Evilynn Posted December 9, 2017 Author Posted December 9, 2017 It doesn't appear, it's there as long as you have the mod installed. Â That said, I expect to have the next release this weekend with a couple more quests added in (at least on the victim path)
noblahblahblahnopeblahblah Posted December 9, 2017 Posted December 9, 2017 It is installed, mod is ticked to active. I can get evilynns npc tag, but when i go to saarthal there is only the broken pots on the upper tables but nothing on any of the other tables outside saarthal.
Evilynn Posted December 9, 2017 Author Posted December 9, 2017 The update I plan to release this weekend has a debug mode that includes teleporting the player to the correct table. I'd recommend waiting until then if your still having problems.
Sarge Misfit Posted December 9, 2017 Posted December 9, 2017 If you stand your character with her back to the Sarthaal entrance, the object is on the tables up the left side steps.
noblahblahblahnopeblahblah Posted December 9, 2017 Posted December 9, 2017 11 hours ago, Sarge Misfit said: If you stand your character with her back to the Sarthaal entrance, the object is on the tables up the left side steps. Yea, i could tell that from the pics. Sadly i tried from there multiple times on multiple saves on different characters...even tried a coc from a brand new start...no go. Im assuming the update will have an mcm or spell to debug so hopefully that will solve it.
Icarus18902 Posted December 10, 2017 Posted December 10, 2017 Any plans to make it fully playable as a male? @Evilynn
Evilynn Posted December 10, 2017 Author Posted December 10, 2017 51 minutes ago, Icarus18902 said: Any plans to make it fully playable as a male? @Evilynn No, I personally don't have an interest in adding male content, and this takes a great deal of time and effort.  I'm not adding checks to prevent playing as a male, but everything will assume that you are female.  A lot of male domination/submission content already exists, though I don't know how many allow playing as a male sub.  As I've mentioned before, I'm trying to build this mod in a way that allows other people to expand on it (and add whatever interests them) If someone creates a male version, I'd be happy link and/or upload it. The same goes for other fetishes. The only restriction coming to mind is that is pedophile content. I'm not going to have anything to do with that. 2
Evilynn Posted December 11, 2017 Author Posted December 11, 2017 On 12/8/2017 at 8:01 PM, Evilynn said: The update I plan to release this weekend... I'm not ready for the update, but it's getting close.  I've spent most of today fixing a couple buggy issues with actor movement.  I have a couple decisions to make about the lair layout tonight/tomorrow.  Then I need to finish the current quest, and then I'll upload the update.  It should be early this week, hopefully Monday night, but probably Tuesday night. 3
Vallen666 Posted December 11, 2017 Posted December 11, 2017 thank you for the update on the update, looking forward to seeing it. take your time, I enjoy what you have turned out so far. 1
noblahblahblahnopeblahblah Posted December 11, 2017 Posted December 11, 2017 Well, i must be missing something...i tried the mod on a different laptop and had the same result, nothing there. Looking forward to the update to see if it will work then.
Krynn Posted December 12, 2017 Posted December 12, 2017 5 hours ago, noblahblahblahnopeblahblah said: Well, i must be missing something...i tried the mod on a different laptop and had the same result, nothing there. Looking forward to the update to see if it will work then. Â I do not understand this, I had already installed this mod 3 times and each time this part was in the same place... ;-)
Vallen666 Posted December 12, 2017 Posted December 12, 2017 maybe a mod conflict? I had a problem when I first tried to load this one, turned out it was conflicting with another mod, causing both of the mods to glitch.
Vallen666 Posted December 12, 2017 Posted December 12, 2017 sadly I can't remember which specific mod it was. Did you try LOOT?
Krynn Posted December 12, 2017 Posted December 12, 2017 I think the guy does not even know where front and back is at Skyrim...
noblahblahblahnopeblahblah Posted December 12, 2017 Posted December 12, 2017 Yea, i tried loot to no avail. As for mod conflict its entirely possible, but i dont know what could be conflicting. I thought maybe captured dreams might so didnt install it on other computer. Front and back of skyrim huh...must be a secret mod.
Sarge Misfit Posted December 12, 2017 Posted December 12, 2017 If you post your load order, somebody might notice something.
noblahblahblahnopeblahblah Posted December 12, 2017 Posted December 12, 2017 Ok, ill do that...all 255 mods lol. Will have it up shortly.
noblahblahblahnopeblahblah Posted December 13, 2017 Posted December 13, 2017  the list is according to how it was sorted by loot modlist.txt
Sarge Misfit Posted December 13, 2017 Posted December 13, 2017 I had problems with the TUFPack. Its no longer need as it is now included in ZAP 8 I suggest installing USLEEP Escape the cell is included in ASLAL or ASLAL New Beginning, can't remember which, so you can uninstall it. The rest I either haven't had the problem with or I don't know it
Evilynn Posted December 13, 2017 Author Posted December 13, 2017 Nothing is jumping out at me either.  My only thought is that havoc is only disabled by script on it, and that doesnt fully disable havoc. Perhaps it glitched and bounced to some unknown location/fell through the world.
noblahblahblahnopeblahblah Posted December 13, 2017 Posted December 13, 2017 1 hour ago, Sarge Misfit said: I had problems with the TUFPack. Its no longer need as it is now included in ZAP 8 I suggest installing USLEEP Escape the cell is included in ASLAL or ASLAL New Beginning, can't remember which, so you can uninstall it. The rest I either haven't had the problem with or I don't know it I will take a look at mods again, could have sworn i had usleep. Either way thanks for the suggestions. 47 minutes ago, Evilynn said: Nothing is jumping out at me either.  My only thought is that havoc is only disabled by script on it, and that doesnt fully disable havoc. Perhaps it glitched and bounced to some unknown location/fell through the world. I thought that too, that it feel somehow. I actually tried to find it throughthe console. Whats it called, maybe i can force spawn it?
valcon767 Posted December 13, 2017 Posted December 13, 2017 1 hour ago, noblahblahblahnopeblahblah said:  the list is according to how it was sorted by loot modlist.txt nothing jumped out at me either in your modlist but what i did do was as i was looking at your modlist i deleted all the mods i have had in use and had it show up correctly with (i left this mods esp in place) hopefully that will help you locate it, if it is a mod conflict.  the only 2 things i can think of that would cause this is a mod conflict, or a havok error (causing it to "fly away" or sink out of the cell). the only "sure" way to test if it is a mod conflict would be to load this mod and ONLY its required mods then go look for the object. if it is there it is a mod conflict, if not something else is going on. another way to try to test if it is a mod conflict would be to load this mods esp at the very end of your load order and go look (would need to be done on a game where you have never been to that cell though), this way works for finding mod conflicts most of the time (but not always).  "Escape the cell" is part of ASLAL for a while now. also it looked like you have both ECE and Racemenu loaded (they can work together but it takes some fiddling).  modified modlist.txt
noblahblahblahnopeblahblah Posted December 13, 2017 Posted December 13, 2017 Usleep was already installed, escape the cell deleted. I will try the modified load order and let you know the results once changed and tested.
Evilynn Posted December 13, 2017 Author Posted December 13, 2017 I'm really hoping to get an update out tonight (in an hour or three), I'd suggest waiting 1
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