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  • 3 weeks later...
Posted

Having a small issue with this mod. Whenever I set the following slaves option to "Mortal" and then try to capture a new slave, they spawn in dead. Temp fix is going into MCM and setting it to protected or essential when capturing...but that's for every new capture and I personally don't like non-unique immortal gods keeping me safe during my travels.

 

Also, I'm not exactly sure if this mod is supposed to clone the original npc or just change their behavior, but I also ran into a bug that caused marked npcs to get cloned after talking to them. The original would still remain and could create infinite slaves. Rolled back the save and haven't run into this one again yet.

  • 2 weeks later...
Posted
On 4/1/2025 at 11:55 AM, deff. said:

I don't remember if there was any hardcore solution for captivated riders/whatever to stop them dabbling around? It's really annoying when slave is sitting and drinking coffee in bar 😁 I tried this mod  - gave them schedule, but they are just walking around. Or is there any mod for settlers to keep them on place 24/7?

 

I have never tried it, but this might be what you are looking for https://www.nexusmods.com/fallout4/mods/46271 

Posted
9 hours ago, SleepyPlatypus said:

 

I have never tried it, but this might be what you are looking for https://www.nexusmods.com/fallout4/mods/46271 

 

Thank you, I'll check it if Settlement Activity Markers will not meet my expectations - I can create schedule with this mod for settlers. I already made schedules for slaves, for now they are sitting in their places (I created 20h work and 4 hour sleep (without free tome dabbling around) :D 

 

  • 2 weeks later...
Posted (edited)

Been using JB for years with NPs but now I have an ongoing problem with slave hookers. It has never happened before. It began with Ack-Ack (as  I make all named captives hookers) but occurs with normal slaves, and has been popping up regularly since then in 15% of my hookers. They just stand there stepping backwards and forwards and do not work verbally or physically. It can happen initially or even in those who have worked correctly for over a year.

I have tried all the usual tricks (disable/enable/resetai/resurrect etc.) but nothing works and there are no usual slave speech options. In the end I just have to "remove" them permanently which I find hard to handle.

 

Does anyone have  a clue on the cause and any possible cure?

Edited by Will55
  • 2 weeks later...
  • 1 month later...
Posted

so just double checking cuz i can't remember for sure but the anniversary update for fallout broke this mod and several others right, or has everyone updated to the latest version with out issues.

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