VirginMarie Posted September 26, 2016 Author Posted September 26, 2016 Thanks a lot i will try and see if the problem gone! *Edit: Tried and it seems to work fine, but the nipple stuff make my character become invisible, and got broken nif CTD, will try to see which causing this Most common cause of this, I've seen, is using older version of bodyslide. You can select a different nipple option, or none , in MCM, if any item is not compatible with your body.
VirginMarie Posted September 26, 2016 Author Posted September 26, 2016 Since it seems to be an easy task: could you also exclude the etheral shout from conjuring Nocturnal? I use it to avoid traps and to jump from mountains, in both cases she isn't a big help. The first time i used it i was hanging over some fire traps and Nocturnal ran away to find some spiders which wouldn't come down from the ceiling until i went close... And: Goubo (Defeat author) has plans to rewrite defeat as an alternative framework for DA, if you have requests, concerns or something, it would be a good time to tell him. Ethereal thing done
VirginMarie Posted September 26, 2016 Author Posted September 26, 2016 But as a solution to this, maybe you could add a 1-2 seconds stun to the thief after spanking? Or playing something like the bleedout animation for the thief? Many animations look bad with weapons equipped, and changing it every time before spanking... i think there are better ways for our perfect virgin. Coming in the next release... After you spank the thief, and he's all hot and bothered and angry, Nocturnal will jump in to save your candy ass. You will be vulnerable for a second, then she jumps in, calms everyone just for bit, and helps you. This should allow you to keep the upper hand. (my slave tester is the one using the term "candy ass" *trys to look sweet and innocent after typing that*)
Nazzzgul666 Posted September 26, 2016 Posted September 26, 2016 But as a solution to this, maybe you could add a 1-2 seconds stun to the thief after spanking? Or playing something like the bleedout animation for the thief? Many animations look bad with weapons equipped, and changing it every time before spanking... i think there are better ways for our perfect virgin. Coming in the next release... After you spank the thief, and he's all hot and bothered and angry, Nocturnal will jump in to save your candy ass. You will be vulnerable for a second, then she jumps in, calms everyone just for bit, and helps you. This should allow you to keep the upper hand. (my slave tester is the one using the term "candy ass" *trys to look sweet and innocent after typing that*) Sounds nice^^ i hope this second is too short to trigger defeat. Most of my characters don't have much armor... they prefer their candy ass to look pretty
spadgas Posted September 26, 2016 Posted September 26, 2016 But as a solution to this, maybe you could add a 1-2 seconds stun to the thief after spanking? Or playing something like the bleedout animation for the thief? Many animations look bad with weapons equipped, and changing it every time before spanking... i think there are better ways for our perfect virgin. Coming in the next release... After you spank the thief, and he's all hot and bothered and angry, Nocturnal will jump in to save your candy ass. You will be vulnerable for a second, then she jumps in, calms everyone just for bit, and helps you. This should allow you to keep the upper hand. (my slave tester is the one using the term "candy ass" *trys to look sweet and innocent after typing that*) I think I'm going to imagine the next (boy) thief I spank is your slave tester after that. *embarrassed giggle* they look so cute when they're being spanked.
spadgas Posted September 26, 2016 Posted September 26, 2016 You have no idea how many fingies I have crossed right now. I think this has attached ScreenShot_18.png You can't imagine how wet I got installing this. It's now in the next release. The impassioned Harmugsthal Hyliria waterfall beckons me ScreenShot1200.png Big thank you hugs
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 Release 2.6 is sizzling hot. Two big features: Conjurer Contempt including "Call Forth the Ravens" which I promise will have you becoming orgasmic (I mean your character in the game silly), and using that energy, in ways you have never seen before. Teaser pic below When you fail to report in, you are equipped with the new Punitive Collar. Not only will this be more interesting, but this will solve the number one problem for playing nice with other mods Read about these features and more in the Change Log EDIT: Conjurer Contempt starts with a new character greeting you. This is a bit experimental, since unlike Cassia and Priestesses, this character insists on meeting up in or near combat areas. So feedback on how that goes for you would be appreciated.
White Banshee Posted September 27, 2016 Posted September 27, 2016 A couple of question, just to know please. Unfortunately I've been able to try this mod only until Vile's shrine for other reasons but I like it a lot. So that's my question: isn'it possible to avoid to skip the conversation with Lod about the dog (and the guard advertising you) if the quest is never did before, with Barbas coming out of nowhere the first time you approach Falkreath? Sorry, I'm a damn perfectionist. The other question is about upgrading. Since this is a mod regularly updated, is it safe to constantly uninstall and reinstall? I'm asking just to be sure. Thank you so much.
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 A couple of question, just to know please. Unfortunately I've been able to try this mod only until Vile's shrine for other reasons but I like it a lot. So that's my question: isn'it possible to avoid to skip the conversation with Lod about the dog (and the guard advertising you) if the quest is never did before, with Barbas coming out of nowhere the first time you approach Falkreath? Sorry, I'm a damn perfectionist. I'm not sure I'm understanding the question. If you are asking how to skip the Barbas quest, you can do so by typing in console... SetStage DA03 200 The other question is about upgrading. Since this is a mod regularly updated, is it safe to constantly uninstall and reinstall? I'm asking just to be sure. Thank you so much. Yes since v2.0. Most testing is done using the upgrade path. There are some issues listed in the Change Log, but minor.
White Banshee Posted September 27, 2016 Posted September 27, 2016 A couple of question, just to know please. Unfortunately I've been able to try this mod only until Vile's shrine for other reasons but I like it a lot. So that's my question: isn'it possible to avoid to skip the conversation with Lod about the dog (and the guard advertising you) if the quest is never did before, with Barbas coming out of nowhere the first time you approach Falkreath? Sorry, I'm a damn perfectionist. I'm not sure I'm understanding the question. If you are asking how to skip the Barbas quest, you can do so by typing in console... SetStage DA03 200 The other question is about upgrading. Since this is a mod regularly updated, is it safe to constantly uninstall and reinstall? I'm asking just to be sure. Thank you so much. Yes since v2.0. Most testing is done using the upgrade path. There are some issues listed in the Change Log, but minor. Thank you for answering. About Falkreath I mean that when you first arrive there by playing a fresh game of course, you find Barbas which force greetings you as he normally do, but BEFORE that the guard asks if you have seen a dog and without the meat given by Lod. I mean the quest starts by skipping the guard and Lod's dialogues. Is that intentional or maybe I do have something broken in my game? But if I deactivate your mod the quest starts normally. Sorry if I can't be clearer, English is not my native language.
spadgas Posted September 27, 2016 Posted September 27, 2016 I've been sent to find the waterfall at lost redoubt falls and I can see the quest marker fine, but there's nothing there (well, apart from a few forsworn who react badly to me leaping from bards leap and a very bemused Frost standing on the planks from where I jumped). I even toggled clipping to try and get up the waterfall but nothing doing :-(Update - I upgraded to 2.6. It said 'resetting waterfall quest'. But the quest is still in my journal, saying the Impassioned Lost Valley Redoubt Jump Waterfall beckons me. However, I can't display on the map and when I get to the lost valley redoubt, there's no quest marker.One very confused me.
Nazzzgul666 Posted September 27, 2016 Posted September 27, 2016 Thank you for answering. About Falkreath I mean that when you first arrive there by playing a fresh game of course, you find Barbas which force greetings you as he normally do, but BEFORE that the guard asks if you have seen a dog and without the meat given by Lod. I mean the quest starts by skipping the guard and Lod's dialogues. Is that intentional or maybe I do have something broken in my game? But if I deactivate your mod the quest starts normally. Sorry if I can't be clearer, English is not my native language. Talking to Lod/guard is skipped intentional. And imho it makes sense, because you already talked to somebody who knows about the dog: Nocturnal. You don't have any intentions to bring the dog to Lod. @Marie: if you have more ideas you'd like to do but you need animations... http://www.loverslab.com/topic/67548-professional-animator-looking-to-join-some-projects/?hl=cursed+loot&do=findComment&comment=1689745 this might be intresting.
White Banshee Posted September 27, 2016 Posted September 27, 2016 Thank you for answering. About Falkreath I mean that when you first arrive there by playing a fresh game of course, you find Barbas which force greetings you as he normally do, but BEFORE that the guard asks if you have seen a dog and without the meat given by Lod. I mean the quest starts by skipping the guard and Lod's dialogues. Is that intentional or maybe I do have something broken in my game? But if I deactivate your mod the quest starts normally. Sorry if I can't be clearer, English is not my native language. Talking to Lod/guard is skipped intentional. And imho it makes sense, because you already talked to somebody who knows about the dog: Nocturnal. You don't have any intentions to bring the dog to Lod. Ah, right! Hahaha, that's simply right. Thank you.
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 I've been sent to find the waterfall at lost redoubt falls and I can see the quest marker fine, but there's nothing there (well, apart from a few forsworn who react badly to me leaping from bards leap and a very bemused Frost standing on the planks from where I jumped). I even toggled clipping to try and get up the waterfall but nothing doing :-( It's normal for there to be nothing there. When you activate the marker (it's just by proximity so jumping through it in this case), then the "machine" appears and loving happens. If it's not appearing and then loving you, the most likely cause would be you've not run "update FNIS behaviors". Could this be why? Or you just jumped too far from the marker to activate it (not likely as it's a huge proximity area in this case). Update - I upgraded to 2.6. It said 'resetting waterfall quest'. But the quest is still in my journal, saying the Impassioned Lost Valley Redoubt Jump Waterfall beckons me. However, I can't display on the map and when I get to the lost valley redoubt, there's no quest marker. This sounds normal. The upgrade reset the quest. The marker would not be there. The objective would still be in your log, but marked completed now. A new location will eventually be given. You won't be able to try this again until Dibella gets in your head again with one. Increase the chance in MCM if you are impatient One very confused me.
spadgas Posted September 27, 2016 Posted September 27, 2016 I've been sent to find the waterfall at lost redoubt falls and I can see the quest marker fine, but there's nothing there (well, apart from a few forsworn who react badly to me leaping from bards leap and a very bemused Frost standing on the planks from where I jumped). I even toggled clipping to try and get up the waterfall but nothing doing :-( It's normal for there to be nothing there. When you activate the marker (it's just by proximity so jumping through it in this case), then the "machine" appears and loving happens. If it's not appearing and then loving you, the most likely cause would be you've not run "update FNIS behaviors". Could this be why? Or you just jumped too far from the marker to activate it (not likely as it's a huge proximity area in this case). Update - I upgraded to 2.6. It said 'resetting waterfall quest'. But the quest is still in my journal, saying the Impassioned Lost Valley Redoubt Jump Waterfall beckons me. However, I can't display on the map and when I get to the lost valley redoubt, there's no quest marker. This sounds normal. The upgrade reset the quest. The marker would not be there. The objective would still be in your log, but marked completed now. A new location will eventually be given. You won't be able to try this again until Dibella gets in your head again with one. Increase the chance in MCM if you are impatient One very confused me. It doesn't look completed though. it's in the active part of my journal. I'll wait to see what she does. Update: Got a new one, yay! And *giggles* it's the new one!!! I did do update FNIS behaviours before that. Definitely. About twice...
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 I've been sent to find the waterfall at lost redoubt falls and I can see the quest marker fine, but there's nothing there (well, apart from a few forsworn who react badly to me leaping from bards leap and a very bemused Frost standing on the planks from where I jumped). I even toggled clipping to try and get up the waterfall but nothing doing :-( It's normal for there to be nothing there. When you activate the marker (it's just by proximity so jumping through it in this case), then the "machine" appears and loving happens. If it's not appearing and then loving you, the most likely cause would be you've not run "update FNIS behaviors". Could this be why? Or you just jumped too far from the marker to activate it (not likely as it's a huge proximity area in this case). Update - I upgraded to 2.6. It said 'resetting waterfall quest'. But the quest is still in my journal, saying the Impassioned Lost Valley Redoubt Jump Waterfall beckons me. However, I can't display on the map and when I get to the lost valley redoubt, there's no quest marker. This sounds normal. The upgrade reset the quest. The marker would not be there. The objective would still be in your log, but marked completed now. A new location will eventually be given. You won't be able to try this again until Dibella gets in your head again with one. Increase the chance in MCM if you are impatient One very confused me. It doesn't look completed though. it's in the active part of my journal. I'll wait to see what she does. I did do update FNIS behaviours before that. Definitely. About twice... Active part of your journal is normal, as long as the objective is marked off as complete. I don't want the quest to show as inactive because it's not... just the objective you had was cancelled. Let's see if you get a new location, and how that goes when you visit it. Then I can try to get more data from you if it does not work. If you put the chance slider to max, you will certainly get a new location in 5 or less game hours. If you don't something is broken. Have you ever seen it work? Or was the above basically your very first experience with a waterfall? Thank you for answering. About Falkreath I mean that when you first arrive there by playing a fresh game of course, you find Barbas which force greetings you as he normally do, but BEFORE that the guard asks if you have seen a dog and without the meat given by Lod. I mean the quest starts by skipping the guard and Lod's dialogues. Is that intentional or maybe I do have something broken in my game? But if I deactivate your mod the quest starts normally. Sorry if I can't be clearer, English is not my native language. Talking to Lod/guard is skipped intentional. And imho it makes sense, because you already talked to somebody who knows about the dog: Nocturnal. You don't have any intentions to bring the dog to Lod. @Marie: if you have more ideas you'd like to do but you need animations... http://www.loverslab.com/topic/67548-professional-animator-looking-to-join-some-projects/?hl=cursed+loot&do=findComment&comment=1689745 this might be intresting. Thanks! Contacted this person and CC'd you.
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 If anyone is seeing this pop up message/menu thing, for no apparent reason, please let me know. "After carefully examining the nipple rings, you decide to..." It's from DDi. But what's triggering it? I'm getting it occasionally and seemingly randomly, when nothing involving nipple devices is going on. No equipping/unequpping is going on. I'm not manually doing anything. I'm trying to pin point when it happens and if it's related to Virgin. Seems to be happening at the start, or the end, of playing an animation, including both through sexlab and not through sexlab. It's not frequent, tends to happen maybe 1 time per hour if just playing Virgin quests casually. Very mysterious. My only theory at this point is that DDi is doing some equipping of strap on (not the one from Virgin), or attempting to equip/unequip a strap on, and this triggers at that point. And I'm maybe noticing it now because I've changed the slots on 2 of the Virgin Chastity devices now allowing the strap on to be equipped. At first I thought it's something different in 3.2, but it happens with 3.1 also. WTF?
spadgas Posted September 27, 2016 Posted September 27, 2016 I've been sent to find the waterfall at lost redoubt falls and I can see the quest marker fine, but there's nothing there (well, apart from a few forsworn who react badly to me leaping from bards leap and a very bemused Frost standing on the planks from where I jumped). I even toggled clipping to try and get up the waterfall but nothing doing :-( It's normal for there to be nothing there. When you activate the marker (it's just by proximity so jumping through it in this case), then the "machine" appears and loving happens. If it's not appearing and then loving you, the most likely cause would be you've not run "update FNIS behaviors". Could this be why? Or you just jumped too far from the marker to activate it (not likely as it's a huge proximity area in this case). Update - I upgraded to 2.6. It said 'resetting waterfall quest'. But the quest is still in my journal, saying the Impassioned Lost Valley Redoubt Jump Waterfall beckons me. However, I can't display on the map and when I get to the lost valley redoubt, there's no quest marker. This sounds normal. The upgrade reset the quest. The marker would not be there. The objective would still be in your log, but marked completed now. A new location will eventually be given. You won't be able to try this again until Dibella gets in your head again with one. Increase the chance in MCM if you are impatient One very confused me. It doesn't look completed though. it's in the active part of my journal. I'll wait to see what she does. I did do update FNIS behaviours before that. Definitely. About twice... Active part of your journal is normal, as long as the objective is marked off as complete. I don't want the quest to show as inactive because it's not... just the objective you had was cancelled. Let's see if you get a new location, and how that goes when you visit it. Then I can try to get more data from you if it does not work. If you put the chance slider to max, you will certainly get a new location in 5 or less game hours. If you don't something is broken. Have you ever seen it work? Or was the above basically your very first experience with a waterfall? This is (or at any rate was going to be) my 2nd waterfall. Will let you know what happens with my very own waterfall! And it worked fine (and I got very wet too!)
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 This is (or at any rate was going to be) my 2nd waterfall. Will let you know what happens with my very own waterfall! So you HAVE seen it work correctly one time? I'm still not clear on this. This is a key point to know. If yes, rules out FNIS. Makes it most likely that your jump missed the trigger which means nothing is much wrong.
spadgas Posted September 27, 2016 Posted September 27, 2016 This is (or at any rate was going to be) my 2nd waterfall. Will let you know what happens with my very own waterfall! So you HAVE seen it work correctly one time? I'm still not clear on this. This is a key point to know. If yes, rules out FNIS. Makes it most likely that your jump missed the trigger which means nothing is much wrong. Yes. It worked correctly on one before and it worked on the one after. I fast travelled to the bards jump and jumped and it didn't work. When approaching from the bottom it didn't work either.
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 This is (or at any rate was going to be) my 2nd waterfall. Will let you know what happens with my very own waterfall! So you HAVE seen it work correctly one time? I'm still not clear on this. This is a key point to know. If yes, rules out FNIS. Makes it most likely that your jump missed the trigger which means nothing is much wrong. Yes. It worked correctly on one before and it worked on the one after. I fast travelled to the bards jump and jumped and it didn't work. When approaching from the bottom it didn't work either. Ok thanks, that's good info. I'm using the same trigger that the bards thing uses. On hindsight now, maybe that's not such a good idea. Maybe you already triggered this before. I'm going to change it so that this possibility does not matter. The rest of the waterfalls don't have this funky scenario so you will be fine for the rest EDIT: oh ya, I looked at the vanilla game script and if you would have made this jump before getting the impassioned waterfall there, it would not trigger again. I bet that's your case right? Fixed for next release.
Nazzzgul666 Posted September 27, 2016 Posted September 27, 2016 For the question about nipple piercings: i didn't see that message, but my piercings got a bit messy by bodyslide experiments, so i don't use them often/not sure if they work properly. Didn't bother me enough to fix that yet^^ But at least in my script heavy game, it can (doesn't always, though) literally take minutes until DDi reacts, especially when i unequip things... so maybe the message refers to something that happened some time before? edit: and yes, strapons are likely to cause that. With default DDi piercings, sexlab doesn't equip calyps strapons because they use the same slot... totally forgot that.
spadgas Posted September 27, 2016 Posted September 27, 2016 This is (or at any rate was going to be) my 2nd waterfall. Will let you know what happens with my very own waterfall! So you HAVE seen it work correctly one time? I'm still not clear on this. This is a key point to know. If yes, rules out FNIS. Makes it most likely that your jump missed the trigger which means nothing is much wrong. Yes. It worked correctly on one before and it worked on the one after. I fast travelled to the bards jump and jumped and it didn't work. When approaching from the bottom it didn't work either. Ok thanks, that's good info. I'm using the same trigger that the bards thing uses. On hindsight now, maybe that's not such a good idea. Maybe you already triggered this before. I'm going to change it so that this possibility does not matter. The rest of the waterfalls don't have this funky scenario so you will be fine for the rest EDIT: oh ya, I looked at the vanilla game script and if you would have made this jump before getting the impassioned waterfall there, it would not trigger again. I bet that's your case right? Fixed for next release. ohhh. yes.I've done the jump already. yay. haven't irretrievably borked my game (well, in that situation anyway. there are other borked bits )
VirginMarie Posted September 27, 2016 Author Posted September 27, 2016 For the question about nipple piercings: i didn't see that message, but my piercings got a bit messy by bodyslide experiments, so i don't use them often/not sure if they work properly. Didn't bother me enough to fix that yet^^ But at least in my script heavy game, it can (doesn't always, though) literally take minutes until DDi reacts, especially when i unequip things... so maybe the message refers to something that happened some time before? I have no DDi message lag, and it's consistent when it happens in terms of timing. edit: and yes, strapons are likely to cause that. With default DDi piercings, sexlab doesn't equip calyps strapons because they use the same slot... totally forgot that. ah ha... that's helpful to know. It's a DDi bug I think, but becoming more explainable if I can re-pro it Still wanting to hear from someone seeing it, and when it happens if any pattern
Bushi Neko Posted September 27, 2016 Posted September 27, 2016 annnnd more goodness just keeps coming! :-)
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