DavetheBarbarian Posted March 30, 2018 Posted March 30, 2018 I love this mod it's a must have for my skyrim mod list. I would like to make a request/suggestion. It would be nice to have a customized temporary slave camp with a pillory and xcross included. You could place camp at side of road with a gaurd and two 'naughty" slaves in need of a lesson. So travellers along the road can initiate sexlab scenes with the slaves. I don't know if this is possible, but I think it would be a nice addition to a great mod.
Musje Posted March 31, 2018 Author Posted March 31, 2018 On 28-3-2018 at 1:37 AM, xyzxyz said: What does the "Dress a little lighter, dear" command do? This should be available only when you have Serial Strip installed IIRC. It will make your slave remove one item of clothing.
Musje Posted March 31, 2018 Author Posted March 31, 2018 19 hours ago, DavetheBarbarian said: I love this mod it's a must have for my skyrim mod list. I would like to make a request/suggestion. It would be nice to have a customized temporary slave camp with a pillory and xcross included. You could place camp at side of road with a gaurd and two 'naughty" slaves in need of a lesson. So travellers along the road can initiate sexlab scenes with the slaves. I don't know if this is possible, but I think it would be a nice addition to a great mod. It's a nice idea that ties a few (expanded) functions together: - Outdoor camp with pillories and stuff (already possible, though not in a temporary camp IIRC) - Slaves interacting with NPCs (exists in limited form, with slaves entertaining followers) - Maybe collecting money this way. Going to think about this some more
xyzxyz Posted March 31, 2018 Posted March 31, 2018 1 hour ago, Musje said: This should be available only when you have Serial Strip installed IIRC. It will make your slave remove one item of clothing. I never had serial strip installed, but thanks for the answer ^^
Psalam Posted March 31, 2018 Posted March 31, 2018 2 hours ago, xyzxyz said: I never had serial strip installed, but thanks for the answer ^^ I haven't either but the dialogue for "dress a little lighter" is in my game too.
xyzxyz Posted April 2, 2018 Posted April 2, 2018 Hi, I have some problems with the slaves since a few versions. First the slaves don't follow me anymore or only after some minutes and second they don't attack anymore. They only defend semselves after getting hit a few times by the enemy. Not a big help in combat anymore. Not sure why, but it worked better befor. And what is with male slaves, have can I train them? Only whip and butt or do they react differently to a female char?
Pfiffy Posted April 4, 2018 Posted April 4, 2018 How many slaves can be managed in a house cell? And howmany slaves can be managed by the mod totally? Is there a limit like for the temporary camp?
Musje Posted April 4, 2018 Author Posted April 4, 2018 Total mod limit is 50 slaves + those in the temporary camp + 14 in the Restless Hunter. You can keep all 50 slaves in a single house cell
Pfiffy Posted April 5, 2018 Posted April 5, 2018 5 hours ago, Musje said: Total mod limit is 50 slaves + those in the temporary camp + 14 in the Restless Hunter. You can keep all 50 slaves in a single house cell Thanks. How does the taskmaster Thing work exactly?
Psalam Posted April 5, 2018 Posted April 5, 2018 7 hours ago, Pfiffy said: Thanks. How does the taskmaster Thing work exactly? Please read the home page. There is an entire (very clearly written) section on the Taskmaster. If you have a specific question not covered by this I will be glad to help you (although I can't imagine what it might be).
Pfiffy Posted April 5, 2018 Posted April 5, 2018 2 hours ago, Psalam said: Please read the home page. There is an entire (very clearly written) section on the Taskmaster. If you have a specific question not covered by this I will be glad to help you (although I can't imagine what it might be). I have picked up a lot of slaves. I have set up 3 House camps and I have 6 Slaves trained to 100% for everything. Now I want to train the other Slaves to 100%, too. I just wonder if it is faster to make the trained Slaves train the others one by one or let a taskaster organize the training. And if I let the Taskmaster do it: Do I have to get one fully trained Slave into the same Cell, or will the taskmaster do the training?
Psalam Posted April 5, 2018 Posted April 5, 2018 14 minutes ago, Pfiffy said: I have picked up a lot of slaves. I have set up 3 House camps and I have 6 Slaves trained to 100% for everything. Now I want to train the other Slaves to 100%, too. I just wonder if it is faster to make the trained Slaves train the others one by one or let a taskaster organize the training. And if I let the Taskmaster do it: Do I have to get one fully trained Slave into the same Cell, or will the taskmaster do the training? If you tell the taskmaster to see that your slaves are trained she will pair your slaves off in order to achieve the goal of maximizing all their stats. How this is prioritized only Musje knows but I can tell you it works. For me, I like the control of telling one slave to train another, but I used to use Taskmaster a lot and it is entirely functional.
Musje Posted April 5, 2018 Author Posted April 5, 2018 Just now, Psalam said: How this is prioritized only Musje knows Maybe I did, once
sidfu Posted April 6, 2018 Posted April 6, 2018 well right now u dont want taskmaster to control traing. that is unless musje found what was causing the errors i posted before. think the issue with that is that she was trying to assign combat training when no one had combat traing in that camp.
Musje Posted April 6, 2018 Author Posted April 6, 2018 5 minutes ago, sidfu said: well right now u dont want taskmaster to control traing. that is unless musje found what was causing the errors i posted before. think the issue with that is that she was trying to assign combat training when no one had combat traing in that camp. In the next version you can tell the taskmaster to not train certain traits. If you are training your slaves to be courtesans it doesn’t do to have them go at each other with kitchen knifes after all.
deathfox Posted April 6, 2018 Posted April 6, 2018 hello, how do you manage your slaves in the multiple cells house ? lot of house have a relativly small piece and the slave not travel alone jail -> bedroom or other piece have you a castle or a big house in one cell ? i'm obligated to manualy relocate my slave in wanted piece ?
Psalam Posted April 6, 2018 Posted April 6, 2018 1 hour ago, deathfox said: hello, how do you manage your slaves in the multiple cells house ? lot of house have a relativly small piece and the slave not travel alone jail -> bedroom or other piece have you a castle or a big house in one cell ? i'm obligated to manualy relocate my slave in wanted piece ? I take it that English is not your first language. I am going to take my best shot at what I think you are asking. A House Token will work on any continuous indoor space in Skyrim/Solstheim. For example, if you place a house cell token in Dragonsreach (the Jarl's palace in Whiterun) in the entryway you can command a slave in the entry area, in the throne room, in the kitchen, downstairs where Mephala lurks, in Farengar's study, bedroom and library, and upstairs in the balconies and the map room. Where you can not control slaves in the above situation is in the Prison (which is connected by a door with a cut scene) or in the Jarl's bedroom area (where you will receive a cut scene upon entering). So, if I have a slave (in the above setting) looking at Maps with Avenicci (upstairs) and tell her to return to her cell she will promptly and obediently trudge down to the entry area and go into the cell that placing the House Cell Token made there. Other "map markers" are available from the small box outside the cell. Musje has an excellent description for using them on the Home Sweet Home homepage (I just had to say that). So, in the above scenario you can activate the box, go to Farengar's bedroom and mark it as bedroom. Then when you tell a slave "wait for me in my bedroon" they will go to Farengar's bedroom and wait for you. (Just as a point of interest, if you had the above scenario but also wanted slaves in the Jarl's chambers, you could place a second House Cell Token there - perhaps in Avenicci's room. The slaves in that part of the house might as well be in Solstheim as far as the slaves in the other part are concerned - you would have to manually relocate them. But within their enclosed area they would follow all the same rules.)
Amberyl Posted April 7, 2018 Posted April 7, 2018 Merian and Mona both now have darker tone faces than their bodies. I need some advice on how to fix it or if they can be fixed. I have Creation Kit but it will not load all the master files required with HSH. Appreciate any help that anyone can give me. Update: I had Total Character Makeover and removed it because it was conflicting with Beautiful Elves, Beautiful Vampires and Prettier Bandits. But it did not help with Merian and Mona...I can go into the Command Console and "setNPCweight 10" and it removes the dark face temporarily. Thanks
deathfox Posted April 7, 2018 Posted April 7, 2018 10 hours ago, Psalam said: I take it that English is not your first language. I am going to take my best shot at what I think you are asking. A House Token will work on any continuous indoor space in Skyrim/Solstheim. For example, if you place a house cell token in Dragonsreach (the Jarl's palace in Whiterun) in the entryway you can command a slave in the entry area, in the throne room, in the kitchen, downstairs where Mephala lurks, in Farengar's study, bedroom and library, and upstairs in the balconies and the map room. Where you can not control slaves in the above situation is in the Prison (which is connected by a door with a cut scene) or in the Jarl's bedroom area (where you will receive a cut scene upon entering). So, if I have a slave (in the above setting) looking at Maps with Avenicci (upstairs) and tell her to return to her cell she will promptly and obediently trudge down to the entry area and go into the cell that placing the House Cell Token made there. Other "map markers" are available from the small box outside the cell. Musje has an excellent description for using them on the Home Sweet Home homepage (I just had to say that). So, in the above scenario you can activate the box, go to Farengar's bedroom and mark it as bedroom. Then when you tell a slave "wait for me in my bedroon" they will go to Farengar's bedroom and wait for you. (Just as a point of interest, if you had the above scenario but also wanted slaves in the Jarl's chambers, you could place a second House Cell Token there - perhaps in Avenicci's room. The slaves in that part of the house might as well be in Solstheim as far as the slaves in the other part are concerned - you would have to manually relocate them. But within their enclosed area they would follow all the same rules.) yes, sorry it's not my first language ^^ but ok, I understand a little more the mecanism thx
Psalam Posted April 9, 2018 Posted April 9, 2018 Musje, I have a request for the next update. I happen to like the HSH quest but I do have a minor (but annoying) issue. Saar (the Argonian at the docks) speaks in third person like a Khajiit. Could you either make Saar at Khajiit or get her to speak in first person like other Argonians (like the several who live in Riften or work on the Windhelm docks)? I have tried to convince myself that she was raised by Khajiit (like Brand-Shei was raised by Argonians) but it just doesn't work for me. Anyway, thanks for your consideration in advance whether it changes anything or not.
Psalam Posted April 9, 2018 Posted April 9, 2018 48 minutes ago, Musje said: Heh I never even noticed that... I'll fix it. Thanks
xyzxyz Posted April 10, 2018 Posted April 10, 2018 Did you remove the "wait here" command from the slaves? It's gone and i have no Idea why.
deathfox Posted April 10, 2018 Posted April 10, 2018 Mmmh maybe i don't understand something, how to configue the dress of the slave ? All slaves rest nude but some cloth is preset in inventory oO?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now