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Posted
7 hours ago, gazaking123 said:

im having this issue too

The furniture should be in the left part with the small door, it only appears after Paul told you to take a seat. If it doesn't something is wrong with your ZAP 8 installation.

Posted

I recall someone mentioning quite awhile ago that the hunters would continue to come after you until you finished with the Marc stuff. Has that changed with the more recent versions? I noticed after beating the hunters down yesterday that the hunters quest was listed as being complete in the MCM, rather than 'running' as I would have expected.

Posted

I have an idea that should be easy to implement, when your captured by the hunters the first time a time limit is set to get free until it would advance to the next enslaved quest (the dialog could stay the same or be changed to reflect the different outcome of capture (instead of being ambushed)).  I think this would give those that want to go a more submissive playthrough get to experience the next step instead of fighting the hunters to escape then going through all the waiting and running around.

Posted
12 hours ago, Ildon said:

I recall someone mentioning quite awhile ago that the hunters would continue to come after you until you finished with the Marc stuff. Has that changed with the more recent versions? I noticed after beating the hunters down yesterday that the hunters quest was listed as being complete in the MCM, rather than 'running' as I would have expected.

They only come after you during 1 or 2 quests and once you finish them you won't see them again 

Posted

Another cow adventurer... before and after ;)

 

Thanks again for the mod! I never play the quest part of it though... not in to the gear/tats/slavery and all that... but I love the transformation aspect.

 

 

20180812212031_1.jpg

20180812221417_1.jpg

Posted
7 hours ago, lonewolfingit11 said:

Is my character supposed to gain weight throughout the transformation?  I'm at the final stage and haven't gained anything weight-wise.

There are two builds skinny or fat/big you can get a potion to chose either one not sure how to get it legit way but easiest way to get them is additem mod

Posted

When are the hunters set to show up? They always showed up and progressed from nose ring, bell, markings, after that they no longer show up and I don't get the quest to get the certificate

Posted

***

 

hi everyone!

i had some problems in past and now im enjoying my holiday! i will in very, very free time read all latest massages. im not forgot about you!!

 

***

Posted
On 8/13/2018 at 7:17 AM, chooo said:

Another cow adventurer... before and after ;)

 

Thanks again for the mod! I never play the quest part of it though... not in to the gear/tats/slavery and all that... but I love the transformation aspect.

 

 

20180812212031_1.jpg

20180812221417_1.jpg

Can you tell me what Armor mod is that? Would really appreciate it.

Posted
On 8/7/2018 at 9:30 PM, arboc said:


hello (sorry i d'ont speak english well i use google translation)


i have install the mods 1week ago he never work
I saw i nerver install  fnis creature.
I install it
I go on the games in a save
the mods work!!!
but i d'ont save the game. I dont now why i just (exit to desktop)
i go play another game.
I go back to the same save where the mods work but he d'ont work i use  
milk machine but no notification
if i go to a old save i have the notification ex  the character start lactate but nothing happen 
and if i create a new game i receive a message (MME incorrect load order:sanbox patch should go after
 milkpumps)

somebody can help me please :)
 

 

Posted
On 8/7/2018 at 9:30 PM, arboc said:

I just uninstall all mods on nmm and i have uninstall / install skyrim i download all mods i create a new game any work no error message
i use the milk machine i have the notification but nothing happen
I'm 99% sure I forget every time 1 mods
can you send the name of all essential mods please
with the link if its possible
If it does not work i  go to explain my problem on mme topic as you have said 

 

Posted

Fairly new to this mod so sorry if i'm repeating anything said.

 

In regards to there being a cure. I agree that there shouldn't be one. But there comes a point when id like to play my game and somehow a cow doesnt seem to be a very good dovahkiin :D

 

At best maybe a hard to make potion or something that rolls back your transformations a few stages or a more devious option maybe make a deal with a daedra and dump your transformation on a follower/npc. resetting your own cow level to 1. Maybe this way Paul could start his own farm :)

Posted

you can go into the MCM and turn off being a cow. It removes all of it's effects until you turn it back on. It worked for me at least.

 

Posted

Hi

I want to play the mod, because I like the idea very much. So installed it on an existing savegame using mod organizer.

Unfortunately I came only up to step 7 from 20 of the transformation. Everytime the mod switches to step 8 from 20 the texture of

my player becomes blue. I do not know if it is a effect of your mod but having a look into the papyrus log I found one script error appering very often

and found something what i completely dislike! 

There is a recursion programmed in the script. I myself make software for industry (more than 30 years now! ) and what I've learned early is that  a recursion is

considered as "risky programming", thats why we never use it.

Mostly a recursion can replaced easily with a while loop.

Private Needs 4.0 in original also contained a recursion and it was no problem for me to replace it with a while construct in the redone version.

Posted
7 hours ago, Adetu said:

Hi

I want to play the mod, because I like the idea very much. So installed it on an existing savegame using mod organizer.

Unfortunately I came only up to step 7 from 20 of the transformation. Everytime the mod switches to step 8 from 20 the texture of

my player becomes blue. I do not know if it is a effect of your mod but having a look into the papyrus log I found one script error appering very often

and found something what i completely dislike! 

There is a recursion programmed in the script. I myself make software for industry (more than 30 years now! ) and what I've learned early is that  a recursion is

considered as "risky programming", thats why we never use it.

Mostly a recursion can replaced easily with a while loop.

Private Needs 4.0 in original also contained a recursion and it was no problem for me to replace it with a while construct in the redone version.

I'm having the same problem, it's definitely an effect of reaching step 8 as it goes away whenever the mod reequips the cow parts

 

EDIT: Found the problem, and this should really be in the requirements. You need to get both the must current version of the mod and the one with tats in the name and install them as separate mods through mod organizer (or whatever you use).

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