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Posted
16 hours ago, murf said:

 

Open the MCM menu and click Just Business >"Debug and other". Make sure "Allow slave escape" is set to OFF.

 

The escape part of JB is hit or miss. Turn it off and save yourself some frustration.

So it's really buggy, thanks.

Posted
38 minutes ago, omegaskin said:

So it's really buggy, thanks.

 

Frankly that little add-on gets old quickly, even if it weren't buggy.

 

In my experience, escaped slaves always run to the nursing home south of the drive-in, if you get the message one is on the run, just go there and wait.  Boring, so you're not missing anything by disabling it.

Posted (edited)

Okay, so here's a funny story. On my first install a slave named "Shae" escaped. Every time I attempted to capture her I was unable to mark her, only shoot/ kill her. But she kept on re-spawning as I had left the escape  option open in the MCM menu. Finally after about the 5th attempt, I shot her again, got fed up, blew her head off and turned off the " slave escape" option in MCM.

 

Then One day I walk out of my home in sanctuary and there she is, standing there, headless.  She even had a gory head floating above her body. I decided to put clothing on her and send her to another settlement. But she wont go, she is haunting me. She appears out of nowhere, during quests, when I wake up, when I turn around, she is scaring the shit out of me.  She is tormenting me for enslaving her and then killing her. I am cursed.

 

If only I could make her a Bartender in my strip club. Now, wouldn't that be a sight. Well, if you have a head.....and eyes. ?

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Edited by Eye Wish
Posted

I've noticed that slaves bound with handcuffs can't and won't go anywhere when they are running away. This is real handy as you just keep them in cuffs until their submission maxes out and no hassles with runaway quests. You'll still get the quest but they'll be standing right where you left them. 

 

I always save just before recapturing them in case of that bug. 

 

@Eye Wish That's freaky! 

Posted (edited)
On 2/1/2023 at 2:25 AM, wolffang719 said:

Having an odd issue where I seem to be missing options for the slaves, when I hit 'question' number 3 is blank and does nothing and I have no way to dismiss them to settlements I even tried getting the J.B addon someone made for its bigger menu and I still don't have that option did I miss a step or is it possible there is some other conflict I'm not thinking of?


I am running into the same issue.  I also ran into an issue with the addon where it duplicates my target slave when I tell them to put the collar on.  Removed the addon and issue was fixed but still unable to send slaves to settlements.  Hoping to learn how to fix it.

 

EDIT:  So I removed an add-on that gives you full Dialog Options and suddenly it started working properly and showed the "go home" option.  Guessing there's something funny that the two don't want to work together anymore as I have used them both before and it was fine.

Edited by jaketagret
Posted
On 2/12/2023 at 3:54 PM, jaketagret said:


I am running into the same issue.  I also ran into an issue with the addon where it duplicates my target slave when I tell them to put the collar on.  Removed the addon and issue was fixed but still unable to send slaves to settlements.  Hoping to learn how to fix it.

 

EDIT:  So I removed an add-on that gives you full Dialog Options and suddenly it started working properly and showed the "go home" option.  Guessing there's something funny that the two don't want to work together anymore as I have used them both before and it was fine.

you mind telling me which mod? cause Extended dialogue interface is needed for the mod and its currently the only mod i have (or at least that I'm aware of) that effects dialog 

Posted

During the slave’s escape, I couldn’t stop her without killing her, crippled her legs, tried to talk, in the end she didn’t stop and always tried to escape. During this, I turned off the escape option and she stopped running away, but at the same time she became a constant companion with whom I could not talk (hence give an order or let go) I could not even kill her, she had the essential status. Therefore, I got on the road, highlighted it in the console, manipulated it in every possible way, and when I realized that nothing helped, I simply removed it from the game with the "markfordelete" command. As a result, it seems to be not in the game, but the mark in that place has remained to this day. Any ideas how to solve this?

1325252.png

Posted

You know that head of the Children of Atom in the Crater in the glowing sea? Sister Isold or something. Yeah, you can mark and disable her, but you can't put the collar on her. Something babbling about something-something-child. Oh well. Not my proudest slave.

Posted

Ran into a hiccup recently. The prostitutes would find customers and it would trigger the AAF animations. That has stopped working. Any idea what the issue might be ?

AAF works fine otherwise.   

Posted (edited)

Hello everybody,

have someone figured out, what cause the problem, to haven't the possebility to sell slaves? I can't rename them too. I have the mod renameanything installed. I can't understand which mod I have caused this mess. Also I'm no english speaker so my apologies for bad pronounce. I came to the point where I say to the slave that I want to sell him and at the top it says which price I become for selling. But when I speak with the Person you can sell them it only shows the point ''Nothing'' and it ends it. Also when I want to rename them, I click on the rename phrases and nothing happen. I'm using Vortex as modmanager.  

 

 

Ok so you must delete the Addon from Just Business ?? . REALLY?! Oh man it's sooo simple, but why? Where is the conflict in thoses two? I don't get it...

Edited by Schaelar
Posted
1 hour ago, Schaelar said:

Hello everybody,

have someone figured out, what cause the problem, to haven't the possebility to sell slaves? I can't rename them too. I have the mod renameanything installed. I can't understand which mod I have caused this mess. Also I'm no english speaker so my apologies for bad pronounce. I came to the point where I say to the slave that I want to sell him and at the top it says which price I become for selling. But when I speak with the Person you can sell them it only shows the point ''Nothing'' and it ends it. Also when I want to rename them, I click on the rename phrases and nothing happen. I'm using Vortex as modmanager.  

 

 

Ok so you must delete the Addon from Just Business ?? . REALLY?! Oh man it's sooo simple, but why? Where is the conflict in thoses two? I don't get it...

It was doing the same even before the addon even came out. had to do a work around sort of to get the slaves even renamed. don't even try to change their appearance through that or even SLM. They disappear after you hit done. 

Posted
On 2/25/2023 at 10:29 PM, Schaelar said:

Hello everybody,

have someone figured out, what cause the problem, to haven't the possebility to sell slaves? I can't rename them too. I have the mod renameanything installed. I can't understand which mod I have caused this mess. Also I'm no english speaker so my apologies for bad pronounce. I came to the point where I say to the slave that I want to sell him and at the top it says which price I become for selling. But when I speak with the Person you can sell them it only shows the point ''Nothing'' and it ends it. Also when I want to rename them, I click on the rename phrases and nothing happen. I'm using Vortex as modmanager.  

 

 

Ok so you must delete the Addon from Just Business ?? . REALLY?! Oh man it's sooo simple, but why? Where is the conflict in thoses two? I don't get it...

What addon may I ask? Can't change names :/

Posted

i accidently put a collar on piper, is there a way to un slave her and get her to talk and what not? i tried to uninstall and she just disappears, and i cant find a close enough save that has her unslaved.

Posted
27 minutes ago, insane_banana1 said:

i accidently put a collar on piper, is there a way to un slave her and get her to talk and what not? i tried to uninstall and she just disappears, and i cant find a close enough save that has her unslaved.

In a word, no. Piper the follower was killed and Piper the slave was born. That's how all JB slaves are created. That version of Piper no longer exists in your game.

Posted
18 hours ago, insane_banana1 said:

i accidently put a collar on piper, is there a way to un slave her and get her to talk and what not? i tried to uninstall and she just disappears, and i cant find a close enough save that has her unslaved.

Meh. Just go with it. She makes a good slave.

Posted
On 3/4/2023 at 5:38 PM, Sulphur.999 said:

In a word, no. Piper the follower was killed and Piper the slave was born. That's how all JB slaves are created. That version of Piper no longer exists in your game.

Aw man, thanks. I was hoping that there was a fix but I guess i'll just have to deal with it lol. I'll know next time not to add collars to just anyone.

Posted

I really hope someone can help me.

 

I have it working to the point where the victim is marked and given up - on his haunches..

I go up to him and when I try to talk to him the only dialog available is "Nothing."

This is the only option given. "No put this collar on" so I am unable to enslave them.

 

When I talk to him "normally" (The other talk option) it has options to trade, have sex or kill or let go.

but sex does not work.

 

Posted
37 minutes ago, padezaw said:

I really hope someone can help me.

 

I have it working to the point where the victim is marked and given up - on his haunches..

I go up to him and when I try to talk to him the only dialog available is "Nothing."

This is the only option given. "No put this collar on" so I am unable to enslave them.

 

When I talk to him "normally" (The other talk option) it has options to trade, have sex or kill or let go.

but sex does not work.

 

Is the victim a regular human?

Posted (edited)

Hi SlaveHunter311, could you tell what apperance replacers in your game? And what mod do you use for the underwear used in these photos? These npc characters looks so lowely on your screenshots for example on these:

 

dirty.jpg.ff391eea89e0509a3d588599f3e006f0.jpg 

clean.jpg.36e9eafe4d55a2728828c268c7a9607e.jpg

 

Are they included here Hot Mama Settlers and Bandits at Fallout 4 Nexus - Mods and community?

Unfortunately I cannot find it on my own :/ I know that you provided some mod lists, but due to the length of this topic, I couldn't find them.

Thanks a lot I really appreciate it :)

Edited by GrubyAdek
Posted

 

On 3/5/2023 at 6:09 AM, insane_banana1 said:

i accidently put a collar on piper, is there a way to un slave her and get her to talk and what not? i tried to uninstall and she just disappears, and i cant find a close enough save that has her unslaved.

hi sounds like you have your JB mod working man.

 

Do you mind letting me know what mods you are using to make it work.

Please see the pictures I posted above. This is the problem that I was having but now

I don't have even the 2 talk options when focused on the victim.

 

Posted
14 minutes ago, padezaw said:

 

hi sounds like you have your JB mod working man.

 

Do you mind letting me know what mods you are using to make it work.

Please see the pictures I posted above. This is the problem that I was having but now

I don't have even the 2 talk options when focused on the victim.

 

Did you install all the requirements?

 

Posted (edited)
19 minutes ago, padezaw said:

 

hi sounds like you have your JB mod working man.

 

Do you mind letting me know what mods you are using to make it work.

Please see the pictures I posted above. This is the problem that I was having but now

I don't have even the 2 talk options when focused on the victim.

 

Best guess is that you don't have all the required mods. XDI being the most likely culprit. Either that or something in your modlist is fighting JB for control of the narrative keys. The only time I've had, or have, two "talk" options is when using the Additional Dialogs Mode. If that is not what you are doing then you have a mod conflict for sure. It should only be one list from "here put this collar on" to whatever the last one is. That's what XDI is for. It was the only mod that gave him 6 or more options for this list.

What mod manager do you use?

Edit: XDI is short for Extended Dialog Interface (just in case)

Edited by Sulphur.999
Posted
7 hours ago, Sulphur.999 said:

Best guess is that you don't have all the required mods. XDI being the most likely culprit. Either that or something in your modlist is fighting JB for control of the narrative keys. The only time I've had, or have, two "talk" options is when using the Additional Dialogs Mode. If that is not what you are doing then you have a mod conflict for sure. It should only be one list from "here put this collar on" to whatever the last one is. That's what XDI is for. It was the only mod that gave him 6 or more options for this list.

What mod manager do you use?

Edit: XDI is short for Extended Dialog Interface (just in case)

I am sure I have all but I thought this LL FourPlay community F4SE plugin (Included in AAF)

was included in AAF so I did not install it. I am using Vortex. I check load order with loot.

Vortex usually warns me if a dependency is missing.

 

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