okforplay5143 Posted February 23 Posted February 23 I made a patch for the female super mutant (nexus one, not LL). SexySuperMutantPatchJB.esp. It is made for the Sexy Super Mutant mod, and i think it requires it as master. It works (at least for me), but i dnd't do a lot of tests.
_Luxen_Matori_ Posted March 12 Posted March 12 Having a small issue with this mod. Whenever I set the following slaves option to "Mortal" and then try to capture a new slave, they spawn in dead. Temp fix is going into MCM and setting it to protected or essential when capturing...but that's for every new capture and I personally don't like non-unique immortal gods keeping me safe during my travels. Also, I'm not exactly sure if this mod is supposed to clone the original npc or just change their behavior, but I also ran into a bug that caused marked npcs to get cloned after talking to them. The original would still remain and could create infinite slaves. Rolled back the save and haven't run into this one again yet.
SleepyPlatypus Posted March 20 Posted March 20 On 4/1/2025 at 11:55 AM, deff. said: I don't remember if there was any hardcore solution for captivated riders/whatever to stop them dabbling around? It's really annoying when slave is sitting and drinking coffee in bar 😁 I tried this mod - gave them schedule, but they are just walking around. Or is there any mod for settlers to keep them on place 24/7? I have never tried it, but this might be what you are looking for https://www.nexusmods.com/fallout4/mods/46271
deff. Posted March 20 Posted March 20 9 hours ago, SleepyPlatypus said: I have never tried it, but this might be what you are looking for https://www.nexusmods.com/fallout4/mods/46271 Thank you, I'll check it if Settlement Activity Markers will not meet my expectations - I can create schedule with this mod for settlers. I already made schedules for slaves, for now they are sitting in their places (I created 20h work and 4 hour sleep (without free tome dabbling around) 1
Will55 Posted March 31 Posted March 31 (edited) Been using JB for years with NPs but now I have an ongoing problem with slave hookers. It has never happened before. It began with Ack-Ack (as I make all named captives hookers) but occurs with normal slaves, and has been popping up regularly since then in 15% of my hookers. They just stand there stepping backwards and forwards and do not work verbally or physically. It can happen initially or even in those who have worked correctly for over a year. I have tried all the usual tricks (disable/enable/resetai/resurrect etc.) but nothing works and there are no usual slave speech options. In the end I just have to "remove" them permanently which I find hard to handle. Does anyone have a clue on the cause and any possible cure? Edited March 31 by Will55
tempe Posted April 8 Posted April 8 (edited) Hey, for anyone who's wanting it, here's a Requiem Pony's Patch. I've yet to try it myself, so I'm sorry if it's bugged. Just Business rquiem Ponies Patch.esp Edited April 8 by tempe giving a warning if the file is bugged.
unkown500221 Posted June 3 Posted June 3 so just double checking cuz i can't remember for sure but the anniversary update for fallout broke this mod and several others right, or has everyone updated to the latest version with out issues.
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