Posted
16 hours ago, Joaquin69 said:

Mod looks quite nice! But I have several questions regarding features (I couldn't find concrete answers anywhere):
1) Can you select child's race/gender?
2) Will children grow up into adult actors?
3) Are children of the same race/gender different from one another? Or do they look the same?

1) You can select whether the child's race is inherited from the mother, the father, or randomly between them. By default it's lore-friendly where the child is of the same race as the mother. Gender is randomly chosen with equal probability.

 

2) No, though that feature was in an older version and I'm keen on adding it back after resolving a few design issues.

 

3) They look the same.

Posted

Thanks for info, guys. 

1 hour ago, Narue said:

2) No, though that feature was in an older version and I'm keen on adding it back after resolving a few design issues.

Sounds neat. I hope you reintroduce it!

Posted

It never adds anyone to the tracked list and says tagret is not tracked when i use inseminate debug spell. Or try to add the npc from the debug menu. what do i do? Thanks

  • 2 weeks later...
Posted
10 minutes ago, myhouseatl said:

What does the asterisk mean next to your fertility chance?

It means you're ovulating.

Posted

I'm having an issue getting this mod to run correctly.  I hope someone can tell my what I am doing wrong so I can fix this.  I have done my best to read through the 28 pages of comments on this site and well as the the posts on nexus and did not see these issues posted.

 

Here are the problems I am having: 

1.  I have both sexlab and Flower Girls installed.  When my character has sex using sexlab, the debug tab shows that my character had sex with npc, but the NPC has 0 Sperm.  It registers correctly after having sex with flower girls.

2.  No women NPC's ever ovulate (including wife).  There,fore none ever get pregnant by my character or a NPC.

3   Wife never gets pregnant no maker how many times she has sex or how much sperm I give her manfully.

4.  I forced NPC to ovulate and even though she had sex many times ( manually added sperm using debug to overt 1000) she did not get pregnant.

5.  I forced NPC to get pregnant and she went into labor.  I kept getting the notice she was in labor for 6 game days while I was out of the house.  I then forced her to give birth.  She carried the infant around for the 10 day baby growth period, and then the baby just disappeared.  Never got a notice to name the child either.

 

Background.  I have this mod installed after both sexlab and flower girls.  I have had this mod both early and late in the load order (same issues existed).  I own all of the Hearthfire houses with all of the bedrooms.  I own all of the city houses with child bedrooms.  I also own Riverwood Keep with 6 child beds.  I used the Bless this house on Riverwood Keep.  My wife and adopted child both live in Riverwood Keep with no issues.  I also tried this using Lakeview Manor with all of the beds to no avail.  I am using all of the default time settings.

Posted

Hello everyone,

 

Thank you for the mod, it is amazing work.

 

I am looking for an information i couldnt find on the description page.

What is the difference between the different bodymorph types in the mcm menu ?

Posted
On 5/25/2020 at 8:17 PM, Narue said:

It means you're ovulating.

@Narue can you please fix the mer children (altmer bosmer etc) nif fiiles

 

it looks like this

 

 

FM_Mer_Child_NIF.jpg.894de88d51d2d0f90df6600217416597.jpg

Posted
On 5/29/2020 at 8:29 AM, Quest_Items said:

What is the difference between the different bodymorph types in the mcm menu ?

NetImmerse is the most compatible because it doesn't have any dependencies other than your body supporting a belly node. NiOverride depends on SKSE and looks slightly better than NetImmerse but also requires a belly node. BodyMorph depends on SKSE and BodySlide, and is the best looking by a large margin. It additionally doesn't require a belly node. SLIF depends on the SexLab Inflation Framework and will select the best supported option depending on what else you have installed, as well as makes sure that multiple mods performing similar scaling won't step on each other (provided they use SLIF too).

On 5/29/2020 at 2:16 PM, zvankli said:

@Narue can you please fix the mer children (altmer bosmer etc) nif fiiles

That should be fixed in the next version.

2 hours ago, Akasha77 said:

Wonder if player can be pregnant with the Falmer (the betrayed) race and that the child will be a falmer to?

Falmer are recognized as creatures, so you'll want to enable creature support in the MCM. However, the child will not be a Falmer because I don't have Falmer child models to work with.

Posted

Ahhrg, nuts!

 

How about Chaurus larvas/maggots who hatch inside and come out durring the end of pregnancy? (I now I´m wierd/freak but this is a fantasy world and a RPG;D).

Posted
11 hours ago, Akasha77 said:

Ahhrg, nuts!

 

How about Chaurus larvas/maggots who hatch inside and come out durring the end of pregnancy? (I now I´m wierd/freak but this is a fantasy world and a RPG;D).

Or use adult models but apply size reduction of 70%? Dunno if that's possible, just might be a solution to the actor issue - how do they do it in the BF creature child addon?

  • 2 weeks later...
Posted

Hey, so I'm playing a bosmer character, and my daughter just grew into a child. Thing is... The head shape for the elf children is clipping with the vanilla child hair. Are elf children supposed to get their own set of hairs? Is there a way to fix this?

Spoiler

ScreenShot2.png.c744b98f2b8198c58a1cfabdcde290b0.png

 

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