Guest Posted September 26, 2019 Posted September 26, 2019 33 minutes ago, rijjz1 said: Is there any chance you can send us your mod list and which ENB are you using? thanks Rudy For Climates Of Tamriel https://www.nexusmods.com/skyrimspecialedition/mods/4796
Guest Posted September 26, 2019 Posted September 26, 2019 Gravity - Healer Onean SE Remastered The_Elder_Scrolls_V__Skyrim_Special_Edition_2019_09_26_-_19_41_26.06_1.mp4
Vyxenne Posted September 26, 2019 Posted September 26, 2019 Your water-refraction effects are great, very realistic, but the music, not so much- it got stuck repeating "Your Potty Invention" over and over again- I turned it off after about 100 "Your Potty Invention, Your Potty Invention, Your Potty Invention, Your Potty Invention..." lol
Guest Posted September 27, 2019 Posted September 27, 2019 7 hours ago, Vyxenne said: Your water-refraction effects are great, very realistic, but the music, not so much- it got stuck repeating "Your Potty Invention" over and over again- I turned it off after about 100 "Your Potty Invention, Your Potty Invention, Your Potty Invention, Your Potty Invention..." lol 20 mbps… what would happen if it were original 50 mbps? Lol. I tried multiple times everything is ok. You missed the essential thing at 02:09... "My Potty Invention" ☺️ if you don't like the music...LOL If you don't like my posts solution- ignore list... there is always a solution for every problem LOL.
Shoneleven Posted September 27, 2019 Posted September 27, 2019 FLOPPY STYLE SOS WITH SMP. hard aroused state is bugged becouse its not hard SkyrimSE 2019-09-28 02-39-55-75.mp4 2
Susan Xandera Posted September 28, 2019 Posted September 28, 2019 On 9/23/2019 at 5:42 PM, NightMunkey said: You need patches depends on the body you are using if its the new CBBE SMP you are using , the new update fixes that if its some other body or skeleton you need a patch for that Thanks hun, I figured out the issue a few days back though when I got some free time and forgot to ceck on here to see if there were any responses.
Vyxenne Posted September 29, 2019 Posted September 29, 2019 On 9/26/2019 at 5:16 PM, Vyxenne said: I turned it off after about 100 "Your Potty Invention, Your Potty Invention, Your Potty Invention, Your Potty Invention..." On 9/27/2019 at 12:00 AM, Kokan said: if you don't like the music...LOL Please re-read my OP- I said "I turned it off." No need for instructions on how to do that. Thanks, though. 2
NightMunkey Posted September 29, 2019 Posted September 29, 2019 12 hours ago, Yoxgg04 said: i am getting 0 breast collision using hdt smp or cbpc no matter what body i am using. I get vagina collision but no breast collision, could it be the XMLS even though ive downloaded them directly from the creators website such as the new smp cbbe. When i place my hdt directly in my game data folder it is the same issue i cannot figure out what causes my smp to stop working even tweaking load order dosnt help. Try different XMLs see if nothing is overwriting the files required and see if ur Paths are correct , CBPc does not work with the new CBBE SMP body not yet at least or so i think for i have tried and it didn't hope this helps . check if its something like this ; 1
Vyxenne Posted September 29, 2019 Posted September 29, 2019 1 hour ago, NightMunkey said: CBPc does not work with the new CBBE SMP body not yet at least or so i think for i have tried and it didn't hope this helps . You might want to check on the CBPC page, but I'm pretty sure CBPC will work with any body that has nodes for it to work with, and it doesn't care about xml's. By the same token, SMP should work with any body nodes as declared in the relevant xml's for that body. The OP to whom you were responding says "i am getting 0 breast collision using hdt smp or cbpc no matter what body i am using" which points to an issue with the physics engines and not any particular body.. The way I understand it - again, this issue should be brought up on the CBPC page - as long as the new CBBE body has (for example) breast nodes with the standard node names ("NPC L Breast" and "NPC R Breast"), CBPC should be able to handle breast physics (and the same for butt and belly.) By default, CBPC's declared body physics nodes are: NPC L Breast=Breast NPC R Breast=Breast NPC L Butt=Butt NPC R Butt=Butt HDT Belly=Belly NPC Pelvis [Pelv] If the new CBBE body has different node names (for example, "Breast_127.5 (Left Side, Upper)" instead of "NPC L Breast" then the relevant entries in CBPCMasterConfig.txt might need to be changed to reflect that. For collisions, which is what Yogg said s/he does not have with ANY body, the parameters have to be set up in CBPCollisionConfig.txt. The defaults are: [AffectedNodes] #Define nodes here first, then set the collision spheres down NPC L Breast NPC R Breast NPC L Butt NPC R Butt HDT Belly NPC Pelvis [Pelv] [ColliderNodes] #Define nodes here first, then set the collision spheres down NPC L Hand [LHnd] NPC R Hand [RHnd] NPC L Finger02 [LF02] NPC L Finger12 [LF12] NPC L Finger22 [LF22] NPC L Finger32 [LF32] NPC L Finger42 [LF42] NPC R Finger02 [RF02] NPC R Finger12 [RF12] NPC R Finger22 [RF22] NPC R Finger32 [RF32] NPC R Finger42 [RF42] NPC Genitals01 [Gen01] NPC Genitals02 [Gen02] NPC Genitals04 [Gen04] NPC Genitals06 [Gen06] # Added per Sticky NPC L Forearm [LLar] NPC R Forearm [RLar] NPC L UpperArm [LUar] NPC R UpperArm [RUar] ############################################################################## # Collision spheres # # Multiple lines are supported. # You can include 0 and 100 weight settings for npcs separating them with | # Format is: x0,y0,z0,radius0 | x100,y100,z100,radius100 # ############################################################################## # Affected Nodes [NPC L Breast] 0.0,5.0,-2.0,3.0 | 0.0,6.0,-3.0,5.0 [NPC R Breast] 0.0,5.0,-2.0,3.0 | 0.0,6.0,-3.0,5.0 (etc. etc.) Again, if the nodes in the new CBBE body are different, then the collision defaults will have to be edited as well. 1
greenmango12 Posted September 29, 2019 Posted September 29, 2019 So just for user who may not use out-fit studio, to check node,, new CBBE smp is like that. As Vyxene said,, now some breast node name change.. so if you play new CBBE smp body with CBPC, at least you need edit masterconfig , I saw almost same question in synful CBP about new CBBE smp files,, in nexus page,, and there were user who expect it work,,with just rename those config files. however,, I have not seen actuall succes case which use CBPC for body physics, (but use hdt smp for cloth hair, and some parts), about new Full SMP CBBE body (above pic), which officially offered with custom rigs. and setting files for hdt smp. and of course, CBBE team may never officially suport how mix use CBPC for new SMP CBBE body.. they recommend use SMP for SMP body. (Though I hope if they will have some interesting abotu CBPC too,,) as CBPC user,,if you test CBPC, I still recommend,, just use CBBE special body .. (so it work with CBPC without heavy problem, shinful CBP is best for me, to easy customize. then use HDT smp for hair and cloth) just to confrim,, if I just use CBBE team offered new "SMP CBBE files" only with HDT smp (so do not customize any setting files, and not use CBPC any more) ,, it work as it should be. I do not offer any view which is good or not about 2 physics. just hope to see best result without hassle many things^^;
manpan22 Posted September 29, 2019 Posted September 29, 2019 15 minutes ago, greenmango12 said: So just for user who may not use out-fit studio, to check node,, new CBBE smp is like that. As Vyxene said,, now some breast node name change.. so if you play new CBBE smp body with CBPC, at least you need edit masterconfig , I saw almost same question in synful CBP about new CBBE smp files,, in nexus page,, and there were user who expect it work,,with just rename those config files. however,, I have not seen actuall succes case which use CBPC for body physics, (but use hdt smp for cloth hair, and some parts), about new Full SMP CBBE body (above pic), which officially offered with custom rigs. and setting files for hdt smp. and of course, CBBE team may never officially suport how mix use CBPC for new SMP CBBE body.. they recommend use SMP for SMP body. (Though I hope if they will have some interesting abotu CBPC too,,) as CBPC user,,if you test CBPC, I still recommend,, just use CBBE special body .. (so it work with CBPC without heavy problem, shinful CBP is best for me, to easy customize. then use HDT smp for hair and cloth) just to confrim,, if I just use CBBE team offered new "SMP CBBE files" only with HDT smp (so do not customize any setting files, and not use CBPC any more) ,, it work as it should be. I do not offer any view which is good or not about 2 physics. just hope to see best result without hassle many things^^; Maybe if it can be done, I have done it with the thighs see that i think rewriting cbpc .txt name bones
manpan22 Posted September 29, 2019 Posted September 29, 2019 36 minutes ago, Kokan said: Is there any video of that CBBE physics? thigh physics ? or 3 bones breast
Guest Posted September 29, 2019 Posted September 29, 2019 10 minutes ago, manpan22 said: thigh physics ? or 3 bones breast Everything, breasts, ass, vagina, collision...
manpan22 Posted September 29, 2019 Posted September 29, 2019 5 minutes ago, Kokan said: Everything, breasts, ass, vagina, collision... no, until now I've only been able to copy the thighs and belly bones from CBBE Body SMP.nif I will try to do the same with vagina and 3 bone breast
greenmango12 Posted September 29, 2019 Posted September 29, 2019 55 minutes ago, manpan22 said: Maybe if it can be done, I have done it with the thighs see that i think rewriting cbpc .txt name bones yes we may need to adjust CBPC collision position too. (the document is in nexus,, how to adjust collision radius, and position, in nif scope) At current, I still not full understand, which breast bone is good to set CBPC collision (only one, or if 3 breast bone may need individual collison setting for new SMP CBBE body work better etc. and new Anus nodes ... only for breast3,, or only for breast1? so I just wait, to see real pic or confrim who actually tried it..and if they kindly teach me their success case with config files. I have used manpan22 discribed way to add Belly weight for CBBE special, with some new custom slider,, and have generated most of clothigns to work it for. Then I do not hope to try more complex thing, untill I can see more real case,, it work with new smp CBBE body, I know you may do it well, (but I do not plan to add new weight for thingh , at current,, if I need it, I may prefer actually collision mesh, which covered body of new SMP body,, with SMP physics) I know, most of yours who know well,, (at least yours who modify body by your self) will manage it with your way. at same time,, I can not recommend real setting files for both physics, about body which I do not use. Then I avoid to say "it may work" for basic or new user, as same as me,, who may ask how to about SE physics setting,from scratch. I can only recommend at current,, (about official CBBE body),, use special body for CBP to easy start. for those who say "they do not work!!" if choose new SMP CBBE body,, recommend just use official CBBE smp body only with SMP physics, with full CBBE team support . (or you can use UUNP bodys which offered by other veteran modders like Kokan etc,, actually I had used them before for SE too, untill CBBE SE body offered which work for physics)
NightMunkey Posted September 29, 2019 Posted September 29, 2019 5 hours ago, Vyxenne said: You might want to check on the CBPC page, but I'm pretty sure CBPC will work with any body that has nodes for it to work with, and it doesn't care about xml's. By the same token, SMP should work with any body nodes as declared in the relevant xml's for that body. The OP to whom you were responding says "i am getting 0 breast collision using hdt smp or cbpc no matter what body i am using" which points to an issue with the physics engines and not any particular body.. The way I understand it - again, this issue should be brought up on the CBPC page - as long as the new CBBE body has (for example) breast nodes with the standard node names ("NPC L Breast" and "NPC R Breast"), CBPC should be able to handle breast physics (and the same for butt and belly.) By default, CBPC's declared body physics nodes are: NPC L Breast=Breast NPC R Breast=Breast NPC L Butt=Butt NPC R Butt=Butt HDT Belly=Belly NPC Pelvis [Pelv] If the new CBBE body has different node names (for example, "Breast_127.5 (Left Side, Upper)" instead of "NPC L Breast" then the relevant entries in CBPCMasterConfig.txt might need to be changed to reflect that. For collisions, which is what Yogg said s/he does not have with ANY body, the parameters have to be set up in CBPCollisionConfig.txt. The defaults are: Reveal hidden contents [AffectedNodes] #Define nodes here first, then set the collision spheres down NPC L Breast NPC R Breast NPC L Butt NPC R Butt HDT Belly NPC Pelvis [Pelv] [ColliderNodes] #Define nodes here first, then set the collision spheres down NPC L Hand [LHnd] NPC R Hand [RHnd] NPC L Finger02 [LF02] NPC L Finger12 [LF12] NPC L Finger22 [LF22] NPC L Finger32 [LF32] NPC L Finger42 [LF42] NPC R Finger02 [RF02] NPC R Finger12 [RF12] NPC R Finger22 [RF22] NPC R Finger32 [RF32] NPC R Finger42 [RF42] NPC Genitals01 [Gen01] NPC Genitals02 [Gen02] NPC Genitals04 [Gen04] NPC Genitals06 [Gen06] # Added per Sticky NPC L Forearm [LLar] NPC R Forearm [RLar] NPC L UpperArm [LUar] NPC R UpperArm [RUar] ############################################################################## # Collision spheres # # Multiple lines are supported. # You can include 0 and 100 weight settings for npcs separating them with | # Format is: x0,y0,z0,radius0 | x100,y100,z100,radius100 # ############################################################################## # Affected Nodes [NPC L Breast] 0.0,5.0,-2.0,3.0 | 0.0,6.0,-3.0,5.0 [NPC R Breast] 0.0,5.0,-2.0,3.0 | 0.0,6.0,-3.0,5.0 (etc. etc.) Again, if the nodes in the new CBBE body are different, then the collision defaults will have to be edited as well. The new CBBE SMP body has HDT SMP as a hard requirement and the nodes have different names plus it has extra breast bones if he is using this body with the correct files and dependencies then the breast collisions and all others should work fine except if there is a conflict of files being overwritten or the paths to the SMP DLLs is wrong plus he needs to rebuild the body as CBBE SMP not CBBE Special nor CBBE Physics here i quote the author himself on this ..... To improve performance, all collision happens on virtual meshes instead of the real body or hand meshes.The installer lets you choose a few options such as pre-built bodies or physics configurations.As the currently released XPMSSE skeleton lacks the 6 new breast bones used by this body, you need to install the skeleton that comes with this mod and make sure it overrides any others in your load order. Take care of custom race that have their own skeleton for this as well. Conflicts/Patches Load the included skeleton after XPMSSE. No patches for Dual Sheath Redux or other skeleton edits as of yet NiOverride Pose Adjustments (NIOPA) was updated to work with this mod. Not compatible with CBP(C). To use HDT SMP (for outfits and hair) and CBP(C) (for the body) at once, remove this mod and use the "CBBE Body Physics" instead. Lastly, edit the "defaultBBPs.xml" file that comes with HDT SMP itself and remove all of the default shape entries in it with a text editor.
BazsiHUN Posted September 29, 2019 Posted September 29, 2019 The_Elder_Scrolls_V__Skyrim_Special_Edition_2019_09.22_-_12_21_23_02.mp4
Guest Posted September 29, 2019 Posted September 29, 2019 HDT-SMP only The_Elder_Scrolls_V__Skyrim_Special_Edition_2019_09.29_-_13_36_19_01.mp4
akuma35 Posted September 29, 2019 Posted September 29, 2019 On 9/24/2019 at 9:27 AM, Kokan said: sour grapes ... just flew by The Elder Scrolls V Skyrim Special Edition 2019.09.10 - 00.55.20.35.mp4 How the F do you get these kinds of physics lol with the legs and all? Would you mind sharing your XMLs bc that is simple incredible
Guest Posted September 29, 2019 Posted September 29, 2019 45 minutes ago, akuma35 said: How the F do you get these kinds of physics lol with the legs and all? Would you mind sharing your XMLs bc that is simple incredible hdtSkinnedMeshConfigs.7z
Fangnfx13 Posted September 30, 2019 Posted September 30, 2019 8 hours ago, Kokan said: HDT-SMP only The_Elder_Scrolls_V__Skyrim_Special_Edition_2019_09.29_-_13_36_19_01.mp4 Hey there, long time lurker here. I've followed your guide and have everything working with the exception of the male genitals you have in some of your recent videos. within my SKSE virtual folder I have a separate "hdtSkinnedMeshConfigs" which has s MaleShlong.xml. Then in the Plugins folder I have a "floppysos_presets" folder with different presets. This the only thing I can't seem to get. Any advice as to something special I need to do or may have missed? Thank you!
Guest Posted September 30, 2019 Posted September 30, 2019 11 hours ago, Fangnfx13 said: Hey there, long time lurker here. I've followed your guide and have everything working with the exception of the male genitals you have in some of your recent videos. within my SKSE virtual folder I have a separate "hdtSkinnedMeshConfigs" which has s MaleShlong.xml. Then in the Plugins folder I have a "floppysos_presets" folder with different presets. This the only thing I can't seem to get. Any advice as to something special I need to do or may have missed? Thank you! For SOS a different procedure... Desktop 2019.09.30 - 17.17.05.01.mp4
27X Posted September 30, 2019 Posted September 30, 2019 23 hours ago, akuma35 said: How the F do you get these kinds of physics lol with the legs and all? Would you mind sharing your XMLs bc that is simple incredible Use LE configs, which have been around for about four years. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now