Aequus Posted December 2, 2019 Posted December 2, 2019 Thank you for the update, Billyy! You rocks, as always. Personally, I'm hoping to see more canine animations from you that utilizes ABC rotating canine schlong. "Canine Doggy3" was freaking awesome!
LesboIsBesto Posted December 2, 2019 Posted December 2, 2019 15 hours ago, merManc said: No, it's not just you. And, in my case, it's not just this mod. I can't remember the last time an update notification actually worked for me. Luckily, I always read new posts in the support topics for mods I'm interested in, so I usually catch the updates anyway. I still get notified for normal threads I follow & MadMansGun's MNC mod updates so its really weird o.0
Billyy Posted December 3, 2019 Author Posted December 3, 2019 9 hours ago, SirNibbles said: Still though, I'm sure I could do better. Gimme a couple hours, I'll even attach some bones to it so you can animate it if you want (create some sort of collision). I mean my current animation is also some sort of onahole thingie, I'll edit this some. Edit: You know what, never mind. The more I edit this thing the more it gets broken. I should just stick to animating. Ya, don't worry about it. It's functional. Also I'm not comfortable with bones in animobjects yet, haha. 9 hours ago, Asgad25 said: Thank you very much for the update. Please add in the future, if possible some more lesbian oral animations. They are awsome. They'll be more eventually as I slowly add more lesbian action. I already had a lot of oral animations compared to others so I've been focusing on other ways for girls to have fun together. 5 hours ago, Aequus said: Thank you for the update, Billyy! You rocks, as always. Personally, I'm hoping to see more canine animations from you that utilizes ABC rotating canine schlong. "Canine Doggy3" was freaking awesome! The additional of ABC for canines has pushed them to among the top of my favourite creature list. I do want to make more cool animations for them, but my focus on canines will be ABCing and redoing my existing animations so I won't be doing as many as I'd like to yet. 1
Aequus Posted December 3, 2019 Posted December 3, 2019 6 hours ago, Billyy said: They'll be more eventually as I slowly add more lesbian action. I already had a lot of oral animations compared to others so I've been focusing on other ways for girls to have fun together. My fingers are still crossed for lesbian double dildo action. Even though you said it will be problematic due to couple of reasons. 1
Billyy Posted December 4, 2019 Author Posted December 4, 2019 17 hours ago, Aequus said: My fingers are still crossed for lesbian double dildo action. Even though you said it will be problematic due to couple of reasons. Not sure what those reasons were except for no physics on objects, and maybe needing to use leitos object. I can't recall if he gave permission for people to use it or not...
lokimanwe Posted December 5, 2019 Posted December 5, 2019 thx for ya great work billyy..but all preview gifs are down
staspidaras Posted December 5, 2019 Posted December 5, 2019 Big thanks for your updates, Billy. I finally decided to ask a few questions: Do i have a chance to see vampire lord animations with vampire biting (i only see it in funnybizness sets, but the other stages of this animation are too twitchy and it is only one)? I would like to see something smoother and in several variations of poses (for example, a bite in the neck with standard animation missionary/standing behind, a bite in the thigh during cunnilingus or in the breast in the end of holding animation). I am not forcing or demanding, just ask to evaluate ideas for new content. Also will be happy to see anal and double hole penetration version of Staff Masturbation animation ❤️ Is it possible? And one question about new Dragon Priest animation - my camera goes insane when this and Anub Mindcontrol animations starting, is this what you make, or do I have any personal problems?
MadMansGun Posted December 5, 2019 Posted December 5, 2019 2 hours ago, staspidaras said: And one question about new Dragon Priest animation - my camera goes insane when this and Anub Mindcontrol animations starting, is this what you make, or do I have any personal problems? confirmed, a camera node must be fucked up in some way.
Guest Posted December 5, 2019 Posted December 5, 2019 11 hours ago, staspidaras said: Big thanks for your updates, Billy. I finally decided to ask a few questions: Do i have a chance to see vampire lord animations with vampire biting (i only see it in funnybizness sets, but the other stages of this animation are too twitchy and it is only one)? I would like to see something smoother and in several variations of poses (for example, a bite in the neck with standard animation missionary/standing behind, a bite in the thigh during cunnilingus or in the breast in the end of holding animation). I am not forcing or demanding, just ask to evaluate ideas for new content. Also will be happy to see anal and double hole penetration version of Staff Masturbation animation ❤️ Is it possible? And one question about new Dragon Priest animation - my camera goes insane when this and Anub Mindcontrol animations starting, is this what you make, or do I have any personal problems? As far as I know, camera problem might be the SL Free Cam bug. Try to turn that off.
Billyy Posted December 6, 2019 Author Posted December 6, 2019 The camera issue is something I forget when making animations as I rarely need 2 animobjects, but AnimobjectA seems to affect the camera. So if you animate animobjectA, the camera will be move with it. 13 hours ago, staspidaras said: Big thanks for your updates, Billy. I finally decided to ask a few questions: Do i have a chance to see vampire lord animations with vampire biting (i only see it in funnybizness sets, but the other stages of this animation are too twitchy and it is only one)? I would like to see something smoother and in several variations of poses (for example, a bite in the neck with standard animation missionary/standing behind, a bite in the thigh during cunnilingus or in the breast in the end of holding animation). I am not forcing or demanding, just ask to evaluate ideas for new content. Also will be happy to see anal and double hole penetration version of Staff Masturbation animation ❤️ Is it possible? And one question about new Dragon Priest animation - my camera goes insane when this and Anub Mindcontrol animations starting, is this what you make, or do I have any personal problems? I'm waiting on ABC before any more vampire Lord. However as for vampire biting, I might at best have a climax stage where he bites neck, but overall I don't like that stuff. Technically, yes. But who carries 2 staves? If I were to do a self DP with animobjects I'd use my magic dildos.
razzor69 Posted December 6, 2019 Posted December 6, 2019 4 hours ago, Billyy said: The camera issue is something I forget when making animations as I rarely need 2 animobjects, but AnimobjectA seems to affect the camera. So if you animate animobjectA, the camera will be move with it. I'm waiting on ABC before any more vampire Lord. However as for vampire biting, I might at best have a climax stage where he bites neck, but overall I don't like that stuff. Technically, yes. But who carries 2 staves? If I were to do a self DP with animobjects I'd use my magic dildos. I agree, we need more vampire lord, but its really need ABC dong, maybe Ash hopper too if there's ABC for it
MadMansGun Posted December 6, 2019 Posted December 6, 2019 42 minutes ago, razzor69 said: maybe Ash hopper too if there's ABC for it it sort of has it, but stinger styled ovipositors are not exactly the most flexible thing in the world. 1
razzor69 Posted December 6, 2019 Posted December 6, 2019 18 minutes ago, MadMansGun said: it sort of has it, but stinger styled ovipositors are not exactly the most flexible thing in the world. So its hard to make it? aww maybe because the dong attach to the body itself
staspidaras Posted December 6, 2019 Posted December 6, 2019 8 hours ago, Billyy said: The camera issue is something I forget when making animations as I rarely need 2 animobjects, but AnimobjectA seems to affect the camera. So if you animate animobjectA, the camera will be move with it. So, can i fix it by myself or i need to wait a fix? 8 hours ago, Billyy said: I'm waiting on ABC before any more vampire Lord. However as for vampire biting, I might at best have a climax stage where he bites neck, but overall I don't like that stuff. Sadly. I'm really love Sexual vampire feeding mod, but it's only for humans, it will be great if something appeared for VL form. 8 hours ago, Billyy said: Technically, yes. But who carries 2 staves? If I were to do a self DP with animobjects I'd use my magic dildos. I mean a DP variant with staff+magic dildo, I apologize for not specifying in first message.
Billyy Posted December 6, 2019 Author Posted December 6, 2019 11 hours ago, razzor69 said: So its hard to make it? aww maybe because the dong attach to the body itself He never really got a 'proper' dick. I wouldn't really except his current stinger thing to be flexible, it'd seem kind of weird. 8 hours ago, staspidaras said: So, can i fix it by myself or i need to wait a fix? I know of no fix, though I've not really looked into it because my sexlab freecam has never been affected, only the default starting cam. So I didn't like it, but I assumed everyone would just freecam it anyway and it'd work fine. 8 hours ago, staspidaras said: I mean a DP variant with staff+magic dildo, I apologize for not specifying in first message. It's possible, though I've not planned for it. I'd also probably still use 2 dildos over including the staff. Penetration with the staff can look awkward with how long it is.
btasqan Posted December 8, 2019 Posted December 8, 2019 Hey billy, please can you check your spider anims with untamed follower mod. The spiders dont follower anymore after sexin. The stay in position and seems like they are continuing the animation. I have downloader the spider fixes from But no success.
MadMansGun Posted December 8, 2019 Posted December 8, 2019 1 hour ago, btasqan said: Hey billy, please can you check your spider anims with untamed follower mod. The spiders dont follower anymore after sexin. The stay in position and seems like they are continuing the animation.
btasqan Posted December 9, 2019 Posted December 9, 2019 I finally fixed the spider, rabbit and slaughterfish stuck in animation bug: btq_SLAL_Billyy_A.v2.82_Animstuckfix.7z Billy, maybe you can add this .hkx files to your next update. Thanks to Madmansgun I was able to find the persisting issue. The files have been generated with the latest FNIS for Modders and Spider, rabbit and slaughterfish should now work as intended if the player has the latest MNC and it overrites FNIS Creature and he also has the Spider behavior fix from: For those having this issue, requirements (use a mod manager, preferably NMM): MNC 12+ and its requirements (MNC needs to overrite FNIS creature files!) Billys animation pack 2,82 FNIS_&_SL_Spider_Behavior_Patch (see above link) (Needs to overrite FNIS creature) This animation fix (overrite Billy 2.82) Remember to rerun FNIS for Users. Done.
Billyy Posted December 10, 2019 Author Posted December 10, 2019 I thought this spider behavior/rabbit/fish thing was fixed? Mine worked in the past, but clearly not anymore. I'm unable to get it working with suggested ideas.
MadMansGun Posted December 10, 2019 Posted December 10, 2019 1 hour ago, Billyy said: I thought this spider behavior/rabbit/fish thing was fixed? Mine worked in the past, but clearly not anymore. I'm unable to get it working with suggested ideas. the rabbit & fish is fixed if you have the sexlab fixes, but the spider problem is much harder to kill (because fore still has not updated the creature pack to fix the "ReturnToDefault" vs "returnToDefault" error in BehavioredObjects.txt) https://www.loverslab.com/topic/78746-more-nasty-critters-slal-edition/page/143/?tab=comments#comment-2835857
Billyy Posted December 10, 2019 Author Posted December 10, 2019 3 hours ago, MadMansGun said: the rabbit & fish is fixed if you have the sexlab fixes, but the spider problem is much harder to kill (because fore still has not updated the creature pack to fix the "ReturnToDefault" vs "returnToDefault" error in BehavioredObjects.txt) https://www.loverslab.com/topic/78746-more-nasty-critters-slal-edition/page/143/?tab=comments#comment-2835857 Where does one acquire the sexlab fixes for rabbit and slaughterfish? I think I got spiders working again with Ed86's Spider fix, but seems to only work for spiders on my end.
MadMansGun Posted December 10, 2019 Posted December 10, 2019 2 hours ago, Billyy said: Where does one acquire the sexlab fixes for rabbit and slaughterfish? I think I got spiders working again with Ed86's Spider fix, but seems to only work for spiders on my end. the "Sexlab 1.62 Fixes" posted above has PaulGreen's fix for the rabbit & slaughterfish within it, the problem is/was that sexlab was not sending the right command to stop there animations. (the fix was incorporated into Ed86's werewolf/vampirelord fix because both problems are within the same sexlab script) but the spider problem is not caused by SexLab, it's caused by a error in FNIS, the BehavioredObjects.txt & xxxBehavioredObjects.txt (found in the same folder as GenerateFNISforUsers.exe) has a case sensitive error in it that causes the stop/reset command to not be recognized (therefor the same non-stopping effect but from a different cause) this is where the problem is: Quote frostbitespider;actors\frostbitespider;characters\frostbitespidercharacter.hkx;behaviors\frostbitespiderbehavior.hkx;returnToDefault;;;;21;39 for the other creatures that use it "returnToDefault" is fine, but for some reason the spiders need "ReturnToDefault" as far as i can tell if any spider behavior files are generated using "returnToDefault" then the final frostbitespiderbehavior.hkx will have it forever, so all spider hkx behavior files need to be deleted and remade after the txt is fixed to ensure that nothing has "returnToDefault" in it.
Billyy Posted December 10, 2019 Author Posted December 10, 2019 5 hours ago, MadMansGun said: the "Sexlab 1.62 Fixes" posted above has PaulGreen's fix for the rabbit & slaughterfish within it, the problem is/was that sexlab was not sending the right command to stop there animations. (the fix was incorporated into Ed86's werewolf/vampirelord fix because both problems are within the same sexlab script) but the spider problem is not caused by SexLab, it's caused by a error in FNIS, the BehavioredObjects.txt & xxxBehavioredObjects.txt (found in the same folder as GenerateFNISforUsers.exe) has a case sensitive error in it that causes the stop/reset command to not be recognized (therefor the same non-stopping effect but from a different cause) this is where the problem is: for the other creatures that use it "returnToDefault" is fine, but for some reason the spiders need "ReturnToDefault" as far as i can tell if any spider behavior files are generated using "returnToDefault" then the final frostbitespiderbehavior.hkx will have it forever, so all spider hkx behavior files need to be deleted and remade after the txt is fixed to ensure that nothing has "returnToDefault" in it. Ah, I see. I didn't know that file had fixes for the other critters. All good now. Hopefully spoders and the like get proper support though.
Bradford Posted December 10, 2019 Posted December 10, 2019 Great animations. Thank You for sharing with everyone. As a possible suggestion- have You considered making double vaginal/anal animations ? As far as I'm aware nobody has done them this far. That would be pretty unique.
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