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HDT SMP for SSE?


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Posted
26 minutes ago, prZ said:

Cause rips from rips from rips from...

 

That's kinda my point, but I don't want to assume it's there just because nobody took the garbage out.

Posted
11 minutes ago, Vyxenne said:

That's kinda my point, but I don't want to assume it's there just because nobody took the garbage out.

You don't want to assume doesn't make it not happen.

 

Some people do this while optimizing or testing or for others to quickly change their setup or if author uses multiple bodies and release it for public, some people rip setups and just don't care if it's in there like comments in xmls or unused stuff. Things like that are always indicators.

 

Posted
5 hours ago, Vyxenne said:

After removing all of the <!-- commented out --> declarations in DefaultBBPs.xml there are 9 active declarations pointing to non-existent xml files.

 

The DefaultBBPs.xml you presented is on the left and the entire list of xml files you presented is on the right:

 

  Hide contents

1149617274_UUNP-3BBBDefaultBBPs.png.e236e6759a595f93886e41748ed69b9c.png

 

Do you have any idea why they are there? Did you remove them from your copy of DefaultBBPs.xml after posting the 3 archives, or are they there because you have those shapes (and the corresponding xml's) in your game but did not include those xml's in your archive for some reason?

 

 

i did not create those xml's it's how i got them i simpy did not clean them i tried em first hand with the UUNP 3BBB and they worked as intended what i edited was the HDT dll's replaced them with the last SMP version as those ones were for HDT PE and made an archive that would be easy to install for anybody as for the textures i did post the PSD ones to be converted to DDS assuming that's an easy thing to do if need be if not i can post the DDS converted ones i forgot to mention that the ANUS on the UUNP 3BBB body is somewhat functional but only with certain annimation that gives the illusion of penetration however we can clearly see the anus stretching pending further xml tinkering it should be good hoepfully 

 

EDIT : here are the textures converted to DDS format ready to use  

UUNP 3BBB textures DDS.rar

Posted
19 hours ago, juancava said:

is there any way to add belly collisions just using smp, without cpbc? I've installed the 3bbb body and it's amazing, but the only thing I'm missing are the collisions, specially when my npc is being attack by a big mean troll...

The UUNP body has collisions for SMP no need for CBPC 

Posted
2 hours ago, NightMunkey said:

The UUNP body has collisions for SMP no need for CBPC 

Then maybe it's me, or maybe the belly collisions are very subtle. Is it any way to make belly collisions more pronounced using only smp?

Thank you very much!

Posted
On 9/10/2019 at 4:00 AM, Vyxenne said:

There is a years old "SMP Guide" here on LL that is essentially unusable (for me) because it is so horribly out of date, and also dead-wrong on some issues. To be fair, it may in fact be 95% accurate... but the 5% error/obsolete/illogical/misnomer rate makes me distrust the entire guide. Do you know of a more recent and/or accurate one?

Because it's still accurate. The dead wrong is you, just like your literally magical theory on "framerate" versus what people can actually perceive that's been debunked for over almost two decades and various other things completely fabricated things you post on a continual basis.

Posted
22 minutes ago, juancava said:

Then maybe it's me, or maybe the belly collisions are very subtle. Is it any way to make belly collisions more pronounced using only smp?

Thank you very much!

it's probably the XML file in ur smp folder that lacks the belly references i think i ve seen some files a few pages back that have some tuned XML files or maybe u can use one from the files i posted although it is for UUNP 3BBB i do not know  if it will work with UUNP Special i'll try with my file and see if it does and let u know 

Posted
49 minutes ago, NightMunkey said:

it's probably the XML file in ur smp folder that lacks the belly references i think i ve seen some files a few pages back that have some tuned XML files or maybe u can use one from the files i posted although it is for UUNP 3BBB i do not know  if it will work with UUNP Special i'll try with my file and see if it does and let u know 

Since yesterday I've been using your xml ?, thank you very much. And the belly has physics, just not for collisions from inside, or maybe, like I've told, it is too subtle for my brain ?

Posted
On 9/12/2019 at 7:52 AM, NightMunkey said:

Here are the fixed files for anyone who wants to install the UUNP 3BBB SMP Body + the floppy SOS SMP all for SSE :

 

Install the "UUNP 3BBB +floppy"  then "The UUNP bodyslides " then add Textures  to ur favorite skin mod layenda skin works great  all 3 files are in files are linked below , then build the body "UUNP 3BBB SMP " in Body Studio and voila.

 

These are not my files nor i made any of them i merely fixed it to work with SSE as i did for my self all original files can be found here :

https://www.patreon.com/posts/uunp-3bbb-vagina-29763602

Textures_for_UUNP_3BBB.rar 107.9 MB · 64 downloads UUNP 3BBB + Floppy SOS SSE.rar 16.22 MB · 59 downloads UUNP_Bodyslide_SSE.7z 8.42 MB · 53 downloads

OK, sorry to be a pest but I have a couple of questions:

  1. Why is there a Racemenu Morphs plugin in one of these archives? I'm using UUNP and I do not have or want Racemenu Morphs installed. Why is this UUNP 3BBB Body archive stealth-installing a plugin? Doesn't Racemenu Morphs require different XPMSSE FOMOD installation choices?
  2. Why is there a Racemenu Morphs Script in that same archive? Why must I install Racemenu Morphs in order to use the 3BBB body?
  3. Your comments (above) indicate that the textures are to be ADDED TO my favorite skin mod, but in fact they are femalebody_1.dds, femalebody_1_msn.dds and femalebody_1_s.dds and as such will overwrite (replace) my main Leyenda Skins texture files. How is "replace" = "add to?" I don't want to blow up my Leyenda Skins- I just want to try the 3BBB body physics and see if they look any better in my game than my existing UUNP body physics.
  4. There are several files in a folder that, when installed, would be Data\SKSE\plugins\floppysos_presets\BallsOnly.preset and 6 or 8 other *.preset files. I don't currently have such a folder, which is fine, but it seems to be going into an odd spot, one folder level too high. Also, I have never seen any files with the extension "preset." Most of the Skyrim presets I have seen are json files. Where can I learn more about "preset" as a file extension before I risk my playthrough by installing unknown file types into an odd location?

Thanks for any answers you can provide.

Posted
On 9/13/2019 at 1:29 PM, juancava said:

Since yesterday I've been using your xml ?, thank you very much. And the belly has physics, just not for collisions from inside, or maybe, like I've told, it is too subtle for my brain ?

I don't think HDT-SMP supports the penis-insertion belly bulge. Maybe @Shizof would jump in and set me straight if I asked him sweetly...

Posted
1 hour ago, 27X said:

Because it's still accurate. The dead wrong is you, just like your literally magical theory on "framerate" versus what people can actually perceive that's been debunked for over almost two decades and various other things completely fabricated things you post on a continual basis.

Wow, that's helpful. Thanks.

Posted
14 hours ago, prZ said:

I see that you tagged me, but I don't remember what this is about- can you remind me pls? It's an image, so the link doesn't work, the link is truncated so I can't see what it is to follow it manually and clicking the image just takes me to (duh!) the image. :classic_wacko: Thanks.

Posted
On 9/12/2019 at 9:28 AM, Shoneleven said:

btw anyone noticed latest racemenu dont show overlay names. its always defualt

According to Expired, it's fixed in the latest release of RM a day or two ago.

Posted
14 hours ago, Vyxenne said:

OK, sorry to be a pest but I have a couple of questions:

  1. Why is there a Racemenu Morphs plugin in one of these archives? I'm using UUNP and I do not have or want Racemenu Morphs installed. Why is this UUNP 3BBB Body archive stealth-installing a plugin? Doesn't Racemenu Morphs require different XPMSSE FOMOD installation choices?
  2. Why is there a Racemenu Morphs Script in that same archive? Why must I install Racemenu Morphs in order to use the 3BBB body?
  3. Your comments (above) indicate that the textures are to be ADDED TO my favorite skin mod, but in fact they are femalebody_1.dds, femalebody_1_msn.dds and femalebody_1_s.dds and as such will overwrite (replace) my main Leyenda Skins texture files. How is "replace" = "add to?" I don't want to blow up my Leyenda Skins- I just want to try the 3BBB body physics and see if they look any better in my game than my existing UUNP body physics.
  4. There are several files in a folder that, when installed, would be Data\SKSE\plugins\floppysos_presets\BallsOnly.preset and 6 or 8 other *.preset files. I don't currently have such a folder, which is fine, but it seems to be going into an odd spot, one folder level too high. Also, I have never seen any files with the extension "preset." Most of the Skyrim presets I have seen are json files. Where can I learn more about "preset" as a file extension before I risk my playthrough by installing unknown file types into an odd location?

Thanks for any answers you can provide.

1.Why is there a Racemenu Morphs plugin in one of these archives? I'm using UUNP and I do not have or want Racemenu Morphs installed. Why is this UUNP 3BBB Body archive stealth-installing a plugin? Doesn't Racemenu Morphs require different XPMSSE FOMOD installation choices?

 

That's because it allows people who use Racemenu to edit their body ingame in real time instead of body studio.

i havent' used it without racemenu so it works as is when u load up the game and bring up the racemenu u can edit the body at will and shape it as u want not all the sliders work but it has a lot of presets u can build on .

 

2.Why is there a Racemenu Morphs Script in that same archive? Why must I install Racemenu Morphs in order to use the 3BBB body?

 

You dont need to you can remove it the body will work without it .

 

3.Your comments (above) indicate that the textures are to be ADDED TO my favorite skin mod, but in fact they are femalebody_1.dds, femalebody_1_msn.dds and femalebody_1_s.dds and as such will overwrite (replace) my main Leyenda Skins texture files. How is "replace" = "add to?" I don't want to blow up my Leyenda Skins- I just want to try the 3BBB body physics and see if they look any better in my game than my existing UUNP body physics.

 

Textures as in vagina ones not the skin ones hence me sending PSD ones so it can be edited and added to ur favorite skin mod the DDS i sent are for people who dont  need a different skin type you can use  texblend or photoshop to edit the ones u want  . The body will work with most skin mods except for the vagina textures will be odd .

 

4.There are several files in a folder that, when installed, would be Data\SKSE\plugins\floppysos_presets\BallsOnly.preset and 6 or 8 other *.preset files. I don't currently have such a folder, which is fine, but it seems to be going into an odd spot, one folder level too high. Also, I have never seen any files with the extension "preset." Most of the Skyrim presets I have seen are json files. Where can I learn more about "preset" as a file extension before I risk my playthrough by installing unknown file types into an odd location?

 

Those files can be safely removed as i initially thought they were needed for the floppyness and penis reacting to collisions however they are not therefore removable because they are HDT PE related not SMP .and no u dont risk anything . everything that is new must be tested on a dummy save before using on ur real ones should trouble rise u can always remove them safely without impacting ur playthrough . The things that can harm ur saves are ESPs and SKSE related scripts in my case i have been using the same saves for ages when i face trouble and they get bloated with unused scripts and unattached instances from mods removed i use FALLRIMtools to clean them and here we go again .

 

 

 

 

 

Posted

@NightMunkey

Thank you for your informative reply- I know what is required and what is not required now- I'm especially relieved to find out that the *.preset files should not be installed.

 

My only remaining issue is that I have no idea what to do about the vagina textures- obviously I don't want them to "look odd." My Leyenda Skins textures already have a vagina, so I'm not sure why I need a new one :classic_biggrin:. I do have PS with a DDS plugin, also GIMP with a dds plugin, so I'll see if I can figure out how to add vagina textures to Leyenda Skins textures if I don't like the look of the existing Leyenda Skins vagina.

1 hour ago, NightMunkey said:

everything that is new must be tested on a dummy save before using on ur real ones should trouble rise u can always remove them safely without impacting ur playthrough

Well, since I'm using Vortex, I can easily revert anything I install except for stuff like manually overwriting my femalebody textures, so I always make a backup of anything I replace manually like that. Thanks for the cautionary advice, though.

Posted
11 hours ago, SCHACKE said:

how did you get this bounce?

By tweaking my xmls. No, I won't upload, move your lazy asses.

Posted
3 hours ago, Vyxenne said:

@NightMunkey

Thank you for your informative reply- I know what is required and what is not required now- I'm especially relieved to find out that the *.preset files should not be installed.

 

My only remaining issue is that I have no idea what to do about the vagina textures- obviously I don't want them to "look odd." My Leyenda Skins textures already have a vagina, so I'm not sure why I need a new one :classic_biggrin:. I do have PS with a DDS plugin, also GIMP with a dds plugin, so I'll see if I can figure out how to add vagina textures to Leyenda Skins textures if I don't like the look of the existing Leyenda Skins vagina.

Well, since I'm using Vortex, I can easily revert anything I install except for stuff like manually overwriting my femalebody textures, so I always make a backup of anything I replace manually like that. Thanks for the cautionary advice, though.

No probs ur welcome the textures im referring to are the inside meaning the vaginal and rectal walls , load the PSD ones in photoshop use the selection brush and select the the zones required then open a next project with the layenda DDS then past over them make sure it fits no pun intended save them load it in body studio and see if it matches properly and there u have it thats what i did for a bunch of skins till i found the ones that looked most natural obviously can't share them and don't wanna go troubling anyone for their permission ;) 

Posted

So I used Gromilla's UUNP special SMP pack from the SMP body extended packs folder to get the vag to work. I only did what I think were minor edits to the UUNPspSMP.xml (removed the references to breasts butt and belly so it wouldn't overwrite what CBPC was doing for collision and jiggle there). I also created a UUNPspSMP as the base body using my bodyslide preset  but changed the NiStringExtraData reference in the mesh from an HDT HAVOK path to a Skinned Mesh Physics Path to point it to Gromillas UUNPspSMP.xml (not sure if that was necessary or not). That said, I'm not getting any collision from her fingers during masturbation animations. Is that because the hand mesh needs a NiStringExtraData reference to point to the hands.xml? or is it the variables laid out in the xmls that need to be adjusted (if so any recommended values to try)? From what I can tell the UUNPspSMP.xml has the body listed as triangle and all of the other xmls are vertex. (Slowly I am learning this)

 

edit: for some reasons Gormilla's 3rd Sep version doesn't work but the 20 Aug version does. I can't for the life of me figure out whats different that would cause that.

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