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[mod] Noxbestia's Darkest Perversions


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Posted
3 hours ago, TanookiTamaTachi said:

But well, if you go crazy with traits, even that much space might not be enough...

 

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ScreenShot502.png.ec12286327f7dbc8dbe81f9f038684e4.png

 

I do like this configuration.  Which one is it from?  The screenshots on Steam don't look like this... or are they just from an older version and never updated?

Posted

That looks like the most recent "Bigger Interface" mod to me. I actually came across it for AGOT and got hooked on it.

Posted
4 hours ago, NoxBestia said:

I do like this configuration.  Which one is it from?  The screenshots on Steam don't look like this... or are they just from an older version and never updated?

Yes, that's from the newest version. The steam screenshots are ancient unfortunately.

Posted
4 hours ago, Fl0g said:

That looks like the most recent "Bigger Interface" mod to me. I actually came across it for AGOT and got hooked on it.

 

3 hours ago, TanookiTamaTachi said:

Yes, that's from the newest version. The steam screenshots are ancient unfortunately.

So tell me, how does it work with NDPA in a real game?  If it works well then I may just leave NDPA alone and let anyone who wants it download it and just add it as a recommended mod.  That is if it does disappoint me by spewing errors like Ancient Religion Reborn did.

Posted
16 hours ago, NoxBestia said:

So tell me, how does it work with NDPA in a real game?  If it works well then I may just leave NDPA alone and let anyone who wants it download it and just add it as a recommended mod.  That is if it does disappoint me by spewing errors like Ancient Religion Reborn did.

Well, I can only speak from my own experience, but I quite like using it. It works well to alleviate the spam of traits, lovers, etc. that pile up during a decked-out DWR playthrough. I also don't think I've ever seen a error in my logs caused by it.

Posted
19 hours ago, Fl0g said:

It works great, I literally won't play without it.

 

22 hours ago, TanookiTamaTachi said:

Well, I can only speak from my own experience, but I quite like using it. It works well to alleviate the spam of traits, lovers, etc. that pile up during a decked-out DWR playthrough. I also don't think I've ever seen a error in my logs caused by it.

That is great to hear!  One more thing that I don't need to worry about.  Yay!

Posted
On 3/15/2018 at 6:53 AM, ReallyNice said:

uuhhh this seems to be a bug, but why are the mercenary's groups numbering in the then thousands?

I need some more information to look into this.  What type of government, culture, and religion is this happening for?  What time period is your game in?  What all MODs do you have active?  Does it only happen if NDMP is active?

 

EDIT: I have confirmed that NDMP is doing this.  At this time, I do not yet know how or why... :confused:

 

EDIT2: This is being caused by my modified earliest start date.  For a manual temporary fix you can delete ..\mod\NoxBestiasDarkestPerversionsAlone\common\defines.txt or edit it so that the earliest start date is 769.1.1.  I'm researching what I need to do to make it work properly and still accept the early start dates.

 

EDIT3: I think I'm going to have to abandon my earlier start dates for NDMP.  :frown: I am pretty sure that the problem is tied to the   strength_growth_per_century = variable in landed_titles; however, if there is a way to make them start counting at a certain century, I have not yet found it.  So, regardless of the date you actually start your game, the further back I have the earliest start date set, the larger and more expensive these mercs are going to be.  That is not what I desired. 

 

(I have posted in paradox quick questions to see if anyone knows a way I can still do what I want, but I'm not too hopeful.)

 

Posted
On 15-3-2018 at 5:09 PM, NoxBestia said:

I need some more information to look into this.  What type of government, culture, and religion is this happening for?  What time period is your game in?  What all MODs do you have active?  Does it only happen if NDMP is active?

 

EDIT: I have confirmed that NDMP is doing this.  At this time, I do not yet know how or why... :confused:

 

EDIT2: This is being caused by my modified earliest start date.  For a manual temporary fix you can delete ..\mod\NoxBestiasDarkestPerversionsAlone\common\defines.txt or edit it so that the earliest start date is 769.1.1.  I'm researching what I need to do to make it work properly and still accept the early start dates.

 

EDIT3: I think I'm going to have to abandon my earlier start dates for NDMP.  :frown: I am pretty sure that the problem is tied to the   strength_growth_per_century = variable in landed_titles; however, if there is a way to make them start counting at a certain century, I have not yet found it.  So, regardless of the date you actually start your game, the further back I have the earliest start date set, the larger and more expensive these mercs are going to be.  That is not what I desired. 

 

(I have posted in paradox quick questions to see if anyone knows a way I can still do what I want, but I'm not too hopeful.)

 

Thanks for pointing out a quick fix :smiley:. I hope you can solve the problem with earlier start dates.

Posted
20 hours ago, ReallyNice said:

Thanks for pointing out a quick fix :smiley:. I hope you can solve the problem with earlier start dates.

 

On 3/15/2018 at 10:09 AM, NoxBestia said:

I need some more information to look into this.  What type of government, culture, and religion is this happening for?  What time period is your game in?  What all MODs do you have active?  Does it only happen if NDMP is active?

 

EDIT: I have confirmed that NDMP is doing this.  At this time, I do not yet know how or why... :confused:

 

EDIT2: This is being caused by my modified earliest start date.  For a manual temporary fix you can delete ..\mod\NoxBestiasDarkestPerversionsAlone\common\defines.txt or edit it so that the earliest start date is 769.1.1.  I'm researching what I need to do to make it work properly and still accept the early start dates.

 

EDIT3: I think I'm going to have to abandon my earlier start dates for NDMP.  :frown: I am pretty sure that the problem is tied to the   strength_growth_per_century = variable in landed_titles; however, if there is a way to make them start counting at a certain century, I have not yet found it.  So, regardless of the date you actually start your game, the further back I have the earliest start date set, the larger and more expensive these mercs are going to be.  That is not what I desired. 

 

(I have posted in paradox quick questions to see if anyone knows a way I can still do what I want, but I'm not too hopeful.)

 

 

An idea that should work was offered on the CK2 forums:

 

Admiral Boysen said: 
I don't think it is. However, downscaling the base composition should do the trick.

An excellent idea. It will probably take considerable trial and error to figure out the proper ratio the first time, but after that I should be able to math it out. Many thanks.

 

Posted
On 1/31/2018 at 5:59 PM, NoxBestia said:

**IDEA** @bicobus: change "Court Rapist" to "Court Breeder"  {I love this!  And the position can still be used for its intended purpose whenever I have sexual manipulation mechanics back into the game.}

 

OPEN FEEDBACK: Cultural variants for the title of "Court Rapist"

 

While debugging a problem with my in_heat mechanics I stumbled across code for the Court Rapist and I remembered @bicobus's suggestion and realized that this is one of those titles that should probably be localized by culture_group.  Court Breeder should definitely be used for most of the anthro races, though I think Court Rapist is more suited for the BeastBred (back-burnered but not forsaken).  For non-anthro, I'd definitely use Court Rapist for Arabian cultures and the Byzantines.  After that it gets fuzzy for me as to what names would be best with which culture_groups.

Posted
1 hour ago, throwawawy19 said:

Hey Nox, how are the nightwolves coming along?

Been debugging the in_heat mechanics (to be used by nightwolves, kitsune, werewolves, neko, sentient canines, probably horses and centaurs).  I need to add the in_rut for the males (and futas) so that breeding is happening.  Just finished debugging an annoying scope problem that was spewing errors right and left in my code, but now I'm off to get some sleep.

Posted

WTH Paradox???

 

Why did no one write events to remove depression from kids???  I found one random event that can affect person age 10 or older.  I know clinical depression is a major problem and it does affect kids (I have suffered from it since before I was 5), but for CK2 a bit of the ole fantasy flim-flam would have been nice.  Well, something else I'll eventually have to add to the supplemental childhood events in my MOD.  :confused:

Posted
6 hours ago, NoxBestia said:

WTH Paradox???

 

Why did no one write events to remove depression from kids???  I found one random event that can affect person age 10 or older.  I know clinical depression is a major problem and it does affect kids (I have suffered from it since before I was 5), but for CK2 a bit of the ole fantasy flim-flam would have been nice.  Well, something else I'll eventually have to add to the supplemental childhood events in my MOD.  :confused:

Raise it as a bug? Could have been forgotten :smile:

Posted

Paradox games don't have bugs :neutral: It's all features.

 

On another note, with the disappearance of DocToska into the nether and the consequential obsolesence of DWT, i'm really missing some of the events/decisions from that submod.

I haven't kept up with the modding changes for ck2 since patch 1.4 or whatever, but do you think migrating some of the content to something that works with the current version would be tedious and hard work in general?

 

I'll probably take a look at the files over the week, maybe figure out how to use the validator properly, but some pointers would be neat.

 

 

Posted
2 hours ago, Penor said:

Paradox games don't have bugs :neutral: It's all features.

 

On another note, with the disappearance of DocToska into the nether and the consequential obsolesence of DWT, i'm really missing some of the events/decisions from that submod.

I haven't kept up with the modding changes for ck2 since patch 1.4 or whatever, but do you think migrating some of the content to something that works with the current version would be tedious and hard work in general?

 

I'll probably take a look at the files over the week, maybe figure out how to use the validator properly, but some pointers would be neat.

 

 

There are some things from the original Dark World in DWToska that I really want to have in all versions of NDPA.  Mostly the extended werewolf events and the procreo events.  The cum wine event was neat too.  My own variants of some of these have been creeping into the code now and then.  Due to problems with my modified procreo and frustration it caused @DocToska (and players in general) I disabled it pending a full rewrite, which still hasn't happened.

Posted
1 hour ago, Penor said:

Ah. Dogs being too rapey?

I let the AI have access (like in the original DW) but my filters of when/who they would do it to were too lax.

Posted

There is no set time but I wanted to start doing smaller updates more often, like every couple of weeks to monthly. Right now several things are broken that would make play less than enjoyable for most so I’m holding off while I work on them. 

Posted

New Mechanics: "Casual Sex" and "Rape or Respect"

 

Since long before I uploaded the first version of Darkest Perversion, I had envisioned an expanded rape and manipulation system.  I believe I have mentioned that at one time my entire mod was called NoxRape.  Well, three things that really hampered that goal were 1) the lack of a good system to resolve general sexual consent issues; 2) the lack of a NPC rape or respect system; and 3) the lack of a system to resolve an NPC's reaction to rape or simply the threat thereof. 

 

The in_heat and in_rut mechanics I was working on were making even my machine slow down to a pitiful crawl, so I decided to approach the problem a different way.  That way ended up being the creation of the first two of the three mechanics needed for my old rape & manipulation system.  The criteria for these are probably still incomplete, but I believe I have a good basis for giving weight to the random_list generator.

 

For those who are curious, I have included the scripted_triggers for the six "rape or respect" reactions and the eight reactions to being solicited for casual sex.  They are both properly integrated into the in_heat and in_rut mechanics, as well as many other parts of NDPA.

 

Reactions to Casual Sex Request

  1. nox_always_agrees_to_casual_sex = {

  2. nox_never_agrees_to_casual_sex = {

  3. nox_gets_violent_over_casual_sex = {

  4. nox_eagerly_agrees_to_casual_sex = {

  5. nox_strongly_refuses_casual_sex = {

  6. nox_agrees_to_casual_sex = {

  7. nox_reluctant_towards_casual_sex = {

  8. nox_neutral_towards_casual_sex = {

Spoiler

 

 


nox_always_agrees_to_casual_sex = {
	OR = {
		religion = yiffic
		nox_is_a_total_slut = yes
		is_unattractive_trigger = yes
		has_instances_of_character_modifier = { modifier = nox_in_heat amount = 8 }		
	}
}

nox_never_agrees_to_casual_sex = {
	NOT = { nox_always_agrees_to_casual_sex = yes }	# always trumps never!
	OR = {		
		trait = celibate
		AND = {
			nox_in_chastity = yes 
			NOR = {
				has_character_flag = chastity_override_anal
				has_character_flag = chastity_override_oral
			}
		}
		is_foe = FROM
		has_opinion_modifier = { who = FROM modifier = opinion_hate }
		has_opinion_modifier = { who = FROM modifier = opinion_imprisoned }
		has_opinion_modifier = { who = FROM modifier = opinion_tortured_me }
		has_opinion_modifier = { who = FROM modifier = opinion_mutilated_me }
	}
}

nox_gets_violent_over_casual_sex = {
	NOT = { nox_always_agrees_to_casual_sex = yes }	# always trumps over violence!
	NOR = { 
		trait = nox_natural_submissive
		trait = noxwolf_omega_male
		trait = noxwolf_omega_female
		trait = kink_BDSM
		trait = kink_rape
		trait = kink_humiliation
		nox_has_sexually_free_religion = yes
		nox_has_sexually_free_culture = yes
	}
	OR = {
		trait = arbitrary
		trait = possessed
		trait = lunatic
		AND = {
			is_female = yes
			FROM = { is_female = no }
			OR = {
				trait = creature_amazon
				trait = nox_creature_amazon_secret
				trait = nox_creature_amazon_known
			}
		}
		AND = {
			nox_is_strong = yes
			NOR = {
				trait = maimed
				trait = mangled
				trait = severely_injured
				character_disease_trigger = yes
				has_severe_disability_trigger = yes
				AND = {
					trait = wounded
					is_maimed_trigger = yes
				}
			}		
			OR = {
				trait = drunkard
				NOT = { opinion = { who = FROM value = -77 }}
				AND = {
					trait = asexual
					has_education_martial_trigger = yes
					has_lifestyle_martial_trigger = yes
				}
				AND = {	# this combination = feminazi (I just don't want that trait in my mod right now )
					is_female = yes
					FROM = { is_female = no }
					trait = cruel
					trait = homosexual
					trait = nox_natural_dominant
				}
				OR = {
					is_foe = FROM
					has_opinion_modifier = { who = FROM modifier = opinion_hate }
					has_opinion_modifier = { who = FROM modifier = opinion_imprisoned }
					has_opinion_modifier = { who = FROM modifier = opinion_tortured_me }
					has_opinion_modifier = { who = FROM modifier = opinion_mutilated_me }
				}
				# any other combinations of strong + ???
			}
		}
	}
}

nox_eagerly_agrees_to_casual_sex = {
	NOT = { nox_never_agrees_to_casual_sex = yes }
	OR = {
		trait = curious
		trait = lunatic
		trait = pervert
		trait = drunkard
		trait = arbitrary
		trait = depressed
		trait = possessed
		trait = pervert_dark
		is_lover = FROM
		nox_is_yiffy = yes
		nox_is_a_furry = yes
		is_dumb_trigger = yes
		is_fertile_trigger = yes
		is_impious_trigger = yes
		nox_is_dumb_animal = yes
		has_impious_trait_trigger = yes
		is_devil_worshiper_trigger = yes
		has_infertile_trait_trigger = yes
		nox_is_oriental_shapeshifter = yes
		has_severe_disability_trigger = yes
		has_medium_disability_trigger = yes
		has_lifestyle_intrigue_trigger = yes
		has_unattractive_trait_trigger = yes
		nox_has_sexually_free_religion = yes
		has_lifestyle_diplomacy_trigger = yes
		has_negative_congenital_trigger = yes
		child_personality_diplomacy_trigger = yes
		has_instances_of_character_modifier = { modifier = nox_in_heat amount = 6 }	
		possibly_romantically_interested_in_each_other_trigger = yes
		AND = {
			nox_has_hentai_biology = yes
			NOT = { nox_is_virgin = yes }
		}
		AND = {
			trait = lustful
			has_pleasant_personality_trigger = yes
		}
		AND = {
			NOT = { is_rival = FROM }
			OR = {
				AND = {
					FROM = { is_female = yes }
					prefers_men_trigger = no
				}
				AND = {
					FROM = { is_female = no }
					prefers_men_trigger = yes
				}
				trait = bisexual
			}
			OR = {
				opinion = { who = FROM value = 45 }
				has_opinion_modifier = { who = FROM modifier = opinion_budding_romance }
			}
			OR = {
				AND = {
					is_female = yes
					FROM = { prefers_men_trigger = no }
				}
				AND = {
					is_female = no
					FROM = { prefers_men_trigger = yes }
				}
			}
			OR = { 
				reverse_opinion = { who = FROM value = 45 }
				reverse_has_opinion_modifier = { who = FROM modifier = opinion_budding_romance }
			}
		}
	}
}

nox_strongly_refuses_casual_sex = {
	NOT = { nox_always_agrees_to_casual_sex = yes }
	OR = {
		trait = lunatic
		trait = arbitrary
		trait = possessed
		AND = {
			trait = chaste
			NOR = {
				any_spouse = { character = FROM }
				any_consort = { character = FROM }
			}
		}
		AND = {
			nox_has_hentai_biology = yes
			nox_is_virgin = yes
		}
		AND = {
			is_christian_monastic_member_trigger = yes
			FROM = { is_adult = yes }
		}
		has_symptom_trigger = yes
		has_minor_disease_trigger = yes
	}
}
	
nox_agrees_to_casual_sex = {
	NOT = { nox_never_agrees_to_casual_sex = yes }
	OR = {
		trait = rowdy
		trait = timid
		trait = lunatic
		trait = lustful
		trait = seducer 
		trait = drunkard
		trait = arbitrary
		trait = depressed
		trait = possessed
		trait = seductress
		is_friend = FROM
		nox_is_smart = yes
		nox_is_a_whore = yes
		is_weak_trigger = yes # (afraid to say no)
		nox_is_attractive = yes
		is_maimed_trigger = yes
		nox_has_perversion = yes
		nox_is_male_or_futa = yes
		sad_example_trigger = yes
		has_fertile_trait_trigger = yes
		has_pleasant_trait_trigger = yes
		has_infertile_trait_trigger = yes
		has_benevolent_trait_trigger = yes
		has_epidemic_disease_trigger = yes # (may be the last time to get laid ever)
		has_minor_disability_trigger = yes
		has_unpleasant_trait_trigger = yes
		nox_has_sexually_free_culture = yes
		has_education_intrigue_trigger = yes
		has_education_diplomacy_trigger = yes
		has_instances_of_character_modifier = { modifier = nox_in_heat amount = 3 }
		AND = {
			NOT = { is_rival = FROM }
			OR = {
				AND = {
					FROM = { is_female = yes }
					prefers_men_trigger = no
				}
				AND = {
					FROM = { is_female = no }
					prefers_men_trigger = yes
				}
				trait = bisexual
			}
			OR = {
				opinion = { who = FROM value = 45 }
				has_opinion_modifier = { who = FROM modifier = opinion_budding_romance }
			}
		}
	}
}

nox_reluctant_towards_casual_sex = {
	NOT = { nox_always_agrees_to_casual_sex = yes }
	OR = {
		trait = lunatic
		trait = drunkard
		trait = arbitrary
		trait = depressed
		trait = possessed
		has_disease_trigger = yes
		character_disease_trigger = yes
		has_infertile_trait_trigger = yes
		developing_epidemic_disease_trigger = yes
		AND = {
			nox_is_virgin
			NOT = { age = 27 }
		}
		AND = {
			nox_race_has_fertility_cycles = yes
			NOT = { has_character_modifier = nox_in_heat }
		}
	}
}

nox_neutral_towards_casual_sex = {
	NOR = { 
		nox_always_agrees_to_casual_sex = yes
		nox_never_agrees_to_casual_sex = yes
	}
	OR = {
		trait = arbitrary (multiple instances)
		has_vice_trigger (certain vices will react)
		has_injury_trigger
		trait = drunkard (multiple entries)
		trait = depressed (multiple entries)
		has_infertile_trait_trigger (multiple entries)
	}
}

 

 

 

 

Denied Sex: Rape or Respect?

  1. nox_will_always_rape_from = {

  2. nox_will_never_rape_from = {

  3. nox_might_rape_from = {

  4. nox_might_not_rape_from = {

  5. nox_likely_to_rape_from = {

  6. nox_unlikely_to_rape_from = {

 

 

Spoiler

 


######################################################################
#                    Denied Sex: Rape or Respect?                    #
######################################################################
nox_will_always_rape_from = {
	NOT = { nox_will_never_rape_from = yes }	# never trumps always
	nox_is_sexually_developed = yes
	OR = {
		is_evil_trigger = yes
		is_impious_trigger = yes
		has_minor_title = title_court_rapist
		AND = {
			has_quest = quest_the_assassins_assassination
			quest_target = { character = FROM }
		}
		AND = {
			nox_youth_perverted = yes
			FROM = { is_adult = no }		
		}
		AND = {
			has_character_modifier = nox_in_rut
			FROM = { has_instances_of_character_modifier = { modifier = nox_in_heat amount = 6 }}
		}
		FROM = { trait = kink_rape }
		FROM = { trait = kink_humiliation }
		FROM = { nox_is_slave_or_whore = yes }
	}
}
		
# never trumps always
nox_will_never_rape_from = {
	OR = {
		trait = eunuch
		trait = nox_penectomy
		nox_in_chastity = yes
		is_pious_trigger = yes
		is_benevolent_trigger = yes
		child_personality_diplomacy_trigger = yes
		AND = {
			is_toddler_age_trigger = yes
			nox_is_sexually_developed = no
		}
		AND = {	
			is_young_child_age_trigger = yes 
			nox_is_sexually_developed = no
			NOR = {
				trait = pervert_tainted
				trait = lustful
				trait = nox_defiled
			}
		}
		AND = {
			trait = celibate
			NOT = { nox_has_big_balls_trigger = yes }
		}
		AND = {
			has_quest = quest_the_devil_worshipers_sacrifice_virgin
			FROM = { is_virgin_trigger = yes }
		}
		AND = {
			nox_youth_fantasy = yes
			FROM = { is_adult = no }		
		}
	}
}

nox_might_rape_from = {
	NOT = { nox_will_never_rape_from = yes }	# never trumps might
	OR = {
		trait = deceitful
		trait = greedy
		trait = envious
		nox_is_yiffy = yes
		nox_is_a_furry = yes
		has_vice_trigger = yes
		is_smart_trigger = yes
		is_maimed_trigger = yes
		is_virgin_trigger = yes
		is_fertile_trigger = yes
		nox_is_dumb_animal = yes
		nox_is_male_or_futa = yes
		has_fertile_trait_trigger = yes
		nox_has_big_balls_trigger = yes
		nox_has_large_cock_trigger = yes
		has_unpleasant_trait_trigger = yes
		nox_is_oriental_shapeshifter = yes
		child_personality_martial_trigger = yes
		child_personality_intrigue_trigger = yes 
		OR = {
			AND = {
				FROM = { is_female = yes }
				prefers_men_trigger = no
			}
			AND = {
				FROM = { is_female = no }
				prefers_men_trigger = yes
			}
			trait = bisexual
		}
		AND = {
			is_christian_monastic_member_trigger = yes 
			FROM = { is_adult = no }
		}
		FROM = { trait = kink_rape }
		FROM = { trait = kink_humiliation }
		FROM = { nox_is_attractive = yes }
		FROM = { is_maimed_trigger = yes }
		FROM = { has_injury_trigger = yes }
		FROM = { nox_is_slave_or_whore = yes }
		FROM = { has_attractive_trait_trigger = yes }
		FROM = { has_severe_disability_trigger = yes }
		FROM = { has_medium_disability_trigger = yes }
	}
}

nox_might_not_rape_from = {
	NOT = { nox_will_never_rape_from = yes }	# never trumps might
	OR = {
		is_learned_trigger = yes
		has_pious_trait_trigger = yes
		has_pleasant_trait_trigger  = yes
		has_infertile_trait_trigger = yes
		has_medium_disability_trigger = yes
		has_lifestyle_diplomacy_trigger = yes
		FROM = { has_symptom_trigger = yes }
		FROM = { has_minor_disease_trigger = yes }
		FROM = { has_unattractive_trait_trigger = yes }
	}
}

nox_likely_to_rape_from = {
	NOT = { nox_will_never_rape_from = yes }	# never trumps likely
	OR = {
		trait = cruel
		trait = wroth
		trait = impaler
		trait = haughty
		trait = stubborn
		trait = pervert_dark
		trait = kink_rape_top
		trait = noxBrutalRapist
		nox_is_demonoid = yes
		is_dumb_trigger = yes
		is_virgin_trigger  = yes
		nox_has_perversion = yes
		nox_has_canine_blood = yes
		nox_has_hentai_biology = yes
		has_evil_trait_trigger = yes
		is_teenager_age_trigger = yes
		has_impious_trait_trigger = yes
		has_crusade_trait_trigger = yes
		is_adolescent_age_trigger = yes
		has_mental_disorder_trigger = yes
		has_minor_disability_trigger = yes
		has_lifestyle_intrigue_trigger = yes
		has_unpleasant_personality_trigger = yes
		AND = {
			nox_has_big_balls_trigger = yes
			OR = {
				trait = shy
				trait = chaste
				trait = lustful
				trait = celibate
				is_ascetic_trigger = yes
				is_christian_monastic_member_trigger = yes
			}
		}
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_hate }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_imprisoned }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_tortured_me }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_mutilated_me }
		FROM = { trait = kink_rape } 
		FROM = { trait = kink_humiliation }
		FROM = { nox_is_a_whore = yes }
		FROM = { is_dumb_trigger = yes }
		FROM = { is_weak_trigger  = yes }
		FROM = { nox_is_dumb_animal = yes }
		FROM = { nox_has_feline_blood = yes }
		FROM = { is_attractive_trigger = yes }
		FROM = { nox_is_slave_or_whore = yes }
		FROM = { is_unimportant_trigger = yes }
		FROM = { nox_has_hentai_biology = yes }
		FROM = { useless_character_trigger = yes }
		FROM = { has_minor_disability_trigger = yes }
		AND = {
			trait = straight
			is_female = no
			OR = {
				opinion = { who = FROM value = 90 }
				NOT = { opinion = { who = FROM value = -89 }}
			}
		}
		AND = {
			FROM = { nox_has_big_breasts = yes }
			trait = nox_likes_big_tits
		}	
	}
}

nox_unlikely_to_rape_from = {
	NOT = { nox_will_never_rape_from = yes }	# never trumps unlikely
	OR = {
		trait = shy
		trait = chaste
		trait = paranoid
		trait = brooding
		trait = nox_castrated
		is_weak_trigger  = yes
		is_virgin_trigger = yes
		has_virtue_trigger = yes
		has_benevolent_trait_trigger = yes
		has_severe_disability_trigger = yes
		has_education_diplomacy_trigger = yes
		has_pleasant_personality_trigger = yes
		child_personality_learning_trigger = yes
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_hate }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_imprisoned }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_tortured_me }
		reverse_has_opinion_modifier = { who = FROM modifier = opinion_mutilated_me }
		AND = {
			is_child_age_trigger = yes
			nox_is_sexually_developed = no
		}
		AND = {
			is_senior_age_trigger = yes
			NOR = {
				nox_is_demonoid = yes
				trait = immortal
			}
		}
		AND = {
			is_christian_monastic_member_trigger = yes
			FROM = { is_adult = yes }
		}
		AND = {
			nox_is_slave_or_whore = yes
			FROM = { nox_is_slave_or_whore = no }
		}
		AND = {
			nox_race_has_fertility_cycles = yes
			NOT = { has_character_modifier = nox_in_rut }
			FROM = { 
				AND = {
					NOT = { has_character_modifier = nox_in_heat }
					nox_race_has_fertility_cycles = yes
				}
			}
		}
		FROM = { is_strong_trigger = yes }
		FROM = { has_disease_trigger = yes }
		FROM = { is_unattractive_trigger = yes }
		FROM = { character_disease_trigger = yes }
		FROM = { has_epidemic_disease_trigger = yes }
		FROM = { has_negative_congenital_trigger = yes }
	}
}
#---END--- of Denied Sex: Rape or Respect?

 

 

 

 

Should anyone wish to do so, I am quite willing to consider feedback for additional conditions I may not have thought about for any of the 14 possible outcomes from these two systems.

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