WaterRabbit Posted July 10, 2021 Posted July 10, 2021 8 hours ago, Horus_04 said: It always depends on what you play as in battles: thief, assassin, mage, warrior etc. In Skyrim there really is not difference, IMHO. This battle I think can only be won through spells -- everything else is too slow.
Horus_04 Posted July 11, 2021 Posted July 11, 2021 14 hours ago, WaterRabbit said: In Skyrim gibt es wirklich keinen Unterschied, IMHO. Diese Schlacht kann meiner Meinung nach nur durch Zaubersprüche gewonnen werden – alles andere ist zu langsam. That's what I mean, if you don't normally play as a mage, the fight with Zoe can be very difficult.
Horus_04 Posted July 11, 2021 Posted July 11, 2021 @DogmaMods you could also link the new walkthrough by @Braumeister on the main page, so that people who are new to it can get to it easily and don't have to search for so long.
craze Posted July 11, 2021 Posted July 11, 2021 6 hours ago, Horus_04 said: That's what I mean, if you don't normally play as a mage, the fight with Zoe can be very difficult. I beat Zoe with a level 8 character. All you need is a Deadric greatsword and the fight will be over before Zoe can even reach her final form.
WaterRabbit Posted July 11, 2021 Posted July 11, 2021 2 hours ago, craze said: I beat Zoe with a level 8 character. All you need is a Deadric greatsword and the fight will be over before Zoe can even reach her final form. Exactly. I think a lot of people forget the game aspect of the module and just play for the story. Sure the first time you play the Zoe fight it might seem to be a BS fight. But a little preparation ahead of time goes a long way to making this a fun boss fight. My only complaint for the Zoe fight is how dark it is -- it could be just a bit lighter. I use an ENB for stability the LE version, so it is very hard to get any sort of night vision working. I have tried multiple mods, but I can never actually get it fine tuned enough. For the Dremora Lord fight, I go into it with Bound Armor in the left hand and Bound Sword in the right. I purposely lose as many time as I can until just before the mini-game becomes impossible to win -- usually just after the third loss. Did you have a good strategy against the Phantom Archery? The only way I can keep the imperials alive is to use the console to "teleport" my character adjacent to her. 1
craze Posted July 11, 2021 Posted July 11, 2021 22 minutes ago, WaterRabbit said: Exactly. I think a lot of people forget the game aspect of the module and just play for the story. Sure the first time you play the Zoe fight it might seem to be a BS fight. But a little preparation ahead of time goes a long way to making this a fun boss fight. My only complaint for the Zoe fight is how dark it is -- it could be just a bit lighter. I use an ENB for stability the LE version, so it is very hard to get any sort of night vision working. I have tried multiple mods, but I can never actually get it fine tuned enough. For the Dremora Lord fight, I go into it with Bound Armor in the left hand and Bound Sword in the right. I purposely lose as many time as I can until just before the mini-game becomes impossible to win -- usually just after the third loss. Did you have a good strategy against the Phantom Archery? The only way I can keep the imperials alive is to use the console to "teleport" my character adjacent to her. Beating the Phantom Archery is easy if you have the Slow Time shout. Otherwise you have to use console command sadly.
WaterRabbit Posted July 11, 2021 Posted July 11, 2021 9 hours ago, Horus_04 said: That's what I mean, if you don't normally play as a mage, the fight with Zoe can be very difficult. I don't really understand this. All Skyrim characters are fighter/mage/thieves. Are you using an Alternate Start Mod to remove your characters spells? You don't have to specialize in destruction magic to grab firebolt and the Atronach Stone for this battle. I haven't really tried beating her down with the Daedric greatsword, but I do run up to her in certain places to make to avoid the fireballs and gain better accuracy on my attacks. But even if you don't do the mage strategy, in the Block tree is Elemental Protection >> Blocking with a shield reduces incoming fire, frost and shock damage by 50%. Combine that with the Atronach Stone and you can negate much, if not all, of the damage from her fireballs. With Alchemy, Fire Tongue with Bone Meal creates Resist Fire potions, both ingredients are cheap and abundant. There are also lots of boots, amulets, etc. that provide fire resistance. You can also up your magic resistance with the Lord Stone, potions, etc. It is fairly easy to hit the MR cap of 85%. The only real problem I have is if my MR is too high, Zoe's paralyzation spell can fail, which then requires a reload. In normal Skyrim play, one can get to the point where dragon breath does zero damage early on. So yes, I think this battle will kill most people the first time they encounter it, but with a little preparation it can be a fun boss battle regardless of how they specialize their character. Also it doesn't require that high of a level. I normally play with an XP mod, but the one I use now has a MCM conflict with this mod's MCM. So the last time I played, I just used Skyrim's default leveling system and paying trainers (since gold is abundant here and I have nothing else to spend it on). I finished the mod at level 20. Probably fought Zoe around level 10ish, give or take. But if you are just in it for the story, use the console and move on.
WaterRabbit Posted July 11, 2021 Posted July 11, 2021 (edited) 8 minutes ago, craze said: Beating the Phantom Archery is easy if you have the Slow Time shout. Otherwise you have to use console command sadly. The problem with the Slow Time shout is that two of the word wall locations are quest locked. Labyrinthian is deep in the College of Winterhold questline. Korvanjund is early in the Civil War quest line, but not normally a questline I pursue. The final location Hag's End requires going through Deepwood Redoubt. So a big detour if one is just playing this specific module. The other problem is even with knowing exactly where she is located and having Detect Life running I still have a difficult time targeting her before she kills me. Edited July 11, 2021 by WaterRabbit
theliddtin Posted July 11, 2021 Posted July 11, 2021 55 minutes ago, WaterRabbit said: The problem with the Slow Time shout is that two of the word wall locations are quest locked. Labyrinthian is deep in the College of Winterhold questline. Korvanjund is early in the Civil War quest line, but not normally a questline I pursue. The final location Hag's End requires going through Deepwood Redoubt. So a big detour if one is just playing this specific module. The other problem is even with knowing exactly where she is located and having Detect Life running I still have a difficult time targeting her before she kills me. In my experience if you hit her with a bow once she'll go down, so once you've saved and seen where she's shooting from, just aim on that spot.
Horus_04 Posted July 11, 2021 Posted July 11, 2021 4 hours ago, craze said: Ich habe Zoe mit einem Level-8-Charakter besiegt. Alles, was Sie brauchen, ist ein Deadric-Großschwert und der Kampf ist vorbei, bevor Zoe ihre endgültige Form erreichen kann. My game hangs/crashes when I defeat Zoe before she reaches her final form. That is, when skeletons, draugr and atronachs are through and she starts firing her fireballs from everywhere. Also, the other day I had the problem that she accelerated her attacks a lot, which means she only stayed at each spot for about 2 seconds and fired a lot of fireballs in a short time. - However, this bug only occurred once.
kakaer Posted July 11, 2021 Posted July 11, 2021 Dogma says he might give a rough release date when he finishes the last part of the branch hes working on atm. He is also abandoning the “citizen of Falkreath” branch for now, because thatd be additional 2 months of work. Imo the next patch will be available in early fall 3
Horus_04 Posted July 12, 2021 Posted July 12, 2021 14 hours ago, kakaer said: Dogma sagt, er könnte ein ungefähres Release-Datum nennen, wenn er den letzten Teil des Zweigs beendet hat, in dem er an ATM arbeitet. Auch den Zweig „Bürger von Falkreath“ gibt er vorerst auf, denn das wären 2 zusätzliche Monate Arbeit. Imo der nächste Patch wird im Frühherbst verfügbar sein Thanks for the update on the state of affairs.
buller3 Posted July 13, 2021 Posted July 13, 2021 Привет, у меня возникла проблема, с модами я не очень шарю и поэтому решил обратиться к вам за помощью, скажите почему не прогружаются анимации во время секс действий, я уже пробовал перекачивать квест, убирал конфликтующие моды,начинал игру сначала, но увы ничего не помогает...или так и должно быть. В люом случае скажите в чем проблема (эмоции лиц,диалоги все есть, персонажи просто стоят друг на друге)
brewmasterhal Posted July 13, 2021 Posted July 13, 2021 4 minutes ago, buller3 said: Did you attempt to convert the mod to SSE? Can you post your FNIS output?
Kotopiesel Posted July 14, 2021 Posted July 14, 2021 Soo if I understand correctly the next update is 100% pregnancy focused and those who aren't interested in that topic don't really have anything to look forward in that update yea?
Highborn Posted July 14, 2021 Posted July 14, 2021 (edited) 1 hour ago, Kotopiesel said: Soo if I understand correctly the next update is 100% pregnancy focused and those who aren't interested in that topic don't really have anything to look forward in that update yea? It will develop the side quest that will lead the player to discover who is the parent of their child, for all we know, it will be primarly a quest about tracking someone, only this time the PC will be pregnant and the NPCs will know. Dogma didn't give any details, but I believe the new sex scenes won't necessarily all have to focus on the pregnancy aspect during the act, although it is expected that many will take that into consideration. If you want to see the scenes without having a belly, that should be easy to do, brewmasterhal might post the console command to reset the belly when the update arrives. However, if you choose to take the potion back in the Skunkway, yeah, there is nothing for you since the quest will fail. Nevertheless, the new update should have the latest patreon exclusive content. If you only played the public version so far, there will be two new side quests that isn't related to pregnancy. Edited July 14, 2021 by Highborn 1
brewmasterhal Posted July 15, 2021 Posted July 15, 2021 6 hours ago, Kotopiesel said: Soo if I understand correctly the next update is 100% pregnancy focused and those who aren't interested in that topic don't really have anything to look forward in that update yea? Dogma has actually said that only the last part of the questline actually deals with trying to find the father, etc. and the first two parts will be pretty similar to stuff we've been doing throughout the mod story. It's not like this kinky sex mod isn't going to continue to be about weird sex...
buller3 Posted July 15, 2021 Posted July 15, 2021 On 14.07.2021 at 00:15, brewmasterhal said: Вы пытались преобразовать мод в SSE? Можете ли вы опубликовать результаты своей FNIS? Нет я не пробовал преобразовать мод, я не шарю как это делается ( Вот чекай FNIS
flossy123 Posted July 15, 2021 Posted July 15, 2021 (edited) has dogma said anything about what he plans to do after this mod? like i know thats a ways off,but hope he makes another mod. Edited July 15, 2021 by flossy123
brewmasterhal Posted July 15, 2021 Posted July 15, 2021 7 hours ago, buller3 said: Here, wait for FNIS Your FNIS has not found any new animations. Something must have gone wrong with your installation.
brewmasterhal Posted July 15, 2021 Posted July 15, 2021 1 hour ago, flossy123 said: has dogma said anything about what he plans to do after this mod? like i know thats a ways off,but hope he makes another mod. Dogma has plans to continue modding after Thief is finished. 3
Shane498 Posted July 18, 2021 Posted July 18, 2021 On 7/15/2021 at 5:18 PM, brewmasterhal said: Dogma has plans to continue modding after Thief is finished. it will be another quest mod? it's good at it
kakaer Posted July 18, 2021 Posted July 18, 2021 No release in summer, so its gonna be September at the earliest
samuelga24 Posted July 19, 2021 Posted July 19, 2021 hello guys, i've been wondering about mods like this but for a male character, I mean a quest mod you can use as an underdog backstory before becoming the dragonborn.
Highborn Posted July 19, 2021 Posted July 19, 2021 2 hours ago, samuelga24 said: hello guys, i've been wondering about mods like this but for a male character, I mean a quest mod you can use as an underdog backstory before becoming the dragonborn. Any quest mod that doesn't acknowledge you as dragonborn should work, no? There are many like that. But if you are specifically after quest mods that have sexual content for male characters, that might be more difficult to find.
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