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Posted

Another cow adventurer... before and after ;)

 

Thanks again for the mod! I never play the quest part of it though... not in to the gear/tats/slavery and all that... but I love the transformation aspect.

 

 

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Posted
7 hours ago, lonewolfingit11 said:

Is my character supposed to gain weight throughout the transformation?  I'm at the final stage and haven't gained anything weight-wise.

There are two builds skinny or fat/big you can get a potion to chose either one not sure how to get it legit way but easiest way to get them is additem mod

Posted

When are the hunters set to show up? They always showed up and progressed from nose ring, bell, markings, after that they no longer show up and I don't get the quest to get the certificate

Posted

***

 

hi everyone!

i had some problems in past and now im enjoying my holiday! i will in very, very free time read all latest massages. im not forgot about you!!

 

***

Posted
On 8/13/2018 at 7:17 AM, chooo said:

Another cow adventurer... before and after ;)

 

Thanks again for the mod! I never play the quest part of it though... not in to the gear/tats/slavery and all that... but I love the transformation aspect.

 

 

20180812212031_1.jpg

20180812221417_1.jpg

Can you tell me what Armor mod is that? Would really appreciate it.

Posted
On 8/7/2018 at 9:30 PM, arboc said:


hello (sorry i d'ont speak english well i use google translation)


i have install the mods 1week ago he never work
I saw i nerver install  fnis creature.
I install it
I go on the games in a save
the mods work!!!
but i d'ont save the game. I dont now why i just (exit to desktop)
i go play another game.
I go back to the same save where the mods work but he d'ont work i use  
milk machine but no notification
if i go to a old save i have the notification ex  the character start lactate but nothing happen 
and if i create a new game i receive a message (MME incorrect load order:sanbox patch should go after
 milkpumps)

somebody can help me please :)
 

 

Posted
On 8/7/2018 at 9:30 PM, arboc said:

I just uninstall all mods on nmm and i have uninstall / install skyrim i download all mods i create a new game any work no error message
i use the milk machine i have the notification but nothing happen
I'm 99% sure I forget every time 1 mods
can you send the name of all essential mods please
with the link if its possible
If it does not work i  go to explain my problem on mme topic as you have said 

 

Posted

Fairly new to this mod so sorry if i'm repeating anything said.

 

In regards to there being a cure. I agree that there shouldn't be one. But there comes a point when id like to play my game and somehow a cow doesnt seem to be a very good dovahkiin :D

 

At best maybe a hard to make potion or something that rolls back your transformations a few stages or a more devious option maybe make a deal with a daedra and dump your transformation on a follower/npc. resetting your own cow level to 1. Maybe this way Paul could start his own farm :)

Posted

you can go into the MCM and turn off being a cow. It removes all of it's effects until you turn it back on. It worked for me at least.

 

Posted

Hi

I want to play the mod, because I like the idea very much. So installed it on an existing savegame using mod organizer.

Unfortunately I came only up to step 7 from 20 of the transformation. Everytime the mod switches to step 8 from 20 the texture of

my player becomes blue. I do not know if it is a effect of your mod but having a look into the papyrus log I found one script error appering very often

and found something what i completely dislike! 

There is a recursion programmed in the script. I myself make software for industry (more than 30 years now! ) and what I've learned early is that  a recursion is

considered as "risky programming", thats why we never use it.

Mostly a recursion can replaced easily with a while loop.

Private Needs 4.0 in original also contained a recursion and it was no problem for me to replace it with a while construct in the redone version.

Posted
7 hours ago, Adetu said:

Hi

I want to play the mod, because I like the idea very much. So installed it on an existing savegame using mod organizer.

Unfortunately I came only up to step 7 from 20 of the transformation. Everytime the mod switches to step 8 from 20 the texture of

my player becomes blue. I do not know if it is a effect of your mod but having a look into the papyrus log I found one script error appering very often

and found something what i completely dislike! 

There is a recursion programmed in the script. I myself make software for industry (more than 30 years now! ) and what I've learned early is that  a recursion is

considered as "risky programming", thats why we never use it.

Mostly a recursion can replaced easily with a while loop.

Private Needs 4.0 in original also contained a recursion and it was no problem for me to replace it with a while construct in the redone version.

I'm having the same problem, it's definitely an effect of reaching step 8 as it goes away whenever the mod reequips the cow parts

 

EDIT: Found the problem, and this should really be in the requirements. You need to get both the must current version of the mod and the one with tats in the name and install them as separate mods through mod organizer (or whatever you use).

Posted
11 hours ago, Adetu said:

Hi

I want to play the mod, because I like the idea very much. So installed it on an existing savegame using mod organizer.

Unfortunately I came only up to step 7 from 20 of the transformation. Everytime the mod switches to step 8 from 20 the texture of

my player becomes blue. I do not know if it is a effect of your mod but having a look into the papyrus log I found one script error appering very often

and found something what i completely dislike! 

There is a recursion programmed in the script. I myself make software for industry (more than 30 years now! ) and what I've learned early is that  a recursion is

considered as "risky programming", thats why we never use it.

Mostly a recursion can replaced easily with a while loop.

Private Needs 4.0 in original also contained a recursion and it was no problem for me to replace it with a while construct in the redone version.

The comment probability section in the bac_watchdog script could (and should) be reworked to be done entirely through the Dialog Topic's Conditions section of the esp rather than being scripted.

Considering the amount of dialogue though, this would take some time to change.

Posted
20 hours ago, mewmeister said:

I'm having the same problem, it's definitely an effect of reaching step 8 as it goes away whenever the mod reequips the cow parts

 

EDIT: Found the problem, and this should really be in the requirements. You need to get both the must current version of the mod and the one with tats in the name and install them as separate mods through mod organizer (or whatever you use).

When I've looked further into the scripts I've already found that at stage 8 a call to slavetats was done. Anyway thanks for the hint. Maybe in the last version there is only a texture or mesh missing, that was released with an earlier version. Can check it easily with a tool named "Beyond compare" .

 

I checked the download version with the tats in the name. It contains textures only and one json file. I assume it is better to install this after the current version because the json file contains additional data compared to the most recent version.

Posted
3 hours ago, Adetu said:

When I've looked further into the scripts I've already found that at stage 8 a call to slavetats was done. Anyway thanks for the hint. Maybe in the last version there is only a texture or mesh missing, that was released with an earlier version. Can check it easily with a tool named "Beyond compare" .

 

I checked the download version with the tats in the name. It contains textures only and one json file. I assume it is better to install this after the current version because the json file contains additional data compared to the most recent version.

i have same problem how do i fix it ?

Posted
13 minutes ago, AlexTheFun said:

i have same problem how do i fix it ?

Download the file with tats in the name and install it ! - The file contains additionally necessary textures. In load order place the "tats file" so that it is loaded after the last version of the mod.

Posted
On 8/20/2018 at 12:08 AM, AlexTheFun said:

how do i get lactate ? plz can someone explain ? or say step per step

If you use the "Hey there!" option when talking to a khajiit merchant, you get the prompt to trade some of your milk for lactacid.

 

You can uaually find them outside the major holds like Whiterun from time to time.

Posted

Really wish i could figure out why sound effects for the bell and feet don't work in the new version for me, and let me rephrase it only happens to certain hooves type, the stage 9 ones

 

Also sound effects on the 2nd phase hooves are way to loud for me. i had to reduce my footstep volume to below half percent.

 

And i had reverted to the last update to see if the issue is carried over but no of course not no sound issues with the older update before the change in how sound is played back in the mod. 

 

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