Leeyds4LLTS Posted September 24, 2018 Posted September 24, 2018 Ok, after the update my PC is unable to equip any weapon.... As soon as I equip a weapon it is immediately unequipped. Is that supposed to happen? It will be difficult to do other quests if my PC cow can't protect herself! Please let me know if I missed something here. Thank you ?
LinksSword Posted September 24, 2018 Posted September 24, 2018 Paul forces you to walk on four and moo and other people milk you could be a mini quest, Simple concept, the dialogue he says applies that Paul can manipulate how fast your body changes stages, mutations and controlling your milk production, Maybe he'll force you to be milked on a pump when you are full and sell your milk, He may do humiliating things like put a chastity bra on you, and restrains to keep you from moving much and keep you from relieving the pressure, Paul could have you supply milk for the soldiers, or to the jarls around skyrim. Lock you up on a milk pump for awhile if you disobey him. Paul can use your body for his own pleasure when ever he wants maybe a chance that if you talk to him he'll tell you to strip and fuck. It would be cool if you could end up being sold to a farm in hammerfell like the place mark talked about. Where you get to meet other cows, Or that demon from the book pays you a visit and sends you to obilvion as a slave, and you have to somehow escape. These are just thoughts but if this doesn't end with paul, I would like to see other ways you could end up like mandy. Also integration with devious butt would be a nice addition to the future of maybe 1.9? always been a mod that i think would fit perfectly in with bac. And since you made it integrating them wouldn't be a problem permission wise.
LinksSword Posted September 24, 2018 Posted September 24, 2018 45 minutes ago, Leeyds4LLTS said: Ok, after the update my PC is unable to equip any weapon.... As soon as I equip a weapon it is immediately unequipped. Is that supposed to happen? It will be difficult to do other quests if my PC cow can't protect herself! Please let me know if I missed something here. Thank you ? Make sure hardcore mode is off.
Leeyds4LLTS Posted September 24, 2018 Posted September 24, 2018 13 minutes ago, LinksSword said: Make sure hardcore mode is off. TYVM.... that did the trick ?
LinksSword Posted September 24, 2018 Posted September 24, 2018 For the time being im going to turn lydia into a cow, until paul gives me another quest and im still not 100% a cow yet.
qawsedrftg765 Posted September 24, 2018 Posted September 24, 2018 If I start a game with 1.7g will I be able to continue with the new quest content in 1.8 when it comes out?
Thrasher926 Posted September 24, 2018 Posted September 24, 2018 So, I really like this mod and the content it has. Transformation is going smooth until i get the tail. When i get the tail, it moves, but its not connected to my character. I do have all the prerequisites installed, including the skeleton, so I'm no sure what the issue is. If anyone has a fix for this, that would be great.
skyrimfet Posted September 24, 2018 Author Posted September 24, 2018 ok, short info (im busy now) i had yesterday also "empty quest" bug - i fixed it i fixed also some related with it bugs. i will add some changes and fixes this evening and i will reupload pre1.8a
Leeyds4LLTS Posted September 24, 2018 Posted September 24, 2018 On 9/23/2018 at 2:56 AM, CheshiCat said: Perhaps it could bette be added to MCM as option? For myself 7 days is optimal time - time to fulfill other quests. I noticed that there was a MCM option to decrease hours between being called by the Master. I also noticed that it resets itself back to the 7 day mark. I have just wanted to set it up so I could see what kinds of things the Master might have in store, and I realize that these quests are limited at this moment; BUT I would like to request that the MCM option not reset itself, so that I don't have to redo hundreds of hours down to a lesser amount over and over again. TYVM! I love playing with this mod!
fred200 Posted September 24, 2018 Posted September 24, 2018 When Paul force greets you, you respond with "I'm Listing". Should be "I am listening". Ships list, cows don't. Don't mention most typos - but that one is kind of in your face.
sretan11 Posted September 24, 2018 Posted September 24, 2018 After talking to Paul and finishing the who am i quest, I'm getting a bug where it believes my character is arrested while they are not, it saying its canceling the hunter gonna hunt quest on account of that. So i got the the group of hunters close to mandys house and they did nothing.
LinksSword Posted September 24, 2018 Posted September 24, 2018 Would it be possible to make your follower cow 31 or 33 or something like that? just to make it feel like my follower is involved if i have one?
fred200 Posted September 24, 2018 Posted September 24, 2018 Through giving Paul milk repeatedly, his / our debt has been reduced to zero. Nothing happened; seems like he should have acknowledged it even if he kept me. Solved my blue cow problem - a very old copy of Tats slipped back into my lineup. Textures fine with current Tats. Mill animation working correctly now also. Only tasks I am getting are he milks me, give milk, and grind grain. Are the other tasks punishments, or does the random number generator just not like me?
LinksSword Posted September 24, 2018 Posted September 24, 2018 2 hours ago, fred200 said: Through giving Paul milk repeatedly, his / our debt has been reduced to zero. Nothing happened; seems like he should have acknowledged it even if he kept me. Solved my blue cow problem - a very old copy of Tats slipped back into my lineup. Textures fine with current Tats. Mill animation working correctly now also. Only tasks I am getting are he milks me, give milk, and grind grain. Are the other tasks punishments, or does the random number generator just not like me? The mod isn't even close to being finish hense the name pre 1.8, We will have to wait much longer for the full 1.8 release, So i'm not surprise nothing happens once the debt is passed because nothing has been programmed yet... But i think the full 1.8 version will continue from there. And skyrimfet already said that the rad quests as of now are very few and simple, he plans on adding much more to them and some more fitting punishments. So repeating quests can be expected.
Tex Posted September 24, 2018 Posted September 24, 2018 28 minutes ago, LinksSword said: The mod isn't even close to being finish hense the name pre 1.8, We will have to wait much longer for the full 1.8 release, So i'm not suprise nothing happens once the debt is passed because nothing has been programmed yet... But i think the full 1.8 version will continue from there. And skyrimfet already said that the rad quests as of now are very few and simple, he plans on adding much more to them and some more fitting punishments. So repeating quests can be expected. I really hope there will be some kind of either bad endish thing, or an vendetta questline. Taking revenge on those guys from hamerfall, and that khajiit dude, possibly Paul aswell, depending on the choices made.
LinksSword Posted September 24, 2018 Posted September 24, 2018 2 minutes ago, Tex said: I really hope there will be some kind of either bad endish thing, or an vendetta questline. Taking revenge on those guys from hamerfall, and that khajiit dude, possibly Paul aswell, depending on the choices made. Get out of paul's slavery and then go to maybe the dark brotherhood for help? to assassinate paul. Failed assassination could result in being sold to a milk farm. or really i just want to have a chance to end up in that milk farm mentioned in hammerfell.
LinksSword Posted September 24, 2018 Posted September 24, 2018 Can anyone list every single possibility to trigger cow level up? i think when your breast are full or when they expand is one way it can trigger seems to atleast, or just from milking normally, And drinking milk can but are those the only ways to.
space_d Posted September 25, 2018 Posted September 25, 2018 How do you start the "Hunters gona hunt" quest?
Femmex Posted September 25, 2018 Posted September 25, 2018 3 hours ago, spacedoutsoulja said: How do you start the "Hunters gona hunt" quest? You have to complete "Who am I?" Then talk with Paul and choose if you want to stay free OR enslaved by him. Then the Hunters will start to appear.
Thrasher926 Posted September 25, 2018 Posted September 25, 2018 On 9/23/2018 at 11:55 PM, Thrasher926 said: So, I really like this mod and the content it has. Transformation is going smooth until i get the tail. When i get the tail, it moves, but its not connected to my character. I do have all the prerequisites installed, including the skeleton, so I'm no sure what the issue is. If anyone has a fix for this, that would be great. Solved. For whatever reason, only the loverslab xpmse works with the tail, not the nexus version.
botticelli Posted September 25, 2018 Posted September 25, 2018 On 9/23/2018 at 9:10 PM, skyrimfet said: did you unpack .bsa? i think that something went wrong during reinstall mod - maybe some states are not reseted correctly? No, I did just what I said, download 1.8pre, uninstall 1.7g, install 1.8pre, nothing else. No meddling with the files. I use COSIO 4.5 body with demoniac preset.
botticelli Posted September 25, 2018 Posted September 25, 2018 With Paul not applying the nose ring, I have a theory: I did ask him to upgrade my hooves directly before that, got into the hooves stocks and got that done. Afterwards we were standing right before the stables with the door to the stocks still open. Then I did the dialogue with the nose ring with the empty ending. As I take it, the nose ring stocks are another piece of furniture. Perhaps that did not work because of the hooves stocks still in place.
stobor Posted September 25, 2018 Posted September 25, 2018 On 9/23/2018 at 5:07 PM, stobor said: Some observations on the 1.8pre version: The cow textures & hunter brands did not appear on the character until I saved and reloaded (they did appear then, so I know the textures work). No breast growth potions were applied on capture, as far as I can tell. The milker on the cart doesn't appear to be functional anymore; I assume that's deliberate? It still works as furniture, just not as a milker. The scene with the hunters is still buggy, when it's supposed to continue after waking up (after the branding). The hunter says his first line, but it's just a 'hello' line at that point (dialogue menu isn't actually up, as it should be for a force-greet). I strongly suspect that the problem is that he's just slightly too far away for the force-greet. In prior versions I could enable player controls, move closer to him, and the scene would proceed normally. In this version, 'epc' only works momentarily, and then you're back in the milker. So I resorted to 'setstage' instead, to advance the quest and skip his dialogue. That appeared to work. Looking at the logs, I didn't see anything directly relevant to the issues above, but there were a few red flags. See the attached log fragments for details: bac_log_fragment.txt A few other things to add: The game-time-passing change in the captured cow scene is good, well done. I would guess you'll be adding the same to the captivity scenario in Riften? The captivity in Riften passes super quick, it feels rushed. One idea to make it seem like time is passing: have the scene fade in / fade out a couple more times to signify time passing in a drugged blur. The parade in Riften was flaky, but I suspect that's purely due to Skyrim path-finding being flaky. It seemed to get particularly confused if there were two almost-equal paths to the Master, and dithered between them if there was any hint of obstruction, but it worked out in the end. Once fur/tats appear on the character, the progression appears to work fine, no further need of a save/reload to get them to show up. So if there's a problem, it seems to be unique to first application of the textures. Face textures also showed up without any problems.
botticelli Posted September 25, 2018 Posted September 25, 2018 Something else: I'm not sure whether BAC is responsible or rather Devious Training, but could you do a check on playerrace being werewolfbeastrace and then *not* do the re-equipping cycle? Arched feet get equipped during werewolf, then unequipped again and removed every 10-20 seconds. I turned off YPS fashion, so DT and BAC are the remaining contenders for this issue. Also, I use Moonlight Tales Essentials which equips something called "Werewolf Updater" (xx215007) to implement the skin system. During the Arched Feet equipping, this Werewolf Updater gets unequipped turning the player into vanilla werewolf and causing a CTD upon MTE werewolf ending, if I'm not fast enough to re-equip the updater via console.
skyrimfet Posted September 25, 2018 Author Posted September 25, 2018 some small changes - check in mcm is option to reduce waiting time - fixed quest diary issue just update Skyrim - Being a Cow 1.8pre2.zip 3
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