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Relationship Dialogue System (03/10/2021)


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Posted

Btw, I did try waiting 12 hours (as well as turning the approach time out all the way up), but it still happened. I have approach disabled (set to none) as well. Is it still supposed to happen when it's set to allow no one to approach?

Posted
8 minutes ago, ShenGo said:

Btw, I did try waiting 12 hours (as well as turning the approach time out all the way up), but it still happened. I have approach disabled (set to none) as well. Is it still supposed to happen when it's set to allow no one to approach?

When using psq you can turn off the miasma and set your armour as naked in sla. you can adjust the scan settings to prevent arousal from increasing too quickly. it has worked for me, anyway. the problem is with arousal itself.  it always seems to start off low and unless something is actively raising it, it seems to stay fairly low.

Posted
25 minutes ago, fleabittendog said:

When using psq you can turn off the miasma and set your armour as naked in sla. you can adjust the scan settings to prevent arousal from increasing too quickly. it has worked for me, anyway. the problem is with arousal itself.  it always seems to start off low and unless something is actively raising it, it seems to stay fairly low.

Hmm, the SCAN settings, you say? I'll look into that when I get the chance. I've messed with things like exposure and such, but didn't know you could change scan settings (or it just didn't occur to me to try it). Thanks :)

Posted

Hi I've found another issue. Sometimes during the generic dialogue, the dialogue will end after i choose a dialogue option, and after a few seconds the npc will ask my character again if she wants to talk. This seems to only happen after the npc feels malicious but it doesn't happen everytime.

 

I'll try to look if I can find the issue when I have some time.

Posted

curious, is marriage actually acknowledged and will your other npc's actually tell the person you are married or just in a relationship with if you cheated? or does your partner actually have to see you cheat to be upset. sometimes my partner will complain to me after i cheat about me putting myself out there for attention and i know she didn't see me...if npc's snitch im definitely killing someone i just wanna make sure first

Posted

Hi there excelent mod. I don't know if the author fixed this, but when i used a older version last year the aproaches happened even if you weren't detected. A bug that you could fix (if you didn't already). I am going to test and say if it still happens. Cheers and thanks

Posted (edited)
On 7/6/2021 at 9:30 PM, Dank_Jedi said:

Hi I've found another issue. Sometimes during the generic dialogue, the dialogue will end after i choose a dialogue option, and after a few seconds the npc will ask my character again if she wants to talk. This seems to only happen after the npc feels malicious but it doesn't happen everytime.

 

I'll try to look if I can find the issue when I have some time.

I don't know if this is due to a bug or just the dialogue menu. I have the feeling that skyrim dialogs just fail sometimes.

It might just be a rouge "goodbye" topic somewhere.

I will take a look at this.

 

Edit: I couldn't find an unwanted goodbye topic, but it still might be a missing connection somewhere. The debug menu shows the x and y value of the last used topic. Can you post these values if this happens again? But you have to look them up directly after the dialoge breaks up, before starting a new one or exiting the approach.

Edited by Guffel
Posted
On 7/7/2021 at 12:00 AM, TheDragonBorn said:

curious, is marriage actually acknowledged and will your other npc's actually tell the person you are married or just in a relationship with if you cheated? or does your partner actually have to see you cheat to be upset. sometimes my partner will complain to me after i cheat about me putting myself out there for attention and i know she didn't see me...if npc's snitch im definitely killing someone i just wanna make sure first

No, marriage isn't currently recognized.

There will be both scenarios, NPC telling your partner about cheating or your partner confronting the PC if they saw them cheating themselfes.

The complaining you described is soley due to your partners personality and not related to cheating.

 

 

On 7/7/2021 at 2:21 AM, Lucioyarity said:

Hi there excelent mod. I don't know if the author fixed this, but when i used a older version last year the aproaches happened even if you weren't detected. A bug that you could fix (if you didn't already). I am going to test and say if it still happens. Cheers and thanks

I wasn't aware this was even an issue, but I can see that it can be annoying to be approached if you try to break in peoples home for example. I changed this behavior, it will come with the next update.

Posted
31 minutes ago, Guffel said:

I wasn't aware this was even an issue, but I can see that it can be annoying to be approached if you try to break in peoples home for example. I changed this behavior, it will come with the next update.

Thank you for your work, it is an excelent and immersive mod!

Posted
3 hours ago, zergface said:

Howdy! has someone tested the mod with SSE?

 

I think I remember someone saying that it works in SSE. It only adds dialogue, so it should work. But there will also be an official port eventually.

Posted

@Guffel   Hi, I dont know is it bug or not, but in settings I chose Skimpy oufit, during sex animation NPC's dont recognise me having sex with other NPC ( I have top armor on me during animation) ,  unless I pick Naked option, then works even I have clothes on. So is it possible to pick Skimpy option, but during sex all NPC would think Iam naked even I have some clotthes on?

Posted
4 minutes ago, sudeliukas said:

@Guffel   Hi, I dont know is it bug or not, but in settings I chose Skimpy oufit, during sex animation NPC's dont recognise me having sex with other NPC ( I have top armor on me during animation) ,  unless I pick Naked option, then works even I have clothes on. So is it possible to pick Skimpy option, but during sex all NPC would think Iam naked even I have some clotthes on?

 

When having sex you should always be recognized for having sex, but not for being naked at the same time.
Also foreplay animations don't cont as having sex.

But maybe there's a but there. I'll look into it.

Posted (edited)
On 7/1/2021 at 5:02 AM, Guffel said:

 

That's definitely not normal behavior. Even "partner" are restricted to the approach cooldown. It sound more like the Forcegreet package doesn't get shut down or the respective quest stage does not advance.

 

If I recall correctly the quest will reset itself automatically if the approach isn't completed after a few hours. Try waiting for 12 hours in game to see if the approach stops. Otherwise try reloading an earlier save and see if the approach gets stuck again.

But I will look at the quest to see if theres a bug.

 

I think I found the problem: seems it wasn't this mod at all. I didn't realize I'd forgotten to deactivate SLEN before trying this mod. This had never happened until I installed your mod (hence why I thought it was to blame), because I'd only ever made two NPCs lovers with SLEN in the past, both of which I had arousal-blocked so they wouldn't target my PC with SexLab Adventures. When your mod made an NPC who WASN'T blocked a lover, of course SLEN recognized them as such and started having them repeatedly demand sex.

 

Now I have to choose LOL. I like SLEN because it has the option for lovers to feed your vampire, but don't like having to block arousal to make followers usable. I like this one because it has more options overall, but I'm not fond of always having options for angry conversation topics with lovers (or at least wish those topics were at the bottom). ;)

Edited by ShenGo
Posted

speaking of SL Eager NPC's i noticed something about rds.

if an npc is your lover, this mod often lowers their relationship rank with you.

it happens when an npc approaches you and you accept. even if you're in a relationship with that npc they will sometimes talk to you as if they are

totally unaware of their status with you and the relationship rank will fall 

Posted
6 minutes ago, TheDragonBorn said:

SL Eager NPC

I run both and have no problems with it.

SLEN works as intented and RDS works as intented.

 

Posted
2 hours ago, TheDragonBorn said:

speaking of SL Eager NPC's i noticed something about rds.

if an npc is your lover, this mod often lowers their relationship rank with you.

it happens when an npc approaches you and you accept. even if you're in a relationship with that npc they will sometimes talk to you as if they are

totally unaware of their status with you and the relationship rank will fall 

 

I have to clarify something, to avoid potential confution. The RDS relationship status "lover" is not the same as the vanilla relationship rank 4 "lover". RDS designates every NPC as "lover" that the PC had sex with (after RDS was installed, of course). When you are in a RDS relationship the NPC is called "partner". In hindsight it maybe was an unlucky choice.

But what you see in the debug menu is not the relationship rank, it's an internal status by RDS.

 

The generic dialogue does not change for partners. They only get a few additional dialogues.

 

And yes, RDS adjusts the relationship ranks according to the affection value. So it will lower the rank "lover" when the value falls below 80.

Posted (edited)

@Guffel Sorry i couldn't try again for some time.

 

Here are the x and y values for when the dialogue stopped after the npc felt malicious :

 

X: -4     Y: -5

 

i couldn't try a second time yet to see if they are the same.

 

I have found another annoying issue though. I have asked an npc to come live in proudspire mannor, but i couldn't find an option to ask him to leave. Even after he or i break up with him he still stays there indefinitely and even invites guests. Is there a way to make him leave ?

 

Edit : Ok i used the StopQuest command on the proudspire quest and it worked. Will it cause trouble for future partners in proudspire manor ?

Edited by Dank__Jedi
Posted
On 7/14/2021 at 8:54 AM, Guffel said:

 

When having sex you should always be recognized for having sex, but not for being naked at the same time.
Also foreplay animations don't cont as having sex.

But maybe there's a but there. I'll look into it.

 

I checked your code and noticed you are checking the foreplay condition during an OnAnimationStart event. I want to let you know about some weird behavior I noticed while working on a different mod:

 

1. Sexlab has an option to play foreplay animations before other animations by default

2. They are treated as a single animation for event purposes, rather than ending one scene and starting another sexlab just switches the foreplay animation for the other one

 

This means if you check for the foreplay animation at animation start time, you will never detect a non-foreplay animation for users using this option (unless in some case like animations with a victim sexlab doesn't start with the foreplay animation). Unfortunately if you want to do this I think you need to check on stage start, or just ask users to turn off this foreplay option. Really any tag based behavior has to be checked per stage, because in principle sexlab allows authors to swap animations mid-scene, although almost no mods seem to use this feature.

Posted
On 7/17/2021 at 12:17 PM, Guffel said:

 

I have to clarify something, to avoid potential confution. The RDS relationship status "lover" is not the same as the vanilla relationship rank 4 "lover". RDS designates every NPC as "lover" that the PC had sex with (after RDS was installed, of course). When you are in a RDS relationship the NPC is called "partner". In hindsight it maybe was an unlucky choice.

But what you see in the debug menu is not the relationship rank, it's an internal status by RDS.

 

The generic dialogue does not change for partners. They only get a few additional dialogues.

 

And yes, RDS adjusts the relationship ranks according to the affection value. So it will lower the rank "lover" when the value falls below 80.

ok thanks for clearing up the confusion about the dialogue. 

as for the way relationships are handled thats unfortunate.....if you were close with an npc before installing this mod rds will literally keep dropping their relationship rank with you based entirely on your communication using the mod instead of the NPC in questions actual relationship with you.

i increased my relationship with an npc playing with them for awhile but i did so without using rds's dialogue option and when i did it reset the relationship rank from 4, and i dont mean the partner status in rds i mean the actual relationship rank. i know its not my responses because i always get positive pop ups after i reply to the NPC in question, and 

i dont say anything to aggravate them.

Posted
On 7/17/2021 at 9:36 AM, T-lam said:

I run both and have no problems with it.

SLEN works as intented and RDS works as intented.

 

good for you, but i have found a problem its small fortunately but a bit annoying

Posted
On 7/19/2021 at 7:30 AM, T-lam said:

I use it together with this.

All my flowergirls, Slen, RDS, approach etc.

 

 

 

this isn't the thread for this but i really wanted to ask a quick question. i loved the concept of attraction so much i am currently using it, however i dont use approach because M.C.G. (Extended Social Interactions)

RDS

and SLEN

do such a good job with approaches. does attraction still work without approach. 

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