pepertje Posted August 19, 2021 Author Posted August 19, 2021 On 8/18/2021 at 9:14 AM, Oracle of Change said: BBM08 - Caught in the Middle. Is this quest just straight fucking broke? I can't get it to function under any circumstances. It will not progress automatically when I do anything. I MUST use console commands. Amber and Katie don't talk to me, they disappear after Fallon's, they reappear in weird places when I go to meet with the Deathclaws and the quest doesn't advance normally. In short... BBM08 - Caught in the Middle, the quest I've had the most hopes for(building a settlement New Vegas Breeder style) is completely fucked. Any help here? Or can you tell me what would need to be done or looked into to fix this? I would gladly try and get this quest functioning if it meant I could complete the damn thing. Sadly it's pretty broken, yeah. I think it has to do with the way aliases are filled and something borking up in the programming. If the quest doesn't start, it's an alias issue, otherwise I couldn't tell. Although I don't recall anything with the two disappearing and reappearing at random...
Arcadia9 Posted August 22, 2021 Posted August 22, 2021 On 8/19/2021 at 3:35 PM, pepertje said: Sadly it's pretty broken, yeah. I think it has to do with the way aliases are filled and something borking up in the programming. If the quest doesn't start, it's an alias issue, otherwise I couldn't tell. Although I don't recall anything with the two disappearing and reappearing at random... I can get it to start, but I have to save, enter jamacia plains and reload the save(otherwise interacting with Katie and amber does nothing, no speech). When I enter again it starts up. Regarding them disappearing, it's not like they vanish in front of me. They disappear and I can't find them. Moving to them with cc does nothing, making me think they get deleted.
A_guy_with_the_plan Posted August 23, 2021 Posted August 23, 2021 just started this mod 10/10 for quest placing and locations used. could use some updating to fix broken quest or maybe a holo tap with the quest fix or skip to next part quest fix. was expecting more player interaction with the mod. but still the quest was still enjoyable to watch play out.
darkon_turas Posted September 14, 2021 Posted September 14, 2021 I can't find the final ham radio in Enter the Lair. I know the building has its own broadcasting tower, but it needs a power core to be switched on and I don't have one since the scenario stripped me of my stuff. How do I progress further?
darkon_turas Posted September 14, 2021 Posted September 14, 2021 BTW, I think AAF 164 beta isn't functioning despite the requirements being met since I'm not getting any animation action. I tried to offer myself to the deathclaw in Enter the Lair bit I just get a description of the action, not any animations.
darkon_turas Posted September 14, 2021 Posted September 14, 2021 I had to use setstage to complete the quest. After getting to the roof, I had to speak to her again, but she played the radio broadcast lines again that started off the whole evade Hermes sequence, then I was instructed to speak to Abagail where she gave me the dufflebag with my stuff with instructions to speak to the girl again. Alas, she would not respond as she seemed to be stuck on stage 180. I had to setstage to 190 to complete the quest.
darkon_turas Posted September 15, 2021 Posted September 15, 2021 Till the Cows Come Home FREQ: Remove essential from John Clayton so that I can shoot him in the face like I want to do with any jackoff that calls himself king of my settlement. I don't mind failing that quest by killing him. I used console commands so that I could shoot him and complete the quest. My character oversees Oberland Station, not him.
keflyn Posted September 15, 2021 Posted September 15, 2021 I'm having problems with Neptune in 60 minute man, he keeps being hostile and his health refills. Can someone give me a troubleshooting list to try, otherwise I'm just going to setstage it.
Beyound Posted September 16, 2021 Posted September 16, 2021 Caught in the middle - Deathclaw can't talk to it, pick Supermutant and get to the part you are to go kill raiders in Hyde Park, except you already cleared out that location couple hours ago and the mod doesn't spawn any new raiders, so it's stuck and you have Katie and supermutants following you now. The Lost Children - Shot the raiders before Kimberly talks to them, quest stuck. Happen to bump or be standing on the spot where Kimberly talks to her mother, quest stuck. Twisted Minds - Offer blood, doesn't work. Having a holotape to skip quest stages would be handy, or the wiki having the quest stages on all quests. Quests are way too easy to break and sometimes is just straight up broken.
roofus__ Posted September 22, 2021 Posted September 22, 2021 alright so i found modding fallout 4 to be a little more troublesome then modding skyrim. it took me a fair bit for faue to get working correctly but i am having a few issues that i would like help with that somewhat involves this mod. first off even when naked im stuck moving in a bunny hop as if im in a hobble dress and even though i have the aaf animations setup they are not functioning. so any help would be apreciated. i know i did a derp somewhere and im reletively unsure of how to solve it. i also do not know if the swelling of the belly from a pregnancy is working
deathlyhill Posted September 26, 2021 Posted September 26, 2021 so for enter the lair what to do after hermes comes back to the cave the 1st time tried all options of riding him but it forces me to basically end with the aaf home menu or it be endless and idk how to hide from him
TheJuice Posted September 29, 2021 Posted September 29, 2021 Hello hello, I just wanna say I really love this mods content despite some of the bugs, and I hope to see it continue! I'm just starting it again after not playing for over a year, and it's as essential as ever. I was a patreon member a loooong time ago and was wondering if you had anything similar where supporters could donate or something.
pepertje Posted October 4, 2021 Author Posted October 4, 2021 On 9/29/2021 at 12:15 PM, TheJuice said: Hello hello, I just wanna say I really love this mods content despite some of the bugs, and I hope to see it continue! I'm just starting it again after not playing for over a year, and it's as essential as ever. I was a patreon member a loooong time ago and was wondering if you had anything similar where supporters could donate or something. Thank you kindly, glad you enjoy the mod As to a Patreon, no, I shut that one down because I couldn't put out enough content to justify the cost of entry. And now, after not having put out any mod content for a few years, I doubt I'll start up something similar for this.
Verasmile2 Posted October 8, 2021 Posted October 8, 2021 (edited) On 10/4/2021 at 1:57 PM, pepertje said: Thank you kindly, glad you enjoy the mod As to a Patreon, no, I shut that one down because I couldn't put out enough content to justify the cost of entry. And now, after not having put out any mod content for a few years, I doubt I'll start up something similar for this. Hi, I'm about to finish the Hornets's quests, and I got a weird bug. Everytime I talk to April after killing Spears, all I get is a CTD (it already happened 4 times). I've completed the quest only once, when it was still in 1.6.1 and I didn't had thi issue. Any idea of what it could be? EDIT: I don't know how or why, but by reloading a previous save I reached him walking south, taking the bridge next to Irish Pride) instead of reaching him from north (the Med-Tek) and this time, after killing him, talking to April didn't caused a CTD. Edited October 8, 2021 by Verasmile2
Vemm Posted October 24, 2021 Posted October 24, 2021 (edited) So I installed this mod and I'm a little confused, likely because I'm a hardcore fan of your FO3/FNV work. Jade was basically the guiding force for the game and you essentially needed her, especially with the Zeta DLC part. Your mod for FO3/FNV was basically fused to the DNA of the game and Jade basically replaced the need for any other companions. So my confusion/question, is that how this mod is? There's next to no real outline on how it works or where it starts. Unless these are all basically just radiant side missions, I was expecting something like Mothership Zeta with Jade, she had a lot to say during gameplay if I recall in FO3/FNV so I want to pick her up first and bring her around with me... or is she not as integral to the mod as she was in previous games? I'm dumb, I missed the companion dropdown that says "Jade Greene She's back, and meaner than ever. That is, if you piss her off, otherwise she's the same angel the Lone Wanderer met. To recruit her, you will have to complete the quest "The Green Devil", which is started automatically after completing the quest "Doctor On Call", which can be started by talking to Dr. Faraday in Diamond City." Edited October 24, 2021 by Vemm
kamenlollo Posted October 25, 2021 Posted October 25, 2021 I have a problem, I hope you can help me every time I start a sex animation, it lasts a long time (5 minutes), never stopping, is it a bug? should you stop by itself? or do I have to press some key myself?
vaultbait Posted October 25, 2021 Posted October 25, 2021 3 hours ago, kamenlollo said: I have a problem, I hope you can help me every time I start a sex animation, it lasts a long time (5 minutes), never stopping, is it a bug? should you stop by itself? or do I have to press some key myself? The End key on your keyboard should end AAF animations, though you may need to press Home first to bring up AAF's on-screen menu (pressing Home again hides it).
pepertje Posted October 25, 2021 Author Posted October 25, 2021 On 10/24/2021 at 2:38 PM, Dreamer1986 said: Is the mod still being worked on/fixed? Not really, no. I've since moved onto other passion projects and don't think I'll get back into modding as serious as I was about it a few years ago. The issues just kept piling on and eventually I felt like I was working against a torrent of bugs, the engine just not cooperating and an animation system that I couldn't get to work properly on my own build so couldn't properly test once I was ready to implement it. 2
llab314159 Posted November 3, 2021 Posted November 3, 2021 Having a problem with Enter the lair where the bag with my equipment doesnt show up.
Evilhomer Posted November 3, 2021 Posted November 3, 2021 2 hours ago, llab314159 said: Having a problem with Enter the lair where the bag with my equipment doesnt show up. 1
Verasmile2 Posted November 4, 2021 Posted November 4, 2021 I have issues with "woman's best friend". For some reason, it worked only once for me. I made new games, and twice Dogmeat ignored Holly everytime (didn't even humped her the first time I went to DC) and now, on a third game, he mounted her but she ignores me. Is there another way to start the quest?
vaultbait Posted November 4, 2021 Posted November 4, 2021 1 hour ago, Verasmile2 said: I have issues with "woman's best friend". For some reason, it worked only once for me. I made new games, and twice Dogmeat ignored Holly everytime (didn't even humped her the first time I went to DC) and now, on a third game, he mounted her but she ignores me. Is there another way to start the quest? Are you using the Player Comments and Head Tracking mod? If so, toggle it off, since it has a tendency to interfere with a lot of the conversation events in these quests.
Verasmile2 Posted November 4, 2021 Posted November 4, 2021 1 hour ago, vaultbait said: Are you using the Player Comments and Head Tracking mod? If so, toggle it off, since it has a tendency to interfere with a lot of the conversation events in these quests. Nope, never installed them.
Evilhomer Posted November 5, 2021 Posted November 5, 2021 23 hours ago, Verasmile2 said: I have issues with "woman's best friend". For some reason, it worked only once for me. I made new games, and twice Dogmeat ignored Holly everytime (didn't even humped her the first time I went to DC) and now, on a third game, he mounted her but she ignores me. Is there another way to start the quest? Funny that, i had a similar issue, recently started a new game, this quest always worked no problem but this time she just attacks dogmeat after he grabs her and wont talk to me. Have you recently installed any mods that change diamond city?. You could try advancing it with the setstage console command(using the quest id on the first page), its quite hit and miss though, for me sometimes this worked and got things moving again, alot of the time it stayed broken
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