MadMansGun Posted December 2, 2018 Author Posted December 2, 2018 3 hours ago, geko12344 said: I just tried, but to no effect In this quote I posted the Plugins from LOOT (this represents the load-order, right?). I hope that helps 1 hour ago, Daedric Prince of Lust said: Oops. I accidentally posted it in the wrong thread. How compatible is this with SkyTest? https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/ https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2394218
geko12344 Posted December 2, 2018 Posted December 2, 2018 1 hour ago, MadMansGun said: https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/ https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2394218 Hmm, whenever I install BDICv3.0.7 and the BDICskyTestPatch, my game crashes just as it loads into the main menu. For some reason they dont show up in the LOOT list either. Is the 2nd link for me as well? Because it reads on the first link that: 'You do not need any of MadMansGun's patches with this version, just CF, MNC, and BDIC. MMG's patches kept things going until I could get back to the mod, but they've been incorporated into BDIC now.'' Also, whenever I click ''canine updates.7z'' it gets blocked because of malware. Again, sorry for asking so much. I hope you will allow me to see this problem through on this forum ❤️
MadMansGun Posted December 2, 2018 Author Posted December 2, 2018 1 hour ago, geko12344 said: Hmm, whenever I install BDICv3.0.7 and the BDICskyTestPatch, my game crashes just as it loads into the main menu. For some reason they dont show up in the LOOT list either. make sure you read it's requirements. 1 hour ago, geko12344 said: Is the 2nd link for me as well? Because it reads on the first link that: 'You do not need any of MadMansGun's patches with this version, just CF, MNC, and BDIC. MMG's patches kept things going until I could get back to the mod, but they've been incorporated into BDIC now.'' that message was for a older pre v3 patch 1 hour ago, geko12344 said: Also, whenever I click ''canine updates.7z'' it gets blocked because of malware i assume your using Avast, it's just as useless as Norton is now.
oldprv724 Posted December 2, 2018 Posted December 2, 2018 Re: Bestial Essence patch Some of the creatures did not work ex: Giant went invisible during sex ; chaurus didn't get a schlong. I was able to able to get them to work by adding the vanilla game races to the armor-addons in the patch esp. Ex: add Giant race (131F9) to the Additional Races of the aaxNakedGiantBodyAA02Hard Armor addon. I believe this keeps the armor addon valid when BesEss changes the race from its custom one to a vanilla race during sex scenes.
geko12344 Posted December 2, 2018 Posted December 2, 2018 13 hours ago, MadMansGun said: make sure you read it's requirements. Ah! I had installed the SkyTEST esp instead of the esm. Its fixed now! Thanks so much ?
MadMansGun Posted December 2, 2018 Author Posted December 2, 2018 4 hours ago, oldprv724 said: Re: Bestial Essence patch Some of the creatures did not work ex: Giant went invisible during sex ; chaurus didn't get a schlong. I was able to able to get them to work by adding the vanilla game races to the armor-addons in the patch esp. Ex: add Giant race (131F9) to the Additional Races of the aaxNakedGiantBodyAA02Hard Armor addon. I believe this keeps the armor addon valid when BesEss changes the race from its custom one to a vanilla race during sex scenes. fucking useless mod.... how's this, any better? BesEssMNCPatch.esp
WaxenFigure Posted December 3, 2018 Posted December 3, 2018 On 12/1/2018 at 11:26 AM, geko12344 said: Hi there. Its currently my first time using loverslab and im really liking the mods on here. I installed all the mods you listed in here, including the FNIS tool and all that. However when i enter the game, the creature's dicks dont go in an active position when i engage in animations. It says shrunken. For example the horse has a sack and a small stump, but nothing comming from it when i start animations. For the rest everything seems fine, but there's just no active dicks. Could any1 perhaps try and help me with this problem? ? (When I go to /Data/meshes/MoreNastyCritters/Horse, all the files from ''hard'' are there, just incase that might eliminate some causes) Ill have to apologize in advance for my horrid modding abilities. Mostly im pushing buttons hoping that it all works out, but my luck ran out at this point. Another thing to note, I do use NMM to install all these files because for some reason MO doesnt work properly as it doesnt load over all mods i previously installed with NMM. I have however made shure that the files are going into the right place (as far as i can see). I really hope somone will make a little bit of time to help me out xd. Cheers! Just so you know if you try it again but upgrading to MO from NMM (Nexus Mod Mangler) should be done with a clean install of Skyrim. After NMM has already damaged your Skyrim install does make it much harder to get a stable(r) running game.
Harlekin Posted December 4, 2018 Posted December 4, 2018 hey, one question correct me if i'm wrong but is SLAL importing animations to Sexlab so that Sexlab can use them and should the base version of MNC handle theese Animations? that where portet from SLAL to SL? o.o or did i missed something in my thinking? ? Please dont see that as offense i just want to understand what i install^^ and i can not remember that in my last playthrough the baseversion had problems with SLAL - or i just do not realized it.^^
preserotri Posted December 4, 2018 Posted December 4, 2018 so i am using the meeko and vigilance patches but both won't apply the aroused mesh/ hard mesh for me, also Skin in the screenshot is shown as "unknown", am i doing something wrong? https://ibb.co/SyMr76Z
MadMansGun Posted December 4, 2018 Author Posted December 4, 2018 2 hours ago, Harlekin said: hey, one question correct me if i'm wrong but is SLAL importing animations to Sexlab so that Sexlab can use them and should the base version of MNC handle theese Animations? that where portet from SLAL to SL? o.o or did i missed something in my thinking? ? Please dont see that as offense i just want to understand what i install^^ and i can not remember that in my last playthrough the baseversion had problems with SLAL - or i just do not realized it.^^ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ the old MNC used papyrus based scripts to register animations into Sexlab and it was not user (or modder) friendly if you wanted to remove/edit something (like tags) or disable animations. the new MNC uses SLAL to register animations into Sexlab using json files and a simple to understand MCM menu, it is a hell of a lot easier to work with for both users and modders alike, which is why most animators chose to use it instead of papyrus based registration.
MadMansGun Posted December 4, 2018 Author Posted December 4, 2018 12 minutes ago, preserotri said: so i am using the meeko and vigilance patches but both won't apply the aroused mesh/ hard mesh for me, also Skin in the screenshot is shown as "unknown", am i doing something wrong? you do have those mods installed and activated right? Quote Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem.http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers.https://www.nexusmods.com/skyrim/mods/49743/?
Harlekin Posted December 4, 2018 Posted December 4, 2018 5 minutes ago, MadMansGun said: https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ the old MNC used papyrus based scripts to register animations into Sexlab and it was not user (or modder) friendly if you wanted to remove/edit something (like tags) or disable animations. the new MNC uses SLAL to register animations into Sexlab using json files and a simple to understand MCM menu, it is a hell of a lot easier to work with for both users and modders alike, which is why most animators chose to use it instead of papyrus based registration. Thanks for your reply, now i understand
preserotri Posted December 4, 2018 Posted December 4, 2018 i already tried those things a few times, but i am starting to see where i went wrong: i do have the mods active but merged - I'll try it again with the mods separated EDIT: Alright, works again! lol so for anyone else having the same or similiar problems: merging the patches (atleast for the vigilance and meeko patches) may break the mesh change
MadMansGun Posted December 4, 2018 Author Posted December 4, 2018 1 hour ago, preserotri said: so for anyone else having the same or similiar problems: merging the patches (atleast for the vigilance and meeko patches) may break the mesh change no shit Sherlock... see the Creature Framework Integration Guide to know why you failed. https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/
gooser Posted December 6, 2018 Posted December 6, 2018 Quick question: Are the Beast HDT meshes here: Integrated with MNC SLAL? Or do I need to install them separately and override MNC's versions? Thanks
MadMansGun Posted December 6, 2018 Author Posted December 6, 2018 16 minutes ago, gooser said: . https://www.loverslab.com/topic/54417-naturalistic-hdt-and-beast-hdt/?do=findComment&comment=2393675 1
gooser Posted December 6, 2018 Posted December 6, 2018 8 minutes ago, MadMansGun said: https://www.loverslab.com/topic/54417-naturalistic-hdt-and-beast-hdt/?do=findComment&comment=2393675 Thanks!
SirDuke Posted December 8, 2018 Posted December 8, 2018 Hey there! Just found a little bug; The "AshmanMaleHard" Armor, used to simulate a hard boner is tagged as "Slot 30-Helmet" in the CK. So is the ArmorAddon, used for it. This prevents the Ashman race from getting a hard one ?
MadMansGun Posted December 8, 2018 Author Posted December 8, 2018 55 minutes ago, SirDuke said: Hey there! Just found a little bug; The "AshmanMaleHard" Armor, used to simulate a hard boner is tagged as "Slot 30-Helmet" in the CK. So is the ArmorAddon, used for it. This prevents the Ashman race from getting a hard one ? it's working fine on my end, keep in mind that it's original ArmorAddon is setup as a head slot as well, therefor MNC/CF needs to match that setup to replace the mesh.
SirDuke Posted December 8, 2018 Posted December 8, 2018 2 minutes ago, MadMansGun said: ~~~ ? Strange as always... I just had to change that setting to slot 32-Body, to get them "equipped"... ...well, then don´t mind...
MadMansGun Posted December 8, 2018 Author Posted December 8, 2018 22 minutes ago, SirDuke said: ? Strange as always... I just had to change that setting to slot 32-Body, to get them "equipped"... ...well, then don´t mind... well that's skyrim for you, it can never make up it's bloody mind.
jpee1965 Posted December 8, 2018 Posted December 8, 2018 Hey MMG (or any other knowledgeable person), Some became immortally borked with my MNC install. I think I neglected to follow the update rules for build 11_4B about a month ago. My question is, if I go through the whole deinstall/clean save/reinstall deal mid game with this 11_4C version, will I screw something up royally?? MNC is not showing dicks for any critters at the moment unless I puppet them. Speak to me Obi Wan...
MadMansGun Posted December 8, 2018 Author Posted December 8, 2018 46 minutes ago, jpee1965 said: if I go through the whole deinstall/clean save/reinstall deal mid game with this 11_4C version, will I screw something up royally? you should be safe, but if you had v9 or 10 installed at some point you should follow the "READ IMMEDIATELY" guide. and: Quote Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem.http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers.https://www.nexusmods.com/skyrim/mods/49743/?
nnwdream Posted December 9, 2018 Posted December 9, 2018 choose More nasty critters Dog, Husky, and wolf's penis appear in blue. I used Google Translate ^^
MadMansGun Posted December 9, 2018 Author Posted December 9, 2018 5 hours ago, nnwdream said: choose More nasty critters Dog, Husky, and wolf's penis appear in blue. I used Google Translate ^^ if using Beast HDT: https://www.loverslab.com/topic/54417-naturalistic-hdt-and-beast-hdt/?do=findComment&comment=2393675 if using BDIC: https://www.loverslab.com/topic/46289-bad-dogs-immersive-creatures-sic-addon/?do=findComment&comment=2394218
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