Jump to content

Recommended Posts

Posted
4 minutes ago, MysticDaedra said:

It failed to compile. I'm not really at all familiar with compiling scripts or anything like that, but here's the log for the compile failure:

  Hide contents

 

Looks like your compiler doesn't know where the source files are for the following mods:

Racemenu SE (NiOverride.ini errors) - Unpack the BSA with BSAOpt and move the .psc files to a viable location (where your other source files are).

SkyUI - Source can be found on Schlangster's GitHub, download, browse & Find the files, and move the .psc files to a viable location.

PapyrusUtil SE - Manually download, browse & find the source files, & move the .psc files to a viable location.

JContainers - Same deal as PapyrusUtil

Posted (edited)
13 minutes ago, w234aew said:

Looks like your compiler doesn't know where the source files are for the following mods:

Racemenu SE (NiOverride.ini errors) - Unpack the BSA with BSAOpt and move the .psc files to a viable location (where your other source files are).

SkyUI - Source can be found on Schlangster's GitHub, download, browse & Find the files, and move the .psc files to a viable location.

PapyrusUtil SE - Manually download, browse & find the source files, & move the .psc files to a viable location.

JContainers - Same deal as PapyrusUtil

uhnnnggg... I honestly don't have the energy or spare mental capacity for this right now lol

 

OK, still failed, here is the new log:

Spoiler
Starting 1 compile threads for 1 files...
Compiling "bac_mcm"...
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(61,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(62,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(63,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(64,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(65,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(66,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(67,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(68,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(69,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(70,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(71,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(72,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(73,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(75,1): RegisterForMenu is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(83,1): SendModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(103,1): SendModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(116,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(116,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(140,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(140,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(147,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(147,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(158,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(158,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(164,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(164,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(169,15): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(169,18): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(169,5): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(172,26): variable Input is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(172,32): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(189,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(189,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(200,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(200,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(211,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(211,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(222,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(222,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(226,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(226,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(300,1): SendModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigManager.psc(316,1): SendModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(116,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(117,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(299,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(299,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(304,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(304,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(401,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(401,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(402,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(402,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(407,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(407,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(428,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(428,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(431,2): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(431,5): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(693,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(693,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(735,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(736,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(736,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(743,1): UnregisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(764,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(764,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(872,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(872,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(873,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(873,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(874,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(874,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(875,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(875,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(876,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(876,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(906,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(906,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(907,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(907,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(909,2): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(909,5): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(922,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(922,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(923,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(923,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(925,2): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(925,5): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(938,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(938,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(939,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(939,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(940,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(940,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(942,2): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(942,5): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(970,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(970,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(994,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(994,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(1018,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(1018,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(1102,1): variable UI is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SKI_ConfigBase.psc(1102,4): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\JsonUtil.psc(49,8): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\JsonUtil.psc(49,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\JsonUtil.psc(49,43): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(33,84): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(35,84): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(36,82): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(37,83): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(38,85): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(39,89): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(42,90): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(43,86): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(44,88): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(45,92): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(46,100): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(49,93): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(50,89): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(51,91): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(52,95): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(57,93): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(174,96): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(177,100): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\nioverride.psc(180,82): unknown type armoraddon
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(210,23): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(210,34): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(210,12): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(231,40): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(231,51): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(231,28): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(232,40): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(232,51): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(232,28): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(242,31): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(242,42): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(242,75): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(242,86): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(251,44): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(251,55): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,32): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,72): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,83): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,70): cannot subtract a int from a none (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,43): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(252,103): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(528,52): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(528,63): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(528,84): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(528,84): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(534,62): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(534,73): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(534,97): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(534,97): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(617,120): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(769,24): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(769,35): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(769,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(770,24): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(770,35): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(770,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,36): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,47): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,89): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,132): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,167): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,178): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,202): cannot subtract a none from a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,218): cannot subtract a none from a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,143): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(779,223): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,38): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,49): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,91): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,134): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,169): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,180): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,204): cannot subtract a none from a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,220): cannot subtract a none from a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,145): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(784,225): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(796,96): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1009,18): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1009,27): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1009,12): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1011,16): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1011,25): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1012,16): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1012,25): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1013,16): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1013,25): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1014,121): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1018,14): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1018,23): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1018,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1020,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1020,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1021,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1021,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1022,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1022,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1023,117): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1031,58): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1036,58): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1041,51): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1071,18): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1071,27): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1071,12): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1073,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1073,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1074,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1074,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1075,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1075,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1076,117): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1082,58): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1154,78): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1165,21): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1165,32): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1165,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1187,15): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1187,26): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1187,57): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1189,55): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1189,66): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1215,15): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1215,26): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1215,57): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1217,55): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1217,66): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1238,15): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1238,26): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1238,57): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1240,55): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1240,66): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1261,15): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1261,26): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1261,57): cannot compare a none to a string (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1263,55): variable StringUtil is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1263,66): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1381,91): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,7): variable SKSE is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,12): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,37): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,37): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,44): variable SKSE is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,49): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,80): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1383,80): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1407,82): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1537,72): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1765,14): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1765,23): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1765,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1767,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1767,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1768,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1768,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1769,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1769,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1770,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1770,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1781,14): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1781,23): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1781,8): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1783,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1783,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1784,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1784,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1785,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1785,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1786,12): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1786,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1799,68): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1839,106): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\SlaveTats.psc(1865,87): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(919,34): GetWeight is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(919,7): type mismatch while assigning to a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(933,25): SetWeight is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(934,10): UpdateWeight is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(935,10): QueueNiNodeUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1011,28): variable Slot is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1011,19): arrays can only be indexed with integers
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1014,25): variable Slot is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1014,16): arrays can only be indexed with integers
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1019,28): variable Slot is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1019,19): arrays can only be indexed with integers
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1022,28): variable Slot is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1022,19): arrays can only be indexed with integers
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1038,22): GetWornForm is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1038,60): cannot cast a none to a armor, types are incompatible
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1072,12): GetWornForm is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1072,50): cannot cast a none to a armor, types are incompatible
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1081,16): GetWornForm is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1081,54): cannot cast a none to a armor, types are incompatible
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1300,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1303,18): QueueNiNodeUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1323,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1325,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1326,18): QueueNiNodeUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1336,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1337,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1338,33): SetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1339,18): QueueNiNodeUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1661,23): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1661,32): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1661,10): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1663,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1663,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1664,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1664,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1665,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1665,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1666,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1666,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1667,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1667,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1668,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1668,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1671,23): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1671,32): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1671,10): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1673,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1673,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1674,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1674,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1675,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1675,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1676,10): variable ModEvent is undefined
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_actor.psc(1676,19): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(9,25): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(9,25): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(18,28): GetCowLastSound is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(18,53): cannot add a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(18,5): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(22,10): SetCowLastSound is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(27,11): SetCowSound1 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(29,11): SetCowSound2 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(31,11): SetCowSound3 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(33,11): SetCowSound4 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_player.psc(35,11): SetCowSound5 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(85,11): SetCowIsWerewolf is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(86,46): getWeightFromActorEx is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(86,11): type mismatch on parameter 2 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(86,11): too many arguments passed to function
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(91,1): UnregisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(92,1): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(107,1): UnregisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(110,2): RegisterForModEvent is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(121,20): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(121,25): cannot get the length of ::nonevar as it isn't an array
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(122,14): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(122,14): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(123,15): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(123,15): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(123,23): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(124,13): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(124,13): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(124,21): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(126,12): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(126,12): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(126,20): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(128,15): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(128,15): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(128,23): none is not a known user-defined type
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(128,77): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(128,77): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(129,44): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(129,44): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(129,16): GetCowNeedToUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(130,36): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(130,36): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(130,14): type mismatch on parameter 1 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(131,17): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(131,17): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(132,43): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(132,43): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(132,15): ActorSetFacePreset is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(136,41): cows is not a property on script bac_actor or one of its parents
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(136,41): only arrays can be indexed
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(136,13): SetCowNeedToUpdate is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(147,56): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(147,9): type mismatch on parameter 2 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(148,10): SetCowNeedsReequip is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(149,10): type mismatch on parameter 1 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(156,13): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(156,33): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(156,33): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(157,23): type mismatch on parameter 1 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(157,6): type mismatch while assigning to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(158,88): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(140,25): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(140,25): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(158,16): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(158,16): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(163,17): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(163,17): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(177,25): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(177,25): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(195,17): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(195,17): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(206,17): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(206,17): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(209,25): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(209,25): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(225,16): CreateFloatArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(225,16): cannot call the member function CreateFloatArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(228,16): CreateIntArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(228,16): cannot call the member function CreateIntArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(231,16): CreateBoolArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(231,16): cannot call the member function CreateBoolArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(234,16): CreateStringArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(234,16): cannot call the member function CreateStringArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(237,16): CreateFormArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(237,16): cannot call the member function CreateFormArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(240,16): CreateAliasArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(240,16): cannot call the member function CreateAliasArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(244,16): ResizeFloatArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(244,16): cannot call the member function ResizeFloatArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(247,16): ResizeIntArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(247,16): cannot call the member function ResizeIntArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(250,16): ResizeStringArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(250,16): cannot call the member function ResizeStringArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(253,16): ResizeFormArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(253,16): cannot call the member function ResizeFormArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(256,16): ResizeAliasArray is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\PapyrusUtil.psc(256,16): cannot call the member function ResizeAliasArray alone or on a type, must call it on a variable
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(167,43): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(167,63): cannot multiply a none with a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(167,25): type mismatch on parameter 1 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(167,11): cannot compare a int to a none (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(167,11): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(168,12): SetCowTimes is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(169,41): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(169,61): cannot add a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(169,12): SetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(171,57): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(171,10): type mismatch on parameter 2 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(172,15): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(172,47): GetCowStartStage is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(172,35): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(173,13): type mismatch on parameter 1 (did you forget a cast?)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(173,13): too many arguments passed to function
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(179,51): GetName is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(179,107): GetCowPhase is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(190,55): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(192,14): GetCowActivityPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(192,43): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(192,43): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(193,15): HasFastMetabolism is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(194,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(194,70): cannot subtract a none from a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(194,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(197,15): IsFat is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(198,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(198,70): cannot subtract a none from a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(198,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(200,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(200,70): cannot subtract a none from a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(200,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(203,15): IsSlim is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(204,16): IsSlim2 is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(205,47): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(205,71): cannot subtract a none from a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(205,14): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(207,47): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(207,71): cannot subtract a none from a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(207,14): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(211,45): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(211,69): cannot add a none to a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(211,12): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(214,14): GetCowFoodPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(214,39): cannot compare a none to a int (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(214,39): cannot relatively compare variables to None
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(215,15): HasSlowMetabolism is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(216,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(216,89): GetCowFoodPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(216,78): cannot multiply a float with a none (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(216,70): cannot add a none to a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(216,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(217,19): HasFastMetabolism is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(218,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(218,88): GetCowFoodPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(218,77): cannot multiply a float with a none (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(218,70): cannot add a none to a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(218,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(220,46): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(220,89): GetCowFoodPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(220,78): cannot multiply a float with a none (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(220,70): cannot add a none to a float (cast missing or types unrelated)
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(220,13): SetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(223,11): SetCowActivityPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(224,11): SetCowFoodPoints is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(225,14): GetCowWeightMod is not a function or does not exist
G:\Wabbajack Modlists\Licentia\Stock Game\Data\Source\Scripts\bac_main.psc(225,38): cannot compare a none to a floa

 

 

Edited by MysticDaedra
Posted
1 minute ago, MysticDaedra said:

uhnnnggg... I honestly don't have the energy or spare mental capacity for this right now lol

Yeah, honestly it takes longer to set up for scripting and compiling than it does to actually script and compile.

 

Think of it this way though, you only have to do it once, if you backup your install.

Posted (edited)

So... still couldn't get it to compile, gave up. Tried loading the newer version (I was using C1 instead of C2), when I had the brilliant idea to see if there was something going on with the save. Note that this is a brand-new save in the Abandoned Prison, courtesy of LAL.

 

Woah. A bunch of suspended stacks:

Spoiler
bac_alias.OnPlayerLoadGame
bac_alias.OnRaceSwitchComplete
bac_main.BACConfig
bac_main.getDisplayVersion
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetFormID
bac_mcm.OnConfigManagerReady
bac_mcm.OnConfigManagerReady
bac_mbm.OnConfigManagerReset
bac_mcm.OnConfigManagerReset

 

The only solution I can see aside from once again trying to start a new game (really loathe to do that because it takes me approximately an hour to redo the MCM settings for all my mods), is to uninstall BAC temporarily, save the game, and reinstall it. I'll give that a try now and report back.

 

EDIT: So I had some patches and things that I'd also have to remove if I removed bac.esp... and it all became another hassle I didn't want to deal with right now. Maybe I'll try later after I get back from class. In the meantime, I tried terminating all the BAC scripts using Resaver, and when loading the save I saw the notification in the top left corner saying "BAC Actors Update" or something like that. Yay! Except... when I attempt to enter the MCM menu for BAC, it's blank. I'm confuzzled, deeply confuzzled. Again, this is on a new save.

 

Edit 2: Here's a screenshot, just to be clear about what is happening:image.png.bf65c086ff3395956554611170d34ce9.png

Edited by MysticDaedra
Posted
2 hours ago, MysticDaedra said:

So... still couldn't get it to compile, gave up. Tried loading the newer version (I was using C1 instead of C2), when I had the brilliant idea to see if there was something going on with the save. Note that this is a brand-new save in the Abandoned Prison, courtesy of LAL.

 

Woah. A bunch of suspended stacks:

  Reveal hidden contents
bac_alias.OnPlayerLoadGame
bac_alias.OnRaceSwitchComplete
bac_main.BACConfig
bac_main.getDisplayVersion
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetFormID
bac_mcm.OnConfigManagerReady
bac_mcm.OnConfigManagerReady
bac_mbm.OnConfigManagerReset
bac_mcm.OnConfigManagerReset

 

The only solution I can see aside from once again trying to start a new game (really loathe to do that because it takes me approximately an hour to redo the MCM settings for all my mods), is to uninstall BAC temporarily, save the game, and reinstall it. I'll give that a try now and report back.

 

EDIT: So I had some patches and things that I'd also have to remove if I removed bac.esp... and it all became another hassle I didn't want to deal with right now. Maybe I'll try later after I get back from class. In the meantime, I tried terminating all the BAC scripts using Resaver, and when loading the save I saw the notification in the top left corner saying "BAC Actors Update" or something like that. Yay! Except... when I attempt to enter the MCM menu for BAC, it's blank. I'm confuzzled, deeply confuzzled. Again, this is on a new save.

 

Edit 2: Here's a screenshot, just to be clear about what is happening:image.png.bf65c086ff3395956554611170d34ce9.png

I had that same blank MCM issue with 1.9C2; completely uninstalling and rolling back to 1.9C1 fixed it but I can't get 1.9C2 to work. I might try starting a game with 1.9C1 and then upgrading after some of the quests have started.

Posted
58 minutes ago, esoter said:

I had that same blank MCM issue with 1.9C2; completely uninstalling and rolling back to 1.9C1 fixed it but I can't get 1.9C2 to work. I might try starting a game with 1.9C1 and then upgrading after some of the quests have started.

I'll do a new version soon, so don't waste too much time with 1.9C2. I have implemented the quest changes from @GuruSR's version with the milk pumps now correctly constraining the character. I also added removal of MME's BeingMilkedPassive Spell, so if your cow was just milking herself, it will stop *before* she's put into the machine.

Posted
3 hours ago, MysticDaedra said:

So... still couldn't get it to compile, gave up. Tried loading the newer version (I was using C1 instead of C2), when I had the brilliant idea to see if there was something going on with the save. Note that this is a brand-new save in the Abandoned Prison, courtesy of LAL.

 

Woah. A bunch of suspended stacks:

  Reveal hidden contents
bac_alias.OnPlayerLoadGame
bac_alias.OnRaceSwitchComplete
bac_main.BACConfig
bac_main.getDisplayVersion
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetFormID
bac_mcm.OnConfigManagerReady
bac_mcm.OnConfigManagerReady
bac_mbm.OnConfigManagerReset
bac_mcm.OnConfigManagerReset

 

The only solution I can see aside from once again trying to start a new game (really loathe to do that because it takes me approximately an hour to redo the MCM settings for all my mods), is to uninstall BAC temporarily, save the game, and reinstall it. I'll give that a try now and report back.

 

EDIT: So I had some patches and things that I'd also have to remove if I removed bac.esp... and it all became another hassle I didn't want to deal with right now. Maybe I'll try later after I get back from class. In the meantime, I tried terminating all the BAC scripts using Resaver, and when loading the save I saw the notification in the top left corner saying "BAC Actors Update" or something like that. Yay! Except... when I attempt to enter the MCM menu for BAC, it's blank. I'm confuzzled, deeply confuzzled. Again, this is on a new save.

 

Edit 2: Here's a screenshot, just to be clear about what is happening:image.png.bf65c086ff3395956554611170d34ce9.png

It could be that the menu is becoming too large a load for SKI. I had this issue with MME when I tried to add some options, I succeeded with two and adding the third gave me a blank menu. If this persists through the next update, I'll split it up into 2 mcm quests.

Posted
4 hours ago, MysticDaedra said:

I think Stage 20 would be an excellent compromise. Unless you could somehow tie it's appearance to the cow face?

If CowFace2 (that's the mouth) happens before Stage 20, the tongue can start growing at that point. If stage 20 is reached, it will grow regardless of the CowFace2 mutation. If, e. g., someone disables CowFace2 but not tongues, they would never appear, right?

Posted

just putting in my 2 cents. The cow face I'm seeing in the mutation part of the MCM. I'm assuming it changes the face nose and eyes of the PC, please correct me if i'm wrong. For me it has never triggered even after downing 20 bottles of mutagen.  I think that should be a main part of the transformation not a mutation. you could add a mutation for longer or a little shorter but the actual face change should start around stage 15 and finish by 20 so the tongue can change and stay in the mouth, -ish hanging out a little would almost normal.

Posted
2 minutes ago, fyredraken said:

just putting in my 2 cents. The cow face I'm seeing in the mutation part of the MCM. I'm assuming it changes the face nose and eyes of the PC, please correct me if i'm wrong. For me it has never triggered even after downing 20 bottles of mutagen.  I think that should be a main part of the transformation not a mutation. you could add a mutation for longer or a little shorter but the actual face change should start around stage 15 and finish by 20 so the tongue can change and stay in the mouth, -ish hanging out a little would almost normal.

You know, it would be pretty cool to have the face mutations seeded into the transformation itself. Perhaps at an advanced stage of the mod there would be MCM settings to seed mutations into stages as you wished.

Posted

can someone tell me what mods are needed to use the se version I all ready have mme,slave tats and sexlab with their dependanceys

because ive tried to use different versions of this mod but no matter which i try i cant get the stages or the mcm menu for it to work

Posted
6 hours ago, MysticDaedra said:

I think Stage 20 would be an excellent compromise. Unless you could somehow tie it's appearance to the cow face?

 

Yes, the horse hoof sounds do work and sound great, tbh. I definitely agree that different sounds for different surfaces would be immersive af lol

 

That's an excellent question. I'm not sure, to be honest. I know HH_OFFSET requires the new shape type, and I'm not entirely sure if that shape type is backwards compatible with LE or not. But theoretically RaceMenu works with NiOverride as well, so... maybe? If I get around to it I'll try removing one of the HH_OFFSET extra data and see if that changes anything in-game.

 

For anyone else running SE and possibly having issues with the hooves, here are the converted ShapeData files. Run these through bodyslide.

ShapeData.7z 653.64 kB · 9 downloads

I'm not the best with shape data or body slide other than batch converts. What do we do with these? step by step please ?

 

Posted

I know this isn't right and may be that i've converted and running on SSE but a tongue size 1 shouldn't be sticking out this far and only face mutation I'm getting now is the nose.

 

 

ScreenShot0.png

Posted
6 hours ago, MysticDaedra said:

I think Stage 20 would be an excellent compromise. Unless you could somehow tie it's appearance to the cow face?

 

Yes, the horse hoof sounds do work and sound great, tbh. I definitely agree that different sounds for different surfaces would be immersive af lol

 

That's an excellent question. I'm not sure, to be honest. I know HH_OFFSET requires the new shape type, and I'm not entirely sure if that shape type is backwards compatible with LE or not. But theoretically RaceMenu works with NiOverride as well, so... maybe? If I get around to it I'll try removing one of the HH_OFFSET extra data and see if that changes anything in-game.

 

For anyone else running SE and possibly having issues with the hooves, here are the converted ShapeData files. Run these through bodyslide.

ShapeData.7z 653.64 kB · 9 downloads

try immersive sounds it works with the hooves since it changes all vanilla footsteps. 

Posted
5 hours ago, MysticDaedra said:

So... still couldn't get it to compile, gave up. Tried loading the newer version (I was using C1 instead of C2), when I had the brilliant idea to see if there was something going on with the save. Note that this is a brand-new save in the Abandoned Prison, courtesy of LAL.

 

Woah. A bunch of suspended stacks:

  Reveal hidden contents
bac_alias.OnPlayerLoadGame
bac_alias.OnRaceSwitchComplete
bac_main.BACConfig
bac_main.getDisplayVersion
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetCustomControl
bac_mcm.GetFormID
bac_mcm.OnConfigManagerReady
bac_mcm.OnConfigManagerReady
bac_mbm.OnConfigManagerReset
bac_mcm.OnConfigManagerReset

 

The only solution I can see aside from once again trying to start a new game (really loathe to do that because it takes me approximately an hour to redo the MCM settings for all my mods), is to uninstall BAC temporarily, save the game, and reinstall it. I'll give that a try now and report back.

 

EDIT: So I had some patches and things that I'd also have to remove if I removed bac.esp... and it all became another hassle I didn't want to deal with right now. Maybe I'll try later after I get back from class. In the meantime, I tried terminating all the BAC scripts using Resaver, and when loading the save I saw the notification in the top left corner saying "BAC Actors Update" or something like that. Yay! Except... when I attempt to enter the MCM menu for BAC, it's blank. I'm confuzzled, deeply confuzzled. Again, this is on a new save.

 

Edit 2: Here's a screenshot, just to be clear about what is happening:image.png.bf65c086ff3395956554611170d34ce9.png

This happens to me too but eventually it loads after waiting awhile. 

Posted
1 hour ago, fyredraken said:

I'm not the best with shape data or body slide other than batch converts. What do we do with these? step by step please ?

 

Responding because I have time between classes xD Just drop these into your BAC folder (assuming you're using MO2, if not then drop them in wherever you have BAC installed) and allow to overwrite (in MO2 this means to merge). Then all you need to do is re-build the BAC assets in Bodyslide as a batch with morphs checked. Easy-peasy-lemon-squeezy :)

Posted
40 minutes ago, esoter said:

Hate to be a bother; I'm bumping this since we're on a new page.

Hmm, something is definitely not right with that texture. Are you on SSE or LE? If on SSE make sure you run the BAC mod folder through CAO to convert and optimize the textures. If that doesn't work, the only other thing I could suggest is re-installing BAC. It's also theoretically possible you're running out of VRAM or something, but the horn texture is pretty small, so I doubt that is the issue here.

Posted (edited)
4 hours ago, botticelli said:

It could be that the menu is becoming too large a load for SKI. I had this issue with MME when I tried to add some options, I succeeded with two and adding the third gave me a blank menu. If this persists through the next update, I'll split it up into 2 mcm quests.

Hmm, interesting. to be clear, I did originally start this save on C1, I only tried using C2 after cleaning the save and uninstalling C2. I am going to go ahead and try a new game again, maybe the way a script fired when first starting up screwed with something... or maybe I touched my mouse too soon or something. Starting a new game can be a finicky process, after all. And C1 seemed to work fine before on my old save.

 

EDIT: Started a new game again, once again no mcm menu for BAC. The only thing different here from my previous game was that I installed BAC during an existing game, I didn't have it installed from the very beginning.

Edited by MysticDaedra
Posted

Okay large problem. So I went into my LE install and cleaned up being a cow. Uninstalled all the old stuff and installed 1.9C1 had no MCM just blank. Have tried all the ones from Botitcelli and i get nothing but a blank MCM entry. If i "setstage ski_configmanagerinstance 1" it removes the bac entry from the menu completely. I thought I saw a while back the alternate has become stand alone, do we still need Skyrimfet's og mod installed?  What variant of it do we need if we do?  I know on the SE install I have just 1.9C1 installed and things work except the face morphs.

Posted
1 hour ago, fyredraken said:

Okay large problem. So I went into my LE install and cleaned up being a cow. Uninstalled all the old stuff and installed 1.9C1 had no MCM just blank. Have tried all the ones from Botitcelli and i get nothing but a blank MCM entry. If i "setstage ski_configmanagerinstance 1" it removes the bac entry from the menu completely. I thought I saw a while back the alternate has become stand alone, do we still need Skyrimfet's og mod installed?  What variant of it do we need if we do?  I know on the SE install I have just 1.9C1 installed and things work except the face morphs.

FTR I have C1 + all the previous versions (original Skyrimfet + SSE + Guru + C1), same problem. Something in the @botticelli versions are not working on new games. I'm going to try setting up a new game without BAC installed, and then install BAC after I get out of the Abandoned Prison. Fingers crossed.

Posted (edited)
16 minutes ago, MysticDaedra said:

FTR I have C1 + all the previous versions (original Skyrimfet + SSE + Guru + C1), same problem. Something in the @botticelli versions are not working on new games. I'm going to try setting up a new game without BAC installed, and then install BAC after I get out of the Abandoned Prison. Fingers crossed.

 

This is a new game on LE. I cleaned everything, verified files and reinstalled the basics. Still same issue.  LinksSword it works on a new game everytime for me on SSE, only problem I have is the face morphs aren't happening except for the nostrils changing. The mouth isn't changing at all and the tongue is just sticking way way out (see picture above). I can use my item add/search mod and it shows BAC items so I know the mod is being read just no MCM or trigger when milked with lactaid. On SSE I just have the 1.9C1 that I converted with CAO.

Edited by fyredraken
Posted
33 minutes ago, LinksSword said:

why am i the only one on SSE to get it working on a new save?

no clue, but I'm having the same issue as everyone else of the mcm not working, you might have a patch mod maybe that no one else has and that may be fixing the issue.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...