Jump to content

Yiffy Age of Skyrim


Recommended Posts

Posted

LOL. Fix up at the MNC site? I'll grab it.

 

I shoulda mentioned that CBBE will work on SE but IF IT DOESN'T WORK ON LE OR HAS SEAMS OR GAPS OR MAKES YOUR DICK SOFT THAT'S JUST TOO FUCKING BAD AND NOBODY CARES LEAST OF ALL ME because I still don't have a CBBE body I trust on LE so I just saved the SE versions to LE and hoped for the best.

  • 2 weeks later...
Posted

So for some reason I can't get past the "new save" loading screen, at least without this mod enabled.

I did try to make my load order to be, somewhat the same.

 

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dragonborn.esm=1
HearthFires.esm=1
Dawnguard.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
RaceCompatibility.esm=1
SexLab.esm=1
Schlongs of Skyrim - Core.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
Inigo.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
SkyUI.esp=1
FNIS.esp=1
Schlongs of Skyrim.esp=1
SOS - VectorPlexus Regular Addon.esp=1
PMLG01.esp=1
LoshRifle.esp=1
LevelersTower.esp=1
YiffyAgeConsolidated.esp=1
BadDogSchlongCore.esp=1
YiffyAgeSchlongs.esp=1
 

Posted

hello, its been awhile since i've asked for a bit of a help with mods and such, but i've come across a small little thing that i just want to see if there are any fixes to it. but first, a quick little disclaimer:

 

i downloaded Yiffy Age, along with a few other sex mods (such as horny creatures and all its requirements), roughly over a year ago. they are all installed and work perfectly with no big issues at all. however, since then, i've been rather negligent at upkeeping with updates due to how much of a pain in the arse it'll be to have to break everything down, patch up, and get things running again. that being said, if this small issue i'm having has already been addressed/patched, please forgive my lack of knowledge of that fact.

 

with all of that out of the way: the issue i'm having involves the Draugr. when venturing around for the first time in YA, i didnt actually expect them to have their own fur-based models, which was actually an exciting surprise due to the sex mods i have installed. however, this is where the problem lies: the moment they become aroused and sport their erections....their whole model switches back to their old human models, which shatters the immersion entirely. i have no clue what is causing this or if there is anything that can be done to change it. as mentioned above, if this has been addressed/patched, i apologize for my lack of awareness of it. at which case, i will bite the bullet and do what i must to patch it up. thank you for any sort of help that can be provided into this small bump. 

Posted (edited)
4 hours ago, Crux_Bakky said:

with all of that out of the way: the issue i'm having involves the Draugr. when venturing around for the first time in YA, i didnt actually expect them to have their own fur-based models, which was actually an exciting surprise due to the sex mods i have installed. however, this is where the problem lies: the moment they become aroused and sport their erections....their whole model switches back to their old human models, which shatters the immersion entirely. i have no clue what is causing this or if there is anything that can be done to change it. as mentioned above, if this has been addressed/patched, i apologize for my lack of awareness of it. at which case, i will bite the bullet and do what i must to patch it up. thank you for any sort of help that can be provided into this small bump. 

you need the MNC patch from the MNC page (also the patch is going to get updated soon-ish, i'm working on replacement nightmother and necropriest meshes)

Edited by MadMansGun
Posted (edited)
22 hours ago, MadMansGun said:

you need the MNC patch from the MNC page (also the patch is going to get updated soon-ish, i'm working on replacement nightmother and necropriest meshes)

 

EDIT: i managed to find the YA patch on the MNC page, i feel rather silly that it went over my head like that when its in a folder marked "ModCompatibilityKits". heh. however, i still wish to update my MNC, but i'm not entirely sure on how to do so as i've not updated something that is as far reaching as MNC. i know i have many mods that work around it (such as Horny Creatures) and am not sure what actions i would need to take in update MNC without completely breaking everything. i am very grateful for the help along with any amounts of advice that can be given. thank you.

Edited by Crux_Bakky
Posted (edited)

ModCompatibilityKitsForMNCv12_6B.7z\Other Mods\Yiffy Age of Skyrim

 

edit: just reinstall/replace MNC with the newer file. (assuming that "old version" is also MNC:SLAL and not v9)

Edited by MadMansGun
Posted

MNC patch updated (mostly with stuff that has nothing to do with MNC) :

Dark Brotherhood's Night Mother is now a cat (alt nude version available in data\meshes\clutter\nightmother\ )

necropriest (end boss in Meridia's quest) head replaced with dog skull.

replaced the low poly skeletons in the nord catacombs.

  • 2 weeks later...
Posted
On 9/24/2021 at 5:48 AM, MadMansGun said:

replaced the low poly skeletons in the nord catacombs

Oooh, nice. I looked at them but it was complicated so I never did it.

 

NEW VERSION UP: V12 fixes some problems in V11, most important that I apparently never made the furrifier smart enough to recognize a reachman or skaal so they reverted to bretons and nords. Also got the old textures onto tigers, lions, and cheetahs. I'm uploading some patches now.

 

Still no CBBE since it doesn't seem important to people.

 

 

Posted
1 hour ago, Bad Dog said:

I looked at them but it was complicated so I never did it.

yea, it was NOT fun to do.

Posted

i forget if i posted here before there is just so much posts to go through xD but i'm having an issue that only argonians are actually shown not even kahjiit are shown either invisible or ghost pretty much xD ScreenShot2.bmp I dont really have anything as mods are concerned  but here is my load  order


Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
RaceCompatibility.esm=1
FNIS.esp=1
FNISSexyMove.esp=1
Sacrosanct - Vampires of Skyrim.esp=1
UIExtensions.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
YiffyAgeConsolidated.esp=1
YiffyAgeDigiBoots.esp=1
BadDogSchlongCore.esp=1
YiffyAgeSchlongs.esp=1
RaceCompatibilityUSKPOverride.esp=1
WotA-VaalsarkRace.esp=1
WotA-KygarraRace.esp=1
ysolda khajjit marryable.esp=1
 

Posted

Load order. 

 

Those WotA races are probly not needed and probly breaking things.


Maybe I'll do a patch for Sacrosanct.

Posted
On 12/15/2019 at 3:45 AM, Shadowscale said:

Hmm, I'm curious. Do you think its possible to make a preset for my fursona using the fox race? I don't mean the multiple tails. I'd settle for the one, but the markings though is something I'm meaning.

You can get a lot closer these days with Better Bretons being a thing. (and an actual ninetails asset being available that I retextured)

 

dicksune.jpg

 

I know the dick is wrong kind of dick but this somewhat of an half-assed proof of concept which is why the eye markings suck too since I whipped them up in a 5 minutes so I didn't go the extra mile of dealing with human dick textures this time.

Posted

Hello, I'm having some problems 03 YA HDT Tails . It's not showing up in game and I also ran FNIS just in case. I'm using MO2 to install the mod and I'm using CBBE, not UNP.  Not sure if I missed a step for installing 03 YA HDT Tails . Can anyone help me figure out this problem?

Posted

So you're getting no tails at all? And you have HDT set up correctly? And this is LE, where things behave a little better. Anybody got any ideas?

Posted

I have xp32 extended, hdt pe, and the tails mod. So what I have in order is exp32 ext overwritten by hdt pe, which is over written by Coiso, followed up by the tails mod. Yet I don't see anything beside the butt plug type tail. It's like the mesh or plugins didn't really activate when enabling the mod.  I try to enable and disable the mod to see if my plugins will shift around, but nothing was moving so no idea what's going on.  Here is the photo while the tails mod is on. 

 

20211019142531_1.jpg

20211019142549_1.jpg

20211019142615_1.jpg

Posted

Huh. I've never seen the butt-plug tail except during the sleeping animation and HDT fixes that. XP32 usually should go last. Tails mod should probably go right before it.

Posted

I tried to move it after and before, still no dice. When I enable it, is doesn't seem to overwrite anything. I have the tails mod as the highest priority when it comes to xp32, HDTPE, and even coiso. Is it suppose to he a ( + ) sign or is it just blank? Oh I also for got I didn't install the yiff age of skyrim ( not sure if it was needed for the tails to work ).  I know my HDT works because the tail mod that I'm using now is HDT Tails from coiso and it works perfectly with no problem. I'm just trying new mods out and was interested in the khajit tails and argonian tails from your mod. If you want more pictures please let me know. 

1.PNG

Posted

Heads up, the shader values of both lykaios head meshes are wrong. Male one uses female values on gloss, specs and something else, female one has wrong gloss of 0.3 when it should be 30.

Posted

@ASlySpyDuo I'll check, but that's likely intentional. I dunno even how vanilla makes it work but if the values don't match across head and body meshes on the furries, you get a seam. I spent a buttload of time chasing down errors across all the races and sexes.

 

@Argoniana Wait, what? Yeah, you need YA for YA Tails to work. And to say truth, not even sure I included argonian tails, but I know I mucked with their setup because the female argonian tail texture is in the same place as the pussy texture. 

 

Find the argonian tail in the YA Tail mod, copy it to whatever the vanilla argonian tail filepath is, copy the SKSE folder, and that might work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...