MadMansGun Posted July 25, 2021 Author Posted July 25, 2021 13 hours ago, WCSC said: Started a new game and now missing Chaurus Hunter parts. nothing changed in load order, reregistered in CF MCM and point to MNC but nothing there. Also noticed that in the late stage animations rieklings, falmor penis parts disappear and they repant. Any suggestions or idea on what may be going on? my best guess is CF is misfiring
WCSC Posted July 25, 2021 Posted July 25, 2021 1 hour ago, MadMansGun said: my best guess is CF is misfiring Does that mean just uninstall and reinstall? Or does this just happen?
MadMansGun Posted July 26, 2021 Author Posted July 26, 2021 11 hours ago, WCSC said: Does that mean just uninstall and reinstall? Or does this just happen? go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. ...also are you sure that's a stock Chaurus Hunter? the texture seems a bit on the brown side.
WCSC Posted July 26, 2021 Posted July 26, 2021 14 hours ago, MadMansGun said: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. ...also are you sure that's a stock Chaurus Hunter? the texture seems a bit on the brown side. I feel stupid. No, they're from Enemy Plus. Sorry about that.
p1ratecat Posted July 30, 2021 Posted July 30, 2021 So, the animations are playing fine, no issues. But none of the critters I've encountered get erect. I've re-registered all mods through the CF MCM. Added my most recent Papyrus logs Papyrus.0.log
MadMansGun Posted July 31, 2021 Author Posted July 31, 2021 7 hours ago, p1ratecat said: So, the animations are playing fine, no issues. But none of the critters I've encountered get erect. I've re-registered all mods through the CF MCM. Added my most recent Papyrus logs Papyrus.0.log 18.03 kB · 1 download [07/30/2021 - 05:34:43PM] warning: Property CFCloakCreatures on script cfconfigmenu attached to CFQuestConfiguration (08000D63) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property CFCloakRange on script cfconfigmenu attached to CFQuestConfiguration (08000D63) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property TargetPuppetSpell on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property AnimalKeyword on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property Detect on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property Player on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property DwarvenKeyword on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property CFCloakCreatures on script cfconfigmenu attached to CFQuestConfiguration (08000D63) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property CFCloakRange on script cfconfigmenu attached to CFQuestConfiguration (08000D63) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property TargetPuppetSpell on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property AnimalKeyword on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property Detect on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property Player on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:34:43PM] warning: Property DwarvenKeyword on script creatureframework attached to CFQuestFramework (08000D62) cannot be initialized because the script no longer contains that property [07/30/2021 - 05:35:05PM] ERROR: Cannot call Maintenance() on a None object, aborting function call stack: [CFQuestConfiguration (08000D63)].cfconfigmenu.OnGameReload() - "CFConfigMenu.psc" Line 80 [alias PlayerAlias on quest CFQuestConfiguration (08000D63)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6 it looks like the version of CF being used was changed mid game, the scripts from the previous version are stuck in your save file. you need to: A. use a save editor to remove all references to CF from it. B. remove/disable all CF and dependent mods and then load & save the game, then reinstall/enable the mods. C. do A & B at the same time. D. start a new game to see if it's even working there. (maybe try this first, if this don't work then there is no chance in hell that the first 3 would)
p1ratecat Posted July 31, 2021 Posted July 31, 2021 10 hours ago, MadMansGun said: D. start a new game to see if it's even working there. (maybe try this first, if this don't work then there is no chance in hell that the first 3 would) I already did try a new game and had the same issue. And I did follow the first three steps, just in case, and the errors come back once CF is reinstalled. (Papyrus.1 is without CF, Papyrus.0 is with) I'll try completely removing and reinstalling CF after work, see if that helps. Papyrus.0.log Papyrus.1.log
p1ratecat Posted August 1, 2021 Posted August 1, 2021 I HAVE DICKS!!!!!! I had put the MNC and CF data files into their own folders, instead of letting them merge with Skyrim's data folders. But I have dicks now, so thank you for your help.
Oroborus Posted August 3, 2021 Posted August 3, 2021 On 7/21/2021 at 10:33 PM, jlttsmiley30 said: had to get a more update version of MNC Yes, you are right. My MNC version was outdated.
assassin394 Posted August 7, 2021 Posted August 7, 2021 (edited) Where is the changelog? It used to be on the download page. I still using 12.5A version. Anything worthwhile in 12.6? Edited August 7, 2021 by assassin394 2
MadMansGun Posted August 8, 2021 Author Posted August 8, 2021 6 hours ago, assassin394 said: Where is the changelog? It used to be on the download page. I still using 12.5A version. Anything worthwhile in 12.6? site update deleted it, so now i put it in a txt file inside the mod. MoreNastyCritters v12.6 reworked VampireLord meshes (bodys and armors) (hopefully) fixed the missing/damaged NiControllerManagers removed wing meshes from armors and added them to the bodys fixed gap in female's wing mesh fixed unnecessary seamline on the male's abdomen (front right) added cape to "femalequeen" armor (don't ask me how that cape works, i have no fucking clue) edited body template flags for the nude meshes (it should help force the armors to get unequipped) 2
Tortoiseisland Posted August 9, 2021 Posted August 9, 2021 Hello, does anyone know where I may be able to find v9 or v10 of this mod? The mod is great but unfortunately some of my older mods are not compatible with the newest version of MNC, so I don't have collision. Thank you
Nymra Posted August 14, 2021 Posted August 14, 2021 HENTAI CREATURES: I noticed that when I select dialogue with Hentai Creature and then "Mate" the Creature will ignore all settings in the MCM (only collared actors) and try to initiate sex with everything in the cell except the Player
MadMansGun Posted August 14, 2021 Author Posted August 14, 2021 4 hours ago, Nymra said: HENTAI CREATURES: I noticed that when I select dialogue with Hentai Creature and then "Mate" the Creature will ignore all settings in the MCM (only collared actors) and try to initiate sex with everything in the cell except the Player is allow player turned on?
Nymra Posted August 14, 2021 Posted August 14, 2021 1 hour ago, MadMansGun said: is allow player turned on? yes. and only collared actors. eventually in some situations the mating will still start, but also happens often enough that the console spams endless attempts of the hentai creature to find a partner with the many creatures around (btw I think the problem might only occur when other creatures are present).
Oroborus Posted August 16, 2021 Posted August 16, 2021 Not sure this is right top, but why using animations with ABC (and a few more) my PC has breast stretching ? Is it some conflict between hair HDT and body HDT ? Using BHUNP body, HDT-PE and HDT hair.
George222 Posted August 18, 2021 Posted August 18, 2021 Hello ! I don't know if it's the right thread for my question… but I'll try anyway (I hope I don't bother anyone)! I returned to modding Skyrim after 2-3 years… due to the fact that I bought some VR headphones - Oculus rift (I don't know if I can wait to start over)… but, here's the question: does anyone know if you can get animations with functional creatures in Skyrim VR? and if so, what would be needed between these modes: NastyCritters, Hentai Creature, Creature Farmework…. etc? … Anyway, I mention that I used FNIS even if I tried an animation - NPC stays frozen, then I uninstalled FNIS and installed Nemesis - and if I tried an animation - my player rises somewhere above the map (i.e. flight… but I'm stuck up there and I see everything from the plane) !!! ⁇
MadMansGun Posted August 18, 2021 Author Posted August 18, 2021 2 hours ago, George222 said: . you need the sse/vr versions of the sexlab mods, your on the sle support page. apart from that i know nothing about VR.....(but i did hear something about the newer jcontaners not working right with CF.)
George222 Posted August 19, 2021 Posted August 19, 2021 … Thanks to “reikiri” with the post above… I managed to make Skyrim VR work very well in animations with Creature !!! … Of course I still have a lot to solve with the touch controllers (settings, gestures, alignments)… of which I didn't have the patience and time available… but I have excellent animations with Creatures and Humans !!! … I would also like to try “Animal SOS, or ABC… but I'm afraid I won't ruin everything in the game !!! PS “… More precisely, the essential clarification for me (from the post above) was the following: “It seems SL / VR patch may break things at the start of the game, in particular during the Helgen story. I recomment waiting until you reach Riverwood before installing SL, VR patch and any mods that depend on them. Probably the issue comes from SexLabUtil.dll, so it may be enough to just leave VR patch uninstalled until Riverwood. If it's caused by the dll just being there, there's not much I can do about it - but I'll check it later after holidays when I get the chance.. but meanwhile it should be fine to just delay installing VR patch.” … And I would like to add that your modes work perfectly in Skyrim VR (maybe you should take this statement into account… because VR is the future… no one can understand the feeling that VR produces, until they try their own experience !!! … I just say this: you are there in action… as if it were real !!!
WCSC Posted August 20, 2021 Posted August 20, 2021 On 7/26/2021 at 1:05 AM, MadMansGun said: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. ...also are you sure that's a stock Chaurus Hunter? the texture seems a bit on the brown side. Getting back to this. It appears to be from the AAA Enemy Plus mod from Nexus that adds them in various locations. Is there any easy way to give them a penis
MadMansGun Posted August 20, 2021 Author Posted August 20, 2021 45 minutes ago, WCSC said: Getting back to this. It appears to be from the AAA Enemy Plus mod from Nexus that adds them in various locations. Is there any easy way to give them a penis https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/ (you could probably just copy the MNC meshes and change the texture path/s in them to use the "Enemy Plus" textures) 1
George222 Posted August 20, 2021 Posted August 20, 2021 (edited) … A request, if anyone can help me (I'm in Skyrin VR), but I have an older problem from Skyrim LL: the creatures that had sex, remain with the penis visible in erection (they no longer hide their penis after animation)… I remember… vaguely… that the excitation threshold had to be set (but I don't know at what number) and I don't know in what menu (… possible in CF) !? … Thanks in advance for a possible answer! ———— Edit: … thanks ! I think I solved this problem! … But, another problem arose (which saw that it is also valid in Skyrim SE): when I want to start an animation with a Horse… I get HDT (I saw that a solution in SE was to transfer the animations in 64bits… but in Skyrim VR - does not solve the problem) !!! … Although it is said that most of the modes in SE also work in VR !? Edited August 21, 2021 by George222
qq927803938 Posted August 22, 2021 Posted August 22, 2021 On 8/21/2021 at 5:48 AM, MadMansGun said: https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/ (you could probably just copy the MNC meshes and change the texture path/s in them to use the "Enemy Plus" textures) Is there a chance for horses to wake up to version 12.4? I can’t use 12.5 or higher versions of horses. If they are all separated and fucked, I can’t track subsequent updates... In other words, can you produce an ESP for the 1.24 version of the logic horse solution? In the latest update of 12.6 and later, because I saw that the NIF you designed has not been deleted, I prefer the previous solution. If not, thank you for it. Time, I will continue to use 12.4... And can the log file be downloaded as a separate txt? It is unreasonable to download an entire compressed package for the log
Aki K Posted August 22, 2021 Posted August 22, 2021 I noticed there is an update but no changelog. Just want to know how much was changed to see if it is worth the risk to implement the update and possible break my existing saves or if it is safe to update. Also a question of curiosity. I'm a big fan of Hentai Creatures functionality. Is it possible to use TesEdit to add creatures from other mods and have them behave like the summoned creatures? I have zero skill for CK but I have made new spells and stuff with TesEdit in the past. Assuming the new creatures have functional meshes and animations etc. would it be possible to apply all of the HC affects to them and make a spell to summon the new creature?
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