moody132 Posted February 8, 2022 Posted February 8, 2022 I have this really strange issue for a while; this happend three times now; I enslaved npc, last one was The Caller from Winterhold quest, fucked her some in her location, then teleported to lakeview manor, and there i can see another version of her in my cell room, with disabled AI. i enslaved her by Diary of Mine hotkey. So in this case i would think i could be a) dom hotkey, b), teleportation. But waaaaay before i enslaved some bandits normal way, that is fear spell, then enslave fleeing on popup windows. And at first they were good, a was in my house many times, and everything was working correctly. But then after some time i met one bandit in my cell room with disabled AI. little confused, but ok, i reenabled it killed it and markfordelete it. Next time i am here, there are two of them, and pretty sure one of them was exactly the one i killed some time ago. Any idea why is this happening? Someone has this kind of issue before? I have enabled cloning, most of settings are default. Using Home Sweet Home, Diary of Mine and And you got a slave addon.
wallmeister22601 Posted February 9, 2022 Posted February 9, 2022 17 hours ago, CliftonJD said: devious gags have special mind control option to start respect training freshly captured slaves - if you're gagging them with dd gag anyway, no need to wait til they reach 40 submission Good to know. I'll have to give that a try. Many thanks for that tip and your hard work. 1
CliftonJD Posted February 9, 2022 Author Posted February 9, 2022 20 hours ago, moody132 said: i enslaved her by Diary of Mine hotkey. that's a dom bug, you'll need to report in its thread
moody132 Posted February 9, 2022 Posted February 9, 2022 10 minutes ago, CliftonJD said: that's a dom bug, you'll need to report in its thread Okey, but 21 hours ago, moody132 said: But waaaaay before i enslaved some bandits normal way, that is fear spell, then enslave fleeing on popup windows. And at first they were good, a was in my house many times and everything was working correctly. But then after some time i met one bandit in my cell room with disabled AI. little confused, but ok, i reenabled it killed it and markfordelete it. Next time i am here, there are two of them, and pretty sure one of them was exactly the one i killed some time ago. Is this the same issue; also DoM bug?Â
CliftonJD Posted February 9, 2022 Author Posted February 9, 2022 2 minutes ago, moody132 said: Okey, but Is this the same issue; also DoM bug? dom overwrites the pahe ai code as well. npc's spawning in the slave area could come from obis, but they would normally still have their ai so no idea what would cause that, maybe dom or a conflict between dom and some other mod
moody132 Posted February 9, 2022 Posted February 9, 2022 1 hour ago, CliftonJD said: dom overwrites the pahe ai code as well. npc's spawning in the slave area could come from obis, but they would normally still have their ai so no idea what would cause that, maybe dom or a conflict between dom and some other mod Ok then, thank you from that information. NPC spawning can indeed be from obis, propably is. and AI thing, well, we well se, sure there will be lot of different scenarios in my game with enslavement, so will figure out what is exactly causing this.
KnightAconite Posted February 10, 2022 Posted February 10, 2022 I'm still having an issue of not being able to enslave trolls. Their health is a tiny bar, but the only option I have is "cancel enslavement."
moebius989 Posted February 12, 2022 Posted February 12, 2022 Had to rollback skyrim se to 1.5.97 cause most mods I use do not work well for ae. I always install Pahe as one of my main mods but, since the rollback fnis says Pahe hkx not compatible with current skyrim se or something and when I load skyrim, characters are in t pose on creation screen. Any work to this that don't know of...thx
CliftonJD Posted February 12, 2022 Author Posted February 12, 2022 4 hours ago, moebius989 said: Had to rollback skyrim se to 1.5.97 cause most mods I use do not work well for ae. I always install Pahe as one of my main mods but, since the rollback fnis says Pahe hkx not compatible with current skyrim se or something and when I load skyrim, characters are in t pose on creation screen. Any work to this that don't know of...thx yes, you need to install the se version:Â Â On 2/9/2022 at 7:19 PM, KnightAconite said: I'm still having an issue of not being able to enslave trolls. Their health is a tiny bar, but the only option I have is "cancel enslavement." are they modded trolls or vanilla skyrim trolls. modded trolls might not have the keyword identifying them as trolls Â
KnightAconite Posted February 12, 2022 Posted February 12, 2022 12 hours ago, CliftonJD said: are they modded trolls or vanilla skyrim trolls. modded trolls might not have the keyword identifying them as trolls  Ahh, that might be it! Is there any way to remedy this?
CliftonJD Posted February 12, 2022 Author Posted February 12, 2022 3 hours ago, KnightAconite said: Ahh, that might be it! Is there any way to remedy this? not without a patch similar to the falmer patch for immersive creatures, would need the mod name to look into it 1
moebius989 Posted February 16, 2022 Posted February 16, 2022 Having an issue where master jerrek is not saying anything and when i present slaves he just stands there.
CliftonJD Posted February 18, 2022 Author Posted February 18, 2022 On 2/16/2022 at 11:38 AM, moebius989 said: Having an issue where master jerrek is not saying anything and when i present slaves he just stands there. that can happen if you change slave camps mid-save. you will need to uninstall the camp, load the save and wait 5 minutes, resave. then clean the slave. then reinstall the camp, sometimes it help to restart pahe from the status button
CliftonJD Posted February 20, 2022 Author Posted February 20, 2022 update 8.0.9 the above respect changes added to condescending and young and eager greetings, should complete the greetings for all voices more qust npc dialogue fixes changes to when dd items are re-equipped to prevent the script from spamming it fix to the devious plugs master file id to fix none object keyword errors during combat training combat training cap reduced from 800 to 150 or 175 to prevent training losses of the faction limitations initial quest dialogues of "friend like these" added so the slave should be able to speak as a slave during this quest dialogue confirmation added to the strip and set outfit dialogue to prevent accidental clicks and better inform the user of its repercussions current sex dialogues updated to inform the script its not punishment sex--this sets the framework in place for the dialogues to know its sex or punishment sex new oral dialogues for some voice types informing the script, it is punishment sex--this sets the framework in place to add a toggle for always aggressive punishment sex changes to how the sex training is applied to new slaves to more accurately measure sex training and eliminate or reduce the odds of the sex training stat starting with a number and losing said value after first sex encounter with the slave fix/changes to the properties in iron cuffs pointing to the steel cuffs fix/added steel cuffs are now separate cuffs with their own forge recipes--this just adds the item and recipes to make it, future update will handle how these new cuffs work in pahe slaves wearing devious plugs or devious suits will now get additional sex training based on which plugs are worn and whether its oral sex or anal or vaginal actor packages and factions should now prevent slaves from dancing to the bard in taverns, except when the slave is sandboxing mandate nudity toggle added to periodically strip slaves at times when skyrim would apply there outfit clothing or armors tied slaves added to the mandate nudity stripping as well as nude armor added to tied slaves to reduce the odds of outfit clothing or armors being worn by the tied slaves wearable enslavement rope added to the devious suits addon for reverse pickpocket enslavement--this adds the device to the game, future update will add it to vendors and tanning rack recipes fixes to how the mcm processes the slave lists to speed up slave list and slave info processing whip hotfix restores the previous version whips without the enchantment update 8.1: more quest dialogue fixes for astrid whip enchantment removed (doesn't need a hotfix) fix to mcm code for aygas update 8.1.1: more quest dialogue fixes for astrid more oral punishment dialogues prepped for the aggressive punishment option coming fix to fear faction to move it to the master file, should help to prevent 0 fear training fear faction corrections added to reset so any slave can synchronize fear training 4
CliftonJD Posted February 20, 2022 Author Posted February 20, 2022 forgot about laura's shop, will have to work on that next
donttouchmethere Posted February 20, 2022 Posted February 20, 2022 (edited) 14 hours ago, CliftonJD said: forgot about laura's shop, will have to work on that next I missed that, what's the plan? Make Laura's shop a luxury slave equipment provider? Sell her a maid to clean the show and sort devices? Device testing? Or just conflict resolution? Magical Gags? Edited February 21, 2022 by donttouchmethere
rcy68 Posted February 21, 2022 Posted February 21, 2022 Like a fool, I updated to the latest version without checking all the optional esps the old version had. I just merged all the optional patches I use with PAHE with MO. But I can't find the pahe/immersive creatures patch. Is it obsolete, now? Do I just ignore the 'missing content' warning, and load last save?
CliftonJD Posted February 21, 2022 Author Posted February 21, 2022 23 hours ago, donttouchmethere said: I missed that, what's the plan? Make Laura's shop a luxury slave equipment provider? Sell her a maid to clean the show and sort devices? Device testing? Or just conflict resolution? Magical Gags? somebody requested that i add the devious dwarven suits to laura's merchandise 2 hours ago, rcy68 said: Like a fool, I updated to the latest version without checking all the optional esps the old version had. I just merged all the optional patches I use with PAHE with MO. But I can't find the pahe/immersive creatures patch. Is it obsolete, now? Do I just ignore the 'missing content' warning, and load last save? should still be in the all addons version
rcy68 Posted February 21, 2022 Posted February 21, 2022 27 minutes ago, CliftonJD said: should still be in the all addons version  Forgot to check there. Thanks. My brain isn't running on all cylinders today, for some reason. Appreciate the quick reply.  As always, you LL modders are the cream of the crop. Thanks for all the hard work. 1
CliftonJD Posted February 23, 2022 Author Posted February 23, 2022 On 2/21/2022 at 3:27 PM, rcy68 said: Â Forgot to check there. Thanks. My brain isn't running on all cylinders today, for some reason. Appreciate the quick reply. Â As always, you LL modders are the cream of the crop. Thanks for all the hard work. welcomeÂ
Gukahn Posted February 25, 2022 Posted February 25, 2022 1 minute ago, Fineness said: Does this mod needs devious devices ? Only if you want the dwarven suit (i think.) Not for the rest, it just can work with it but not needs it ? 3
Fineness Posted February 25, 2022 Posted February 25, 2022 4 minutes ago, Gukahn said: Only if you want the dwarven suit (i think.) Not for the rest, it just can work with it but not needs it ? Thanks for quick reply, it is compatible with sl defeat ? I can have tied slaves with sl defeat so idk if this mod will be too similar
Gukahn Posted February 25, 2022 Posted February 25, 2022 22 minutes ago, Fineness said: Thanks for quick reply, it is compatible with sl defeat ? I can have tied slaves with sl defeat so idk if this mod will be too similar Not only compatible but even supported. After installing Pahe check defeats mcm and it will patch itself for it. Now you should be able to enslave npcs that got tied up with defeat 2
Fineness Posted February 25, 2022 Posted February 25, 2022 9 minutes ago, Gukahn said: Not only compatible but even supported. After installing Pahe check defeats mcm and it will patch itself for it. Now you should be able to enslave npcs that got tied up with defeat Oh, good to know !
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