J.O.D. Posted April 5, 2018 Posted April 5, 2018 Yes, we need a new one - as with any update to F4SE, the plugins need to be recompiled. Looks Menu and MCM are already updated.
jaam Posted April 5, 2018 Posted April 5, 2018 new version of the plugin DLL for the latest runtime is up here : https://www.loverslab.com/files/file/4317-devtestbeta-ll-fourplay-community-f4se-plugin-v17-2018-01-05/?do=download&r=661235&confirm=1&t=1&csrfKey=d94363d12b888e90080f1c69371d8828 Please confirm the link works for someone else than me 2
Halstrom Posted April 5, 2018 Posted April 5, 2018 41 minutes ago, jaam said: new version of the plugin DLL for the latest runtime is up here : https://www.loverslab.com/files/file/4317-devtestbeta-ll-fourplay-community-f4se-plugin-v17-2018-01-05/?do=download&r=661235&confirm=1&t=1&csrfKey=d94363d12b888e90080f1c69371d8828 Please confirm the link works for someone else than me No the link doesn't work for me https://www.loverslab.com/files/file/4317-devtestbeta-ll-fourplay-community-f4se-plugin-v17-2018-01-05/?do=download&r=661235&confirm=1&t=1&csrfKey=d94363d12b888e90080f1c69371d8828 Any chance you guys could throw in some variables for base stats like Arousal%, Lust%, Fertility%, Preg%. Just the variables themselves so other mods can tie their stuff to them, and read only mods can get it all from one spot, its getting a little crazy with different mods all inventing their own separate variables and its going to get crazier.
jaam Posted April 5, 2018 Posted April 5, 2018 it"s here anyway : https://www.loverslab.com/files/file/4317-devtestbeta-ll-fourplay-community-f4se-plugin-v17-2018-01-05 This link should work. But for a direct one I probably need not to be logged in. For your request: In Fallout4 it's easier and I think better to use ActorValues than variables. That kind of data should be added to the resource esm which is in fact independent of four_play itself. 1
Halstrom Posted April 7, 2018 Posted April 7, 2018 On 6/04/2018 at 9:25 AM, jaam said: it"s here anyway : https://www.loverslab.com/files/file/4317-devtestbeta-ll-fourplay-community-f4se-plugin-v17-2018-01-05 This link should work. But for a direct one I probably need not to be logged in. For your request: In Fallout4 it's easier and I think better to use ActorValues than variables. That kind of data should be added to the resource esm which is in fact independent of four_play itself. Yeah, I'd do it but its way above my level of skill at the moment, I'd just break a lo of peoples games somehow 1
AngelPhoenix69 Posted April 9, 2018 Posted April 9, 2018 I downloaded this and installed it, but there are no sex sounds. Is this a bug? I am so confused do I need the community patch or do I need the llfp plugin. Right now I got both due to reading the boards and both says to use the. But they overwrite themselves.
DoctorZ Posted April 9, 2018 Posted April 9, 2018 I am trying to figure out why I dont see the facial expressions during sex using the lastest FP and this patch. Do I need the F4SE LL community dll plugin as well? Thanks for the team supporting these mods!
Teddar Posted April 9, 2018 Posted April 9, 2018 15 hours ago, AngelPhoenix69 said: I downloaded this and installed it, but there are no sex sounds. Is this a bug? I am so confused do I need the community patch or do I need the llfp plugin. Right now I got both due to reading the boards and both says to use the. But they overwrite themselves. I installed FP, then the community patch, then the LLFP plugin overwriting each time and its working for me. it's actually worth reading through the install guide which is pinned in the forum as it takes you through step by step. The only thing that might not be up to date is the fact that it tells you to disable Leito's .ESP. I dont think you need to as i recently enabled it and im not having issues. 1
AngelPhoenix69 Posted April 9, 2018 Posted April 9, 2018 4 hours ago, Teddar said: I installed FP, then the community patch, then the LLFP plugin overwriting each time and its working for me. it's actually worth reading through the install guide which is pinned in the forum as it takes you through step by step. The only thing that might not be up to date is the fact that it tells you to disable Leito's .ESP. I dont think you need to as i recently enabled it and im not having issues. Thank you btw for helping me. :), Yea it does help. I should have paid more attention to reading and following the instructions. I have tried to reinstall every mod and still I can not hear any sounds.:( I overwritten one by one. I was thinking could the issue be that I just reinstalled and went into game. Without deactivating first then logging in. I also have the framework near the top of the load order.
D_ManXX2 Posted April 12, 2018 Posted April 12, 2018 Was wondering if anyione encountered a bug that after sex animations ends you are unable to activate any character movements ?? likw weapons no longer firing, like the mouse no longer works. the only way was annoyingly having to restarts fallout 4 it is like enable player controls command is not triggering after fourplay correctly.
KnightVault Posted April 17, 2018 Posted April 17, 2018 I installed this mod following the instructions.....but how do i exactly..you know, have sex with NPC's ? i am new to this
Guest Posted April 17, 2018 Posted April 17, 2018 If this is the mod where you go to sleep somewhere and when you awake, your companion wants to fool around: Being at the beginning of the game, I haven't a companion, so "Dogmeat" shows up out of nowhere to be my *permanent* companion. To dismiss him, I first have to say "No" to sex, and then I can command-talk-dismiss him (which is a way different PITA) If this is NOT the mod that makes the companion want you, nevermind.
Gulfwulf Posted April 17, 2018 Posted April 17, 2018 12 hours ago, 2dk2c said: If this is the mod where you go to sleep somewhere and when you awake, your companion wants to fool around: Being at the beginning of the game, I haven't a companion, so "Dogmeat" shows up out of nowhere to be my *permanent* companion. To dismiss him, I first have to say "No" to sex, and then I can command-talk-dismiss him (which is a way different PITA) If this is NOT the mod that makes the companion want you, nevermind. The mod you're talking about is Four Play Sex Em Up.
VonHelton Posted April 18, 2018 Posted April 18, 2018 On 4/4/2018 at 3:15 PM, HyperActive said: no this mod ain't dead its still in R&D mode & jam keeps the mod up to date whenever there is an.. update for Fallout 4 .......until the new framework is in place. But 4Play, for all intense purposes, is dead. Maybe this time the LL Police won't threaten to ban everyone.
Guest Posted April 18, 2018 Posted April 18, 2018 19 hours ago, Gulfwulf said: The mod you're talking about is Four Play Sex Em Up. On 4/17/2018 at 5:44 AM, 2dk2c said: If this is the mod where you go to sleep somewhere and when you awake, your companion wants to fool around: Being at the beginning of the game, I haven't a companion, so "Dogmeat" shows up out of nowhere to be my *permanent* companion. To dismiss him, I first have to say "No" to sex, and then I can command-talk-dismiss him (which is a way different PITA) If this is NOT the mod that makes the companion want you, nevermind. Actually, no. The mod the OP is referring to is Vanilla Fudge.
Gulfwulf Posted April 18, 2018 Posted April 18, 2018 Ain't my fault there are multiple mods that do the same thing.
VonHelton Posted April 19, 2018 Posted April 19, 2018 Now for some good news........ I was able to get my hands on a copy of 3D Max from 2013, so I can now mod again, but only for 30 days...... ......Make that 14, since I've had it awhile.
VonHelton Posted April 21, 2018 Posted April 21, 2018 21 hours ago, Shenshi said: Sooo there maybe a new update? From Vinfamy? No........From me? Perhaps.
The Pig Posted April 26, 2018 Posted April 26, 2018 On 4/21/2018 at 10:38 AM, VonHelton said: From Vinfamy? No........From me? Perhaps. Ha sure let's see you update it!
VonHelton Posted April 28, 2018 Posted April 28, 2018 On 4/26/2018 at 7:27 PM, Dark Sun Rose said: Ha sure let's see you update it! I know more than I let on.......
LiliCakez Posted May 5, 2018 Posted May 5, 2018 Thank you so much for the mod! My only question is if theres any way to select which animations/ transitions will play?
qtpie Posted May 6, 2018 Posted May 6, 2018 how do you call four_play from within a fragment? four_play:Main.four_play(Don, PlayerRef) cannot call the member function four_play alone or on a type, must call it on a variable the prop values are filled correctly in the properties window
Roggvir Posted May 6, 2018 Posted May 6, 2018 32 minutes ago, qtpie said: how do you call four_play from within a fragment? four_play:Main.four_play(Don, PlayerRef) cannot call the member function four_play alone or on a type, must call it on a variable the prop values are filled correctly in the properties window Function four_play() is not global, so it can be called only on a script instance, ie. have to do something like this: four_play:Main api = four_play:Main.GetAPI() api.four_play(Don, PlayerRef)
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