Nymra Posted December 22, 2018 Posted December 22, 2018 Hey, since Day 1 of using More Nasty Critters and Hentai Creatures (2 years now roughly) I never managed to get rid of one issue, no matter the updates. - Random arousal loss of creatures It usually goes down like this: - SexLab animation starts. - Actors align - (optional) creature gets aroused and then with the next "plop" it loses the arousal - A scene starts without creature beeing aroused - B scene starts without creature having a schlong at all This is not happening all the time but more often than I like it. I noticed it is slightly more common when more creatures are spawned/involved/in the vicinity (might be wrong tho) I also noticed it seems to happen more often in repeated scenes (chain rape/hentai training) I tried disabling SexLab Aroused for Creature Framework -> didnt fix it I used Sexlab Aroused with arousal requiry set to 0 -> did not fix it So I have these questions: - What could go wrong here and how do I fix it? - Is there a mod/option/command that allows me to fix it when it occurs via hotkey or something? For example when male human actors lose arousal during sex I can just use "Bend Schlong upwards" key in sexlab to fix it. Does not work with creatures tho and also SOS does not work with it. - Is there a mod that automatically applies schlongs to all creatures permanently? I think I ve seen somehting like that for SSE?! All in all, it still works for me often enough, but especially with Hentai Creatures it seems to happen more regularly and because I plan an Animal Mansion playthrough I thought i tried to fix this now... Also: I noticed that Training Sessions with Hentai creatures and female NPCs tend to break after a while. The rapidly lose synchro and sometimes even "snap" (one actor starts facing 180° in the wrong direction).
zex4ever Posted December 22, 2018 Posted December 22, 2018 madmansgun can you do a patch for Swift Steeds Stables Horses ?
egon123 Posted December 22, 2018 Posted December 22, 2018 Hello everyone! I have a quick question. It goes more or less in the direction how this whole "add genitals to animal" system works. My "Convenient Horses"-horses refuse to get dicks for quite some time. So I downloaded the plugin/patch. Problem is, that this patch is for a newer version of CH and it would take quite some work to update all my saves with the new CH version. Soo, it was easier to create a patch for my version for myself. But after I looked into the CH-Patch to see what I need to change, it appeared to me that it only addresses Seranas horse. So, how to get dicks on that stupid CH-horses? They appear to be the default horse race. So from my understanding, Creature Features should recognize them.
Grey Cloud Posted December 22, 2018 Posted December 22, 2018 Is there any reason that swamp spiders (SIC?) aren't available for sex? Or, put another way. are swamp spiders different from the other spiders?
Grey Cloud Posted December 22, 2018 Posted December 22, 2018 15 minutes ago, egon123 said: Hello everyone! I have a quick question. It goes more or less in the direction how this whole "add genitals to animal" system works. My "Convenient Horses"-horses refuse to get dicks for quite some time. So I downloaded the plugin/patch. Problem is, that this patch is for a newer version of CH and it would take quite some work to update all my saves with the new CH version. Soo, it was easier to create a patch for my version for myself. But after I looked into the CH-Patch to see what I need to change, it appeared to me that it only addresses Seranas horse. So, how to get dicks on that stupid CH-horses? They appear to be the default horse race. So from my understanding, Creature Features should recognize them. You could try changing the mod name to 'Inconvenient Horses'. It wont fix the problem but it might help you move on. ?
MadMansGun Posted December 22, 2018 Author Posted December 22, 2018 4 hours ago, Nymra said: It usually goes down like this: - SexLab animation starts. - Actors align - (optional) creature gets aroused and then with the next "plop" it loses the arousal - A scene starts without creature beeing aroused - B scene starts without creature having a schlong at all This is not happening all the time but more often than I like it. I noticed it is slightly more common when more creatures are spawned/involved/in the vicinity (might be wrong tho) I also noticed it seems to happen more often in repeated scenes (chain rape/hentai training) try disabling and re-enabling the creature in the mcm, that will sometime fix it. but do note that it could be caused by a overworked papyrus system (too many scripts firing at the same time) Quote So I have these questions: - Is there a mod that automatically applies schlongs to all creatures permanently? I think I ve seen somehting like that for SSE?! Also: I noticed that Training Sessions with Hentai creatures and female NPCs tend to break after a while. The rapidly lose synchro and sometimes even "snap" (one actor starts facing 180° in the wrong direction). you could try using TES5Edit to modify there "Armor Addon" entrys to use the file paths for the aroused meshes. sounds like the animations are restarting too fast, try increasing the timer in it's MCM. 1 hour ago, zex4ever said: madmansgun can you do a patch for Swift Steeds Stables Horses ? WHY ARE THERE SO FUCKING MANY HORSE MODS?? 1 hour ago, egon123 said: My "Convenient Horses"-horses refuse to get dicks for quite some time. So I downloaded the plugin/patch. Problem is, that this patch is for a newer version of CH and it would take quite some work to update all my saves with the new CH version. Soo, it was easier to create a patch for my version for myself. But after I looked into the CH-Patch to see what I need to change, it appeared to me that it only addresses Seranas horse. check the formids and esp names https://www.loverslab.com/topic/54185-how-to-dick-with-nifskope-creature-framework-integration-guide/ 57 minutes ago, Grey Cloud said: Is there any reason that swamp spiders (SIC?) aren't available for sex? Or, put another way. are swamp spiders different from the other spiders? because i forgot them? i don't know.
H4SAKI Posted December 22, 2018 Posted December 22, 2018 I seem to be having an issue with fox genitalia, I checked creature mcm to see if maybe it was an issue with bdim but it wasnt displaying a texture for this mod, I checked my textures folder and noticed there isnt a fox texture for junk, is there something missing or did I screw up some process
MadMansGun Posted December 22, 2018 Author Posted December 22, 2018 36 minutes ago, H4SAKI said: I seem to be having an issue with fox genitalia, I checked creature mcm to see if maybe it was an issue with bdim but it wasnt displaying a texture for this mod, I checked my textures folder and noticed there isnt a fox texture for junk, is there something missing or did I screw up some process the balls share the foxes own body texture, the dick uses the wolf or husky penis texture. if your using BDIC there is a patch here: https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2394218
H4SAKI Posted December 23, 2018 Posted December 23, 2018 46 minutes ago, MadMansGun said: the balls share the foxes own body texture, the dick uses the wolf or husky penis texture. if your using BDIC there is a patch here: https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2394218 hm I thought as much but even after applying the patch I still seem to get the issue, I finished re doing my mod order again in case that was the issue but even still so, it still seems to have no texture
H4SAKI Posted December 23, 2018 Posted December 23, 2018 its worth remarking that this issue is only with the vanilla smaller foxes and not the immersive creature foxes like the bigger on in the back.
egon123 Posted December 23, 2018 Posted December 23, 2018 2 hours ago, MadMansGun said: check the formids and esp names https://www.loverslab.com/topic/54185-how-to-dick-with-nifskope-creature-framework-integration-guide/ I looked into the guide and it appears that the system works as I thought it would. So no success here. As far as I can see, Creature Framework looks for: - Is it race A? - Does it wear armor B? - Then equip aroused armor C The CH horses have the default skyrim horse race. There isn't set any Worn Armor in the actor window so I guess it will be applied via script since you can change the appearance via MCN (or use default). However, since CH doesn't define any new armor for the naked skin (only Seranas) it should use the the default armor here also. So I don't expect a different form ID since the skin-armor the horse shows is only defined in the skyrim.esm and should be covered in the slnc.json Vanilla horses and horses that came with the More Creature Mod work fine, while standing next to the CH horse. I was thinking about that maybe CH itself forcefully reequips the non nude armor. Back in the days under Creature Features (or was it called Nude Creatures?) CH horses worked fine. I guess Gray Cloud was right and I should rename the mod to "inconvenient horses" :D
PenBoozerX Posted December 24, 2018 Posted December 24, 2018 Hello Hmm, I've been beating around the bush trying to find a culprit for my crashes with Nasty Critters and Hentai Creatures enabled. I've tried reinstalling everything like three times now with the guide trying to get everything working. I'm assuming this is a mod conflict CTD, but I can't for the life of me figure out which one is not playing nice with mnc/hc. It's not a logo crash, but rather new game/savegame load crash. With minimal mod setup (just guide essentials +skse, jcont, xpmse, run fnis) there is no crashes, everything is fine, animations work. But when I enable my entire 200 mod setup and run fnis the crash comes around every time I try start a new game or load an old one. The crash however disappears if I disable mnc and hc and once again run fnis. So something is blowing mnc/hc since they work fine alone, but not with other mods, and other mods work fine without mnc/hc. There is no errors in fnis log. Maybe you can find an incompatible mod that's causing everything to go haywire with mnc that I'm not seeing? The only other mod I see a patch for that i have is convenient horses. Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp SexLab.esm SexLabAroused.esm CreatureFramework.esm ArmedttTeeth.esm Devious Devices - Assets.esm hdtHighHeel.esm Campfire.esm Devious Devices - Integration.esm ZaZAnimationPack.esm daymoyl.esm Devious Devices - Expansion.esm Schlongs of Skyrim - Core.esm DeviousFramework.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Cutting Room Floor.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp SkyUI.esp UIExtensions.esp SexLabTools.esp MoreNastyCritters.esp SexLabMatchMaker.esp SimplyKnock.esp RelightingSkyrim.esp immersive roads.esp Complete Crafting Overhaul_Remade.esp Immersive Sounds - Compendium.esp Balanced_Magic.esp RelightingSkyrim_DG.esp MoreBanditCamps(Explorer'sEdition).esp RealShelter.esp RelightingSkyrim_DB.esp xazPrisonOverhaulPatched.esp SkyFalls + SkyMills + DG + DB.esp RealisticNeedsandDiseases.esp Immersive Potions.esp Hothtrooper44_ArmorCompilation.esp Inconsequential NPCs.esp ZIA_Complete Pack_V4.esp sanguinesDebauchery.esp HammerfellBanditsV2.0.esp Populated Dungns Caves Ruins Legendary.esp Cloaks.esp Eld-combinePotions.esp Convenient Horses.esp SexLabDangerousNights2.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp Weapons & Armor_TrueWeaponsLvlLists.esp Dynamic TimeScale.esp zzEstrus.esp FootIKOffSpell.esp Footprints.esp Height Adjusted Races.esp Beards.esp Brows.esp Hothtrooper44_Armor_Ecksstra.esp K2SOSPiercings.esp RaceMenu.esp RaceMenuPlugin.esp SabreFurBag.esp SLAL_AnimationsByLeito.esp SlaveTats.esp SlaveTatsEventsBridge.esp WetandCold.esp WetandCold - Ashes.esp Smoking Torches and Candles.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Regular Addon.esp Diseased.esp NB-FurHoods.esp SexLabDefeat.esp Leave Combat.esp UniqueWeaponsRedone.esp Invisibility Eyes Fix.esp Dead Body Collision.esp VivisCockcage.esp dcc-male-chastity.esp MageBooks.esp Devious Devices For Him.esp Devious Devices - BRRF.esp mslDeviousCaptures.esp Devious Devices - Equip.esp Simple Slavery Defeat.esp MFQAT.esp SLAL_SHanimAnimObj.esp SexLab STDs.esp SexLab Warmbodies.esp SLAdv_GoldWeight.esp SLAdventures.esp RapeTattoos.esp FadeTattoos.esp RohZima_AnimObjects.esp SLALAnimObj.esp Crime Overhaul.esp NARC.esp CrimeDecay.esp Better Poisoned Perk.esp SOSRaceMenu.esp XPMSE.esp AddItemMenu2.esp iHUD.esp Blowing in the Wind.esp _pocketempirebuilder.esp RelightingSkyrim_HF.esp Populated Forts Towers Places.esp SMIM-Merged-All.esp SimpleSlavery.esp Populated Lands Roads Paths.esp PrvtI_HeavyArmory.esp Hunterborn.esp LeftHandRings - Dawnguard.esp LeftHandRings.esp SFO - Dragonborn.esp SkyFalls Dragonborn Small waterfalls.esp Populated Solstheim.esp HarvestOverhaulCreatures.esp Schlongs of Skyrim.esp VivisCockCage Addon for DD.esp DCC Male Chastity Addon for DD.esp SL Survival.esp Frostfall.esp DeviousFollowers.esp SexLab_Dialogues.esp SkyrimIsWindy.esp Skyrim Flora Overhaul.esp Populated Prisons.esp Ancient Spells 2.esp HentaiCreatures.esp DeviouslyHelpless.esp Deviously Enslaved.esp SOS - Shop.esp SpousesEnhanced.esp SexLab Eager NPCs.esp Dr_Bandolier.esp bm_SimpleAction.esp NIOVHH.esp ZAPFurniturePlacer.esp DD_Helpers.esp Brevi_MoonlightTales.esp Apropos.esp SexLab Submit.esp TorchesCastShadows.esp IcePenguinWorldMap.esp AMatterOfTime.esp Blowing in the Wind - SMIM Merged All Patch.esp Equipping Overhaul.esp SexLabHorribleHarassment.esp SLALAnimObjBillyy.esp vMYC_MeetYourCharacters.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp DraugrDontShout - All 3 Shouts Removed.esp DraugrDontShout - Disabled Frost Atronach Summoning.esp towConversation.esp IndividualizedShoutCooldowns.esp ISCompendium Enhanced Blood Patch.esp No Magic Ninja Dodge - No DLC.esp LootParalyzedPeople.esp Realistic Melee Range.esp SLSO.esp Kevin's Deadly Poisons - TRAPS.esp edit_LearnEffects.esp Modern Brawl Bug Fix.esp AnubAnimObj.esp KomAnimObjects.esp KomAnimScaler.esp SLAL_AnimationByBakaFactory.esp SLAL_K4Anims.esp HarvestOverhaul.esp HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp KDC - kevinsterable - Deadly Stronger Poisons.esp Diseased Droops Medicine.esp SLAnimLoader.esp FNIS.esp Immersive Citizens - AI Overhaul.esp RealisticWaterTwo.esp RealisticWaterTwo - Legendary.esp Alternate Start - Live Another Life.esp ccas_starts.esp ImmerSlave.esp RSPatch.esp Sorry I'm a mod hoarder :< thanks
MadMansGun Posted December 24, 2018 Author Posted December 24, 2018 1 hour ago, kiesu said: . what is your total animation count in FNIS? i'm seeing a few mods that add a lot on there own.
PenBoozerX Posted December 24, 2018 Posted December 24, 2018 6 hours ago, MadMansGun said: what is your total animation count in FNIS? i'm seeing a few mods that add a lot on there own. I'm using XXL version of Fnis, at-least it's not telling me I'm going over the 20k animation limit Full Fnis log here. You think I'm just going overboard with my animation hoarding? Spoiler FNIS Behavior V7.4.5 XXL 24/12/18 13:17:41 Skyrim 32bit: 1.9.32.0 - E:\SteamLibrary\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading zzEstrus V1.2 ... Reading znarokspack V1.0 ... Reading ZaZAnimationPack+ V8.00 ( 14 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading ZaZAnimationPack V8.00 ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading SH_animFurn V1.0 ... Reading SexLabCreature V1.61 ... Reading SexLabAroused V?.? ... Reading SexLab V1.62 ... Reading sanguinesDebauchery V?.? ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ... Reading RohZima V1.0 ... Reading MoreNastyCritters V1.0 ... Reading KomAnim V/!\2.5b-Public-BigManChair/!\ ... Reading K4Anims V1.0 ... Reading FunnyBizUn V12.0 ... Reading FunnyBizRape V11.0 ... Reading FunnyBizMtb V3.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizLover V7.0 ... Reading FunnyBizGroup V8.0 ... Reading FunnyBizFun V12.0 ... Reading FunnyBizFemDom V1.0 ... Reading FunnyBizCB V1.0 ... Reading FunnyBizBound V12.0 ... Reading FunnyBizBeastly V1.0 ... Reading FNISCreatureVersion V6.1 ... Reading FNISBase V7.4.5 ... Reading DeviousFollowers V1.00 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 34 alternate animations) ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading DDSL V4.0.0 ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading Billyy_HumanFurniture V1.0 ... Reading Billyy_HumanDD V1.0 ... Reading Billyy_Human V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureConstructs V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading Billyy_Creature V1.0 ... Reading BaboHorribleHarassment V5 ... Reading Babo Human V1.0 ... Reading Babo Creature V1.0 ... Reading Anubs Human V1.0 ... Reading Anubs Creature V1.0 ... Reading AnimationsByLeito_Furniture V1.0 ... Reading AnimationsByLeito_Creatures V1.0 ... Reading AnimationsByLeito_Aggressive V1.0 ... Reading AnimationsByLeito V1.0 ... All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 6 sets: 49 total groups: 192 added file slots: 1449 alternate files: 1140 Create Creature Behaviors ... Reading MoreNastyCritters V1.0 ... Reading Billyy_CreatureConstructs V1.0 ... Reading SexLabCreature V1.62 ... Reading FunnyBizMC V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading Billyy_Creature V1.0 ... Reading Anubs Creature V1.0 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading AnimationsByLeito_Creatures V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading K4Anims V?.? ... Reading FunnyBizCB V1.0 ... Reading Babo Creature V1.0 ... Reading SH_animFurn V1.0 ... 12238 animations for 53 mods successfully included (character) 4203 animations for 16 mods and 45 creatures successfully included.
Grey Cloud Posted December 24, 2018 Posted December 24, 2018 35 minutes ago, kiesu said: I'm using XXL version of Fnis, at-least it's not telling me I'm going over the 20k animation limit FNIS doesn't tell you if you are 'over the limit'. The limit is not set in stone, it is theoretical as it depends on things other than the animation count. That number is per race anyway. 39 minutes ago, kiesu said: You think I'm just going overboard with my animation hoarding? Yes.
PenBoozerX Posted December 24, 2018 Posted December 24, 2018 34 minutes ago, Grey Cloud said: FNIS doesn't tell you if you are 'over the limit'. The limit is not set in stone, it is theoretical as it depends on things other than the animation count. That number is per race anyway. Yes. Allright. Flipping off a few indeed seems to stop the crashing! The normal fnis version atleast threw on error at you when you went over it's limit, I guess xxl doesnt so I didn't think it was too much. Thanks! Now I just need to remember which set had what animations so I dont kill off faves, qq
ercramer69 Posted December 24, 2018 Posted December 24, 2018 15 minutes ago, kiesu said: Allright. Flipping off a few indeed seems to stop the crashing! The normal fnis version atleast threw on error at you when you went over it's limit, I guess xxl doesnt so I didn't think it was too much. Thanks! Now I just need to remember which set had what animations so I dont kill off faves, qq you're fnis log had this for its counts above 12238 animations for 53 mods successfully included (character) 4203 animations for 16 mods and 45 creatures successfully included. FNIS XXL can handle up to 20000 in each but Skyrim can only handle so many, so the issue isn't with FNIS but with the Skyrim engine itself.
PenBoozerX Posted December 24, 2018 Posted December 24, 2018 19 minutes ago, ercramer69 said: you're fnis log had this for its counts above 12238 animations for 53 mods successfully included (character) 4203 animations for 16 mods and 45 creatures successfully included. FNIS XXL can handle up to 20000 in each but Skyrim can only handle so many, so the issue isn't with FNIS but with the Skyrim engine itself. Is there some rule-of-thumb number how much Skyrim can handle? I didn't disable too many mods, my count is now: 11853 animations for 50 mods successfully included (character)4119 animations for 15 mods and 45 creatures successfully included. Which isn't that much lower but load crashing is still gone. My game is plenty stable otherwise. Or is the anim count one of those individual trial-and-error situations?
Grey Cloud Posted December 24, 2018 Posted December 24, 2018 13 minutes ago, kiesu said: Is there some rule-of-thumb number how much Skyrim can handle? Not as far as I know. It's more a case of 'suck it and see' what your particular set up can take. And don't forget that SexLab has its own limits.
PenBoozerX Posted December 24, 2018 Posted December 24, 2018 9 minutes ago, Grey Cloud said: Not as far as I know. It's more a case of 'suck it and see' what your particular set up can take. And don't forget that SexLab has its own limits. SL limit haven't been an issue with the extended 750slot "sexlab more animations" mod for me. All mine aren't animations that SL is supposed to be running anyway, according to SL count i still got plenty room for anims, but i guess skyrim decided enough is enough. Thanks anyway
MadMansGun Posted December 24, 2018 Author Posted December 24, 2018 4 hours ago, kiesu said: Is there some rule-of-thumb number how much Skyrim can handle? 12000 to 14000 is the common crash zone for most people.
MadMansGun Posted December 25, 2018 Author Posted December 25, 2018 3 hours ago, Caenraes said: I don't know if this has been asked before, but is there a way I can set up hentai creatures so that I can have multiple pets that follow me and occasionally double team or triple team my followers? that would be amazing. i think you would need a multi follower mod, but i'm not actually sure how it works.
Ernest Lemmingway Posted December 26, 2018 Posted December 26, 2018 I'm not sure if issue is related to MNC or not, but lately I'm not getting chaurus reapers to animate and getting a console message that animations do not exist for it. I thought that reapers would default to the base chaurus animations since they have the exact same model?
MadMansGun Posted December 26, 2018 Author Posted December 26, 2018 2 hours ago, Ernest Lemmingway said: I'm not sure if issue is related to MNC or not, but lately I'm not getting chaurus reapers to animate and getting a console message that animations do not exist for it. I thought that reapers would default to the base chaurus animations since they have the exact same model? same model, but different size. do you have Billyy's SLAL pack installed & registered? he has a few reaper animations.
Grey Cloud Posted December 26, 2018 Posted December 26, 2018 On 12/25/2018 at 6:47 AM, Caenraes said: I thought using random sex and having multiple of the hentai creatures following me, but only one creature will follow me at a time. I tried using AFT and EFF but only one creature will follow at a time. Have you looked at Untamed by Dark Console? https://www.loverslab.com/files/file/1672-untamed/ I never leave home without it. Only available for LE though. The goat isn't with me.
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