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More Nasty Critters Legendary Edition


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Posted
11 hours ago, MadMansGun said:

that conflicts with everything.

 

Interesting.  I use AIO HDT Animated Pussy, but seems to work fine.  But may explain some issues that I may have. 

 

Do you know what conflicts it has?

 

I've been using AIO-AP because I don't have to chase down this and that......Do you know if I can simply install Naturalistic HDT over AIO-AP?

 

 

Posted
1 hour ago, WCSC said:

Do you know what conflicts it has?

it replaces the same MNC files that ABC does, and it's not even up to date with MNC or ABC.

it also has a nasty habit of installing it's mnc addon even when you tell it not to.

 

end results being bad skeletons/floating dicks, missing penis animations, missing textures, and xml files that don't work with each other (and maybe cause lag).

Posted
11 hours ago, WCSC said:

Interesting.  I use AIO HDT Animated Pussy, but seems to work fine.  But may explain some issues that I may have. 

 

Do you know what conflicts it has?

 

I've been using AIO-AP because I don't have to chase down this and that......Do you know if I can simply install Naturalistic HDT over AIO-AP?

 

 

I just figured it out. OMG. It was so simple. I had replaced the HDT physics extension with my own edited. The new MNC etc didnt like that, lol. My problem now, after reinstalling AIO-AP, I no longer have collision with the breasts. Well, its there but its so subtle that its hardly noticeable. Im now scared to install any new HDT things, LOL. Any advice?

Posted (edited)

Is there a way to completely disable male creatures from spawning? I always seem to have issues finding female creatures. I have Skyrim Special Edition by the way. Don't know if that information helps much.


Edit 473: I also want to know if there is any dedicated SSE versions I can use to keep everything up to date and non-funky.

Edited by RunningFromResponsibility
Posted
11 hours ago, maxsteiner said:

I just figured it out. OMG. It was so simple. I had replaced the HDT physics extension with my own edited. The new MNC etc didnt like that, lol. My problem now, after reinstalling AIO-AP, I no longer have collision with the breasts. Well, its there but its so subtle that its hardly noticeable. Im now scared to install any new HDT things, LOL. Any advice?

I have AIO AP 4.0 UUNP and everythign works fine with breast and vag collision.  

 

I have no MNC option installed and install MNC and ABC over it and no issues to think of.

 

Occasionally, reaklings or canines will start then lose their penis, but not sure if it's related to my issue 

Posted

For anyone having problems with invisibile meshes.

Check via CK/Xedit/etc if the referred file names in the esp(s) match with the ones in the meshes folder of MNC or any mod that (should) overrides these.

 

Regarding the invisible Frost Atronach, try changing the â with a normal a and carry the change over into the esp(s).

This fixed the issue for me. Maybe the esp can't work with a â?

Posted
3 hours ago, Oroborus said:

Werewolf texture with glowing eyes is it  HCOS edition or latest ABC/MNC ?

the eye's emissive color is set to black in MNC/HCOS, so i will assume that it's ABC.

Posted
2 hours ago, MadMansGun said:

the eye's emissive color is set to black in MNC/HCOS, so i will assume that it's ABC.

 

Somewhy werewolfs ABC meshes refuse to work completely.

 

Other ABC meshes working, but these ones functioning like ASOS meshes used for ABC animation.

 

 

Posted
50 minutes ago, Oroborus said:

 

Somewhy werewolfs ABC meshes refuse to work completely.

 

Other ABC meshes working, but these ones functioning like ASOS meshes used for ABC animation.

 

 

sure it's not just sos* messing with them? the MNC install guide has a warning about that.

(*not asos, it never did werewolves because sos already did)

Posted
1 hour ago, MadMansGun said:

it's not just sos* messing with them?

 

If i could know. I think it worked before, but after installing some new ABC it stopped.

 

And i have no sos for werewolfs, only sos full.

Posted
7 minutes ago, Oroborus said:

 

If i could know. I think it worked before, but after installing some new ABC it stopped.

 

And i have no sos for werewolfs, only sos full.

Just trying to help:

Did you update more nasty creatures?

I had a problem like that early this year when I install ABC for the first time had to get a more update version of MNC .

Also make sure no other animal meshes for other mods are lower that ABC....(any mods that add or change the creatures of SKYRIM) ABC should be the last creature mod loaded.

Posted
Just now, jlttsmiley30 said:

Just trying to help:

Did you update more nasty creatures?

I had a problem like that early this year when I install ABC for the first time had to get a more update version of MNC .

Also make sure no other animal meshes for other mods are lower that ABC....(any mods that add or change the creatures of SKYRIM) ABC should be the last creature mod loaded.

Also be sure to rerun FNIS

Posted
31 minutes ago, Oroborus said:

And i have no sos for werewolfs, only sos full

in other words you DO have sos for werewolves, open the "conflict warnings about werewolves" folder in the install guide.

Posted

MadMansGun is there a way to make the Slal anims be Categorized during installation so that you don't have to install for example (Insectoid sex anims) if you're not into that stuff but get to keep the other goodies or if you're like me, only having a Potato  PC and can't use too many anim mods?

Posted
13 hours ago, MadMansGun said:

open the "conflict warnings about werewolves" folder in the install guide

 

Not sure this is the case. I have neither 1 or 2 conflicts.

 

Just genitals stay erected and going away from proper place.

 

All the same we can see when use asos with ABC animations.

 

Also i have asos and compatibility patch.

 

Maybe i should delete it.

Posted (edited)
3 hours ago, necross 413 said:

MadMansGun is there a way to make the Slal anims be Categorized during installation so that you don't have to install for example (Insectoid sex anims) if you're not into that stuff but get to keep the other goodies or if you're like me, only having a Potato  PC and can't use too many anim mods?

no, and MNC only has 2 Insect animations (3 if you count the dwarven spider), so removing them from MNC would have no effect on your system performance.

and my old WinXP PC could handle 5000 creature hkx files perfectly fine.......yiffyage texture files on the other hand......so check your papyrus & memory block size settings first to make sure that they are not the problem.

 

2 hours ago, Oroborus said:

 

Not sure this is the case. I have neither 1 or 2 conflicts.

 

Just genitals stay erected and going away from proper place.

 

All the same we can see when use asos with ABC animations.

 

Also i have asos and compatibility patch.

 

Maybe i should delete it.

again ASOS does not edit the werewolves, SOS does, be it SmurfAverage, VectorPlexus, Hoodie, YASchlong or some other SOS penis addon

you can delete ASOS if you want but it won't fix your werewolf problem.

Edited by MadMansGun
Posted
1 hour ago, MadMansGun said:

no, and MNC only has 2 Insect animations (3 if you count the dwarven spider), so removing them from MNC would have no effect on your system performance.

and my old WinXP PC could handle 5000 creature hkx files perfectly fine.......yiffyage texture files on the other hand......so check your papyrus & memory block size settings first to make sure that they are not the problem.

 

again ASOS does not edit the werewolves, SOS does, be it SmurfAverage, VectorPlexus, Hoodie, YASchlong or some other SOS penis addon

you can delete ASOS if you want but it won't fix your werewolf problem.

1. thanks for answering. 2. HAHAHAHA. 4-8K Texture files are the worse! (VRAM rapists) 3. I like all the anims in MNC it's just that I am making a Mod list (a list of mods with links to download it by the way not an all in one thing) to make a Witcher like playthrough. and I had used a lot of gameplay mods with lots of anims so I was hoping to cut of exes stuff like automatons and undead (dead things that can't fuck logically) as to preserve RAM.. thanks any way! love this mod.

Posted
On 7/22/2021 at 2:59 PM, MadMansGun said:

ASOS does not edit the werewolves, SOS does

 

And we have no fix for SOS ?

 

Is it possible to make a patch ?

Posted (edited)
9 minutes ago, Oroborus said:

And we have no fix for SOS ?

Quote

open the "conflict warnings about werewolves" folder in the install guide.

 

Edited by MadMansGun
Posted
On 7/23/2021 at 2:29 AM, Oroborus said:

 

And we have no fix for SOS ?

 

Is it possible to make a patch ?

You don't need a patch. If your problem is related to MNC you just need to follow the steps listed in the conflict warnings about werewolves. Which of those steps have you already tried?

Posted (edited)

Started a new game and now missing Chaurus Hunter parts.  nothing changed in load order, reregistered in CF MCM and point to MNC but nothing there.  Also noticed that in the late stage animations rieklings, falmor penis parts disappear and they repant.  Any suggestions or idea on what may be going on?

 

20210724214505_1.jpg.83390b8c30200277d436ba2a178f907d.jpg

 

20210724214500_1.jpg.fac3adfb9ac0447ca9b3d9479e7ce53a.jpg

 

chaur1.jpg.abf4fbddd5d05a21b01ba35ba27a204c.jpg

Edited by WCSC

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