skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 2 hours ago, PaddedLocks said: Any chance for the quest you can prevent milking when choosing to not behave? I feel like the milk increasing effect doesn't have the same weight unless you are unable to do anything about it at the same time. If I just go around milking myself whenever I get too full it feels like there is no consequence. This would give a reason for the player to return because otherwise they would be immobilized by their own tits eventually. Actually on that topic, I feel like there are several arguments specifically for preventing self-milking outside of the quest as well. One, I'm not even sure how these cows even milk themselves with hooves for hands... (perhaps prevent self-milking at this stage of the transformation?) Two, in the quest we would belong to another person essentially as a cow slave. (This could tie into the built-in milk slave settings already present in MME. I've never delved into the specifics of that system though and it could be built for NPC's only. I'm not quite sure.) Third, rather... extreme measures are already mentioned in the story (bandit side only) but exist nonetheless for forcing helpless cows to become immobilized by their own tits. I'm not sure if adding chastity bras to perform the same purpose would have the same effect. Not only would you have to add support for Devious Devices but also, to be honest, I hate the way they look on oversized boobs because of all the clipping issues (don't even get me started on how ridiculous chastity belts look on pregnant bellies with SLIF/related mods). The only functionality that chastity bras would give over labeling the player a milk slave in MME would be the prevention of using the various milking stations in addition to self-milking. That said, there might need to be something put in place for those who are incapable of moving anymore due to how much their tits weigh if they choose to play with the default MME setting debuffs. I'm also not sure how cumbersome it would be to switch back and forth flagging the player as able to milk themselves and vice versa... so... - i know two ways to reduce milk outside towns and other NPCs - MME armor and Milk addict ropes. I cant block milking in my mod I can only make armor equuiping more harder. Breast grow it is simple reminder - just warning. then is next effect - B&W - game is still playable but colorless should force player to back. I want to live it in this formula and only add next effects (finally hunting like quest). BTW im going to write it in official description: - big breast can ripe armor - this feature is provided by Milk addict - it's works together and works realy nice! I recomend this mod. about slif - maybe it is good to add options and support keywords from DD armors - like chastity bra - slif can check it and reduce breasts to 0 or 1 when chastity bra are equpied. etc?
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 20 hours ago, Tex said: I had though about an revenge quest, taking it all out on Mark for betraying you, along with Paul, the priest at whiterun, and so on. Also, if you ever do work on an "cure" quest, perhaps it could be more of an control rather than cure? As in you can switch in between cow form/human form, but if you pile up alot of milk/lactacid, the cow form automatically activates? Something along those lines. i wrote long time ago that i have idea about removing cow's effects for a while - i have sketch in my head and - yes - this way of removing effects are more interessing for me i want to keep this direction. i like marc revange idea - something like in FNV in Cesar camp :3 back to removing effects,without spoilers - as obey cow you will be more liked by paul and he will find something, someone who could be helpfull - optional quest with unique skill i realy like option with arousal to control states: let's say low arousal level will be reduce effects (masturbation, masturbation to keep human shell), high level will be turn back effect (chastity belmuuuuuu?)
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 14 hours ago, carolight said: Nice, mod... A suggestion, a new spell to get out trouble, Grazing spell... causing you to crawl (go on 4 legs) and graze (player disguises themself as a real cow causing confusion, enemies un-agro)... but the player is unable to stand up again until they are milked. i do everything to not using crawl animations becouse im sure that it will be very problematic - lets say armbinder + crawl - there is no crawl animation for armbinder i think? what if someone using sanguine debuchery? this mod reset animation when player move from cell to cell - so how long there is no one moving framework (SLIF for animations) its could be very painfull. and very problematic for me during development.
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 18 hours ago, botticelli said: I have finally found the cause of the invisible hands/feet. Bodyslide had nothing to do with it. The culprit was the heavy armor from the Beastess mod. Somehow upon game load, it tends to cover hands and feet as well as any gear on those with invisibility. and what's about problem with nose ring? still nothing?
botticelli Posted October 2, 2018 Posted October 2, 2018 41 minutes ago, skyrimfet said: and what's about problem with nose ring? still nothing? No. I circumvented it by playing 1.7g until end of Enslaved Cow 2 and then switch to 1.8pre2. As I said earlier, with 1.7g it all works fine.
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 6 minutes ago, botticelli said: No. I circumvented it by playing 1.7g until end of Enslaved Cow 2 and then switch to 1.8pre2. As I said earlier, with 1.7g it all works fine. i still think that something is wrong with your game. but i still dont know - what just for sure after meet with hunters and fight you back to paul and you said that you meet hunters and you want to be marked, he said no problem just sit in furniture. after this you noticed opened door but quest marker from furniture is in middle of area? what ZAZ do you use 8.0 or 8.0+ ? this issue means that something is wrong with references? did you unpack skripts into data/scripts? did you edit dialogues with external .esp tools ? did you manipulate with mod?
Tex Posted October 2, 2018 Posted October 2, 2018 Glad to hear it. But what about an cow that's rebellious (like mine for instance)? How does she get her transformation in check? Obviously Paul is quita amused by the current situation, and wont help.
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 21 minutes ago, Tex said: Glad to hear it. But what about an cow that's rebellious (like mine for instance)? How does she get her transformation in check? Obviously Paul is quita amused by the current situation, and wont help. it's very easy: now "being a cow" quest using two calculated parameters to find pauls mood: points collected with every task (of course rebellious cow reduce this points very fast) this points are in range (-15, 15) debt negative bonus (-4, 0) random (-2,2) so final range is between -21, and 17 negative numbers = cruel around 0 = neutral positive numbers = friendthese quests should have a chance to be runned only when paul is pleased, so only if his calculated mood is over 0 - let's say 5 or more
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 i made same trick in 1.8pre3 (soon) as punish paul can equip on you some heretical resources items (few stages) and mod will lock this item on you and only one way to remove it is be patient and listen your master - then is a chance to get "friendly quest" just only remove one of this item. easy to be equiped and "hard" to remove. 2
Tex Posted October 2, 2018 Posted October 2, 2018 Oh, I expected more of an evil route there. Breaking free on your own kind of thing. Possibly even an murder.
vader634 Posted October 2, 2018 Posted October 2, 2018 is there gonna be a slave route paul dead you the character a slave with no one to rescure you?
CheshiCat Posted October 2, 2018 Posted October 2, 2018 2 hours ago, skyrimfet said: i made same trick in 1.8pre3 (soon) as punish paul can equip on you some heretical resources items (few stages) and mod will lock this item on you and only one way to remove it is be patient and listen your master - then is a chance to get "friendly quest" just only remove one of this item. easy to be equiped and "hard" to remove. Can I ask you do not use heretical resources, but use the same items form DDe 4.1? Heretical resources did not updated from 2017 and do not fits to various bodies (they even do not have bodyslides). DDe 4.1 already have most items from heretical resources and has bodislides for them.
PaddedLocks Posted October 2, 2018 Posted October 2, 2018 4 hours ago, skyrimfet said: so... - i know two ways to reduce milk outside towns and other NPCs - MME armor and Milk addict ropes. I cant block milking in my mod I can only make armor equuiping more harder. Breast grow it is simple reminder - just warning. then is next effect - B&W - game is still playable but colorless should force player to back. I want to live it in this formula and only add next effects (finally hunting like quest). BTW im going to write it in official description: - big breast can ripe armor - this feature is provided by Milk addict - it's works together and works realy nice! I recomend this mod. about slif - maybe it is good to add options and support keywords from DD armors - like chastity bra - slif can check it and reduce breasts to 0 or 1 when chastity bra are equpied. etc? Hmm that's unfortunate. Are there really no keywords you can use in MME to flag a character as un-milkable or would that require a soft requirement of DD? If that's the case, I wonder if you could add keywords for the effects of a chastity bra onto another slot so effectively it would be invisible on the model (like adding a keyword to the bell to flag it as a chastity bra for all intents and purposes for MME). Not really trying to get you to add more requirements to the mod or anything, just confused on how that works really and which framework handles what. I do actually like the armor rip from Milk Addict but I only wish it was functional for the size of the tits based on how big you are at 0 milk as well as scaling with milk. After a while with the natural boob size increases caused by Milk Maid levels you start to wonder how your tits can fit in a shirt at 0 milk lol... (of course the last time I tried this with Milk Addict was a few patches ago so this could have changed) Might be interesting to mess around with SLIF and chastity bra sizing. I think DD already has an option to reduce that type of thing even though I don't normally use it so in the end it could be redundant for a user who doesn't mind breaking immersion slightly to check a box in the DD MCM menu. Oh yes and I should say I love the mod so far and thanks for all the hard work!
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 42 minutes ago, CheshiCat said: Can I ask you do not use heretical resources, but use the same items form DDe 4.1? Heretical resources did not updated from 2017 and do not fits to various bodies (they even do not have bodyslides). DDe 4.1 already have most items from heretical resources and has bodislides for them. no you cant- but dot panic - all what you need is download HR bodyslide and generete models for your favorite bodyslide presset - bac not requied heretical resources as depedency;)
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 24 minutes ago, PaddedLocks said: Hmm that's unfortunate. Are there really no keywords you can use in MME to flag a character as un-milkable or would that require a soft requirement of DD? If that's the case, I wonder if you could add keywords for the effects of a chastity bra onto another slot so effectively it would be invisible on the model (like adding a keyword to the bell to flag it as a chastity bra for all intents and purposes for MME). Not really trying to get you to add more requirements to the mod or anything, just confused on how that works really and which framework handles what. I do actually like the armor rip from Milk Addict but I only wish it was functional for the size of the tits based on how big you are at 0 milk as well as scaling with milk. After a while with the natural boob size increases caused by Milk Maid levels you start to wonder how your tits can fit in a shirt at 0 milk lol... (of course the last time I tried this with Milk Addict was a few patches ago so this could have changed) Might be interesting to mess around with SLIF and chastity bra sizing. I think DD already has an option to reduce that type of thing even though I don't normally use it so in the end it could be redundant for a user who doesn't mind breaking immersion slightly to check a box in the DD MCM menu. Oh yes and I should say I love the mod so far and thanks for all the hard work! DD doesnt support slif. so it is useless. ( I sent msg to SLIF author with "request/idea") - i have my own bussines so i hope that next SLIF will provide this feature ... i hope;) i dont know a way to tell MME that player is unmilkable, sorry
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 1 hour ago, vader634 said: is there gonna be a slave route paul dead you the character a slave with no one to rescure you? im not sure - paul dead you the character a slave?
vader634 Posted October 2, 2018 Posted October 2, 2018 47 minutes ago, skyrimfet said: im not sure - paul dead you the character a slave? asking for the future of the mod and routes and is there gonna be a slave route and paul nor my character aint dead or slave/captured asking for the future while we are att the topic of this is there a way to force hunters to reaper even after captsured (been captured once now seeking the other quest but no hunter spawns) and killing them. Sorry if i missunderstod your question or not beeing clear enugth
skyrimfet Posted October 2, 2018 Author Posted October 2, 2018 2 minutes ago, vader634 said: asking for the future of the mod and routes and is there gonna be a slave route and paul nor my character aint dead or slave/captured asking for the future while we are att the topic of this is there a way to force hunters to reaper even after captsured (been captured once now seeking the other quest but no hunter spawns) and killing them. Sorry if i missunderstod your question or not beeing clear enugth im working on 1.8pre3 *so please visit my profile - check my activity, you will find two posts in this topic with download link with unoficial version im not going to spoil more than in this updates now.
vader634 Posted October 2, 2018 Posted October 2, 2018 28 minutes ago, skyrimfet said: im working on 1.8pre3 *so please visit my profile - check my activity, you will find two posts in this topic with download link with unoficial version im not going to spoil more than in this updates now. alright thanks but how do i make the hunter start hunting care to tell or secret?
botticelli Posted October 2, 2018 Posted October 2, 2018 6 hours ago, skyrimfet said: i still think that something is wrong with your game. but i still dont know - what just for sure after meet with hunters and fight you back to paul and you said that you meet hunters and you want to be marked, he said no problem just sit in furniture. after this you noticed opened door but quest marker from furniture is in middle of area? what ZAZ do you use 8.0 or 8.0+ ? this issue means that something is wrong with references? did you unpack skripts into data/scripts? did you edit dialogues with external .esp tools ? did you manipulate with mod? Paul tells me to sit in furniture, dialogue ends, but door does not open, furniture is not created and quest marker stays on Paul. I tried it now with zaz 8.0 AND 8.0+ as well as BAC 1.7g (where it works with both zaz versions) AND 1.8pre2 (where it does not). In the image I submitted earlier with the door open, I did the opening to illustrate the furniture not being there.
LinksSword Posted October 3, 2018 Posted October 3, 2018 15 hours ago, skyrimfet said: i wrote long time ago that i have idea about removing cow's effects for a while - i have sketch in my head and - yes - this way of removing effects are more interessing for me i want to keep this direction. i like marc revange idea - something like in FNV in Cesar camp :3 back to removing effects,without spoilers - as obey cow you will be more liked by paul and he will find something, someone who could be helpfull - optional quest with unique skill i realy like option with arousal to control states: let's say low arousal level will be reduce effects (masturbation, masturbation to keep human shell), high level will be turn back effect (chastity belmuuuuuu?) would the arousal feature be optional for people who want to stay cows? im of course very willing to try out something like that, Almost akin to how in psq succubus mod you need to control your arousal to stay human.
LinksSword Posted October 3, 2018 Posted October 3, 2018 So if the collar is what gives paul control maybe there can be a quest where you try to rebel and remove it? perhaps even someone can help you escape?
Chroom22 Posted October 3, 2018 Posted October 3, 2018 So are your hooves supposed to make noise? I've spent a good 3 hours trying to figure this out and I think DDE/DDx sound effects for hooves clothing is overriding the original game hoof sounds. Are those 2 mods incompatible? Or is there something else wrong with my file? Because I have no clue what else to do. Also is there a guide on the quests? Or at least how to start them?
LinksSword Posted October 3, 2018 Posted October 3, 2018 15 hours ago, Chroom22 said: So are your hooves supposed to make noise? I've spent a good 3 hours trying to figure this out and I think DDE/DDx sound effects for hooves clothing is overriding the original game hoof sounds. Are those 2 mods incompatible? Or is there something else wrong with my file? Because I have no clue what else to do. Also is there a guide on the quests? Or at least how to start them? Someone else with my issue i cant get the regular hooves sound to work, I to have DDE/DDX because of cursed loot.
vader634 Posted October 3, 2018 Posted October 3, 2018 any way to see if your character is hunted by hunters and how do one start Enslaved cow - Enslaved cow
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now